2 * Copyright (c) 2014 Scott Mansell
3 * Copyright © 2014 Broadcom
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
26 #include "util/u_format.h"
27 #include "util/u_hash.h"
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "util/ralloc.h"
31 #include "util/hash_table.h"
32 #include "tgsi/tgsi_dump.h"
33 #include "tgsi/tgsi_lowering.h"
34 #include "tgsi/tgsi_parse.h"
35 #include "glsl/nir/nir.h"
36 #include "glsl/nir/nir_builder.h"
37 #include "nir/tgsi_to_nir.h"
38 #include "vc4_context.h"
41 #ifdef USE_VC4_SIMULATOR
42 #include "simpenrose/simpenrose.h"
46 ntq_get_src(struct vc4_compile
*c
, nir_src src
, int i
);
49 resize_qreg_array(struct vc4_compile
*c
,
54 if (*size
>= decl_size
)
57 uint32_t old_size
= *size
;
58 *size
= MAX2(*size
* 2, decl_size
);
59 *regs
= reralloc(c
, *regs
, struct qreg
, *size
);
61 fprintf(stderr
, "Malloc failure\n");
65 for (uint32_t i
= old_size
; i
< *size
; i
++)
66 (*regs
)[i
] = c
->undef
;
70 indirect_uniform_load(struct vc4_compile
*c
, nir_intrinsic_instr
*intr
)
72 struct qreg indirect_offset
= ntq_get_src(c
, intr
->src
[0], 0);
73 uint32_t offset
= intr
->const_index
[0];
74 struct vc4_compiler_ubo_range
*range
= NULL
;
76 for (i
= 0; i
< c
->num_uniform_ranges
; i
++) {
77 range
= &c
->ubo_ranges
[i
];
78 if (offset
>= range
->src_offset
&&
79 offset
< range
->src_offset
+ range
->size
) {
83 /* The driver-location-based offset always has to be within a declared
89 range
->dst_offset
= c
->next_ubo_dst_offset
;
90 c
->next_ubo_dst_offset
+= range
->size
;
94 offset
-= range
->src_offset
;
96 /* Adjust for where we stored the TGSI register base. */
97 indirect_offset
= qir_ADD(c
, indirect_offset
,
98 qir_uniform_ui(c
, (range
->dst_offset
+
101 /* Clamp to [0, array size). Note that MIN/MAX are signed. */
102 indirect_offset
= qir_MAX(c
, indirect_offset
, qir_uniform_ui(c
, 0));
103 indirect_offset
= qir_MIN(c
, indirect_offset
,
104 qir_uniform_ui(c
, (range
->dst_offset
+
107 qir_TEX_DIRECT(c
, indirect_offset
, qir_uniform(c
, QUNIFORM_UBO_ADDR
, 0));
108 c
->num_texture_samples
++;
109 return qir_TEX_RESULT(c
);
112 nir_ssa_def
*vc4_nir_get_state_uniform(struct nir_builder
*b
,
113 enum quniform_contents contents
)
115 nir_intrinsic_instr
*intr
=
116 nir_intrinsic_instr_create(b
->shader
,
117 nir_intrinsic_load_uniform
);
118 intr
->const_index
[0] = (VC4_NIR_STATE_UNIFORM_OFFSET
+ contents
) * 4;
119 intr
->num_components
= 1;
120 intr
->src
[0] = nir_src_for_ssa(nir_imm_int(b
, 0));
121 nir_ssa_dest_init(&intr
->instr
, &intr
->dest
, 1, NULL
);
122 nir_builder_instr_insert(b
, &intr
->instr
);
123 return &intr
->dest
.ssa
;
127 vc4_nir_get_swizzled_channel(nir_builder
*b
, nir_ssa_def
**srcs
, int swiz
)
131 case UTIL_FORMAT_SWIZZLE_NONE
:
132 fprintf(stderr
, "warning: unknown swizzle\n");
134 case UTIL_FORMAT_SWIZZLE_0
:
135 return nir_imm_float(b
, 0.0);
136 case UTIL_FORMAT_SWIZZLE_1
:
137 return nir_imm_float(b
, 1.0);
138 case UTIL_FORMAT_SWIZZLE_X
:
139 case UTIL_FORMAT_SWIZZLE_Y
:
140 case UTIL_FORMAT_SWIZZLE_Z
:
141 case UTIL_FORMAT_SWIZZLE_W
:
147 ntq_init_ssa_def(struct vc4_compile
*c
, nir_ssa_def
*def
)
149 struct qreg
*qregs
= ralloc_array(c
->def_ht
, struct qreg
,
150 def
->num_components
);
151 _mesa_hash_table_insert(c
->def_ht
, def
, qregs
);
156 ntq_get_dest(struct vc4_compile
*c
, nir_dest
*dest
)
159 struct qreg
*qregs
= ntq_init_ssa_def(c
, &dest
->ssa
);
160 for (int i
= 0; i
< dest
->ssa
.num_components
; i
++)
164 nir_register
*reg
= dest
->reg
.reg
;
165 assert(dest
->reg
.base_offset
== 0);
166 assert(reg
->num_array_elems
== 0);
167 struct hash_entry
*entry
=
168 _mesa_hash_table_search(c
->def_ht
, reg
);
174 ntq_get_src(struct vc4_compile
*c
, nir_src src
, int i
)
176 struct hash_entry
*entry
;
178 entry
= _mesa_hash_table_search(c
->def_ht
, src
.ssa
);
179 assert(i
< src
.ssa
->num_components
);
181 nir_register
*reg
= src
.reg
.reg
;
182 entry
= _mesa_hash_table_search(c
->def_ht
, reg
);
183 assert(reg
->num_array_elems
== 0);
184 assert(src
.reg
.base_offset
== 0);
185 assert(i
< reg
->num_components
);
188 struct qreg
*qregs
= entry
->data
;
193 ntq_get_alu_src(struct vc4_compile
*c
, nir_alu_instr
*instr
,
196 assert(util_is_power_of_two(instr
->dest
.write_mask
));
197 unsigned chan
= ffs(instr
->dest
.write_mask
) - 1;
198 struct qreg r
= ntq_get_src(c
, instr
->src
[src
].src
,
199 instr
->src
[src
].swizzle
[chan
]);
201 assert(!instr
->src
[src
].abs
);
202 assert(!instr
->src
[src
].negate
);
208 get_swizzled_channel(struct vc4_compile
*c
,
209 struct qreg
*srcs
, int swiz
)
213 case UTIL_FORMAT_SWIZZLE_NONE
:
214 fprintf(stderr
, "warning: unknown swizzle\n");
216 case UTIL_FORMAT_SWIZZLE_0
:
217 return qir_uniform_f(c
, 0.0);
218 case UTIL_FORMAT_SWIZZLE_1
:
219 return qir_uniform_f(c
, 1.0);
220 case UTIL_FORMAT_SWIZZLE_X
:
221 case UTIL_FORMAT_SWIZZLE_Y
:
222 case UTIL_FORMAT_SWIZZLE_Z
:
223 case UTIL_FORMAT_SWIZZLE_W
:
228 static inline struct qreg
229 qir_SAT(struct vc4_compile
*c
, struct qreg val
)
232 qir_FMIN(c
, val
, qir_uniform_f(c
, 1.0)),
233 qir_uniform_f(c
, 0.0));
237 ntq_rcp(struct vc4_compile
*c
, struct qreg x
)
239 struct qreg r
= qir_RCP(c
, x
);
241 /* Apply a Newton-Raphson step to improve the accuracy. */
242 r
= qir_FMUL(c
, r
, qir_FSUB(c
,
243 qir_uniform_f(c
, 2.0),
250 ntq_rsq(struct vc4_compile
*c
, struct qreg x
)
252 struct qreg r
= qir_RSQ(c
, x
);
254 /* Apply a Newton-Raphson step to improve the accuracy. */
255 r
= qir_FMUL(c
, r
, qir_FSUB(c
,
256 qir_uniform_f(c
, 1.5),
258 qir_uniform_f(c
, 0.5),
260 qir_FMUL(c
, r
, r
)))));
266 qir_srgb_decode(struct vc4_compile
*c
, struct qreg srgb
)
268 struct qreg low
= qir_FMUL(c
, srgb
, qir_uniform_f(c
, 1.0 / 12.92));
269 struct qreg high
= qir_POW(c
,
273 qir_uniform_f(c
, 0.055)),
274 qir_uniform_f(c
, 1.0 / 1.055)),
275 qir_uniform_f(c
, 2.4));
277 qir_SF(c
, qir_FSUB(c
, srgb
, qir_uniform_f(c
, 0.04045)));
278 return qir_SEL_X_Y_NS(c
, low
, high
);
282 ntq_umul(struct vc4_compile
*c
, struct qreg src0
, struct qreg src1
)
284 struct qreg src0_hi
= qir_SHR(c
, src0
,
285 qir_uniform_ui(c
, 24));
286 struct qreg src1_hi
= qir_SHR(c
, src1
,
287 qir_uniform_ui(c
, 24));
289 struct qreg hilo
= qir_MUL24(c
, src0_hi
, src1
);
290 struct qreg lohi
= qir_MUL24(c
, src0
, src1_hi
);
291 struct qreg lolo
= qir_MUL24(c
, src0
, src1
);
293 return qir_ADD(c
, lolo
, qir_SHL(c
,
294 qir_ADD(c
, hilo
, lohi
),
295 qir_uniform_ui(c
, 24)));
299 ntq_scale_depth_texture(struct vc4_compile
*c
, struct qreg src
)
301 struct qreg depthf
= qir_ITOF(c
, qir_SHR(c
, src
,
302 qir_uniform_ui(c
, 8)));
303 return qir_FMUL(c
, depthf
, qir_uniform_f(c
, 1.0f
/0xffffff));
307 * Emits a lowered TXF_MS from an MSAA texture.
