c52d824e34e213ef105bff48110bc7620e74aaa5
[mesa.git] / src / gallium / drivers / vc4 / vc4_qir.h
1 /*
2 * Copyright © 2014 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef VC4_QIR_H
25 #define VC4_QIR_H
26
27 #include <assert.h>
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <stdbool.h>
31 #include <stdint.h>
32 #include <string.h>
33
34 #include "util/macros.h"
35 #include "compiler/nir/nir.h"
36 #include "util/list.h"
37 #include "util/u_math.h"
38
39 #include "vc4_screen.h"
40 #include "vc4_qpu_defines.h"
41 #include "kernel/vc4_packet.h"
42 #include "pipe/p_state.h"
43
44 struct nir_builder;
45
46 enum qfile {
47 QFILE_NULL,
48 QFILE_TEMP,
49 QFILE_VARY,
50 QFILE_UNIF,
51 QFILE_VPM,
52 QFILE_TLB_COLOR_WRITE,
53 QFILE_TLB_COLOR_WRITE_MS,
54 QFILE_TLB_Z_WRITE,
55 QFILE_TLB_STENCIL_SETUP,
56
57 /* Payload registers that aren't in the physical register file, so we
58 * can just use the corresponding qpu_reg at qpu_emit time.
59 */
60 QFILE_FRAG_X,
61 QFILE_FRAG_Y,
62 QFILE_FRAG_REV_FLAG,
63
64 /**
65 * Stores an immediate value in the index field that will be used
66 * directly by qpu_load_imm().
67 */
68 QFILE_LOAD_IMM,
69
70 /**
71 * Stores an immediate value in the index field that can be turned
72 * into a small immediate field by qpu_encode_small_immediate().
73 */
74 QFILE_SMALL_IMM,
75 };
76
77 struct qreg {
78 enum qfile file;
79 uint32_t index;
80 int pack;
81 };
82
83 static inline struct qreg qir_reg(enum qfile file, uint32_t index)
84 {
85 return (struct qreg){file, index};
86 }
87
88 enum qop {
89 QOP_UNDEF,
90 QOP_MOV,
91 QOP_FMOV,
92 QOP_MMOV,
93 QOP_FADD,
94 QOP_FSUB,
95 QOP_FMUL,
96 QOP_V8MULD,
97 QOP_V8MIN,
98 QOP_V8MAX,
99 QOP_V8ADDS,
100 QOP_V8SUBS,
101 QOP_MUL24,
102 QOP_FMIN,
103 QOP_FMAX,
104 QOP_FMINABS,
105 QOP_FMAXABS,
106 QOP_ADD,
107 QOP_SUB,
108 QOP_SHL,
109 QOP_SHR,
110 QOP_ASR,
111 QOP_MIN,
112 QOP_MAX,
113 QOP_AND,
114 QOP_OR,
115 QOP_XOR,
116 QOP_NOT,
117
118 QOP_FTOI,
119 QOP_ITOF,
120 QOP_RCP,
121 QOP_RSQ,
122 QOP_EXP2,
123 QOP_LOG2,
124 QOP_VW_SETUP,
125 QOP_VR_SETUP,
126 QOP_TLB_COLOR_READ,
127 QOP_MS_MASK,
128 QOP_VARY_ADD_C,
129
130 QOP_FRAG_Z,
131 QOP_FRAG_W,
132
133 /** Texture x coordinate parameter write */
134 QOP_TEX_S,
135 /** Texture y coordinate parameter write */
136 QOP_TEX_T,
137 /** Texture border color parameter or cube map z coordinate write */
138 QOP_TEX_R,
139 /** Texture LOD bias parameter write */
140 QOP_TEX_B,
141
142 /**
143 * Texture-unit 4-byte read with address provided direct in S
144 * cooordinate.
145 *
146 * The first operand is the offset from the start of the UBO, and the
147 * second is the uniform that has the UBO's base pointer.
148 */
149 QOP_TEX_DIRECT,
150
151 /**
152 * Signal of texture read being necessary and then reading r4 into
153 * the destination
154 */
155 QOP_TEX_RESULT,
156
157 QOP_LOAD_IMM,
158 };
159
160 struct queued_qpu_inst {
161 struct list_head link;
162 uint64_t inst;
163 };
164
165 struct qinst {
166 struct list_head link;
167
168 enum qop op;
169 struct qreg dst;
170 struct qreg *src;
171 bool sf;
172 uint8_t cond;
173 };
174
175 enum qstage {
176 /**
177 * Coordinate shader, runs during binning, before the VS, and just
178 * outputs position.
