2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "util/u_blit.h"
26 #include "util/u_memory.h"
27 #include "util/u_format.h"
28 #include "util/u_inlines.h"
29 #include "util/u_surface.h"
30 #include "util/u_upload_mgr.h"
32 #include "vc4_screen.h"
33 #include "vc4_context.h"
34 #include "vc4_resource.h"
35 #include "vc4_tiling.h"
37 static bool miptree_debug
= false;
40 vc4_resource_bo_alloc(struct vc4_resource
*rsc
)
42 struct pipe_resource
*prsc
= &rsc
->base
.b
;
43 struct pipe_screen
*pscreen
= prsc
->screen
;
47 fprintf(stderr
, "alloc %p: size %d + offset %d -> %d\n",
50 rsc
->slices
[0].offset
,
51 rsc
->slices
[0].offset
+
53 rsc
->cube_map_stride
* (prsc
->array_size
- 1));
56 bo
= vc4_bo_alloc(vc4_screen(pscreen
),
57 rsc
->slices
[0].offset
+
59 rsc
->cube_map_stride
* (prsc
->array_size
- 1),
62 vc4_bo_unreference(&rsc
->bo
);
71 vc4_resource_transfer_unmap(struct pipe_context
*pctx
,
72 struct pipe_transfer
*ptrans
)
74 struct vc4_context
*vc4
= vc4_context(pctx
);
75 struct vc4_transfer
*trans
= vc4_transfer(ptrans
);
78 struct vc4_resource
*rsc
;
79 struct vc4_resource_slice
*slice
;
80 if (trans
->ss_resource
) {
81 rsc
= vc4_resource(trans
->ss_resource
);
82 slice
= &rsc
->slices
[0];
84 rsc
= vc4_resource(ptrans
->resource
);
85 slice
= &rsc
->slices
[ptrans
->level
];
88 if (ptrans
->usage
& PIPE_TRANSFER_WRITE
) {
89 vc4_store_tiled_image(rsc
->bo
->map
+ slice
->offset
+
90 ptrans
->box
.z
* rsc
->cube_map_stride
,
92 trans
->map
, ptrans
->stride
,
93 slice
->tiling
, rsc
->cpp
,
99 if (trans
->ss_resource
&& (ptrans
->usage
& PIPE_TRANSFER_WRITE
)) {
100 struct pipe_blit_info blit
;
101 memset(&blit
, 0, sizeof(blit
));
103 blit
.src
.resource
= trans
->ss_resource
;
104 blit
.src
.format
= trans
->ss_resource
->format
;
105 blit
.src
.box
.width
= trans
->ss_box
.width
;
106 blit
.src
.box
.height
= trans
->ss_box
.height
;
107 blit
.src
.box
.depth
= 1;
109 blit
.dst
.resource
= ptrans
->resource
;
110 blit
.dst
.format
= ptrans
->resource
->format
;
111 blit
.dst
.level
= ptrans
->level
;
112 blit
.dst
.box
= trans
->ss_box
;
114 blit
.mask
= util_format_get_mask(ptrans
->resource
->format
);
115 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
117 pctx
->blit(pctx
, &blit
);
119 pipe_resource_reference(&trans
->ss_resource
, NULL
);
122 pipe_resource_reference(&ptrans
->resource
, NULL
);
123 slab_free(&vc4
->transfer_pool
, ptrans
);
126 static struct pipe_resource
*
127 vc4_get_temp_resource(struct pipe_context
*pctx
,
128 struct pipe_resource
*prsc
,
129 const struct pipe_box
*box
)
131 struct pipe_resource temp_setup
;
133 memset(&temp_setup
, 0, sizeof(temp_setup
));
134 temp_setup
.target
= prsc
->target
;
135 temp_setup
.format
= prsc
->format
;
136 temp_setup
.width0
= box
->width
;
137 temp_setup
.height0
= box
->height
;
138 temp_setup
.depth0
= 1;
139 temp_setup
.array_size
= 1;
141 return pctx
->screen
->resource_create(pctx
->screen
, &temp_setup
);
145 vc4_resource_transfer_map(struct pipe_context
*pctx
,
146 struct pipe_resource
*prsc
,
147 unsigned level
, unsigned usage
,
148 const struct pipe_box
*box
,
149 struct pipe_transfer
**pptrans
)
151 struct vc4_context
*vc4
= vc4_context(pctx
);
152 struct vc4_resource
*rsc
= vc4_resource(prsc
);