309 * The addressing math has been lowered in NIR, and now we just need to read
313 ntq_emit_txf(struct vc4_compile
*c
, nir_tex_instr
*instr
)
315 uint32_t tile_width
= 32;
316 uint32_t tile_height
= 32;
317 uint32_t tile_size
= (tile_height
* tile_width
*
318 VC4_MAX_SAMPLES
* sizeof(uint32_t));
320 unsigned unit
= instr
->sampler_index
;
321 uint32_t w
= align(c
->key
->tex
[unit
].msaa_width
, tile_width
);
322 uint32_t w_tiles
= w
/ tile_width
;
323 uint32_t h
= align(c
->key
->tex
[unit
].msaa_height
, tile_height
);
324 uint32_t h_tiles
= h
/ tile_height
;
325 uint32_t size
= w_tiles
* h_tiles
* tile_size
;
328 assert(instr
->num_srcs
== 1);
329 assert(instr
->src
[0].src_type
== nir_tex_src_coord
);
330 addr
= ntq_get_src(c
, instr
->src
[0].src
, 0);
332 /* Perform the clamping required by kernel validation. */
333 addr
= qir_MAX(c
, addr
, qir_uniform_ui(c
, 0));
334 addr
= qir_MIN(c
, addr
, qir_uniform_ui(c
, size
- 4));
336 qir_TEX_DIRECT(c
, addr
, qir_uniform(c
, QUNIFORM_TEXTURE_MSAA_ADDR
, unit
));
338 struct qreg tex
= qir_TEX_RESULT(c
);
339 c
->num_texture_samples
++;
341 struct qreg texture_output
[4];
342 enum pipe_format format
= c
->key
->tex
[unit
].format
;
343 if (util_format_is_depth_or_stencil(format
)) {
344 struct qreg scaled
= ntq_scale_depth_texture(c
, tex
);
345 for (int i
= 0; i
< 4; i
++)
346 texture_output
[i
] = scaled
;
348 struct qreg tex_result_unpacked
[4];
349 for (int i
= 0; i
< 4; i
++)
350 tex_result_unpacked
[i
] = qir_UNPACK_8_F(c
, tex
, i
);
352 const uint8_t *format_swiz
=
353 vc4_get_format_swizzle(c
->key
->tex
[unit
].format
);
354 for (int i
= 0; i
< 4; i
++) {
356 get_swizzled_channel(c
, tex_result_unpacked
,
361 struct qreg
*dest
= ntq_get_dest(c
, &instr
->dest
);
362 for (int i
= 0; i
< 4; i
++) {
363 dest
[i
] = get_swizzled_channel(c
, texture_output
,
364 c
->key
->tex
[unit
].swizzle
[i
]);
369 ntq_emit_tex(struct vc4_compile
*c
, nir_tex_instr
*instr
)
371 struct qreg s
, t
, r
, lod
, proj
, compare
;
372 bool is_txb
= false, is_txl
= false, has_proj
= false;
373 unsigned unit
= instr
->sampler_index
;
375 if (instr
->op
== nir_texop_txf
) {
376 ntq_emit_txf(c
, instr
);
380 for (unsigned i
= 0; i
< instr
->num_srcs
; i
++) {
381 switch (instr
->src
[i
].src_type
) {
382 case nir_tex_src_coord
:
383 s
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
384 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_1D
)
385 t
= qir_uniform_f(c
, 0.5);
387 t
= ntq_get_src(c
, instr
->src
[i
].src
, 1);
388 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
389 r
= ntq_get_src(c
, instr
->src
[i
].src
, 2);
391 case nir_tex_src_bias
:
392 lod
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
395 case nir_tex_src_lod
:
396 lod
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
399 case nir_tex_src_comparitor
:
400 compare
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
402 case nir_tex_src_projector
:
403 proj
= qir_RCP(c
, ntq_get_src(c
, instr
->src
[i
].src
, 0));
404 s
= qir_FMUL(c
, s
, proj
);
405 t
= qir_FMUL(c
, t
, proj
);
409 unreachable("unknown texture source");
413 struct qreg texture_u
[] = {
414 qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P0
, unit
),
415 qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P1
, unit
),
416 qir_uniform(c
, QUNIFORM_CONSTANT
, 0),
417 qir_uniform(c
, QUNIFORM_CONSTANT
, 0),
419 uint32_t next_texture_u
= 0;
421 /* There is no native support for GL texture rectangle coordinates, so
422 * we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
425 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_RECT
) {
427 qir_uniform(c
, QUNIFORM_TEXRECT_SCALE_X
, unit
));
429 qir_uniform(c
, QUNIFORM_TEXRECT_SCALE_Y
, unit
));
432 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
|| is_txl
) {
433 texture_u
[2] = qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P2
,
434 unit
| (is_txl
<< 16));
437 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
438 struct qreg ma
= qir_FMAXABS(c
, qir_FMAXABS(c
, s
, t
), r
);
439 struct qreg rcp_ma
= qir_RCP(c
, ma
);
440 s
= qir_FMUL(c
, s
, rcp_ma
);
441 t
= qir_FMUL(c
, t
, rcp_ma
);
442 r
= qir_FMUL(c
, r
, rcp_ma
);
444 qir_TEX_R(c
, r
, texture_u
[next_texture_u
++]);
445 } else if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
446 c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
||
447 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
448 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
449 qir_TEX_R(c
, qir_uniform(c
, QUNIFORM_TEXTURE_BORDER_COLOR
, unit
),
450 texture_u
[next_texture_u
++]);
453 if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
) {
457 if (c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
461 qir_TEX_T(c
, t
, texture_u
[next_texture_u
++]);
463 if (is_txl
|| is_txb
)
464 qir_TEX_B(c
, lod
, texture_u
[next_texture_u
++]);
466 qir_TEX_S(c
, s
, texture_u
[next_texture_u
++]);
468 c
->num_texture_samples
++;
469 struct qreg tex
= qir_TEX_RESULT(c
);
471 enum pipe_format format
= c
->key
->tex
[unit
].format
;
473 struct qreg unpacked
[4];
474 if (util_format_is_depth_or_stencil(format
)) {
475 struct qreg normalized
= ntq_scale_depth_texture(c
, tex
);
476 struct qreg depth_output
;
478 struct qreg one
= qir_uniform_f(c
, 1.0f
);
479 if (c
->key
->tex
[unit
].compare_mode
) {
481 compare
= qir_FMUL(c
, compare
, proj
);
483 switch (c
->key
->tex
[unit
].compare_func
) {
484 case PIPE_FUNC_NEVER
:
485 depth_output
= qir_uniform_f(c
, 0.0f
);
487 case PIPE_FUNC_ALWAYS
:
490 case PIPE_FUNC_EQUAL
:
491 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
492 depth_output
= qir_SEL_X_0_ZS(c
, one
);
494 case PIPE_FUNC_NOTEQUAL
:
495 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
496 depth_output
= qir_SEL_X_0_ZC(c
, one
);
498 case PIPE_FUNC_GREATER
:
499 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
500 depth_output
= qir_SEL_X_0_NC(c
, one
);
502 case PIPE_FUNC_GEQUAL
:
503 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
504 depth_output
= qir_SEL_X_0_NS(c
, one
);
507 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
508 depth_output
= qir_SEL_X_0_NS(c
, one
);
510 case PIPE_FUNC_LEQUAL
:
511 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
512 depth_output
= qir_SEL_X_0_NC(c
, one
);
516 depth_output
= normalized
;
519 for (int i
= 0; i
< 4; i
++)
520 unpacked
[i
] = depth_output
;
522 for (int i
= 0; i
< 4; i
++)
523 unpacked
[i
] = qir_UNPACK_8_F(c
, tex
, i
);
526 const uint8_t *format_swiz
= vc4_get_format_swizzle(format
);
527 struct qreg texture_output
[4];
528 for (int i
= 0; i
< 4; i
++) {
529 texture_output
[i
] = get_swizzled_channel(c
, unpacked
,
533 if (util_format_is_srgb(format
)) {
534 for (int i
= 0; i
< 3; i
++)
535 texture_output
[i
] = qir_srgb_decode(c
,
539 struct qreg
*dest
= ntq_get_dest(c
, &instr
->dest
);
540 for (int i
= 0; i
< 4; i
++) {
541 dest
[i
] = get_swizzled_channel(c
, texture_output
,
542 c
->key
->tex
[unit
].swizzle
[i
]);
547 * Computes x - floor(x), which is tricky because our FTOI truncates (rounds
551 ntq_ffract(struct vc4_compile
*c
, struct qreg src
)
553 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
554 struct qreg diff
= qir_FSUB(c
, src
, trunc
);
556 return qir_SEL_X_Y_NS(c
,
557 qir_FADD(c
, diff
, qir_uniform_f(c
, 1.0)),
562 * Computes floor(x), which is tricky because our FTOI truncates (rounds to
566 ntq_ffloor(struct vc4_compile
*c
, struct qreg src
)
568 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
570 /* This will be < 0 if we truncated and the truncation was of a value
571 * that was < 0 in the first place.
