vc4: Stop complaining about unknown texture channel types.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_debug.h"
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33
34 #include "vc4_screen.h"
35 #include "vc4_context.h"
36 #include "vc4_resource.h"
37
38 static const struct debug_named_value debug_options[] = {
39 { "cl", VC4_DEBUG_CL,
40 "Dump command list during creation" },
41 { "qpu", VC4_DEBUG_QPU,
42 "Dump generated QPU instructions" },
43 { "qir", VC4_DEBUG_QIR,
44 "Dump QPU IR during program compile" },
45 { "tgsi", VC4_DEBUG_TGSI,
46 "Dump TGSI during program compile" },
47 { "shaderdb", VC4_DEBUG_SHADERDB,
48 "Dump program compile information for shader-db analysis" },
49 { "perf", VC4_DEBUG_PERF,
50 "Print during performance-related events" },
51 { "norast", VC4_DEBUG_NORAST,
52 "Skip actual hardware execution of commands" },
53 };
54
55 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
56 uint32_t vc4_debug;
57
58 static const char *
59 vc4_screen_get_name(struct pipe_screen *pscreen)
60 {
61 return "VC4";
62 }
63
64 static const char *
65 vc4_screen_get_vendor(struct pipe_screen *pscreen)
66 {
67 return "Broadcom";
68 }
69
70 static void
71 vc4_screen_destroy(struct pipe_screen *pscreen)
72 {
73 free(pscreen);
74 }
75
76 static int
77 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
78 {
79 switch (param) {
80 /* Supported features (boolean caps). */
81 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
82 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
83 case PIPE_CAP_NPOT_TEXTURES:
84 case PIPE_CAP_USER_CONSTANT_BUFFERS:
85 case PIPE_CAP_TEXTURE_SHADOW_MAP:
86 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
87 case PIPE_CAP_TWO_SIDED_STENCIL:
88 return 1;
89
90 /* lying for GL 2.0 */
91 case PIPE_CAP_OCCLUSION_QUERY:
92 case PIPE_CAP_POINT_SPRITE:
93 return 1;
94
95 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
96 return 256;
97
98 case PIPE_CAP_GLSL_FEATURE_LEVEL:
99 return 120;
100
101 case PIPE_CAP_MAX_VIEWPORTS:
102 return 1;
103
104 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
105 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
106 return 1;
107
108 /* Unsupported features. */
109 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
110 case PIPE_CAP_ANISOTROPIC_FILTER:
111 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
112 case PIPE_CAP_CUBE_MAP_ARRAY:
113 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
114 case PIPE_CAP_TEXTURE_SWIZZLE:
115 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
116 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
117 case PIPE_CAP_SEAMLESS_CUBE_MAP:
118 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
119 case PIPE_CAP_TGSI_INSTANCEID:
120 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
121 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
122 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
123 case PIPE_CAP_COMPUTE:
124 case PIPE_CAP_START_INSTANCE:
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
126 case PIPE_CAP_SHADER_STENCIL_EXPORT:
127 case PIPE_CAP_TGSI_TEXCOORD:
128 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
129 case PIPE_CAP_CONDITIONAL_RENDER:
130 case PIPE_CAP_PRIMITIVE_RESTART:
131 case PIPE_CAP_TEXTURE_MULTISAMPLE:
132 case PIPE_CAP_TEXTURE_BARRIER:
133 case PIPE_CAP_SM3:
134 case PIPE_CAP_INDEP_BLEND_ENABLE:
135 case PIPE_CAP_INDEP_BLEND_FUNC:
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
138 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
139 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
140 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
141 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
142 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
143 case PIPE_CAP_USER_VERTEX_BUFFERS:
144 case PIPE_CAP_USER_INDEX_BUFFERS:
145 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
146 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
147 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
148 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
149 case PIPE_CAP_TEXTURE_GATHER_SM5:
150 case PIPE_CAP_FAKE_SW_MSAA:
151 case PIPE_CAP_TEXTURE_QUERY_LOD:
152 case PIPE_CAP_SAMPLE_SHADING:
153 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
154 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
155 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
156 case PIPE_CAP_MAX_TEXEL_OFFSET:
157 case PIPE_CAP_MAX_VERTEX_STREAMS:
158 case PIPE_CAP_DRAW_INDIRECT:
159 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
160 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
161 return 0;
162
163 /* Stream output. */
164 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