153 struct vc4_transfer
*trans
;
154 struct pipe_transfer
*ptrans
;
155 enum pipe_format format
= prsc
->format
;
158 /* Upgrade DISCARD_RANGE to WHOLE_RESOURCE if the whole resource is
161 if ((usage
& PIPE_TRANSFER_DISCARD_RANGE
) &&
162 !(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
) &&
163 !(prsc
->flags
& PIPE_RESOURCE_FLAG_MAP_COHERENT
) &&
164 prsc
->last_level
== 0 &&
165 prsc
->width0
== box
->width
&&
166 prsc
->height0
== box
->height
&&
167 prsc
->depth0
== box
->depth
&&
168 prsc
->array_size
== 1) {
169 usage
|= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
;
172 if (usage
& PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
) {
173 if (vc4_resource_bo_alloc(rsc
)) {
174 /* If it might be bound as one of our vertex buffers,
175 * make sure we re-emit vertex buffer state.
177 if (prsc
->bind
& PIPE_BIND_VERTEX_BUFFER
)
178 vc4
->dirty
|= VC4_DIRTY_VTXBUF
;
180 /* If we failed to reallocate, flush users so that we
181 * don't violate any syncing requirements.
183 vc4_flush_jobs_reading_resource(vc4
, prsc
);
185 } else if (!(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)) {
186 /* If we're writing and the buffer is being used by the CL, we
187 * have to flush the CL first. If we're only reading, we need
188 * to flush if the CL has written our buffer.
190 if (usage
& PIPE_TRANSFER_WRITE
)
191 vc4_flush_jobs_reading_resource(vc4
, prsc
);
193 vc4_flush_jobs_writing_resource(vc4
, prsc
);
196 if (usage
& PIPE_TRANSFER_WRITE
)
199 trans
= slab_alloc(&vc4
->transfer_pool
);
203 /* XXX: Handle DONTBLOCK, DISCARD_RANGE, PERSISTENT, COHERENT. */
205 /* slab_alloc_st() doesn't zero: */
206 memset(trans
, 0, sizeof(*trans
));
207 ptrans
= &trans
->base
;
209 pipe_resource_reference(&ptrans
->resource
, prsc
);
210 ptrans
->level
= level
;
211 ptrans
->usage
= usage
;
214 /* If the resource is multisampled, we need to resolve to single
215 * sample. This seems like it should be handled at a higher layer.
217 if (prsc
->nr_samples
> 1) {
218 trans
->ss_resource
= vc4_get_temp_resource(pctx
, prsc
, box
);
219 if (!trans
->ss_resource
)
221 assert(!trans
->ss_resource
->nr_samples
);
223 /* The ptrans->box gets modified for tile alignment, so save
224 * the original box for unmap time.
226 trans
->ss_box
= *box
;
228 if (usage
& PIPE_TRANSFER_READ
) {
229 struct pipe_blit_info blit
;
230 memset(&blit
, 0, sizeof(blit
));
232 blit
.src
.resource
= ptrans
->resource
;
233 blit
.src
.format
= ptrans
->resource
->format
;
234 blit
.src
.level
= ptrans
->level
;
235 blit
.src
.box
= trans
->ss_box
;
237 blit
.dst
.resource
= trans
->ss_resource
;
238 blit
.dst
.format
= trans
->ss_resource
->format
;
239 blit
.dst
.box
.width
= trans
->ss_box
.width
;
240 blit
.dst
.box
.height
= trans
->ss_box
.height
;
241 blit
.dst
.box
.depth
= 1;
243 blit
.mask
= util_format_get_mask(prsc
->format
);
244 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
246 pctx
->blit(pctx
, &blit
);
247 vc4_flush_jobs_writing_resource(vc4
, blit
.dst
.resource
);
250 /* The rest of the mapping process should use our temporary. */
251 prsc
= trans
->ss_resource
;
252 rsc
= vc4_resource(prsc
);
258 /* Note that the current kernel implementation is synchronous, so no
259 * need to do syncing stuff here yet.