179 */
180 QSTAGE_COORD,
181 QSTAGE_VERT,
182 QSTAGE_FRAG,
183 };
184
185 enum quniform_contents {
186 /**
187 * Indicates that a constant 32-bit value is copied from the program's
188 * uniform contents.
189 */
190 QUNIFORM_CONSTANT,
191 /**
192 * Indicates that the program's uniform contents are used as an index
193 * into the GL uniform storage.
194 */
195 QUNIFORM_UNIFORM,
196
197 /** @{
198 * Scaling factors from clip coordinates to relative to the viewport
199 * center.
200 *
201 * This is used by the coordinate and vertex shaders to produce the
202 * 32-bit entry consisting of 2 16-bit fields with 12.4 signed fixed
203 * point offsets from the viewport ccenter.
204 */
205 QUNIFORM_VIEWPORT_X_SCALE,
206 QUNIFORM_VIEWPORT_Y_SCALE,
207 /** @} */
208
209 QUNIFORM_VIEWPORT_Z_OFFSET,
210 QUNIFORM_VIEWPORT_Z_SCALE,
211
212 QUNIFORM_USER_CLIP_PLANE,
213
214 /**
215 * A reference to a texture config parameter 0 uniform.
216 *
217 * This is a uniform implicitly loaded with a QPU_W_TMU* write, which
218 * defines texture type, miplevels, and such. It will be found as a
219 * parameter to the first QOP_TEX_[STRB] instruction in a sequence.
220 */
221 QUNIFORM_TEXTURE_CONFIG_P0,
222
223 /**
224 * A reference to a texture config parameter 1 uniform.
225 *
226 * This is a uniform implicitly loaded with a QPU_W_TMU* write, which
227 * defines texture width, height, filters, and wrap modes. It will be
228 * found as a parameter to the second QOP_TEX_[STRB] instruction in a
229 * sequence.
230 */
231 QUNIFORM_TEXTURE_CONFIG_P1,
232
233 /** A reference to a texture config parameter 2 cubemap stride uniform */
234 QUNIFORM_TEXTURE_CONFIG_P2,
235
236 QUNIFORM_TEXTURE_MSAA_ADDR,
237
238 QUNIFORM_UBO_ADDR,
239
240 QUNIFORM_TEXRECT_SCALE_X,
241 QUNIFORM_TEXRECT_SCALE_Y,
242
243 QUNIFORM_TEXTURE_BORDER_COLOR,
244
245 QUNIFORM_BLEND_CONST_COLOR_X,
246 QUNIFORM_BLEND_CONST_COLOR_Y,
247 QUNIFORM_BLEND_CONST_COLOR_Z,
248 QUNIFORM_BLEND_CONST_COLOR_W,
249 QUNIFORM_BLEND_CONST_COLOR_RGBA,
250 QUNIFORM_BLEND_CONST_COLOR_AAAA,
251
252 QUNIFORM_STENCIL,
253
254 QUNIFORM_ALPHA_REF,
255 QUNIFORM_SAMPLE_MASK,
256 };
257
258 struct vc4_varying_slot {
259 uint8_t slot;
260 uint8_t swizzle;
261 };
262
263 struct vc4_compiler_ubo_range {
264 /**
265 * offset in bytes from the start of the ubo where this range is
266 * uploaded.
267 *
268 * Only set once used is set.
269 */
270 uint32_t dst_offset;
271
272 /**
273 * offset in bytes from the start of the gallium uniforms where the
274 * data comes from.
275 */
276 uint32_t src_offset;
277
278 /** size in bytes of this ubo range */
279 uint32_t size;
280
281 /**
282 * Set if this range is used by the shader for indirect uniforms
283 * access.