573 qir_SF(c
, qir_FSUB(c
, src
, trunc
));
575 return qir_SEL_X_Y_NS(c
,
576 qir_FSUB(c
, trunc
, qir_uniform_f(c
, 1.0)),
581 * Computes ceil(x), which is tricky because our FTOI truncates (rounds to
585 ntq_fceil(struct vc4_compile
*c
, struct qreg src
)
587 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
589 /* This will be < 0 if we truncated and the truncation was of a value
590 * that was > 0 in the first place.
592 qir_SF(c
, qir_FSUB(c
, trunc
, src
));
594 return qir_SEL_X_Y_NS(c
,
595 qir_FADD(c
, trunc
, qir_uniform_f(c
, 1.0)),
600 ntq_fsin(struct vc4_compile
*c
, struct qreg src
)
604 pow(2.0 * M_PI
, 3) / (3 * 2 * 1),
605 -pow(2.0 * M_PI
, 5) / (5 * 4 * 3 * 2 * 1),
606 pow(2.0 * M_PI
, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
607 -pow(2.0 * M_PI
, 9) / (9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
610 struct qreg scaled_x
=
613 qir_uniform_f(c
, 1.0 / (M_PI
* 2.0)));
615 struct qreg x
= qir_FADD(c
,
616 ntq_ffract(c
, scaled_x
),
617 qir_uniform_f(c
, -0.5));
618 struct qreg x2
= qir_FMUL(c
, x
, x
);
619 struct qreg sum
= qir_FMUL(c
, x
, qir_uniform_f(c
, coeff
[0]));
620 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
621 x
= qir_FMUL(c
, x
, x2
);
626 qir_uniform_f(c
, coeff
[i
])));
632 ntq_fcos(struct vc4_compile
*c
, struct qreg src
)
636 pow(2.0 * M_PI
, 2) / (2 * 1),
637 -pow(2.0 * M_PI
, 4) / (4 * 3 * 2 * 1),
638 pow(2.0 * M_PI
, 6) / (6 * 5 * 4 * 3 * 2 * 1),
639 -pow(2.0 * M_PI
, 8) / (8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
640 pow(2.0 * M_PI
, 10) / (10 * 9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
643 struct qreg scaled_x
=
645 qir_uniform_f(c
, 1.0f
/ (M_PI
* 2.0f
)));
646 struct qreg x_frac
= qir_FADD(c
,
647 ntq_ffract(c
, scaled_x
),
648 qir_uniform_f(c
, -0.5));
650 struct qreg sum
= qir_uniform_f(c
, coeff
[0]);
651 struct qreg x2
= qir_FMUL(c
, x_frac
, x_frac
);
652 struct qreg x
= x2
; /* Current x^2, x^4, or x^6 */
653 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
655 x
= qir_FMUL(c
, x
, x2
);
657 struct qreg mul
= qir_FMUL(c
,
659 qir_uniform_f(c
, coeff
[i
]));
663 sum
= qir_FADD(c
, sum
, mul
);
669 ntq_fsign(struct vc4_compile
*c
, struct qreg src
)
672 return qir_SEL_X_Y_NC(c
,
673 qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0)),
674 qir_uniform_f(c
, -1.0));
678 emit_vertex_input(struct vc4_compile
*c
, int attr
)
680 enum pipe_format format
= c
->vs_key
->attr_formats
[attr
];
681 uint32_t attr_size
= util_format_get_blocksize(format
);
683 c
->vattr_sizes
[attr
] = align(attr_size
, 4);
684 for (int i
= 0; i
< align(attr_size
, 4) / 4; i
++) {
685 struct qreg vpm
= { QFILE_VPM
, attr
* 4 + i
};
686 c
->inputs
[attr
* 4 + i
] = qir_MOV(c
, vpm
);
692 emit_fragcoord_input(struct vc4_compile
*c
, int attr
)
694 c
->inputs
[attr
* 4 + 0] = qir_FRAG_X(c
);
695 c
->inputs
[attr
* 4 + 1] = qir_FRAG_Y(c
);
696 c
->inputs
[attr
* 4 + 2] =
698 qir_ITOF(c
, qir_FRAG_Z(c
)),
699 qir_uniform_f(c
, 1.0 / 0xffffff));
700 c
->inputs
[attr
* 4 + 3] = qir_RCP(c
, qir_FRAG_W(c
));
704 emit_fragment_varying(struct vc4_compile
*c
, gl_varying_slot slot
,
707 uint32_t i
= c
->num_input_slots
++;
713 if (c
->num_input_slots
>= c
->input_slots_array_size
) {
714 c
->input_slots_array_size
=
715 MAX2(4, c
->input_slots_array_size
* 2);
717 c
->input_slots
= reralloc(c
, c
->input_slots
,
718 struct vc4_varying_slot
,
719 c
->input_slots_array_size
);
722 c
->input_slots
[i
].slot
= slot
;
723 c
->input_slots
[i
].swizzle
= swizzle
;
725 return qir_VARY_ADD_C(c
, qir_FMUL(c
, vary
, qir_FRAG_W(c
)));
729 emit_fragment_input(struct vc4_compile
*c
, int attr
, gl_varying_slot slot
)
731 for (int i
= 0; i
< 4; i
++) {
732 c
->inputs
[attr
* 4 + i
] =
733 emit_fragment_varying(c
, slot
, i
);
739 add_output(struct vc4_compile
*c
,
740 uint32_t decl_offset
,
744 uint32_t old_array_size
= c
->outputs_array_size
;
745 resize_qreg_array(c
, &c
->outputs
, &c
->outputs_array_size
,
748 if (old_array_size
!= c
->outputs_array_size
) {
749 c
->output_slots
= reralloc(c
,
751 struct vc4_varying_slot
,
752 c
->outputs_array_size
);
755 c
->output_slots
[decl_offset
].slot
= slot
;
756 c
->output_slots
[decl_offset
].swizzle
= swizzle
;
760 declare_uniform_range(struct vc4_compile
*c
, uint32_t start
, uint32_t size
)
762 unsigned array_id
= c
->num_uniform_ranges
++;
763 if (array_id
>= c
->ubo_ranges_array_size
) {
764 c
->ubo_ranges_array_size
= MAX2(c
->ubo_ranges_array_size
* 2,
766 c
->ubo_ranges
= reralloc(c
, c
->ubo_ranges
,
767 struct vc4_compiler_ubo_range
,
768 c
->ubo_ranges_array_size
);
771 c
->ubo_ranges
[array_id
].dst_offset
= 0;
772 c
->ubo_ranges
[array_id
].src_offset
= start
;
773 c
->ubo_ranges
[array_id
].size
= size
;
774 c
->ubo_ranges
[array_id
].used
= false;
778 ntq_src_is_only_ssa_def_user(nir_src
*src
)
783 if (!list_empty(&src
->ssa
->if_uses
))
786 return (src
->ssa
->uses
.next
== &src
->use_link
&&
787 src
->ssa
->uses
.next
->next
== &src
->ssa
->uses
);
791 * In general, emits a nir_pack_unorm_4x8 as a series of MOVs with the pack
794 * However, as an optimization, it tries to find the instructions generating
795 * the sources to be packed and just emit the pack flag there, if possible.
798 ntq_emit_pack_unorm_4x8(struct vc4_compile
*c
, nir_alu_instr
*instr
)
800 struct qreg result
= qir_get_temp(c
);
801 struct nir_alu_instr
*vec4
= NULL
;
803 /* If packing from a vec4 op (as expected), identify it so that we can
804 * peek back at what generated its sources.
806 if (instr
->src
[0].src
.is_ssa
&&
807 instr
->src
[0].src
.ssa
->parent_instr
->type
== nir_instr_type_alu
&&
808 nir_instr_as_alu(instr
->src
[0].src
.ssa
->parent_instr
)->op
==
810 vec4
= nir_instr_as_alu(instr
->src
[0].src
.ssa
->parent_instr
);
813 /* If the pack is replicating the same channel 4 times, use the 8888
814 * pack flag. This is common for blending using the alpha
817 if (instr
->src
[0].swizzle
[0] == instr
->src
[0].swizzle
[1] &&
818 instr
->src
[0].swizzle
[0] == instr
->src
[0].swizzle
[2] &&
819 instr
->src
[0].swizzle
[0] == instr
->src
[0].swizzle
[3]) {
820 struct qreg
*dest
= ntq_get_dest(c
, &instr
->dest
.dest
);
821 *dest
= qir_PACK_8888_F(c
,
822 ntq_get_src(c
, instr
->src
[0].src
,
823 instr
->src
[0].swizzle
[0]));
827 for (int i
= 0; i
< 4; i
++) {
828 int swiz
= instr
->src
[0].swizzle
[i
];
831 src
= ntq_get_src(c
, vec4
->src
[swiz
].src
,
832 vec4
->src
[swiz
].swizzle
[0]);
834 src
= ntq_get_src(c
, instr
->src
[0].src
, swiz
);
838 ntq_src_is_only_ssa_def_user(&vec4
->src
[swiz
].src
) &&
839 src
.file
== QFILE_TEMP
&&
840 c
->defs
[src
.index
] &&
841 qir_is_mul(c
->defs
[src
.index
]) &&
842 !c
->defs
[src
.index
]->dst
.pack
) {
843 struct qinst
*rewrite
= c
->defs
[src
.index
];
844 c
->defs
[src
.index
] = NULL
;
845 rewrite
->dst
= result
;
846 rewrite
->dst
.pack
= QPU_PACK_MUL_8A
+ i
;
850 qir_PACK_8_F(c
, result
, src
, i
);
853 struct qreg
*dest
= ntq_get_dest(c
, &instr
->dest
.dest
);
857 /** Handles sign-extended bitfield extracts for 16 bits. */
859 ntq_emit_ibfe(struct vc4_compile
*c
, struct qreg base
, struct qreg offset
,
862 assert(bits
.file
== QFILE_UNIF
&&
863 c
->uniform_contents
[bits
.index
] == QUNIFORM_CONSTANT
&&
864 c
->uniform_data
[bits
.index
] == 16);
866 assert(offset
.file
== QFILE_UNIF
&&
867 c
->uniform_contents
[offset
.index
] == QUNIFORM_CONSTANT
);
868 int offset_bit
= c
->uniform_data
[offset
.index
];
869 assert(offset_bit
% 16 == 0);
871 return qir_UNPACK_16_I(c
, base
, offset_bit
/ 16);
874 /** Handles unsigned bitfield extracts for 8 bits. */
876 ntq_emit_ubfe(struct vc4_compile
*c
, struct qreg base
, struct qreg offset
,
879 assert(bits
.file
== QFILE_UNIF
&&
880 c
->uniform_contents
[bits
.index
] == QUNIFORM_CONSTANT
&&
881 c
->uniform_data
[bits
.index
] == 8);
883 assert(offset
.file
== QFILE_UNIF
&&
884 c
->uniform_contents
[offset
.index
] == QUNIFORM_CONSTANT
);
885 int offset_bit
= c
->uniform_data
[offset
.index
];
886 assert(offset_bit
% 8 == 0);
888 return qir_UNPACK_8_I(c
, base
, offset_bit
/ 8);
892 ntq_emit_alu(struct vc4_compile
*c
, nir_alu_instr
*instr
)
894 /* Vectors are special in that they have non-scalarized writemasks,
895 * and just take the first swizzle channel for each argument in order
896 * into each writemask channel.