262 if (usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)
263 buf
= vc4_bo_map_unsynchronized(rsc
->bo
);
265 buf
= vc4_bo_map(rsc
->bo
);
267 fprintf(stderr
, "Failed to map bo\n");
273 struct vc4_resource_slice
*slice
= &rsc
->slices
[level
];
275 uint32_t utile_w
= vc4_utile_width(rsc
->cpp
);
276 uint32_t utile_h
= vc4_utile_height(rsc
->cpp
);
278 /* No direct mappings of tiled, since we need to manually
281 if (usage
& PIPE_TRANSFER_MAP_DIRECTLY
)
284 /* We need to align the box to utile boundaries, since that's
285 * what load/store operate on.
287 uint32_t orig_width
= ptrans
->box
.width
;
288 uint32_t orig_height
= ptrans
->box
.height
;
289 uint32_t box_start_x
= ptrans
->box
.x
& (utile_w
- 1);
290 uint32_t box_start_y
= ptrans
->box
.y
& (utile_h
- 1);
291 ptrans
->box
.width
+= box_start_x
;
292 ptrans
->box
.x
-= box_start_x
;
293 ptrans
->box
.height
+= box_start_y
;
294 ptrans
->box
.y
-= box_start_y
;
295 ptrans
->box
.width
= align(ptrans
->box
.width
, utile_w
);
296 ptrans
->box
.height
= align(ptrans
->box
.height
, utile_h
);
298 ptrans
->stride
= ptrans
->box
.width
* rsc
->cpp
;
299 ptrans
->layer_stride
= ptrans
->stride
* ptrans
->box
.height
;
301 trans
->map
= malloc(ptrans
->layer_stride
* ptrans
->box
.depth
);
302 if (usage
& PIPE_TRANSFER_READ
||
303 ptrans
->box
.width
!= orig_width
||
304 ptrans
->box
.height
!= orig_height
) {
305 vc4_load_tiled_image(trans
->map
, ptrans
->stride
,
306 buf
+ slice
->offset
+
307 ptrans
->box
.z
* rsc
->cube_map_stride
,
309 slice
->tiling
, rsc
->cpp
,
313 box_start_x
* rsc
->cpp
+
314 box_start_y
* ptrans
->stride
);
316 ptrans
->stride
= slice
->stride
;
317 ptrans
->layer_stride
= ptrans
->stride
;
319 return buf
+ slice
->offset
+
320 ptrans
->box
.y
/ util_format_get_blockheight(format
) * ptrans
->stride
+
321 ptrans
->box
.x
/ util_format_get_blockwidth(format
) * rsc
->cpp
+
322 ptrans
->box
.z
* rsc
->cube_map_stride
;
327 vc4_resource_transfer_unmap(pctx
, ptrans
);
332 vc4_resource_destroy(struct pipe_screen
*pscreen
,
333 struct pipe_resource
*prsc
)
335 struct vc4_resource
*rsc
= vc4_resource(prsc
);
336 pipe_resource_reference(&rsc
->shadow_parent
, NULL
);
337 vc4_bo_unreference(&rsc
->bo
);
342 vc4_resource_get_handle(struct pipe_screen
*pscreen
,
343 struct pipe_resource
*prsc
,
344 struct winsys_handle
*handle
)
346 struct vc4_resource
*rsc
= vc4_resource(prsc
);
348 return vc4_screen_bo_get_handle(pscreen
, rsc
->bo
, rsc
->slices
[0].stride
,
352 static const struct u_resource_vtbl vc4_resource_vtbl
= {
353 .resource_get_handle
= vc4_resource_get_handle
,
354 .resource_destroy
= vc4_resource_destroy
,
355 .transfer_map
= vc4_resource_transfer_map
,
356 .transfer_flush_region
= u_default_transfer_flush_region
,
357 .transfer_unmap
= vc4_resource_transfer_unmap
,
361 vc4_setup_slices(struct vc4_resource
*rsc
)
363 struct pipe_resource
*prsc
= &rsc
->base
.b
;
364 uint32_t width
= prsc
->width0
;
365 uint32_t height
= prsc
->height0
;
366 uint32_t pot_width
= util_next_power_of_two(width
);
367 uint32_t pot_height
= util_next_power_of_two(height
);
369 uint32_t utile_w
= vc4_utile_width(rsc
->cpp
);
370 uint32_t utile_h
= vc4_utile_height(rsc
->cpp
);
372 for (int i
= prsc
->last_level
; i
>= 0; i
