vc4: Fix printfs for blit fallbacks.
[mesa.git] / src / gallium / drivers / vc4 / vc4_blit.c
1 /*
2 * Copyright © 2015 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "util/u_format.h"
25 #include "util/u_surface.h"
26 #include "util/u_blitter.h"
27 #include "vc4_context.h"
28
29 static struct pipe_surface *
30 vc4_get_blit_surface(struct pipe_context *pctx,
31 struct pipe_resource *prsc, unsigned level)
32 {
33 struct pipe_surface tmpl;
34
35 memset(&tmpl, 0, sizeof(tmpl));
36 tmpl.format = prsc->format;
37 tmpl.u.tex.level = level;
38 tmpl.u.tex.first_layer = 0;
39 tmpl.u.tex.last_layer = 0;
40
41 return pctx->create_surface(pctx, prsc, &tmpl);
42 }
43
44 static bool
45 vc4_tile_blit(struct pipe_context *pctx, const struct pipe_blit_info *info)
46 {
47 struct vc4_context *vc4 = vc4_context(pctx);
48
49 if (util_format_is_depth_or_stencil(info->dst.resource->format))
50 return false;
51
52 if ((info->mask & PIPE_MASK_RGBA) == 0)
53 return false;
54
55 if (info->dst.box.x != 0 || info->dst.box.y != 0 ||
56 info->src.box.x != 0 || info->src.box.y != 0 ||
57 info->dst.box.width != info->src.box.width ||
58 info->dst.box.height != info->src.box.height) {
59 return false;
60 }
61
62 if (info->dst.resource->format != info->src.resource->format)
63 return false;
64
65 vc4_flush(pctx);
66
67 struct pipe_surface *dst_surf =
68 vc4_get_blit_surface(pctx, info->dst.resource, info->dst.level);
69 struct pipe_surface *src_surf =
70 vc4_get_blit_surface(pctx, info->src.resource, info->src.level);
71
72 pipe_surface_reference(&vc4->color_read, src_surf);
73 pipe_surface_reference(&vc4->color_write, dst_surf);
74 pipe_surface_reference(&vc4->zs_read, NULL);
75 pipe_surface_reference(&vc4->zs_write, NULL);
76 vc4->draw_min_x = 0;
77 vc4->draw_min_y = 0;
78 vc4->draw_max_x = dst_surf->width;
79 vc4->draw_max_y = dst_surf->height;
80 vc4->draw_width = dst_surf->width;
81 vc4->draw_height = dst_surf->height;
82 vc4->needs_flush = true;
83 vc4_job_submit(vc4);
84
85 pipe_surface_reference(&dst_surf, NULL);
86 pipe_surface_reference(&src_surf, NULL);
87
88 return true;
89 }
90
91 static bool
92 vc4_render_blit(struct pipe_context *ctx, struct pipe_blit_info *info)
93 {
94 struct vc4_context *vc4 = vc4_context(ctx);
95
96 if (!util_blitter_is_blit_supported(vc4->blitter, info)) {
97 fprintf(stderr, "blit unsupported %s -> %s\n",
98 util_format_short_name(info->src.resource->format),
99 util_format_short_name(info->dst.resource->format));
100 return false;
101 }
102
103 util_blitter_save_vertex_buffer_slot(vc4->blitter, vc4->vertexbuf.vb);
104 util_blitter_save_vertex_elements(vc4->blitter, vc4->vtx);
105 util_blitter_save_vertex_shader(vc4->blitter, vc4->prog.bind_vs);
106 util_blitter_save_rasterizer(vc4->blitter, vc4->rasterizer);
107 util_blitter_save_viewport(vc4->blitter, &vc4->viewport);
108 util_blitter_save_scissor(vc4->blitter, &vc4->scissor);
109 util_blitter_save_fragment_shader(vc4->blitter, vc4->prog.bind_fs);
110 util_blitter_save_blend(vc4->blitter, vc4->blend);
111 util_blitter_save_depth_stencil_alpha(vc4->blitter, vc4->zsa);
112 util_blitter_save_stencil_ref(vc4->blitter, &vc4->stencil_ref);
113 util_blitter_save_sample_mask(vc4->blitter, vc4->sample_mask);
114 util_blitter_save_framebuffer(vc4->blitter, &vc4->framebuffer);
115 util_blitter_save_fragment_sampler_states(vc4->blitter,
116 vc4->fragtex.num_samplers,
117 (void **)vc4->fragtex.samplers);
118 util_blitter_save_fragment_sampler_views(vc4->blitter,
119 vc4->fragtex.num_textures, vc4->fragtex.textures);
120
121 util_blitter_blit(vc4->blitter, info);
122
123 return true;
124 }
125
126 /* Optimal hardware path for blitting pixels.
127 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
128 */
129 void
130 vc4_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
131 {
132 struct pipe_blit_info info = *blit_info;
133
134 if (info.src.resource->nr_samples > 1 &&
135 info.dst.resource->nr_samples <= 1 &&
136 !util_format_is_depth_or_stencil(info.src.resource->format) &&
137 !util_format_is_pure_integer(info.src.resource->format)) {
138 fprintf(stderr, "color resolve unimplemented\n");
139 return;
140 }
141
142 if (vc4_tile_blit(pctx, blit_info))
143 return;
144
145 if (util_try_blit_via_copy_region(pctx, &info)) {
146 return; /* done */
147 }
148
149 if (info.mask & PIPE_MASK_S) {
150 fprintf(stderr, "cannot blit stencil, skipping\n");
151 info.mask &= ~PIPE_MASK_S;
152 }
153
154 vc4_render_blit(pctx, &info);
155 }