898 if (instr
->op
== nir_op_vec2
||
899 instr
->op
== nir_op_vec3
||
900 instr
->op
== nir_op_vec4
) {
902 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++)
903 srcs
[i
] = ntq_get_src(c
, instr
->src
[i
].src
,
904 instr
->src
[i
].swizzle
[0]);
905 struct qreg
*dest
= ntq_get_dest(c
, &instr
->dest
.dest
);
906 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++)
911 if (instr
->op
== nir_op_pack_unorm_4x8
) {
912 ntq_emit_pack_unorm_4x8(c
, instr
);
916 if (instr
->op
== nir_op_unpack_unorm_4x8
) {
917 struct qreg src
= ntq_get_src(c
, instr
->src
[0].src
,
918 instr
->src
[0].swizzle
[0]);
919 struct qreg
*dest
= ntq_get_dest(c
, &instr
->dest
.dest
);
920 for (int i
= 0; i
< 4; i
++) {
921 if (instr
->dest
.write_mask
& (1 << i
))
922 dest
[i
] = qir_UNPACK_8_F(c
, src
, i
);
927 /* General case: We can just grab the one used channel per src. */
928 struct qreg src
[nir_op_infos
[instr
->op
].num_inputs
];
929 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++) {
930 src
[i
] = ntq_get_alu_src(c
, instr
, i
);
933 /* Pick the channel to store the output in. */
934 assert(!instr
->dest
.saturate
);
935 struct qreg
*dest
= ntq_get_dest(c
, &instr
->dest
.dest
);
936 assert(util_is_power_of_two(instr
->dest
.write_mask
));
937 dest
+= ffs(instr
->dest
.write_mask
) - 1;
942 *dest
= qir_MOV(c
, src
[0]);
945 *dest
= qir_FMUL(c
, src
[0], src
[1]);
948 *dest
= qir_FADD(c
, src
[0], src
[1]);
951 *dest
= qir_FSUB(c
, src
[0], src
[1]);
954 *dest
= qir_FMIN(c
, src
[0], src
[1]);
957 *dest
= qir_FMAX(c
, src
[0], src
[1]);
962 *dest
= qir_FTOI(c
, src
[0]);
966 *dest
= qir_ITOF(c
, src
[0]);
969 *dest
= qir_AND(c
, src
[0], qir_uniform_f(c
, 1.0));
972 *dest
= qir_AND(c
, src
[0], qir_uniform_ui(c
, 1));
977 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
981 *dest
= qir_ADD(c
, src
[0], src
[1]);
984 *dest
= qir_SHR(c
, src
[0], src
[1]);
987 *dest
= qir_SUB(c
, src
[0], src
[1]);
990 *dest
= qir_ASR(c
, src
[0], src
[1]);
993 *dest
= qir_SHL(c
, src
[0], src
[1]);
996 *dest
= qir_MIN(c
, src
[0], src
[1]);
999 *dest
= qir_MAX(c
, src
[0], src
[1]);
1002 *dest
= qir_AND(c
, src
[0], src
[1]);
1005 *dest
= qir_OR(c
, src
[0], src
[1]);
1008 *dest
= qir_XOR(c
, src
[0], src
[1]);
1011 *dest
= qir_NOT(c
, src
[0]);
1015 *dest
= ntq_umul(c
, src
[0], src
[1]);
1019 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1020 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_f(c
, 1.0));
1023 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1024 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0));
1027 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1028 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_f(c
, 1.0));
1031 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1032 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_f(c
, 1.0));
1035 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1036 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
1039 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1040 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
1043 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1044 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
1047 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1048 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
1051 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1052 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
1055 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1056 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
1059 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1060 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
1063 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1064 *dest
= qir_SEL_X_0_CC(c
, qir_uniform_ui(c
, ~0));
1067 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1068 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
1073 *dest
= qir_SEL_X_Y_NS(c
, src
[1], src
[2]);
1077 *dest
= qir_SEL_X_Y_ZC(c
, src
[1], src
[2]);
1081 *dest
= ntq_rcp(c
, src
[0]);
1084 *dest
= ntq_rsq(c
, src
[0]);
1087 *dest
= qir_EXP2(c
, src
[0]);
1090 *dest
= qir_LOG2(c
, src
[0]);
1094 *dest
= qir_ITOF(c
, qir_FTOI(c
, src
[0]));
1097 *dest
= ntq_fceil(c
, src
[0]);
1100 *dest
= ntq_ffract(c
, src
[0]);
1103 *dest
= ntq_ffloor(c
, src
[0]);
1107 *dest
= ntq_fsin(c
, src
[0]);
1110 *dest
= ntq_fcos(c
, src
[0]);
1114 *dest
= ntq_fsign(c
, src
[0]);
1118 *dest
= qir_FMAXABS(c
, src
[0], src
[0]);
1121 *dest
= qir_MAX(c
, src
[0],
1122 qir_SUB(c
, qir_uniform_ui(c
, 0), src
[0]));
1125 case nir_op_ibitfield_extract
:
1126 *dest
= ntq_emit_ibfe(c
, src
[0], src
[1], src
[2]);
1129 case nir_op_ubitfield_extract
:
1130 *dest
= ntq_emit_ubfe(c
, src
[0], src
[1], src
[2]);
1133 case nir_op_usadd_4x8
:
1134 *dest
= qir_V8ADDS(c
, src
[0], src
[1]);
1137 case nir_op_ussub_4x8
:
1138 *dest
= qir_V8SUBS(c
, src
[0], src
[1]);
1141 case nir_op_umin_4x8
:
1142 *dest
= qir_V8MIN(c
, src
[0], src
[1]);
1145 case nir_op_umax_4x8
:
1146 *dest
= qir_V8MAX(c
, src
[0], src
[1]);
1149 case nir_op_umul_unorm_4x8
:
1150 *dest
= qir_V8MULD(c
, src
[0], src
[1]);
1154 fprintf(stderr
, "unknown NIR ALU inst: ");
1155 nir_print_instr(&instr
->instr
, stderr
);
1156 fprintf(stderr
, "\n");
1162 emit_frag_end(struct vc4_compile
*c
)
1165 if (c
->output_color_index
!= -1) {
1166 color
= c
->outputs
[c
->output_color_index
];
1168 color
= qir_uniform_ui(c
, 0);
1171 if (c
->discard
.file
!= QFILE_NULL
)
1172 qir_TLB_DISCARD_SETUP(c
, c
->discard
);
1174 if (c
->fs_key
->stencil_enabled
) {
1175 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 0));
1176 if (c
->fs_key
->stencil_twoside
) {
1177 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 1));
1179 if (c
->fs_key
->stencil_full_writemasks
) {
1180 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 2));
1184 if (c
->output_sample_mask_index
!= -1) {
1185 qir_MS_MASK(c
, c
->outputs
[c
->output_sample_mask_index
]);
1188 if (c
->fs_key
->depth_enabled
) {
1190 if (c
->output_position_index
!= -1) {
1191 z
= qir_FTOI(c
, qir_FMUL(c
, c
->outputs
[c
->output_position_index
+ 2],
1192 qir_uniform_f(c
, 0xffffff)));
1196 qir_TLB_Z_WRITE(c
, z
);
1199 if (!c
->msaa_per_sample_output
) {
1200 qir_TLB_COLOR_WRITE(c
, color
);
1202 for (int i
= 0; i
< VC4_MAX_SAMPLES
; i
++)
1203 qir_TLB_COLOR_WRITE_MS(c
, c
->sample_colors
[i
]);
1208 emit_scaled_viewport_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1210 struct qreg packed
= qir_get_temp(c
);
1212 for (int i
= 0; i
< 2; i
++) {
1214 qir_uniform(c
, QUNIFORM_VIEWPORT_X_SCALE
+ i
, 0);
1216 struct qreg packed_chan
= packed
;
1217 packed_chan
.pack
= QPU_PACK_A_16A
+ i
;
1219 qir_FTOI_dest(c
, packed_chan
,
1222 c
->outputs
[c
->output_position_index
+ i
],
1227 qir_VPM_WRITE(c
, packed
);
1231 emit_zs_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1233 struct qreg zscale
= qir_uniform(c
, QUNIFORM_VIEWPORT_Z_SCALE
, 0);
1234 struct qreg zoffset
= qir_uniform(c
, QUNIFORM_VIEWPORT_Z_OFFSET
, 0);
1236 qir_VPM_WRITE(c
, qir_FADD(c
, qir_FMUL(c
, qir_FMUL(c
,
1237 c
->outputs
[c
->output_position_index
+ 2],
1244 emit_rcp_wc_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1246 qir_VPM_WRITE(c
, rcp_w
);
1250 emit_point_size_write(struct vc4_compile
*c
)
1252 struct qreg point_size
;
1254 if (c
->output_point_size_index
!= -1)
1255 point_size
= c
->outputs
[c
->output_point_size_index
];
1257 point_size
= qir_uniform_f(c
, 1.0);
1259 /* Workaround: HW-2726 PTB does not handle zero-size points (BCM2835,
1262 point_size
= qir_FMAX(c
, point_size
, qir_uniform_f(c
, .125));
1264 qir_VPM_WRITE(c
, point_size
);
1268 * Emits a VPM read of the stub vertex attribute set up by vc4_draw.c.