--) {
373 struct vc4_resource_slice
*slice
= &rsc
->slices
[i
];
375 uint32_t level_width
, level_height
;
378 level_height
= height
;
380 level_width
= u_minify(pot_width
, i
);
381 level_height
= u_minify(pot_height
, i
);
385 slice
->tiling
= VC4_TILING_FORMAT_LINEAR
;
386 if (prsc
->nr_samples
> 1) {
387 /* MSAA (4x) surfaces are stored as raw tile buffer contents. */
388 level_width
= align(level_width
, 32);
389 level_height
= align(level_height
, 32);
391 level_width
= align(level_width
, utile_w
);
394 if (vc4_size_is_lt(level_width
, level_height
,
396 slice
->tiling
= VC4_TILING_FORMAT_LT
;
397 level_width
= align(level_width
, utile_w
);
398 level_height
= align(level_height
, utile_h
);
400 slice
->tiling
= VC4_TILING_FORMAT_T
;
401 level_width
= align(level_width
,
403 level_height
= align(level_height
,
408 slice
->offset
= offset
;
409 slice
->stride
= (level_width
* rsc
->cpp
*
410 MAX2(prsc
->nr_samples
, 1));
411 slice
->size
= level_height
* slice
->stride
;
413 offset
+= slice
->size
;
416 static const char tiling_chars
[] = {
417 [VC4_TILING_FORMAT_LINEAR
] = 'R',
418 [VC4_TILING_FORMAT_LT
] = 'L',
419 [VC4_TILING_FORMAT_T
] = 'T'
422 "rsc setup %p (format %d), %dx%d: "
423 "level %d (%c) -> %dx%d, stride %d@0x%08x\n",
424 rsc
, rsc
->vc4_format
,
425 prsc
->width0
, prsc
->height0
,
426 i
, tiling_chars
[slice
->tiling
],
427 level_width
, level_height
,
428 slice
->stride
, slice
->offset
);
432 /* The texture base pointer that has to point to level 0 doesn't have
433 * intra-page bits, so we have to align it, and thus shift up all the
436 uint32_t page_align_offset
= (align(rsc
->slices
[0].offset
, 4096) -
437 rsc
->slices
[0].offset
);
438 if (page_align_offset
) {
439 for (int i
= 0; i
<= prsc
->last_level
; i
++)
440 rsc
->slices
[i
].offset
+= page_align_offset
;
443 /* Cube map faces appear as whole miptrees at a page-aligned offset
444 * from the first face's miptree.
446 if (prsc
->target
== PIPE_TEXTURE_CUBE
) {
447 rsc
->cube_map_stride
= align(rsc
->slices
[0].offset
+
448 rsc
->slices
[0].size
, 4096);
452 static struct vc4_resource
*
453 vc4_resource_setup(struct pipe_screen
*pscreen
,
454 const struct pipe_resource
*tmpl
)
456 struct vc4_resource
*rsc
= CALLOC_STRUCT(vc4_resource
);
459 struct pipe_resource
*prsc
= &rsc
->base
.b
;
463 pipe_reference_init(&prsc
->reference
, 1);
464 prsc
->screen
= pscreen
;
466 rsc
->base
.vtbl
= &vc4_resource_vtbl
;
467 if (prsc
->nr_samples
<= 1)
468 rsc
->cpp
= util_format_get_blocksize(tmpl
->format
);
470 rsc
->cpp
= sizeof(uint32_t);
477 static enum vc4_texture_data_type
478 get_resource_texture_format(struct pipe_resource
*prsc
)
480 struct vc4_resource
*rsc
= vc4_resource(prsc
);
481 uint8_t format
= vc4_get_tex_format(prsc
->format
);
484 if (prsc
->nr_samples
> 1) {
487 assert(format
== VC4_TEXTURE_TYPE_RGBA8888
);
488 return VC4_TEXTURE_TYPE_RGBA32R
;
495 struct pipe_resource
*
496 vc4_resource_create(struct pipe_screen
*pscreen
,
497 const struct pipe_resource
*tmpl
)
499 struct vc4_resource
*rsc
= vc4_resource_setup(pscreen
, tmpl
);
500 struct pipe_resource
*prsc
= &rsc
->base
.b
;
502 /* We have to make shared be untiled, since we don't have any way to
503 * communicate metadata about tiling currently.