165 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
166 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
167 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
168 return 0;
169
170 /* Geometry shader output, unsupported. */
171 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
172 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
173 return 0;
174
175 /* Texturing. */
176 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
177 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
178 return VC4_MAX_MIP_LEVELS;
179 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
180 /* Note: Not supported in hardware, just faking it. */
181 return 5;
182 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
183 return 0;
184
185 /* Render targets. */
186 case PIPE_CAP_MAX_RENDER_TARGETS:
187 return 1;
188
189 /* Queries. */
190 case PIPE_CAP_QUERY_TIME_ELAPSED:
191 case PIPE_CAP_QUERY_TIMESTAMP:
192 return 0;
193
194 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
195 case PIPE_CAP_MIN_TEXEL_OFFSET:
196 return 0;
197
198 case PIPE_CAP_ENDIANNESS:
199 return PIPE_ENDIAN_LITTLE;
200
201 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
202 return 64;
203
204 case PIPE_CAP_VENDOR_ID:
205 return 0x14E4;
206 case PIPE_CAP_DEVICE_ID:
207 return 0xFFFFFFFF;
208 case PIPE_CAP_ACCELERATED:
209 return 1;
210 case PIPE_CAP_VIDEO_MEMORY: {
211 uint64_t system_memory;
212
213 if (!os_get_total_physical_memory(&system_memory))
214 return 0;
215
216 return (int)(system_memory >> 20);
217 }
218 case PIPE_CAP_UMA:
219 return 1;
220
221 default:
222 fprintf(stderr, "unknown param %d\n", param);
223 return 0;
224 }
225 }
226
227 static float
228 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
229 {
230 switch (param) {
231 case PIPE_CAPF_MAX_LINE_WIDTH:
232 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
233 case PIPE_CAPF_MAX_POINT_WIDTH:
234 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
235 return 8192.0f;
236 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
237 return 0.0f;
238 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
239 return 0.0f;
240 case PIPE_CAPF_GUARD_BAND_LEFT:
241 case PIPE_CAPF_GUARD_BAND_TOP:
242 case PIPE_CAPF_GUARD_BAND_RIGHT:
243 case PIPE_CAPF_GUARD_BAND_BOTTOM:
244 return 0.0f;
245 default:
246 fprintf(stderr, "unknown paramf %d\n", param);
247 return 0;
248 }
249 }
250
251 static int
252 vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
253 enum pipe_shader_cap param)
254 {
255 if (shader != PIPE_SHADER_VERTEX &&
256 shader != PIPE_SHADER_FRAGMENT) {
257 return 0;
258 }
259
260 /* this is probably not totally correct.. but it's a start: */
261 switch (param) {
262 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
263 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
264 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
265 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
266 return 16384;
267 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
268 return 0;
269 case PIPE_SHADER_CAP_MAX_INPUTS:
270 return 16;
271 case PIPE_SHADER_CAP_MAX_TEMPS:
272 return 64; /* Max native temporaries. */
273 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
274 return 64 * sizeof(float[4]);
275 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
276 return 1;
277 case PIPE_SHADER_CAP_MAX_PREDS:
278 return 0; /* nothing uses this */
279 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
280 return 0;
281 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
282 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
283 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
284 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
285 return 0;
286 case PIPE_SHADER_CAP_SUBROUTINES:
287 return 0;
288 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
289 return 0;
290 case PIPE_SHADER_CAP_INTEGERS:
291 case PIPE_SHADER_CAP_DOUBLES:
292 return 0;
293 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
294 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
295 return VC4_MAX_TEXTURE_SAMPLERS;
296 case PIPE_SHADER_CAP_PREFERRED_IR:
297 return PIPE_SHADER_IR_TGSI;
298 default:
299 fprintf(stderr, "unknown shader param %d\n", param);
300 return 0;
301 }
302 return 0;
303 }
304
305 uint8_t
306 vc4_get_texture_format(enum pipe_format format)
307 {
308 switch (format) {
309 case PIPE_FORMAT_B8G8R8A8_UNORM:
310 return 0;
311 case PIPE_FORMAT_B8G8R8X8_UNORM:
312 return 1;
313 case PIPE_FORMAT_R8G8B8A8_UNORM:
314 return 0;
315 case PIPE_FORMAT_R8G8B8X8_UNORM:
316 return 1;
317 case PIPE_FORMAT_A8R8G8B8_UNORM:
318 return 0;
319 case PIPE_FORMAT_X8R8G8B8_UNORM:
320 return 1;
