vc4: Fix handling of non-XYZW swizzles in color outputs.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include <stdio.h>
26
27 #include "os/os_misc.h"
28 #include "pipe/p_defines.h"
29 #include "pipe/p_screen.h"
30 #include "pipe/p_state.h"
31
32 #include "util/u_debug.h"
33 #include "util/u_memory.h"
34 #include "util/u_format.h"
35
36 #include "vc4_screen.h"
37 #include "vc4_context.h"
38 #include "vc4_resource.h"
39
40 static const struct debug_named_value debug_options[] = {
41 { "cl", VC4_DEBUG_CL,
42 "Dump command list during creation" },
43 { "qpu", VC4_DEBUG_QPU,
44 "Dump generated QPU instructions" },
45 { "qir", VC4_DEBUG_QIR,
46 "Dump QPU IR during program compile" },
47 { "tgsi", VC4_DEBUG_TGSI,
48 "Dump TGSI during program compile" },
49 { "shaderdb", VC4_DEBUG_SHADERDB,
50 "Dump program compile information for shader-db analysis" },
51 { "perf", VC4_DEBUG_PERF,
52 "Print during performance-related events" },
53 { "norast", VC4_DEBUG_NORAST,
54 "Skip actual hardware execution of commands" },
55 };
56
57 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
58 uint32_t vc4_debug;
59
60 static const char *
61 vc4_screen_get_name(struct pipe_screen *pscreen)
62 {
63 return "VC4";
64 }
65
66 static const char *
67 vc4_screen_get_vendor(struct pipe_screen *pscreen)
68 {
69 return "Broadcom";
70 }
71
72 static void
73 vc4_screen_destroy(struct pipe_screen *pscreen)
74 {
75 free(pscreen);
76 }
77
78 static int
79 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
80 {
81 switch (param) {
82 /* Supported features (boolean caps). */
83 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
84 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
85 case PIPE_CAP_NPOT_TEXTURES:
86 case PIPE_CAP_USER_CONSTANT_BUFFERS:
87 case PIPE_CAP_TEXTURE_SHADOW_MAP:
88 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
89 case PIPE_CAP_TWO_SIDED_STENCIL:
90 return 1;
91
92 /* lying for GL 2.0 */
93 case PIPE_CAP_OCCLUSION_QUERY:
94 case PIPE_CAP_POINT_SPRITE:
95 return 1;
96
97 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
98 return 256;
99
100 case PIPE_CAP_GLSL_FEATURE_LEVEL:
101 return 120;
102
103 case PIPE_CAP_MAX_VIEWPORTS:
104 return 1;
105
106 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
107 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
108 return 1;
109
110 /* Unsupported features. */
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 case PIPE_CAP_ANISOTROPIC_FILTER:
113 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
114 case PIPE_CAP_CUBE_MAP_ARRAY:
115 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
116 case PIPE_CAP_TEXTURE_SWIZZLE:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
118 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
119 case PIPE_CAP_SEAMLESS_CUBE_MAP:
120 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
121 case PIPE_CAP_TGSI_INSTANCEID:
122 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
123 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
124 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
125 case PIPE_CAP_COMPUTE:
126 case PIPE_CAP_START_INSTANCE:
127 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
128 case PIPE_CAP_SHADER_STENCIL_EXPORT:
129 case PIPE_CAP_TGSI_TEXCOORD:
130 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
131 case PIPE_CAP_CONDITIONAL_RENDER:
132 case PIPE_CAP_PRIMITIVE_RESTART:
133 case PIPE_CAP_TEXTURE_MULTISAMPLE:
134 case PIPE_CAP_TEXTURE_BARRIER:
135 case PIPE_CAP_SM3:
136 case PIPE_CAP_INDEP_BLEND_ENABLE:
137 case PIPE_CAP_INDEP_BLEND_FUNC:
138 case PIPE_CAP_DEPTH_CLIP_DISABLE:
139 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
140 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
141 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
142 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
143 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
144 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
145 case PIPE_CAP_USER_VERTEX_BUFFERS:
146 case PIPE_CAP_USER_INDEX_BUFFERS:
147 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
148 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
149 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
150 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
151 case PIPE_CAP_TEXTURE_GATHER_SM5:
152 case PIPE_CAP_FAKE_SW_MSAA:
153 case PIPE_CAP_TEXTURE_QUERY_LOD:
154 case PIPE_CAP_SAMPLE_SHADING:
155 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
156 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
157 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
158 case PIPE_CAP_MAX_TEXEL_OFFSET:
159 case PIPE_CAP_MAX_VERTEX_STREAMS:
160 case PIPE_CAP_DRAW_INDIRECT:
161 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