505 if (tmpl
->target
== PIPE_BUFFER
||
506 tmpl
->nr_samples
> 1 ||
507 (tmpl
->bind
& (PIPE_BIND_SCANOUT
|
510 PIPE_BIND_CURSOR
))) {
516 if (tmpl
->target
!= PIPE_BUFFER
)
517 rsc
->vc4_format
= get_resource_texture_format(prsc
);
519 vc4_setup_slices(rsc
);
520 if (!vc4_resource_bo_alloc(rsc
))
525 vc4_resource_destroy(pscreen
, prsc
);
529 static struct pipe_resource
*
530 vc4_resource_from_handle(struct pipe_screen
*pscreen
,
531 const struct pipe_resource
*tmpl
,
532 struct winsys_handle
*handle
,
535 struct vc4_resource
*rsc
= vc4_resource_setup(pscreen
, tmpl
);
536 struct pipe_resource
*prsc
= &rsc
->base
.b
;
537 struct vc4_resource_slice
*slice
= &rsc
->slices
[0];
538 uint32_t expected_stride
=
539 align(prsc
->width0
, vc4_utile_width(rsc
->cpp
)) * rsc
->cpp
;
544 if (handle
->stride
!= expected_stride
) {
545 static bool warned
= false;
549 "Attempting to import %dx%d %s with "
550 "unsupported stride %d instead of %d\n",
551 prsc
->width0
, prsc
->height0
,
552 util_format_short_name(prsc
->format
),
560 rsc
->bo
= vc4_screen_bo_from_handle(pscreen
, handle
);
564 slice
->stride
= handle
->stride
;
565 slice
->tiling
= VC4_TILING_FORMAT_LINEAR
;
567 rsc
->vc4_format
= get_resource_texture_format(prsc
);
571 "rsc import %p (format %d), %dx%d: "
572 "level 0 (R) -> stride %d@0x%08x\n",
573 rsc
, rsc
->vc4_format
,
574 prsc
->width0
, prsc
->height0
,
575 slice
->stride
, slice
->offset
);
581 vc4_resource_destroy(pscreen
, prsc
);
585 static struct pipe_surface
*
586 vc4_create_surface(struct pipe_context
*pctx
,
587 struct pipe_resource
*ptex
,
588 const struct pipe_surface
*surf_tmpl
)
590 struct vc4_surface
*surface
= CALLOC_STRUCT(vc4_surface
);
591 struct vc4_resource
*rsc
= vc4_resource(ptex
);
596 assert(surf_tmpl
->u
.tex
.first_layer
== surf_tmpl
->u
.tex
.last_layer
);
598 struct pipe_surface
*psurf
= &surface
->base
;
599 unsigned level
= surf_tmpl
->u
.tex
.level
;
601 pipe_reference_init(&psurf
->reference
, 1);
602 pipe_resource_reference(&psurf
->texture
, ptex
);
604 psurf
->context
= pctx
;
605 psurf
->format
= surf_tmpl
->format
;
606 psurf
->width
= u_minify(ptex
->width0
, level
);
607 psurf
->height
= u_minify(ptex
->height0
, level
);
608 psurf
->u
.tex
.level
= level
;
609 psurf
->u
.tex
.first_layer
= surf_tmpl
->u
.tex
.first_layer
;
610 psurf
->u
.tex
.last_layer
= surf_tmpl
->u