284 */
285 bool used;
286 };
287
288 struct vc4_key {
289 struct vc4_uncompiled_shader *shader_state;
290 struct {
291 enum pipe_format format;
292 uint8_t swizzle[4];
293 union {
294 struct {
295 unsigned compare_mode:1;
296 unsigned compare_func:3;
297 unsigned wrap_s:3;
298 unsigned wrap_t:3;
299 };
300 struct {
301 uint16_t msaa_width, msaa_height;
302 };
303 };
304 } tex[VC4_MAX_TEXTURE_SAMPLERS];
305 uint8_t ucp_enables;
306 };
307
308 struct vc4_fs_key {
309 struct vc4_key base;
310 enum pipe_format color_format;
311 bool depth_enabled;
312 bool stencil_enabled;
313 bool stencil_twoside;
314 bool stencil_full_writemasks;
315 bool is_points;
316 bool is_lines;
317 bool alpha_test;
318 bool point_coord_upper_left;
319 bool light_twoside;
320 bool msaa;
321 bool sample_coverage;
322 bool sample_alpha_to_coverage;
323 bool sample_alpha_to_one;
324 uint8_t alpha_test_func;
325 uint8_t logicop_func;
326 uint32_t point_sprite_mask;
327
328 struct pipe_rt_blend_state blend;
329 };
330
331 struct vc4_vs_key {
332 struct vc4_key base;
333
334 /**
335 * This is a proxy for the array of FS input semantics, which is
336 * larger than we would want to put in the key.
337 */
338 uint64_t compiled_fs_id;
339
340 enum pipe_format attr_formats[8];
341 bool is_coord;
342 bool per_vertex_point_size;
343 bool clamp_color;
344 };
345
346 struct vc4_compile {
347 struct vc4_context *vc4;
348 nir_shader *s;
349 nir_function_impl *impl;
350 struct exec_list *cf_node_list;
351
352 /**
353 * Mapping from nir_register * or nir_ssa_def * to array of struct
354 * qreg for the values.
355 */
356 struct hash_table *def_ht;
357
358 /* For each temp, the instruction generating its value. */
359 struct qinst **defs;
360 uint32_t defs_array_size;
361
362 /**
363 * Inputs to the shader, arranged by TGSI declaration order.
364 *
365 * Not all fragment shader QFILE_VARY reads are present in this array.
366 */
367 struct qreg *inputs;
368 struct qreg *outputs;
369 bool msaa_per_sample_output;
370 struct qreg color_reads[VC4_MAX_SAMPLES];
371 struct qreg sample_colors[VC4_MAX_SAMPLES];
372 uint32_t inputs_array_size;
373 uint32_t outputs_array_size;
374 uint32_t uniforms_array_size;
375
376 struct vc4_compiler_ubo_range *ubo_ranges;
377 uint32_t ubo_ranges_array_size;
378 /** Number of uniform areas declared in ubo_ranges. */
379 uint32_t num_uniform_ranges;
380 /** Number of uniform areas used for indirect addressed loads. */
381 uint32_t num_ubo_ranges;
382 uint32_t next_ubo_dst_offset;
383
384 struct qreg line_x, point_x, point_y;
385 struct qreg discard;
386 struct qreg payload_FRAG_Z;
387 struct qreg payload_FRAG_W;
388
389 uint8_t vattr_sizes[8];
390
391 /**
392 * Array of the VARYING_SLOT_* of all FS QFILE_VARY reads.
393 *
394 * This includes those that aren't part of the VPM varyings, like
395 * point/line coordinates.
396 */
397 struct vc4_varying_slot *input_slots;
398 uint32_t num_input_slots;
399 uint32_t input_slots_array_size;
400
401 /**
402 * An entry per outputs[] in the VS indicating what the VARYING_SLOT_*
403 * of the output is. Used to emit from the VS in the order that the
404 * FS needs.
405 */
406 struct vc4_varying_slot *output_slots;
407
408 struct pipe_shader_state *shader_state;
409 struct vc4_key *key;
410 struct vc4_fs_key *fs_key;
411 struct vc4_vs_key *vs_key;
412
413 uint32_t *uniform_data;
414 enum quniform_contents *uniform_contents;
415 uint32_t uniform_array_size;
416 uint32_t num_uniforms;
417 uint32_t num_outputs;
418 uint32_t num_texture_samples;
419 uint32_t output_position_index;
420 uint32_t output_color_index;
421 uint32_t output_point_size_index;
422 uint32_t output_sample_mask_index;
423
424 struct qreg undef;
425 enum qstage stage;
426 uint32_t num_temps;
427 struct list_head instructions;
428
429 struct list_head qpu_inst_list;
430 uint64_t *qpu_insts;
431 uint32_t qpu_inst_count;
432 uint32_t qpu_inst_size;
433 uint32_t num_inputs;
434
435 uint32_t program_id;
436 uint32_t variant_id;
437 };
438
439 /* Special nir_load_input intrinsic index for loading the current TLB
440 * destination color.