162 return 0;
163
164 /* Stream output. */
165 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
166 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
167 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
168 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
169 return 0;
170
171 /* Geometry shader output, unsupported. */
172 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
173 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
174 return 0;
175
176 /* Texturing. */
177 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
178 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
179 return VC4_MAX_MIP_LEVELS;
180 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
181 /* Note: Not supported in hardware, just faking it. */
182 return 5;
183 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
184 return 0;
185
186 /* Render targets. */
187 case PIPE_CAP_MAX_RENDER_TARGETS:
188 return 1;
189
190 /* Queries. */
191 case PIPE_CAP_QUERY_TIME_ELAPSED:
192 case PIPE_CAP_QUERY_TIMESTAMP:
193 return 0;
194
195 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
196 case PIPE_CAP_MIN_TEXEL_OFFSET:
197 return 0;
198
199 case PIPE_CAP_ENDIANNESS:
200 return PIPE_ENDIAN_LITTLE;
201
202 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
203 return 64;
204
205 case PIPE_CAP_VENDOR_ID:
206 return 0x14E4;
207 case PIPE_CAP_DEVICE_ID:
208 return 0xFFFFFFFF;
209 case PIPE_CAP_ACCELERATED:
210 return 1;
211 case PIPE_CAP_VIDEO_MEMORY: {
212 uint64_t system_memory;
213
214 if (!os_get_total_physical_memory(&system_memory))
215 return 0;
216
217 return (int)(system_memory >> 20);
218 }
219 case PIPE_CAP_UMA:
220 return 1;
221
222 default:
223 fprintf(stderr, "unknown param %d\n", param);
224 return 0;
225 }
226 }
227
228 static float
229 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
230 {
231 switch (param) {
232 case PIPE_CAPF_MAX_LINE_WIDTH:
233 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
234 case PIPE_CAPF_MAX_POINT_WIDTH:
235 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
236 return 8192.0f;
237 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
238 return 0.0f;
239 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
240 return 0.0f;
241 case PIPE_CAPF_GUARD_BAND_LEFT:
242 case PIPE_CAPF_GUARD_BAND_TOP:
243 case PIPE_CAPF_GUARD_BAND_RIGHT:
244 case PIPE_CAPF_GUARD_BAND_BOTTOM:
245 return 0.0f;
246 default:
247 fprintf(stderr, "unknown paramf %d\n", param);
248 return 0;
249 }
250 }
251
252 static int
253 vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
254 enum pipe_shader_cap param)
255 {
256 if (shader != PIPE_SHADER_VERTEX &&
257 shader != PIPE_SHADER_FRAGMENT) {
258 return 0;
259 }
260
261 /* this is probably not totally correct.. but it's a start: */
262 switch (param) {
263 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
264 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
265 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
266 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
267 return 16384;
268 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
269 return 0;
270 case PIPE_SHADER_CAP_MAX_INPUTS:
271 return 16;
272 case PIPE_SHADER_CAP_MAX_TEMPS:
273 return 64; /* Max native temporaries. */
274 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
275 return 64 * sizeof(float[4]);
276 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
277 return 1;
278 case PIPE_SHADER_CAP_MAX_PREDS:
279 return 0; /* nothing uses this */
280 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
281 return 0;
282 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
283 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
284 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
285 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
286 return 0;
287 case PIPE_SHADER_CAP_SUBROUTINES:
288 return 0;
289 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
290 return 0;
291 case PIPE_SHADER_CAP_INTEGERS:
292 case PIPE_SHADER_CAP_DOUBLES:
293 return 0;
294 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
295 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
296 return 16;
297 case PIPE_SHADER_CAP_PREFERRED_IR:
298 return PIPE_SHADER_IR_TGSI;
299 default:
300 fprintf(stderr, "unknown shader param %d\n", param);
301 return 0;
302 }
303 return 0;
304 }
305
306 uint8_t
307 vc4_get_texture_format(enum pipe_format format)
308 {
309 switch (format) {
310 case PIPE_FORMAT_B8G8R8A8_UNORM:
311 return 0;
312 case PIPE_FORMAT_B8G8R8X8_UNORM:
313 return 1;
314 case PIPE_FORMAT_R8G8B8A8_UNORM:
315 return 0;
316 case PIPE_FORMAT_R8G8B8X8_UNORM:
317 return 1;
318 case PIPE_FORMAT_A8R8G8B8_UNORM:
319 return 0;