.tex
.last_layer
;
611 surface
->offset
= (rsc
->slices
[level
].offset
+
612 psurf
->u
.tex
.first_layer
* rsc
->cube_map_stride
);
613 surface
->tiling
= rsc
->slices
[level
].tiling
;
615 return &surface
->base
;
619 vc4_surface_destroy(struct pipe_context
*pctx
, struct pipe_surface
*psurf
)
621 pipe_resource_reference(&psurf
->texture
, NULL
);
626 vc4_dump_surface_non_msaa(struct pipe_surface
*psurf
)
628 struct pipe_resource
*prsc
= psurf
->texture
;
629 struct vc4_resource
*rsc
= vc4_resource(prsc
);
630 uint32_t *map
= vc4_bo_map(rsc
->bo
);
631 uint32_t stride
= rsc
->slices
[0].stride
/ 4;
632 uint32_t width
= psurf
->width
;
633 uint32_t height
= psurf
->height
;
634 uint32_t chunk_w
= width
/ 79;
635 uint32_t chunk_h
= height
/ 40;
636 uint32_t found_colors
[10];
637 uint32_t num_found_colors
= 0;
639 if (rsc
->vc4_format
!= VC4_TEXTURE_TYPE_RGBA32R
) {
640 fprintf(stderr
, "%s: Unsupported format %s\n",
641 __func__
, util_format_short_name(psurf
->format
));
645 for (int by
= 0; by
< height
; by
+= chunk_h
) {
646 for (int bx
= 0; bx
< width
; bx
+= chunk_w
) {
647 int all_found_color
= -1; /* nothing found */
649 for (int y
= by
; y
< MIN2(height
, by
+ chunk_h
); y
++) {
650 for (int x
= bx
; x
< MIN2(width
, bx
+ chunk_w
); x
++) {
651 uint32_t pix
= map
[y
* stride
+ x
];
654 for (i
= 0; i
< num_found_colors
; i
++) {
655 if (pix
== found_colors
[i
])
658 if (i
== num_found_colors
&&
660 ARRAY_SIZE(found_colors
)) {
661 found_colors
[num_found_colors
++] = pix
;
664 if (i
< num_found_colors
) {
665 if (all_found_color
== -1)
667 else if (i
!= all_found_color
)
668 all_found_color
= ARRAY_SIZE(found_colors
);
672 /* If all pixels for this chunk have a consistent
673 * value, then print a character for it. Either a
674 * fixed name (particularly common for piglit tests),
675 * or a runtime-generated number.
677 if (all_found_color
>= 0 &&
678 all_found_color
< ARRAY_SIZE(found_colors
)) {
679 static const struct {
691 for (i
= 0; i
< ARRAY_SIZE(named_colors
); i
++) {
692 if (named_colors
[i
].val
==
693 found_colors
[all_found_color
]) {
694 fprintf(stderr
, "%s",
699 /* For unnamed colors, print a number and the
700 * numbers will have values printed at the
703 if (i
== ARRAY_SIZE(named_colors
)) {
704 fprintf(stderr
, "%c",
705 '0' + all_found_color
);
708 /* If there's no consistent color, print this.