1270 * The simulator insists that there be at least one vertex attribute, so
1271 * vc4_draw.c will emit one if it wouldn't have otherwise. The simulator also
1272 * insists that all vertex attributes loaded get read by the VS/CS, so we have
1273 * to consume it here.
1276 emit_stub_vpm_read(struct vc4_compile
*c
)
1281 c
->vattr_sizes
[0] = 4;
1282 struct qreg vpm
= { QFILE_VPM
, 0 };
1283 (void)qir_MOV(c
, vpm
);
1288 emit_vert_end(struct vc4_compile
*c
,
1289 struct vc4_varying_slot
*fs_inputs
,
1290 uint32_t num_fs_inputs
)
1292 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[c
->output_position_index
+ 3]);
1294 emit_stub_vpm_read(c
);
1296 emit_scaled_viewport_write(c
, rcp_w
);
1297 emit_zs_write(c
, rcp_w
);
1298 emit_rcp_wc_write(c
, rcp_w
);
1299 if (c
->vs_key
->per_vertex_point_size
)
1300 emit_point_size_write(c
);
1302 for (int i
= 0; i
< num_fs_inputs
; i
++) {
1303 struct vc4_varying_slot
*input
= &fs_inputs
[i
];
1306 for (j
= 0; j
< c
->num_outputs
; j
++) {
1307 struct vc4_varying_slot
*output
=
1308 &c
->output_slots
[j
];
1310 if (input
->slot
== output
->slot
&&
1311 input
->swizzle
== output
->swizzle
) {
1312 qir_VPM_WRITE(c
, c
->outputs
[j
]);
1316 /* Emit padding if we didn't find a declared VS output for
1319 if (j
== c
->num_outputs
)
1320 qir_VPM_WRITE(c
, qir_uniform_f(c
, 0.0));
1325 emit_coord_end(struct vc4_compile
*c
)
1327 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[c
->output_position_index
+ 3]);
1329 emit_stub_vpm_read(c
);
1331 for (int i
= 0; i
< 4; i
++)
1332 qir_VPM_WRITE(c
, c
->outputs
[c
->output_position_index
+ i
]);
1334 emit_scaled_viewport_write(c
, rcp_w
);
1335 emit_zs_write(c
, rcp_w
);
1336 emit_rcp_wc_write(c
, rcp_w
);
1337 if (c
->vs_key
->per_vertex_point_size
)
1338 emit_point_size_write(c
);
1342 vc4_optimize_nir(struct nir_shader
*s
)
1349 nir_lower_vars_to_ssa(s
);
1350 nir_lower_alu_to_scalar(s
);
1352 progress
= nir_copy_prop(s
) || progress
;
1353 progress
= nir_opt_dce(s
) || progress
;
1354 progress
= nir_opt_cse(s
) || progress
;
1355 progress
= nir_opt_peephole_select(s
) || progress
;
1356 progress
= nir_opt_algebraic(s
) || progress
;
1357 progress
= nir_opt_constant_folding(s
) || progress
;
1358 progress
= nir_opt_undef(s
) || progress
;
1363 driver_location_compare(const void *in_a
, const void *in_b
)
1365 const nir_variable
*const *a
= in_a
;
1366 const nir_variable
*const *b
= in_b
;
1368 return (*a
)->data
.driver_location
- (*b
)->data
.driver_location
;
1372 ntq_setup_inputs(struct vc4_compile
*c
)
1374 unsigned num_entries
= 0;
1375 nir_foreach_variable(var
, &c
->s
->inputs
)
1378 nir_variable
*vars
[num_entries
];
1381 nir_foreach_variable(var
, &c
->s
->inputs
)
1384 /* Sort the variables so that we emit the input setup in
1385 * driver_location order. This is required for VPM reads, whose data
1386 * is fetched into the VPM in driver_location (TGSI register index)
1389 qsort(&vars
, num_entries
, sizeof(*vars
), driver_location_compare
);
1391 for (unsigned i
= 0; i
< num_entries
; i
++) {
1392 nir_variable
*var
= vars
[i
];
1393 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1394 unsigned loc
= var
->data
.driver_location
;
1396 assert(array_len
== 1);
1398 resize_qreg_array(c
, &c
->inputs
, &c
->inputs_array_size
,
1401 if (c
->stage
== QSTAGE_FRAG
) {
1402 if (var
->data
.location
== VARYING_SLOT_POS
) {
1403 emit_fragcoord_input(c
, loc
);
1404 } else if (var
->data
.location
== VARYING_SLOT_FACE
) {
1405 c
->inputs
[loc
* 4 + 0] = qir_FRAG_REV_FLAG(c
);
1406 } else if (var
->data
.location
>= VARYING_SLOT_VAR0
&&
1407 (c
->fs_key
->point_sprite_mask
&
1408 (1 << (var
->data
.location
-
1409 VARYING_SLOT_VAR0
)))) {
1410 c
->inputs
[loc
* 4 + 0] = c
->point_x
;
1411 c
->inputs
[loc
* 4 + 1] = c
->point_y
;
1413 emit_fragment_input(c
, loc
, var
->data
.location
);
1416 emit_vertex_input(c
, loc
);
1422 ntq_setup_outputs(struct vc4_compile
*c
)
1424 nir_foreach_variable(var
, &c
->s
->outputs
) {
1425 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1426 unsigned loc
= var
->data
.driver_location
* 4;
1428 assert(array_len
== 1);
1431 for (int i
= 0; i
< 4; i
++)
1432 add_output(c
, loc
+ i
, var
->data
.location
, i
);
1434 if (c
->stage
== QSTAGE_FRAG
) {
1435 switch (var
->data
.location
) {
1436 case FRAG_RESULT_COLOR
:
1437 case FRAG_RESULT_DATA0
:
1438 c
->output_color_index
= loc
;
1440 case FRAG_RESULT_DEPTH
:
1441 c
->output_position_index
= loc
;
1443 case FRAG_RESULT_SAMPLE_MASK
:
1444 c
->output_sample_mask_index
= loc
;
1448 switch (var
->data
.location
) {
1449 case VARYING_SLOT_POS
:
1450 c
->output_position_index
= loc
;
1452 case VARYING_SLOT_PSIZ
:
1453 c
->output_point_size_index
= loc
;
1461 ntq_setup_uniforms(struct vc4_compile
*c
)
1463 nir_foreach_variable(var
, &c
->s
->uniforms
) {
1464 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1465 unsigned array_elem_size
= 4 * sizeof(float);
1467 declare_uniform_range(c
, var
->data
.driver_location
* array_elem_size
,
1468 array_len
* array_elem_size
);
1474 * Sets up the mapping from nir_register to struct qreg *.
1476 * Each nir_register gets a struct qreg per 32-bit component being stored.
1479 ntq_setup_registers(struct vc4_compile
*c
, struct exec_list
*list
)
1481 foreach_list_typed(nir_register
, nir_reg
, node
, list
) {
1482 unsigned array_len
= MAX2(nir_reg
->num_array_elems
, 1);
1483 struct qreg
*qregs
= ralloc_array(c
->def_ht
, struct qreg
,
1485 nir_reg
->num_components
);
1487 _mesa_hash_table_insert(c
->def_ht
, nir_reg
, qregs
);
1489 for (int i
= 0; i
< array_len
* nir_reg
->num_components
; i
++)
1490 qregs
[i
] = qir_uniform_ui(c
, 0);
1495 ntq_emit_load_const(struct vc4_compile
*c
, nir_load_const_instr
*instr
)
1497 struct qreg
*qregs
= ntq_init_ssa_def(c
, &instr
->def
);
1498 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1499 qregs
[i
] = qir_uniform_ui(c
, instr
->value
.u
[i
]);
1501 _mesa_hash_table_insert(c
->def_ht
, &instr
->def
, qregs
);
1505 ntq_emit_ssa_undef(struct vc4_compile
*c
, nir_ssa_undef_instr
*instr
)
1507 struct qreg
*qregs
= ntq_init_ssa_def(c
, &instr
->def
);
1509 /* QIR needs there to be *some* value, so pick 0 (same as for
1510 * ntq_setup_registers().