321 case PIPE_FORMAT_A8B8G8R8_UNORM:
322 return 0;
323 case PIPE_FORMAT_X8B8G8R8_UNORM:
324 return 1;
325 /*
326 case PIPE_FORMAT_R4G4B4A4_UNORM:
327 return 2;
328 case PIPE_FORMAT_R5G5B5A1_UNORM:
329 return 3;
330 case PIPE_FORMAT_R5G6B5_UNORM:
331 return 4;
332 */
333 case PIPE_FORMAT_L8_UNORM:
334 return 5;
335 case PIPE_FORMAT_A8_UNORM:
336 return 6;
337 case PIPE_FORMAT_L8A8_UNORM:
338 return 7;
339 /* XXX: ETC1 and more*/
340 default:
341 return ~0;
342 }
343 }
344
345 static boolean
346 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
347 enum pipe_format format,
348 enum pipe_texture_target target,
349 unsigned sample_count,
350 unsigned usage)
351 {
352 unsigned retval = 0;
353
354 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
355 (sample_count > 1) ||
356 !util_format_is_supported(format, usage)) {
357 return FALSE;
358 }
359
360 if (usage & PIPE_BIND_VERTEX_BUFFER &&
361 (format == PIPE_FORMAT_R32G32B32A32_FLOAT ||
362 format == PIPE_FORMAT_R32G32B32_FLOAT ||
363 format == PIPE_FORMAT_R32G32_FLOAT ||
364 format == PIPE_FORMAT_R32_FLOAT)) {
365 retval |= PIPE_BIND_VERTEX_BUFFER;
366 }
367
368 if ((usage & PIPE_BIND_RENDER_TARGET) &&
369 (format == PIPE_FORMAT_B8G8R8A8_UNORM ||
370 format == PIPE_FORMAT_B8G8R8X8_UNORM || /* XXX: really? */
371 format == PIPE_FORMAT_R8G8B8A8_UNORM ||
372 format == PIPE_FORMAT_R8G8B8X8_UNORM || /* XXX: really? */
373 format == PIPE_FORMAT_A8B8G8R8_UNORM ||
374 format == PIPE_FORMAT_X8B8G8R8_UNORM || /* XXX: really? */
375 format == PIPE_FORMAT_A8R8G8B8_UNORM ||
376 format == PIPE_FORMAT_X8R8G8B8_UNORM || /* XXX: really? */
377 format == PIPE_FORMAT_R16G16B16A16_FLOAT)) {
378 retval |= PIPE_BIND_RENDER_TARGET;
379 }
380
381 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
382 (vc4_get_texture_format(format) != ~0)) {
383 retval |= PIPE_BIND_SAMPLER_VIEW;
384 }
385
386 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
387 (format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
388 format == PIPE_FORMAT_Z24X8_UNORM)) {
389 retval |= PIPE_BIND_DEPTH_STENCIL;
390 }
391
392 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
393 (format == PIPE_FORMAT_I8_UINT ||
394 format == PIPE_FORMAT_I16_UINT)) {
395 retval |= PIPE_BIND_INDEX_BUFFER;
396 }
397
398 if (usage & PIPE_BIND_TRANSFER_READ)
399 retval |= PIPE_BIND_TRANSFER_READ;
400 if (usage & PIPE_BIND_TRANSFER_WRITE)
401 retval |= PIPE_BIND_TRANSFER_WRITE;
402
403 #if 0
404 if (retval != usage) {
405 fprintf(stderr,
406 "not supported: format=%s, target=%d, sample_count=%d, "
407 "usage=0x%x, retval=0x%x\n", util_format_name(format),
408 target, sample_count, usage, retval);
409 }
410 #endif
411
412 return retval == usage;
413 }
414
415 struct pipe_screen *
416 vc4_screen_create(int fd)
417 {
418 struct vc4_screen *screen = CALLOC_STRUCT(vc4_screen);
419 struct pipe_screen *pscreen;
420
421 pscreen = &screen->base;
422
423 pscreen->destroy = vc4_screen_destroy;
424 pscreen->get_param = vc4_screen_get_param;
425 pscreen->get_paramf = vc4_screen_get_paramf;
426 pscreen->get_shader_param = vc4_screen_get_shader_param;
427 pscreen->context_create = vc4_context_create;
428 pscreen->is_format_supported = vc4_screen_is_format_supported;
429
430 screen->fd = fd;
431
432 vc4_debug = debug_get_option_vc4_debug();
433 if (vc4_debug & VC4_DEBUG_SHADERDB)
434 vc4_debug |= VC4_DEBUG_NORAST;
435
436 #if USE_VC4_SIMULATOR
437 vc4_simulator_init(screen);
438 #endif
439
440 vc4_resource_screen_init(pscreen);
441
442 pscreen->get_name = vc4_screen_get_name;
443 pscreen->get_vendor = vc4_screen_get_vendor;
444
445 return pscreen;
446 }
447
448 boolean
449 vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
450 struct vc4_bo *bo,
451 unsigned stride,
452 struct winsys_handle *whandle)
453 {
454 whandle->stride = stride;
455
456 switch (whandle->type) {
457 case DRM_API_HANDLE_TYPE_SHARED:
458 return vc4_bo_flink(bo, &whandle->handle);
459 case DRM_API_HANDLE_TYPE_KMS:
460 whandle->handle = bo->handle;
461 return TRUE;
462 }
463
464 return FALSE;
465 }
466
467 struct vc4_bo *
468 vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
469 struct winsys_handle *whandle,
470 unsigned *out_stride)
471 {
472 struct vc4_screen *screen = vc4_screen(pscreen);
473 struct vc4_bo *bo;
474
475 if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
476 fprintf(stderr,
477 "Attempt to import unsupported handle type %d\n",
478 whandle->type);
479 return NULL;
480 }
481
482 bo = vc4_bo_open_name(screen, whandle->handle, whandle->stride);
483 if (!bo) {
484 fprintf(stderr, "Open name %d failed\n", whandle->handle);
485 return NULL;
486 }
487
488 *out_stride = whandle->stride;
489
490 return bo;
491 }