710 fprintf(stderr
, ".");
713 fprintf(stderr
, "\n");
716 for (int i
= 0; i
< num_found_colors
; i
++) {
717 fprintf(stderr
, "color %d: 0x%08x\n", i
, found_colors
[i
]);
722 vc4_surface_msaa_get_sample(struct pipe_surface
*psurf
,
723 uint32_t x
, uint32_t y
, uint32_t sample
)
725 struct pipe_resource
*prsc
= psurf
->texture
;
726 struct vc4_resource
*rsc
= vc4_resource(prsc
);
727 uint32_t tile_w
= 32, tile_h
= 32;
728 uint32_t tiles_w
= DIV_ROUND_UP(psurf
->width
, 32);
730 uint32_t tile_x
= x
/ tile_w
;
731 uint32_t tile_y
= y
/ tile_h
;
732 uint32_t *tile
= (vc4_bo_map(rsc
->bo
) +
733 VC4_TILE_BUFFER_SIZE
* (tile_y
* tiles_w
+ tile_x
));
734 uint32_t subtile_x
= x
% tile_w
;
735 uint32_t subtile_y
= y
% tile_h
;
737 uint32_t quad_samples
= VC4_MAX_SAMPLES
* 4;
738 uint32_t tile_stride
= quad_samples
* tile_w
/ 2;
740 return *((uint32_t *)tile
+
741 (subtile_y
>> 1) * tile_stride
+
742 (subtile_x
>> 1) * quad_samples
+
743 ((subtile_y
& 1) << 1) +
749 vc4_dump_surface_msaa_char(struct pipe_surface
*psurf
,
750 uint32_t start_x
, uint32_t start_y
,
751 uint32_t w
, uint32_t h
)
753 bool all_same_color
= true;
754 uint32_t all_pix
= 0;
756 for (int y
= start_y
; y
< start_y
+ h
; y
++) {
757 for (int x
= start_x
; x
< start_x
+ w
; x
++) {
758 for (int s
= 0; s
< VC4_MAX_SAMPLES
; s
++) {
759 uint32_t pix
= vc4_surface_msaa_get_sample(psurf
,
762 if (x
== start_x
&& y
== start_y
)
764 else if (all_pix
!= pix
)
765 all_same_color
= false;
769 if (all_same_color
) {
770 static const struct {
782 for (i
= 0; i
< ARRAY_SIZE(named_colors
); i
++) {
783 if (named_colors
[i
].val
== all_pix
) {
784 fprintf(stderr
, "%s",
789 fprintf(stderr
, "x");
791 fprintf(stderr
, ".");
796 vc4_dump_surface_msaa(struct pipe_surface
*psurf
)
798 uint32_t tile_w
= 32, tile_h
= 32;
799 uint32_t tiles_w
= DIV_ROUND_UP(psurf
->width
, tile_w
);
800 uint32_t tiles_h
= DIV_ROUND_UP(psurf
->height
, tile_h
);
801 uint32_t char_w
= 140, char_h
= 60;
802 uint32_t char_w_per_tile
= char_w
/ tiles_w
- 1;
803 uint32_t char_h_per_tile
= char_h
/ tiles_h
- 1;
804 uint32_t found_colors
[10];
805 uint32_t num_found_colors
= 0;
807 fprintf(stderr
, "Surface: %dx%d (%dx MSAA)\n",
808 psurf
->width
, psurf
->height
, psurf
->texture
->nr_samples
);
810 for (int x
= 0; x
< (char_w_per_tile
+ 1) * tiles_w
; x
++)
811 fprintf(stderr
, "-");
812 fprintf(stderr
, "\n");
814 for (int ty
= 0; ty
< psurf
->height
; ty
+= tile_h
) {
815 for (int y
= 0; y
< char_h_per_tile
; y
++) {
817 for (int tx
= 0; tx
< psurf
->width
; tx
+= tile_w
) {
818 for (int x
= 0; x
< char_w_per_tile
; x
++) {
819 uint32_t bx1
= (x
* tile_w
/
821 uint32_t bx2
= ((x
+ 1) * tile_w
/
823 uint32_t by1
= (y
* tile_h
/
825 uint32_t by2
= ((y
+ 1) * tile_h
/
828 vc4_dump_surface_msaa_char(psurf
,
834 fprintf(stderr
, "|");
836 fprintf(stderr
, "\n");
839 for (int x
= 0; x
< (char_w_per_tile
+ 1) * tiles_w
; x
++)
840 fprintf(stderr
, "-");
841 fprintf(stderr
, "\n");
844 for (int i
= 0; i
< num_found_colors
; i
++) {
845 fprintf(stderr
, "color %d: 0x%08x\n", i
, found_colors
[i
]);
849 /** Debug routine to dump the contents of an 8888 surface to the console */
851 vc4_dump_surface(struct pipe_surface
*psurf
)
856 if (psurf
->texture
->nr_samples
> 1)
857 vc4_dump_surface_msaa(psurf
);
859 vc4_dump_surface_non_msaa(psurf
);
863 vc4_flush_resource(struct pipe_context
*pctx
, struct pipe_resource
*resource
)
865 /* All calls to flush_resource are followed by a flush of the context,
866 * so there's nothing to do.