1512 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1513 qregs
[i
] = qir_uniform_ui(c
, 0);
1517 ntq_emit_intrinsic(struct vc4_compile
*c
, nir_intrinsic_instr
*instr
)
1519 const nir_intrinsic_info
*info
= &nir_intrinsic_infos
[instr
->intrinsic
];
1520 nir_const_value
*const_offset
;
1522 struct qreg
*dest
= NULL
;
1524 if (info
->has_dest
) {
1525 dest
= ntq_get_dest(c
, &instr
->dest
);
1528 switch (instr
->intrinsic
) {
1529 case nir_intrinsic_load_uniform
:
1530 assert(instr
->num_components
== 1);
1531 const_offset
= nir_src_as_const_value(instr
->src
[0]);
1533 offset
= instr
->const_index
[0] + const_offset
->u
[0];
1534 assert(offset
% 4 == 0);
1535 /* We need dwords */
1536 offset
= offset
/ 4;
1537 if (offset
< VC4_NIR_STATE_UNIFORM_OFFSET
) {
1538 *dest
= qir_uniform(c
, QUNIFORM_UNIFORM
,
1541 *dest
= qir_uniform(c
, offset
-
1542 VC4_NIR_STATE_UNIFORM_OFFSET
,
1546 *dest
= indirect_uniform_load(c
, instr
);
1550 case nir_intrinsic_load_user_clip_plane
:
1551 *dest
= qir_uniform(c
, QUNIFORM_USER_CLIP_PLANE
,
1552 instr
->const_index
[0]);
1555 case nir_intrinsic_load_sample_mask_in
:
1556 *dest
= qir_uniform(c
, QUNIFORM_SAMPLE_MASK
, 0);
1559 case nir_intrinsic_load_input
:
1560 assert(instr
->num_components
== 1);
1561 const_offset
= nir_src_as_const_value(instr
->src
[0]);
1562 assert(const_offset
&& "vc4 doesn't support indirect inputs");
1563 if (instr
->const_index
[0] >= VC4_NIR_TLB_COLOR_READ_INPUT
) {
1564 assert(const_offset
->u
[0] == 0);
1565 /* Reads of the per-sample color need to be done in
1568 int sample_index
= (instr
->const_index
[0] -
1569 VC4_NIR_TLB_COLOR_READ_INPUT
);
1570 for (int i
= 0; i
<= sample_index
; i
++) {
1571 if (c
->color_reads
[i
].file
== QFILE_NULL
) {
1573 qir_TLB_COLOR_READ(c
);
1576 *dest
= c
->color_reads
[sample_index
];
1578 offset
= instr
->const_index
[0] + const_offset
->u
[0];
1579 *dest
= c
->inputs
[offset
];
1583 case nir_intrinsic_store_output
:
1584 const_offset
= nir_src_as_const_value(instr
->src
[1]);
1585 assert(const_offset
&& "vc4 doesn't support indirect outputs");
1586 offset
= instr
->const_index
[0] + const_offset
->u
[0];
1588 /* MSAA color outputs are the only case where we have an
1589 * output that's not lowered to being a store of a single 32
1592 if (c
->stage
== QSTAGE_FRAG
&& instr
->num_components
== 4) {
1593 assert(offset
== c
->output_color_index
);
1594 for (int i
= 0; i
< 4; i
++) {
1595 c
->sample_colors
[i
] =
1596 qir_MOV(c
, ntq_get_src(c
, instr
->src
[0],
1600 assert(instr
->num_components
== 1);
1601 c
->outputs
[offset
] =
1602 qir_MOV(c
, ntq_get_src(c
, instr
->src
[0], 0));
1603 c
->num_outputs
= MAX2(c
->num_outputs
, offset
+ 1);
1607 case nir_intrinsic_discard
:
1608 c
->discard
= qir_uniform_ui(c
, ~0);
1611 case nir_intrinsic_discard_if
:
1612 if (c
->discard
.file
== QFILE_NULL
)
1613 c
->discard
= qir_uniform_ui(c
, 0);
1614 c
->discard
= qir_OR(c
, c
->discard
,
1615 ntq_get_src(c
, instr
->src
[0], 0));
1619 fprintf(stderr
, "Unknown intrinsic: ");
1620 nir_print_instr(&instr
->instr
, stderr
);
1621 fprintf(stderr
, "\n");
1627 ntq_emit_if(struct vc4_compile
*c
, nir_if
*if_stmt
)
1629 fprintf(stderr
, "general IF statements not handled.\n");
1633 ntq_emit_instr(struct vc4_compile
*c
, nir_instr
*instr
)
1635 switch (instr
->type
) {
1636 case nir_instr_type_alu
:
1637 ntq_emit_alu(c
, nir_instr_as_alu(instr
));
1640 case nir_instr_type_intrinsic
:
1641 ntq_emit_intrinsic(c
, nir_instr_as_intrinsic(instr
));
1644 case nir_instr_type_load_const
:
1645 ntq_emit_load_const(c
, nir_instr_as_load_const(instr
));
1648 case nir_instr_type_ssa_undef
:
1649 ntq_emit_ssa_undef(c
, nir_instr_as_ssa_undef(instr
));
1652 case nir_instr_type_tex
:
1653 ntq_emit_tex(c
, nir_instr_as_tex(instr
));
1657 fprintf(stderr
, "Unknown NIR instr type: ");
1658 nir_print_instr(instr
, stderr
);
1659 fprintf(stderr
, "\n");
1665 ntq_emit_block(struct vc4_compile
*c
, nir_block
*block
)
1667 nir_foreach_instr(block
, instr
) {
1668 ntq_emit_instr(c
, instr
);
1673 ntq_emit_cf_list(struct vc4_compile
*c
, struct exec_list
*list
)
1675 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
1676 switch (node
->type
) {
1677 /* case nir_cf_node_loop: */
1678 case nir_cf_node_block
:
1679 ntq_emit_block(c
, nir_cf_node_as_block(node
));
1682 case nir_cf_node_if
:
1683 ntq_emit_if(c
, nir_cf_node_as_if(node
));
1693 ntq_emit_impl(struct vc4_compile
*c
, nir_function_impl
*impl
)
1695 ntq_setup_registers(c
, &impl
->registers
);
1696 ntq_emit_cf_list(c
, &impl
->body
);
1700 nir_to_qir(struct vc4_compile
*c
)
1702 ntq_setup_inputs(c
);
1703 ntq_setup_outputs(c
);
1704 ntq_setup_uniforms(c
);
1705 ntq_setup_registers(c
, &c
->s
->registers
);
1707 /* Find the main function and emit the body. */
1708 nir_foreach_overload(c
->s
, overload
) {
1709 assert(strcmp(overload
->function
->name
, "main") == 0);
1710 assert(overload
->impl
);
1711 ntq_emit_impl(c
, overload
->impl
);
1715 static const nir_shader_compiler_options nir_options
= {
1720 .lower_fsqrt
= true,
1721 .lower_negate
= true,
1725 count_nir_instrs_in_block(nir_block
*block
, void *state
)
1727 int *count
= (int *) state
;
1728 nir_foreach_instr(block
, instr
) {
1729 *count
= *count
+ 1;
1735 count_nir_instrs(nir_shader
*nir
)
1738 nir_foreach_overload(nir
, overload
) {
1739 if (!overload
->impl
)
1741 nir_foreach_block(overload
->impl
, count_nir_instrs_in_block
, &count
);
1746 static struct vc4_compile
*
1747 vc4_shader_ntq(struct vc4_context
*vc4
, enum qstage stage
,
1748 struct vc4_key
*key
)
1750 struct vc4_compile
*c
= qir_compile_init();
1753 c
->shader_state
= &key
->shader_state
->base
;
1754 c
->program_id
= key
->shader_state
->program_id
;
1755 c
->variant_id
= key
->shader_state
->compiled_variant_count
++;
1760 c
->fs_key
= (struct vc4_fs_key
*)key
;
1761 if (c
->fs_key
->is_points
) {
1762 c
->point_x
= emit_fragment_varying(c
, ~0, 0);
1763 c
->point_y
= emit_fragment_varying(c
, ~0, 0);
1764 } else if (c
->fs_key
->is_lines
) {
1765 c
->line_x
= emit_fragment_varying(c
, ~0, 0);
1769 c
->vs_key
= (struct vc4_vs_key
*)key
;
1772 c
->vs_key
= (struct vc4_vs_key
*)key
;
1776 const struct tgsi_token
*tokens
= key
->shader_state
->base
.tokens
;
1778 if (vc4_debug
& VC4_DEBUG_TGSI
) {
1779 fprintf(stderr
, "%s prog %d/%d TGSI:\n",
1780 qir_get_stage_name(c
->stage
),
1781 c
->program_id
, c
->variant_id
);
1782 tgsi_dump(tokens
, 0);
1785 c
->s
= tgsi_to_nir(tokens
, &nir_options
);
1786 nir_opt_global_to_local(c
->s
);
1787 nir_convert_to_ssa(c
->s
);
1789 if (stage
== QSTAGE_FRAG
)
1790 vc4_nir_lower_blend(c
);
1792 if (c
->fs_key
&& c
->fs_key
->light_twoside
)
1793 nir_lower_two_sided_color(c
->s
);
1795 if (stage
== QSTAGE_FRAG
)
1796 nir_lower_clip_fs(c
->s
, c
->key
->ucp_enables
);
