vc4: Fix mixup of return type in reloc_tex().
[mesa.git] / src / gallium / drivers / vc4 / vc4_bufmgr.h
1 /*
2 * Copyright © 2014 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef VC4_BUFMGR_H
25 #define VC4_BUFMGR_H
26
27 #include <stdint.h>
28 #include "util/u_inlines.h"
29
30 struct vc4_context;
31
32 struct vc4_bo {
33 struct pipe_reference reference;
34 struct vc4_screen *screen;
35 void *map;
36 const char *name;
37 uint32_t handle;
38 uint32_t size;
39
40 #ifdef USE_VC4_SIMULATOR
41 void *simulator_winsys_map;
42 uint32_t simulator_winsys_stride;
43 #endif
44 };
45
46 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size,
47 const char *name);
48 struct vc4_bo *vc4_bo_alloc_mem(struct vc4_screen *screen, const void *data,
49 uint32_t size, const char *name);
50 void vc4_bo_free(struct vc4_bo *bo);
51 struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
52 uint32_t winsys_stride);
53 bool vc4_bo_flink(struct vc4_bo *bo, uint32_t *name);
54
55 static inline void
56 vc4_bo_set_reference(struct vc4_bo **old_bo, struct vc4_bo *new_bo)
57 {
58 if (pipe_reference(&(*old_bo)->reference, &new_bo->reference))
59 vc4_bo_free(*old_bo);
60 *old_bo = new_bo;
61 }
62
63 static inline struct vc4_bo *
64 vc4_bo_reference(struct vc4_bo *bo)
65 {
66 pipe_reference(NULL, &bo->reference);
67 return bo;
68 }
69
70 static inline void
71 vc4_bo_unreference(struct vc4_bo **bo)
72 {
73 if (!*bo)
74 return;
75
76 if (pipe_reference(&(*bo)->reference, NULL))
77 vc4_bo_free(*bo);
78 *bo = NULL;
79 }
80
81
82 void *
83 vc4_bo_map(struct vc4_bo *bo);
84
85 #endif /* VC4_BUFMGR_H */
86