871 vc4_update_shadow_baselevel_texture(struct pipe_context
*pctx
,
872 struct pipe_sampler_view
*view
)
874 struct vc4_resource
*shadow
= vc4_resource(view
->texture
);
875 struct vc4_resource
*orig
= vc4_resource(shadow
->shadow_parent
);
878 if (shadow
->writes
== orig
->writes
&& orig
->bo
->private)
881 perf_debug("Updating %dx%d@%d shadow texture due to %s\n",
882 orig
->base
.b
.width0
, orig
->base
.b
.height0
,
883 view
->u
.tex
.first_level
,
884 view
->u
.tex
.first_level
? "base level" : "raster layout");
886 for (int i
= 0; i
<= shadow
->base
.b
.last_level
; i
++) {
887 unsigned width
= u_minify(shadow
->base
.b
.width0
, i
);
888 unsigned height
= u_minify(shadow
->base
.b
.height0
, i
);
889 struct pipe_blit_info info
= {
891 .resource
= &shadow
->base
.b
,
901 .format
= shadow
->base
.b
.format
,
904 .resource
= &orig
->base
.b
,
905 .level
= view
->u
.tex
.first_level
+ i
,
914 .format
= orig
->base
.b
.format
,
918 pctx
->blit(pctx
, &info
);
921 shadow
->writes
= orig
->writes
;
925 * Converts a 4-byte index buffer to 2 bytes.
927 * Since GLES2 only has support for 1 and 2-byte indices, the hardware doesn't
928 * include 4-byte index support, and we have to shrink it down.
930 * There's no fallback support for when indices end up being larger than 2^16,
931 * though it will at least assertion fail. Also, if the original index data
932 * was in user memory, it would be nice to not have uploaded it to a VBO
933 * before translating.
935 struct pipe_resource
*
936 vc4_get_shadow_index_buffer(struct pipe_context
*pctx
,
937 const struct pipe_index_buffer
*ib
,
939 uint32_t *shadow_offset
)
941 struct vc4_context
*vc4
= vc4_context(pctx
);
942 struct vc4_resource
*orig
= vc4_resource(ib
->buffer
);
943 perf_debug("Fallback conversion for %d uint indices\n", count
);
946 struct pipe_resource
*shadow_rsc
= NULL
;
947 u_upload_alloc(vc4
->uploader
, 0, count
* 2, 4,
948 shadow_offset
, &shadow_rsc
, &data
);
949 uint16_t *dst
= data
;
951 struct pipe_transfer
*src_transfer
= NULL
;
953 if (ib
->user_buffer
) {
954 src
= ib
->user_buffer
;
956 src
= pipe_buffer_map_range(pctx
, &orig
->base
.b
,
959 PIPE_TRANSFER_READ
, &src_transfer
);
962 for (int i
= 0; i
< count
; i
++) {
963 uint32_t src_index
= src
[i
];
964 assert(src_index
<= 0xffff);
969 pctx
->transfer_unmap(pctx
, src_transfer
);
975 vc4_resource_screen_init(struct pipe_screen
*pscreen
)
977 pscreen
->resource_create
= vc4_resource_create
;
978 pscreen
->resource_from_handle
= vc4_resource_from_handle
;
979 pscreen
->resource_get_handle
= u_resource_get_handle_vtbl
;
980 pscreen
->resource_destroy
= u_resource_destroy_vtbl
;
984 vc4_resource_context_init(struct pipe_context
*pctx
)
986 pctx
->transfer_map
= u_transfer_map_vtbl
;
987 pctx
->transfer_flush_region
= u_transfer_flush_region_vtbl
;
988 pctx
->transfer_unmap
= u_transfer_unmap_vtbl
;
989 pctx
->buffer_subdata
= u_default_buffer_subdata
;
990 pctx
->texture_subdata
= u_default_texture_subdata
;
991 pctx
->create_surface
= vc4_create_surface
;
992 pctx
->surface_destroy
= vc4_surface_destroy
;
993 pctx
->resource_copy_region
= util_resource_copy_region
;
994 pctx
->blit
= vc4_blit
;
995 pctx
->flush_resource
= vc4_flush_resource
;