1798 nir_lower_clip_vs(c
->s
, c
->key
->ucp_enables
);
1800 vc4_nir_lower_io(c
);
1801 vc4_nir_lower_txf_ms(c
);
1802 nir_lower_idiv(c
->s
);
1803 nir_lower_load_const_to_scalar(c
->s
);
1805 vc4_optimize_nir(c
->s
);
1807 nir_remove_dead_variables(c
->s
);
1809 nir_convert_from_ssa(c
->s
, true);
1811 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
1812 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d NIR instructions\n",
1813 qir_get_stage_name(c
->stage
),
1814 c
->program_id
, c
->variant_id
,
1815 count_nir_instrs(c
->s
));
1818 if (vc4_debug
& VC4_DEBUG_NIR
) {
1819 fprintf(stderr
, "%s prog %d/%d NIR:\n",
1820 qir_get_stage_name(c
->stage
),
1821 c
->program_id
, c
->variant_id
);
1822 nir_print_shader(c
->s
, stderr
);
1833 vc4
->prog
.fs
->input_slots
,
1834 vc4
->prog
.fs
->num_inputs
);
1841 if (vc4_debug
& VC4_DEBUG_QIR
) {
1842 fprintf(stderr
, "%s prog %d/%d pre-opt QIR:\n",
1843 qir_get_stage_name(c
->stage
),
1844 c
->program_id
, c
->variant_id
);
1849 qir_lower_uniforms(c
);
1851 qir_schedule_instructions(c
);
1853 if (vc4_debug
& VC4_DEBUG_QIR
) {
1854 fprintf(stderr
, "%s prog %d/%d QIR:\n",
1855 qir_get_stage_name(c
->stage
),
1856 c
->program_id
, c
->variant_id
);
1860 qir_reorder_uniforms(c
);
1861 vc4_generate_code(vc4
, c
);
1863 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
1864 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d instructions\n",
1865 qir_get_stage_name(c
->stage
),
1866 c
->program_id
, c
->variant_id
,
1868 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d uniforms\n",
1869 qir_get_stage_name(c
->stage
),
1870 c
->program_id
, c
->variant_id
,
1880 vc4_shader_state_create(struct pipe_context
*pctx
,
1881 const struct pipe_shader_state
*cso
)
1883 struct vc4_context
*vc4
= vc4_context(pctx
);
1884 struct vc4_uncompiled_shader
*so
= CALLOC_STRUCT(vc4_uncompiled_shader
);
1888 so
->base
.tokens
= tgsi_dup_tokens(cso
->tokens
);
1889 so
->program_id
= vc4
->next_uncompiled_program_id
++;
1895 copy_uniform_state_to_shader(struct vc4_compiled_shader
*shader
,
1896 struct vc4_compile
*c
)
1898 int count
= c
->num_uniforms
;
1899 struct vc4_shader_uniform_info
*uinfo
= &shader
->uniforms
;
1901 uinfo
->count
= count
;
1902 uinfo
->data
= ralloc_array(shader
, uint32_t, count
);
1903 memcpy(uinfo
->data
, c
->uniform_data
,
1904 count
* sizeof(*uinfo
->data
));
1905 uinfo
->contents
= ralloc_array(shader
, enum quniform_contents
, count
);
1906 memcpy(uinfo
->contents
, c
->uniform_contents
,
1907 count
* sizeof(*uinfo
->contents
));
1908 uinfo
->num_texture_samples
= c
->num_texture_samples
;
1910 vc4_set_shader_uniform_dirty_flags(shader
);
1913 static struct vc4_compiled_shader
*
1914 vc4_get_compiled_shader(struct vc4_context
*vc4
, enum qstage stage
,
1915 struct vc4_key
*key
)
1917 struct hash_table
*ht
;
1919 if (stage
== QSTAGE_FRAG
) {
1921 key_size
= sizeof(struct vc4_fs_key
);
1924 key_size
= sizeof(struct vc4_vs_key
);
1927 struct vc4_compiled_shader
*shader
;
1928 struct hash_entry
*entry
= _mesa_hash_table_search(ht
, key
);
1932 struct vc4_compile
*c
= vc4_shader_ntq(vc4
, stage
, key
);
1933 shader
= rzalloc(NULL
, struct vc4_compiled_shader
);
1935 shader
->program_id
= vc4
->next_compiled_program_id
++;
1936 if (stage
== QSTAGE_FRAG
) {
1937 bool input_live
[c
->num_input_slots
];
1939 memset(input_live
, 0, sizeof(input_live
));
1940 list_for_each_entry(struct qinst
, inst
, &c
->instructions
, link
) {
1941 for (int i
= 0; i
< qir_get_op_nsrc(inst
->op
); i
++) {
1942 if (inst
->src
[i
].file
== QFILE_VARY
)
1943 input_live
[inst
->src
[i
].index
] = true;
1947 shader
->input_slots
= ralloc_array(shader
,
1948 struct vc4_varying_slot
,
1949 c
->num_input_slots
);
1951 for (int i
= 0; i
< c
->num_input_slots
; i
++) {
1952 struct vc4_varying_slot
*slot
= &c
->input_slots
[i
];
1957 /* Skip non-VS-output inputs. */
1958 if (slot
->slot
== (uint8_t)~0)
1961 if (slot
->slot
== VARYING_SLOT_COL0
||
1962 slot
->slot
== VARYING_SLOT_COL1
||
1963 slot
->slot
== VARYING_SLOT_BFC0
||
1964 slot
->slot
== VARYING_SLOT_BFC1
) {
1965 shader
->color_inputs
|= (1 << shader
->num_inputs
);
1968 shader
->input_slots
[shader
->num_inputs
] = *slot
;
1969 shader
->num_inputs
++;
1972 shader
->num_inputs
= c
->num_inputs
;
1974 shader
->vattr_offsets
[0] = 0;
1975 for (int i
= 0; i
< 8; i
++) {
1976 shader
->vattr_offsets
[i
+ 1] =
1977 shader
->vattr_offsets
[i
] + c
->vattr_sizes
[i
];
1979 if (c
->vattr_sizes
[i
])
1980 shader
->vattrs_live
|= (1 << i
);
1984 copy_uniform_state_to_shader(shader
, c
);
1985 shader
->bo
= vc4_bo_alloc_shader(vc4
->screen
, c
->qpu_insts
,
1986 c
->qpu_inst_count
* sizeof(uint64_t));
1988 /* Copy the compiler UBO range state to the compiled shader, dropping
1989 * out arrays that were never referenced by an indirect load.
1991 * (Note that QIR dead code elimination of an array access still
1992 * leaves that array alive, though)
1994 if (c
->num_ubo_ranges
) {
1995 shader
->num_ubo_ranges
= c
->num_ubo_ranges
;
1996 shader
->ubo_ranges
= ralloc_array(shader
, struct vc4_ubo_range
,
1999 for (int i
= 0; i
< c
->num_uniform_ranges
; i
++) {
2000 struct vc4_compiler_ubo_range
*range
=
2005 shader
->ubo_ranges
[j
].dst_offset
= range
->dst_offset
;
2006 shader
->ubo_ranges
[j
].src_offset
= range
->src_offset
;
2007 shader
->ubo_ranges
[j
].size
= range
->size
;
2008 shader
->ubo_size
+= c
->ubo_ranges
[i
].size
;
2012 if (shader
->ubo_size
) {
2013 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
2014 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
2015 qir_get_stage_name(c
->stage
),
2016 c
->program_id
, c
->variant_id
,
2017 shader
->ubo_size
/ 4);
2021 qir_compile_destroy(c
);
2023 struct vc4_key
*dup_key
;
2024 dup_key
= ralloc_size(shader
, key_size
);
2025 memcpy(dup_key
, key
, key_size
);
2026 _mesa_hash_table_insert(ht
, dup_key
, shader
);
2032 vc4_setup_shared_key(struct vc4_context
*vc4
, struct vc4_key
*key
,
2033 struct vc4_texture_stateobj
*texstate
)
2035 for (int i
= 0; i
< texstate
->num_textures
; i
++) {
2036 struct pipe_sampler_view
*sampler
= texstate
->textures
[i
];
2037 struct pipe_sampler_state
*sampler_state
=
2038 texstate
->samplers
[i
];
2043 key
->tex
[i
].format
= sampler
->format
;
2044 key
->tex
[i
].swizzle
[0] = sampler
->swizzle_r
;
2045 key
->tex
[i
].swizzle
[1] = sampler
->swizzle_g
;
2046 key
->tex
[i
].swizzle
[2] = sampler
->swizzle_b
;
2047 key
->tex
[i
].swizzle
[3] = sampler
->swizzle_a
;
2049 if (sampler
->texture
->nr_samples
> 1) {
2050 key
->tex
[i
].msaa_width
= sampler
->texture
->width0
;
2051 key
->tex
[i
].msaa_height
= sampler
->texture
->height0
;
2052 } else if (sampler
){
2053 key
->tex
[i
].compare_mode
= sampler_state
->compare_mode
;
2054 key
->tex
[i
].compare_func
= sampler_state
->compare_func