441 */
442 #define VC4_NIR_TLB_COLOR_READ_INPUT 2000000000
443
444 #define VC4_NIR_MS_MASK_OUTPUT 2000000000
445
446 /* Special offset for nir_load_uniform values to get a QUNIFORM_*
447 * state-dependent value.
448 */
449 #define VC4_NIR_STATE_UNIFORM_OFFSET 1000000000
450
451 struct vc4_compile *qir_compile_init(void);
452 void qir_compile_destroy(struct vc4_compile *c);
453 struct qinst *qir_inst(enum qop op, struct qreg dst,
454 struct qreg src0, struct qreg src1);
455 struct qinst *qir_inst4(enum qop op, struct qreg dst,
456 struct qreg a,
457 struct qreg b,
458 struct qreg c,
459 struct qreg d);
460 void qir_remove_instruction(struct vc4_compile *c, struct qinst *qinst);
461 struct qreg qir_uniform(struct vc4_compile *c,
462 enum quniform_contents contents,
463 uint32_t data);
464 void qir_schedule_instructions(struct vc4_compile *c);
465 void qir_reorder_uniforms(struct vc4_compile *c);
466
467 void qir_emit(struct vc4_compile *c, struct qinst *inst);
468 static inline struct qinst *
469 qir_emit_nodef(struct vc4_compile *c, struct qinst *inst)
470 {
471 list_addtail(&inst->link, &c->instructions);
472 return inst;
473 }
474
475 struct qreg qir_get_temp(struct vc4_compile *c);
476 int qir_get_op_nsrc(enum qop qop);
477 bool qir_reg_equals(struct qreg a, struct qreg b);
478 bool qir_has_side_effects(struct vc4_compile *c, struct qinst *inst);
479 bool qir_has_side_effect_reads(struct vc4_compile *c, struct qinst *inst);
480 bool qir_is_mul(struct qinst *inst);
481 bool qir_is_raw_mov(struct qinst *inst);
482 bool qir_is_tex(struct qinst *inst);
483 bool qir_is_float_input(struct qinst *inst);
484 bool qir_depends_on_flags(struct qinst *inst);
485 bool qir_writes_r4(struct qinst *inst);
486 struct qreg qir_follow_movs(struct vc4_compile *c, struct qreg reg);
487
488 void qir_dump(struct vc4_compile *c);
489 void qir_dump_inst(struct vc4_compile *c, struct qinst *inst);
490 const char *qir_get_stage_name(enum qstage stage);
491
492 void qir_validate(struct vc4_compile *c);
493
494 void qir_optimize(struct vc4_compile *c);
495 bool qir_opt_algebraic(struct vc4_compile *c);
496 bool qir_opt_constant_folding(struct vc4_compile *c);
497 bool qir_opt_copy_propagation(struct vc4_compile *c);
498 bool qir_opt_dead_code(struct vc4_compile *c);
499 bool qir_opt_small_immediates(struct vc4_compile *c);
500 bool qir_opt_vpm(struct vc4_compile *c);
501 void vc4_nir_lower_blend(nir_shader *s, struct vc4_compile *c);
502 void vc4_nir_lower_io(nir_shader *s, struct vc4_compile *c);
503 nir_ssa_def *vc4_nir_get_state_uniform(struct nir_builder *b,
504 enum quniform_contents contents);
505 nir_ssa_def *vc4_nir_get_swizzled_channel(struct nir_builder *b,
506 nir_ssa_def **srcs, int swiz);
507 void vc4_nir_lower_txf_ms(nir_shader *s, struct vc4_compile *c);
508 void qir_lower_uniforms(struct vc4_compile *c);
509
510 uint32_t qpu_schedule_instructions(struct vc4_compile *c);
