2 * Copyright © 2015 Broadcom
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "util/u_format.h"
25 #include "util/u_surface.h"
26 #include "util/u_blitter.h"
27 #include "vc4_context.h"
29 static struct pipe_surface
*
30 vc4_get_blit_surface(struct pipe_context
*pctx
,
31 struct pipe_resource
*prsc
, unsigned level
)
33 struct pipe_surface tmpl
;
35 memset(&tmpl
, 0, sizeof(tmpl
));
36 tmpl
.format
= prsc
->format
;
37 tmpl
.u
.tex
.level
= level
;
38 tmpl
.u
.tex
.first_layer
= 0;
39 tmpl
.u
.tex
.last_layer
= 0;
41 return pctx
->create_surface(pctx
, prsc
, &tmpl
);
45 vc4_tile_blit(struct pipe_context
*pctx
, const struct pipe_blit_info
*info
)
47 struct vc4_context
*vc4
= vc4_context(pctx
);
49 if (util_format_is_depth_or_stencil(info
->dst
.resource
->format
))
52 if ((info
->mask
& PIPE_MASK_RGBA
) == 0)
55 if (info
->dst
.box
.x
!= 0 || info
->dst
.box
.y
!= 0 ||
56 info
->src
.box
.x
!= 0 || info
->src
.box
.y
!= 0 ||
57 info
->dst
.box
.width
!= info
->src
.box
.width
||
58 info
->dst
.box
.height
!= info
->src
.box
.height
) {
62 if (info
->dst
.resource
->format
!= info
->src
.resource
->format
)
67 struct pipe_surface
*dst_surf
=
68 vc4_get_blit_surface(pctx
, info
->dst
.resource
, info
->dst
.level
);
69 struct pipe_surface
*src_surf
=
70 vc4_get_blit_surface(pctx
, info
->src
.resource
, info
->src
.level
);
72 pipe_surface_reference(&vc4
->color_read
, src_surf
);
73 pipe_surface_reference(&vc4
->color_write
, dst_surf
);
74 pipe_surface_reference(&vc4
->zs_read
, NULL
);
75 pipe_surface_reference(&vc4
->zs_write
, NULL
);
78 vc4
->draw_max_x
= dst_surf
->width
;
79 vc4
->draw_max_y
= dst_surf
->height
;
80 vc4
->draw_width
= dst_surf
->width
;
81 vc4
->draw_height
= dst_surf
->height
;
82 vc4
->needs_flush
= true;
85 pipe_surface_reference(&dst_surf
, NULL
);
86 pipe_surface_reference(&src_surf
, NULL
);
92 vc4_render_blit(struct pipe_context
*ctx
, struct pipe_blit_info
*info
)
94 struct vc4_context
*vc4
= vc4_context(ctx
);
96 if (!util_blitter_is_blit_supported(vc4
->blitter
, info
)) {
97 fprintf(stderr
, "blit unsupported %s -> %s\n",
98 util_format_short_name(info
->src
.resource
->format
),
99 util_format_short_name(info
->dst
.resource
->format
));
103 util_blitter_save_vertex_buffer_slot(vc4
->blitter
, vc4
->vertexbuf
.vb
);
104 util_blitter_save_vertex_elements(vc4
->blitter
, vc4
->vtx
);
105 util_blitter_save_vertex_shader(vc4
->blitter
, vc4
->prog
.bind_vs
);
106 util_blitter_save_rasterizer(vc4
->blitter
, vc4
->rasterizer
);
107 util_blitter_save_viewport(vc4
->blitter
, &vc4
->viewport
);
108 util_blitter_save_scissor(vc4
->blitter
, &vc4
->scissor
);
109 util_blitter_save_fragment_shader(vc4
->blitter
, vc4
->prog
.bind_fs
);
110 util_blitter_save_blend(vc4
->blitter
, vc4
->blend
);
111 util_blitter_save_depth_stencil_alpha(vc4
->blitter
, vc4
->zsa
);
112 util_blitter_save_stencil_ref(vc4
->blitter
, &vc4
->stencil_ref
);
113 util_blitter_save_sample_mask(vc4
->blitter
, vc4
->sample_mask
);
114 util_blitter_save_framebuffer(vc4
->blitter
, &vc4
->framebuffer
);
115 util_blitter_save_fragment_sampler_states(vc4
->blitter
,
116 vc4
->fragtex
.num_samplers
,
117 (void **)vc4
->fragtex
.samplers
);
118 util_blitter_save_fragment_sampler_views(vc4
->blitter
,
119 vc4
->fragtex
.num_textures
, vc4
->fragtex
.textures
);
121 util_blitter_blit(vc4
->blitter
, info
);
126 /* Optimal hardware path for blitting pixels.
127 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
130 vc4_blit(struct pipe_context
*pctx
, const struct pipe_blit_info
*blit_info
)
132 struct pipe_blit_info info
= *blit_info
;
134 if (info
.src
.resource
->nr_samples
> 1 &&
135 info
.dst
.resource
->nr_samples
<= 1 &&
136 !util_format_is_depth_or_stencil(info
.src
.resource
->format
) &&
137 !util_format_is_pure_integer(info
.src
.resource
->format
)) {
138 fprintf(stderr
, "color resolve unimplemented\n");
142 if (vc4_tile_blit(pctx
, blit_info
))
145 if (util_try_blit_via_copy_region(pctx
, &info
)) {
149 if (info
.mask
& PIPE_MASK_S
) {
150 fprintf(stderr
, "cannot blit stencil, skipping\n");
151 info
.mask
&= ~PIPE_MASK_S
;
154 vc4_render_blit(pctx
, &info
);