;
2055 key
->tex
[i
].wrap_s
= sampler_state
->wrap_s
;
2056 key
->tex
[i
].wrap_t
= sampler_state
->wrap_t
;
2060 key
->ucp_enables
= vc4
->rasterizer
->base
.clip_plane_enable
;
2064 vc4_update_compiled_fs(struct vc4_context
*vc4
, uint8_t prim_mode
)
2066 struct vc4_fs_key local_key
;
2067 struct vc4_fs_key
*key
= &local_key
;
2069 if (!(vc4
->dirty
& (VC4_DIRTY_PRIM_MODE
|
2071 VC4_DIRTY_FRAMEBUFFER
|
2073 VC4_DIRTY_RASTERIZER
|
2075 VC4_DIRTY_TEXSTATE
|
2076 VC4_DIRTY_UNCOMPILED_FS
))) {
2080 memset(key
, 0, sizeof(*key
));
2081 vc4_setup_shared_key(vc4
, &key
->base
, &vc4
->fragtex
);
2082 key
->base
.shader_state
= vc4
->prog
.bind_fs
;
2083 key
->is_points
= (prim_mode
== PIPE_PRIM_POINTS
);
2084 key
->is_lines
= (prim_mode
>= PIPE_PRIM_LINES
&&
2085 prim_mode
<= PIPE_PRIM_LINE_STRIP
);
2086 key
->blend
= vc4
->blend
->rt
[0];
2087 if (vc4
->blend
->logicop_enable
) {
2088 key
->logicop_func
= vc4
->blend
->logicop_func
;
2090 key
->logicop_func
= PIPE_LOGICOP_COPY
;
2092 key
->msaa
= vc4
->rasterizer
->base
.multisample
;
2093 key
->sample_coverage
= (vc4
->rasterizer
->base
.multisample
&&
2094 vc4
->sample_mask
!= (1 << VC4_MAX_SAMPLES
) - 1);
2095 key
->sample_alpha_to_coverage
= vc4
->blend
->alpha_to_coverage
;
2096 key
->sample_alpha_to_one
= vc4
->blend
->alpha_to_one
;
2097 if (vc4
->framebuffer
.cbufs
[0])
2098 key
->color_format
= vc4
->framebuffer
.cbufs
[0]->format
;
2100 key
->stencil_enabled
= vc4
->zsa
->stencil_uniforms
[0] != 0;
2101 key
->stencil_twoside
= vc4
->zsa
->stencil_uniforms
[1] != 0;
2102 key
->stencil_full_writemasks
= vc4
->zsa
->stencil_uniforms
[2] != 0;
2103 key
->depth_enabled
= (vc4
->zsa
->base
.depth
.enabled
||
2104 key
->stencil_enabled
);
2105 if (vc4
->zsa
->base
.alpha
.enabled
) {
2106 key
->alpha_test
= true;
2107 key
->alpha_test_func
= vc4
->zsa
->base
.alpha
.func
;
2110 if (key
->is_points
) {
2111 key
->point_sprite_mask
=
2112 vc4
->rasterizer
->base
.sprite_coord_enable
;
2113 key
->point_coord_upper_left
=
2114 (vc4
->rasterizer
->base
.sprite_coord_mode
==
2115 PIPE_SPRITE_COORD_UPPER_LEFT
);
2118 key
->light_twoside
= vc4
->rasterizer
->base
.light_twoside
;
2120 struct vc4_compiled_shader
*old_fs
= vc4
->prog
.fs
;
2121 vc4
->prog
.fs
= vc4_get_compiled_shader(vc4
, QSTAGE_FRAG
, &key
->base
);
2122 if (vc4
->prog
.fs
== old_fs
)
2125 vc4
->dirty
|= VC4_DIRTY_COMPILED_FS
;
2126 if (vc4
->rasterizer
->base
.flatshade
&&
2127 old_fs
&& vc4
->prog
.fs
->color_inputs
!= old_fs
->color_inputs
) {
2128 vc4
->dirty
|= VC4_DIRTY_FLAT_SHADE_FLAGS
;
2133 vc4_update_compiled_vs(struct vc4_context
*vc4
, uint8_t prim_mode
)
2135 struct vc4_vs_key local_key
;
2136 struct vc4_vs_key
*key
= &local_key
;
2138 if (!(vc4
->dirty
& (VC4_DIRTY_PRIM_MODE
|
2139 VC4_DIRTY_RASTERIZER
|
2141 VC4_DIRTY_TEXSTATE
|
2142 VC4_DIRTY_VTXSTATE
|
2143 VC4_DIRTY_UNCOMPILED_VS
|
2144 VC4_DIRTY_COMPILED_FS
))) {
2148 memset(key
, 0, sizeof(*key
));
2149 vc4_setup_shared_key(vc4
, &key
->base
, &vc4
->verttex
);
2150 key
->base
.shader_state
= vc4
->prog
.bind_vs
;
2151 key
->compiled_fs_id
= vc4
->prog
.fs
->program_id
;
2153 for (int i
= 0; i
< ARRAY_SIZE(key
->attr_formats
); i
++)
2154 key
->attr_formats
[i
] = vc4
->vtx
->pipe
[i
].src_format
;
2156 key
->per_vertex_point_size
=
2157 (prim_mode
== PIPE_PRIM_POINTS
&&
2158 vc4
->rasterizer
->base
.point_size_per_vertex
);
2160 struct vc4_compiled_shader
*vs
=
2161 vc4_get_compiled_shader(vc4
, QSTAGE_VERT
, &key
->base
);
2162 if (vs
!= vc4
->prog
.vs
) {
2164 vc4
->dirty
|= VC4_DIRTY_COMPILED_VS
;
2167 key
->is_coord
= true;
2168 struct vc4_compiled_shader
*cs
=
2169 vc4_get_compiled_shader(vc4
, QSTAGE_COORD
, &key
->base
);
2170 if (cs
!= vc4
->prog
.cs
) {
2172 vc4
->dirty
|= VC4_DIRTY_COMPILED_CS
;
2177 vc4_update_compiled_shaders(struct vc4_context
*vc4
, uint8_t prim_mode
)
2179 vc4_update_compiled_fs(vc4
, prim_mode
);
2180 vc4_update_compiled_vs(vc4
, prim_mode
);
2184 fs_cache_hash(const void *key
)
2186 return _mesa_hash_data(key
, sizeof(struct vc4_fs_key
));
2190 vs_cache_hash(const void *key
)
2192 return _mesa_hash_data(key
, sizeof(struct vc4_vs_key
));
2196 fs_cache_compare(const void *key1
, const void *key2
)
2198 return memcmp(key1
, key2
, sizeof(struct vc4_fs_key
)) == 0;
2202 vs_cache_compare(const void *key1
, const void *key2
)
2204 return memcmp(key1
, key2
, sizeof(struct vc4_vs_key
)) == 0;
2208 delete_from_cache_if_matches(struct hash_table
*ht
,
2209 struct hash_entry
*entry
,
2210 struct vc4_uncompiled_shader
*so
)
2212 const struct vc4_key
*key
= entry
->key
;
2214 if (key
->shader_state
== so
) {
2215 struct vc4_compiled_shader
*shader
= entry
->data
;
2216 _mesa_hash_table_remove(ht
, entry
);
2217 vc4_bo_unreference(&shader
->bo
);
2218 ralloc_free(shader
);
2223 vc4_shader_state_delete(struct pipe_context
*pctx
, void *hwcso
)
2225 struct vc4_context
*vc4
= vc4_context(pctx
);
2226 struct vc4_uncompiled_shader
*so
= hwcso
;
2228 struct hash_entry
*entry
;
2229 hash_table_foreach(vc4
->fs_cache
, entry
)
2230 delete_from_cache_if_matches(vc4
->fs_cache
, entry
, so
);
2231 hash_table_foreach(vc4
->vs_cache
, entry
)
2232 delete_from_cache_if_matches(vc4
->vs_cache
, entry
, so
);
2234 free((void *)so
->base
.tokens
);
2239 vc4_fp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2241 struct vc4_context
*vc4
= vc4_context(pctx
);
2242 vc4
->prog
.bind_fs
= hwcso
;
2243 vc4
->dirty
|= VC4_DIRTY_UNCOMPILED_FS
;
2247 vc4_vp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2249 struct vc4_context
*vc4
= vc4_context(pctx
);
2250 vc4
->prog
.bind_vs
= hwcso
;
2251 vc4
->dirty
|= VC4_DIRTY_UNCOMPILED_VS
;
2255 vc4_program_init(struct pipe_context
*pctx
)
2257 struct vc4_context
*vc4
= vc4_context(pctx
);
2259 pctx
->create_vs_state
= vc4_shader_state_create
;
2260 pctx
->delete_vs_state
= vc4_shader_state_delete
;
2262 pctx
->create_fs_state
= vc4_shader_state_create
;
2263 pctx
->delete_fs_state
= vc4_shader_state_delete
;
2265 pctx
->bind_fs_state
= vc4_fp_state_bind
;
2266 pctx
->bind_vs_state
= vc4_vp_state_bind
;
2268 vc4
->fs_cache
= _mesa_hash_table_create(pctx
, fs_cache_hash
,
2270 vc4
->vs_cache
= _mesa_hash_table_create(pctx
, vs_cache_hash
,
2275 vc4_program_fini(struct pipe_context
*pctx
)
2277 struct vc4_context
*vc4
= vc4_context(pctx
);
2279 struct hash_entry
*entry
;
2280 hash_table_foreach(vc4
->fs_cache
, entry
) {
2281 struct vc4_compiled_shader
*shader
= entry
->data
;
2282 vc4_bo_unreference(&shader
->bo
);
2283 ralloc_free(shader
);
2284 _mesa_hash_table_remove(vc4
->fs_cache
, entry
);
2287 hash_table_foreach(vc4
->vs_cache
, entry
) {
2288 struct vc4_compiled_shader
*shader
= entry
->data
;
2289 vc4_bo_unreference(&shader
->bo
);
2290 ralloc_free(shader
);
2291 _mesa_hash_table_remove(vc4
->vs_cache
, entry
);