511
512 void qir_SF(struct vc4_compile *c, struct qreg src);
513
514 static inline struct qreg
515 qir_uniform_ui(struct vc4_compile *c, uint32_t ui)
516 {
517 return qir_uniform(c, QUNIFORM_CONSTANT, ui);
518 }
519
520 static inline struct qreg
521 qir_uniform_f(struct vc4_compile *c, float f)
522 {
523 return qir_uniform(c, QUNIFORM_CONSTANT, fui(f));
524 }
525
526 #define QIR_ALU0(name) \
527 static inline struct qreg \
528 qir_##name(struct vc4_compile *c) \
529 { \
530 struct qreg t = qir_get_temp(c); \
531 qir_emit(c, qir_inst(QOP_##name, t, c->undef, c->undef)); \
532 return t; \
533 }
534
535 #define QIR_ALU1(name) \
536 static inline struct qreg \
537 qir_##name(struct vc4_compile *c, struct qreg a) \
538 { \
539 struct qreg t = qir_get_temp(c); \
540 qir_emit(c, qir_inst(QOP_##name, t, a, c->undef)); \
541 return t; \
542 } \
543 static inline struct qinst * \
544 qir_##name##_dest(struct vc4_compile *c, struct qreg dest, \
545 struct qreg a) \
546 { \
547 if (dest.file == QFILE_TEMP) \
548 c->defs[dest.index] = NULL; \
549 return qir_emit_nodef(c, qir_inst(QOP_##name, dest, a, \
550 c->undef)); \
551 }
552
553 #define QIR_ALU2(name) \
554 static inline struct qreg \
555 qir_##name(struct vc4_compile *c, struct qreg a, struct qreg b) \
556 { \
557 struct qreg t = qir_get_temp(c); \
558 qir_emit(c, qir_inst(QOP_##name, t, a, b)); \
559 return t; \
560 } \
561 static inline void \
562 qir_##name##_dest(struct vc4_compile *c, struct qreg dest, \
563 struct qreg a, struct qreg b) \
564 { \
565 qir_emit_nodef(c, qir_inst(QOP_##name, dest, a, b)); \
566 }
567
568 #define QIR_NODST_1(name) \
569 static inline struct qinst * \
570 qir_##name(struct vc4_compile *c, struct qreg a) \
571 { \
572 struct qinst *inst = qir_inst(QOP_##name, c->undef, \
573 a, c->undef); \
574 qir_emit(c, inst); \
575 return inst; \
576 }
577
578 #define QIR_NODST_2(name) \
579 static inline struct qinst * \
580 qir_##name(struct vc4_compile *c, struct qreg a, struct qreg b) \
581 { \
582 struct qinst *inst = qir_inst(QOP_##name, c->undef, \
583 a, b); \
584 qir_emit(c, inst); \
585 return inst; \
586 }
587
588 #define QIR_PAYLOAD(name) \
589 static inline struct qreg \
590 qir_##name(struct vc4_compile *c) \
591 { \
592 struct qreg *payload = &c->payload_##name; \
593 if (payload->file != QFILE_NULL) \
594 return *payload; \
595 *payload = qir_get_temp(c); \
596 struct qinst *inst = qir_inst(QOP_##name, *payload, \
597 c->undef, c->undef); \
598 list_add(&inst->link, &c->instructions); \
599 c->defs[payload->index] = inst; \
600 return *payload; \
601 }
602
603 QIR_ALU1(MOV)
604 QIR_ALU1(FMOV)
605 QIR_ALU1(MMOV)
606 QIR_ALU2(FADD)
607 QIR_ALU2(FSUB)
608 QIR_ALU2(FMUL)
609 QIR_ALU2(V8MULD)
610 QIR_ALU2(V8MIN)
611 QIR_ALU2(V8MAX)
612 QIR_ALU2(V8ADDS)
613 QIR_ALU2(V8SUBS)
614 QIR_ALU2(MUL24)
615 QIR_ALU2(FMIN)
616 QIR_ALU2(FMAX)
617 QIR_ALU2(FMINABS)
618 QIR_ALU2(FMAXABS)