320 case PIPE_FORMAT_X8R8G8B8_UNORM:
321 return 1;
322 case PIPE_FORMAT_A8B8G8R8_UNORM:
323 return 0;
324 case PIPE_FORMAT_X8B8G8R8_UNORM:
325 return 1;
326 /*
327 case PIPE_FORMAT_R4G4B4A4_UNORM:
328 return 2;
329 case PIPE_FORMAT_R5G5B5A1_UNORM:
330 return 3;
331 case PIPE_FORMAT_R5G6B5_UNORM:
332 return 4;
333 */
334 case PIPE_FORMAT_L8_UNORM:
335 return 5;
336 case PIPE_FORMAT_A8_UNORM:
337 return 6;
338 case PIPE_FORMAT_L8A8_UNORM:
339 return 7;
340 /* XXX: ETC1 and more*/
341 default:
342 return ~0;
343 }
344 }
345
346 static boolean
347 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
348 enum pipe_format format,
349 enum pipe_texture_target target,
350 unsigned sample_count,
351 unsigned usage)
352 {
353 unsigned retval = 0;
354
355 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
356 (sample_count > 1) ||
357 !util_format_is_supported(format, usage)) {
358 return FALSE;
359 }
360
361 if (usage & PIPE_BIND_VERTEX_BUFFER &&
362 (format == PIPE_FORMAT_R32G32B32A32_FLOAT ||
363 format == PIPE_FORMAT_R32G32B32_FLOAT ||
364 format == PIPE_FORMAT_R32G32_FLOAT ||
365 format == PIPE_FORMAT_R32_FLOAT)) {
366 retval |= PIPE_BIND_VERTEX_BUFFER;
367 }
368
369 if ((usage & PIPE_BIND_RENDER_TARGET) &&
370 (format == PIPE_FORMAT_B8G8R8A8_UNORM ||
371 format == PIPE_FORMAT_B8G8R8X8_UNORM || /* XXX: really? */
372 format == PIPE_FORMAT_R8G8B8A8_UNORM ||
373 format == PIPE_FORMAT_R8G8B8X8_UNORM || /* XXX: really? */
374 format == PIPE_FORMAT_A8B8G8R8_UNORM ||
375 format == PIPE_FORMAT_X8B8G8R8_UNORM || /* XXX: really? */
376 format == PIPE_FORMAT_A8R8G8B8_UNORM ||
377 format == PIPE_FORMAT_X8R8G8B8_UNORM || /* XXX: really? */
378 format == PIPE_FORMAT_R16G16B16A16_FLOAT)) {
379 retval |= PIPE_BIND_RENDER_TARGET;
380 }
381
382 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
383 (vc4_get_texture_format(format) != ~0)) {
384 retval |= PIPE_BIND_SAMPLER_VIEW;
385 }
386
387 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
388 (format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
389 format == PIPE_FORMAT_Z24X8_UNORM)) {
390 retval |= PIPE_BIND_DEPTH_STENCIL;
391 }
392
393 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
394 (format == PIPE_FORMAT_I8_UINT ||
395 format == PIPE_FORMAT_I16_UINT)) {
396 retval |= PIPE_BIND_INDEX_BUFFER;
397 }
398
399 if (usage & PIPE_BIND_TRANSFER_READ)
400 retval |= PIPE_BIND_TRANSFER_READ;
401 if (usage & PIPE_BIND_TRANSFER_WRITE)
402 retval |= PIPE_BIND_TRANSFER_WRITE;
403
404 #if 0
405 if (retval != usage) {
406 fprintf(stderr,
407 "not supported: format=%s, target=%d, sample_count=%d, "
408 "usage=0x%x, retval=0x%x\n", util_format_name(format),
409 target, sample_count, usage, retval);
410 }
411 #endif
412
413 return retval == usage;
414 }
415
416 struct pipe_screen *
417 vc4_screen_create(int fd)
418 {
419 struct vc4_screen *screen = CALLOC_STRUCT(vc4_screen);
420 struct pipe_screen *pscreen;
421
422 pscreen = &screen->base;
423
424 pscreen->destroy = vc4_screen_destroy;
425 pscreen->get_param = vc4_screen_get_param;
426 pscreen->get_paramf = vc4_screen_get_paramf;
427 pscreen->get_shader_param = vc4_screen_get_shader_param;
428 pscreen->context_create = vc4_context_create;
429 pscreen->is_format_supported = vc4_screen_is_format_supported;
430
431 screen->fd = fd;
432
433 vc4_debug = debug_get_option_vc4_debug();
434 if (vc4_debug & VC4_DEBUG_SHADERDB)
435 vc4_debug |= VC4_DEBUG_NORAST;
436
437 #if USE_VC4_SIMULATOR
438 vc4_simulator_init(screen);
439 #endif
440
441 vc4_resource_screen_init(pscreen);
442
443 pscreen->get_name = vc4_screen_get_name;
444 pscreen->get_vendor = vc4_screen_get_vendor;
445
446 return pscreen;
447 }
448
449 boolean
450 vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
451 struct vc4_bo *bo,
452 unsigned stride,
453 struct winsys_handle *whandle)
454 {
455 whandle->stride = stride;
456
457 switch (whandle->type) {
458 case DRM_API_HANDLE_TYPE_SHARED:
459 return vc4_bo_flink(bo, &whandle->handle);
460 case DRM_API_HANDLE_TYPE_KMS:
461 whandle->handle = bo->handle;
462 return TRUE;
463 }
464
465 return FALSE;
466 }
467
468 struct vc4_bo *
469 vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
470 struct winsys_handle *whandle,
471 unsigned *out_stride)
472 {
473 struct vc4_screen *screen = vc4_screen(pscreen);
474 struct vc4_bo *bo;
475
476 if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
477 fprintf(stderr,
478 "Attempt to import unsupported handle type %d\n",
479 whandle->type);
480 return NULL;
481 }
482
483 bo = vc4_bo_open_name(screen, whandle->handle, whandle->stride);
484 if (!bo) {
485 fprintf(stderr, "Open name %d failed\n", whandle->handle);
486 return NULL;
487 }
488
489 *out_stride = whandle->stride;
490
491 return bo;
492 }