619 QIR_ALU1(FTOI)
620 QIR_ALU1(ITOF)
621
622 QIR_ALU2(ADD)
623 QIR_ALU2(SUB)
624 QIR_ALU2(SHL)
625 QIR_ALU2(SHR)
626 QIR_ALU2(ASR)
627 QIR_ALU2(MIN)
628 QIR_ALU2(MAX)
629 QIR_ALU2(AND)
630 QIR_ALU2(OR)
631 QIR_ALU2(XOR)
632 QIR_ALU1(NOT)
633
634 QIR_ALU1(RCP)
635 QIR_ALU1(RSQ)
636 QIR_ALU1(EXP2)
637 QIR_ALU1(LOG2)
638 QIR_ALU1(VARY_ADD_C)
639 QIR_NODST_2(TEX_S)
640 QIR_NODST_2(TEX_T)
641 QIR_NODST_2(TEX_R)
642 QIR_NODST_2(TEX_B)
643 QIR_NODST_2(TEX_DIRECT)
644 QIR_PAYLOAD(FRAG_Z)
645 QIR_PAYLOAD(FRAG_W)
646 QIR_ALU0(TEX_RESULT)
647 QIR_ALU0(TLB_COLOR_READ)
648 QIR_NODST_1(MS_MASK)
649
650 static inline struct qreg
651 qir_SEL(struct vc4_compile *c, uint8_t cond, struct qreg src0, struct qreg src1)
652 {
653 struct qreg t = qir_get_temp(c);
654 struct qinst *a = qir_MOV_dest(c, t, src0);
655 struct qinst *b = qir_MOV_dest(c, t, src1);
656 a->cond = cond;
657 b->cond = cond ^ 1;
658 return t;
659 }
660
661 static inline struct qreg
662 qir_UNPACK_8_F(struct vc4_compile *c, struct qreg src, int i)
663 {
664 struct qreg t = qir_FMOV(c, src);
665 c->defs[t.index]->src[0].pack = QPU_UNPACK_8A + i;
666 return t;
667 }
668
669 static inline struct qreg
670 qir_UNPACK_8_I(struct vc4_compile *c, struct qreg src, int i)
671 {
672 struct qreg t = qir_MOV(c, src);
673 c->defs[t.index]->src[0].pack = QPU_UNPACK_8A + i;
674 return t;
675 }
676
677 static inline struct qreg
678 qir_UNPACK_16_F(struct vc4_compile *c, struct qreg src, int i)
679 {
680 struct qreg t = qir_FMOV(c, src);
681 c->defs[t.index]->src[0].pack = QPU_UNPACK_16A + i;
682 return t;
683 }
684
685 static inline struct qreg
686 qir_UNPACK_16_I(struct vc4_compile *c, struct qreg src, int i)
687 {
688 struct qreg t = qir_MOV(c, src);
689 c->defs[t.index]->src[0].pack = QPU_UNPACK_16A + i;
690 return t;
691 }
692
693 static inline void
694 qir_PACK_8_F(struct vc4_compile *c, struct qreg dest, struct qreg val, int chan)
695 {
696 assert(!dest.pack);
697 dest.pack = QPU_PACK_MUL_8A + chan;
698 qir_emit(c, qir_inst(QOP_MMOV, dest, val, c->undef));
699 if (dest.file == QFILE_TEMP)
700 c->defs[dest.index] = NULL;
701 }
702
703 static inline struct qreg
704 qir_PACK_8888_F(struct vc4_compile *c, struct qreg val)
705 {
706 struct qreg dest = qir_MMOV(c, val);
707 c->defs[dest.index]->dst.pack = QPU_PACK_MUL_8888;
708 return dest;
709 }
710
711 static inline struct qreg
712 qir_POW(struct vc4_compile *c, struct qreg x, struct qreg y)
713 {
714 return qir_EXP2(c, qir_FMUL(c,
715 y,
716 qir_LOG2(c, x)));
717 }
718
719 static inline void
720 qir_VPM_WRITE(struct vc4_compile *c, struct qreg val)
721 {
722 qir_MOV_dest(c, qir_reg(QFILE_VPM, 0), val);
723 }
724
725 static inline struct qreg
726 qir_LOAD_IMM(struct vc4_compile *c, uint32_t val)
727 {
728 struct qreg t = qir_get_temp(c);
729 qir_emit(c, qir_inst(QOP_LOAD_IMM, t,
730 qir_reg(QFILE_LOAD_IMM, val), c->undef));
731 return t;
732 }
733
734 #endif /* VC4_QIR_H */