2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
27 #include "pipe/p_defines.h"
28 #include "pipe/p_screen.h"
29 #include "pipe/p_state.h"
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
35 #include "vc4_screen.h"
36 #include "vc4_context.h"
37 #include "vc4_resource.h"
39 static const struct debug_named_value debug_options
[] = {
40 {"cl", VC4_DBG_CL
, "Dump command list during creation"},
44 vc4_screen_get_name(struct pipe_screen
*pscreen
)
50 vc4_screen_get_vendor(struct pipe_screen
*pscreen
)
56 vc4_screen_destroy(struct pipe_screen
*pscreen
)
62 vc4_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
65 /* Supported features (boolean caps). */
66 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
67 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
68 case PIPE_CAP_NPOT_TEXTURES
:
69 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
70 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
71 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
72 case PIPE_CAP_TWO_SIDED_STENCIL
:
75 /* lying for GL 2.0 */
76 case PIPE_CAP_OCCLUSION_QUERY
:
77 case PIPE_CAP_POINT_SPRITE
:
80 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
83 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
86 case PIPE_CAP_MAX_VIEWPORTS
:
89 /* Unsupported features. */
90 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
91 case PIPE_CAP_ANISOTROPIC_FILTER
:
92 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
93 case PIPE_CAP_CUBE_MAP_ARRAY
:
94 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
95 case PIPE_CAP_TEXTURE_SWIZZLE
:
96 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
97 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
98 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
99 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
100 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
101 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
102 case PIPE_CAP_TGSI_INSTANCEID
:
103 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
104 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
105 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
106 case PIPE_CAP_COMPUTE
:
107 case PIPE_CAP_START_INSTANCE
:
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
109 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
110 case PIPE_CAP_TGSI_TEXCOORD
:
111 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
112 case PIPE_CAP_CONDITIONAL_RENDER
:
113 case PIPE_CAP_PRIMITIVE_RESTART
:
114 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
115 case PIPE_CAP_TEXTURE_BARRIER
:
117 case PIPE_CAP_INDEP_BLEND_ENABLE
:
118 case PIPE_CAP_INDEP_BLEND_FUNC
:
119 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
120 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
121 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
122 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
123 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
124 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
125 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
126 case PIPE_CAP_USER_VERTEX_BUFFERS
:
127 case PIPE_CAP_USER_INDEX_BUFFERS
:
128 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
129 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
130 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
131 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
132 case PIPE_CAP_TEXTURE_GATHER_SM5
:
133 case PIPE_CAP_FAKE_SW_MSAA
:
134 case PIPE_CAP_TEXTURE_QUERY_LOD
:
135 case PIPE_CAP_SAMPLE_SHADING
:
136 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
137 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
138 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
139 case PIPE_CAP_MAX_TEXEL_OFFSET
:
140 case PIPE_CAP_MAX_VERTEX_STREAMS
:
141 case PIPE_CAP_DRAW_INDIRECT
:
145 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
147 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
148 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
151 /* Geometry shader output, unsupported. */
152 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
153 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
157 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
158 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
159 return VC4_MAX_MIP_LEVELS
;
160 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
162 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
165 /* Render targets. */
166 case PIPE_CAP_MAX_RENDER_TARGETS
:
170 case PIPE_CAP_QUERY_TIME_ELAPSED
:
171 case PIPE_CAP_QUERY_TIMESTAMP
:
174 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
175 case PIPE_CAP_MIN_TEXEL_OFFSET
:
178 case PIPE_CAP_ENDIANNESS
:
179 return PIPE_ENDIAN_LITTLE
;
181 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
185 fprintf(stderr
, "unknown param %d\n", param
);
191 vc4_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
194 case PIPE_CAPF_MAX_LINE_WIDTH
:
195 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
196 case PIPE_CAPF_MAX_POINT_WIDTH
:
197 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
199 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
201 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
203 case PIPE_CAPF_GUARD_BAND_LEFT
:
204 case PIPE_CAPF_GUARD_BAND_TOP
:
205 case PIPE_CAPF_GUARD_BAND_RIGHT
:
206 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
209 fprintf(stderr
, "unknown paramf %d\n", param
);
215 vc4_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
216 enum pipe_shader_cap param
)
218 if (shader
!= PIPE_SHADER_VERTEX
&&
219 shader
!= PIPE_SHADER_FRAGMENT
) {
223 /* this is probably not totally correct.. but it's a start: */
225 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
226 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
227 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
228 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
230 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
232 case PIPE_SHADER_CAP_MAX_INPUTS
:
234 case PIPE_SHADER_CAP_MAX_TEMPS
:
235 return 64; /* Max native temporaries. */
236 case PIPE_SHADER_CAP_MAX_ADDRS
:
237 return 1; /* Max native address registers */
238 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
239 return 64 * sizeof(float[4]);
240 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
242 case PIPE_SHADER_CAP_MAX_PREDS
:
243 return 0; /* nothing uses this */
244 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
246 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
247 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
248 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
249 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
251 case PIPE_SHADER_CAP_SUBROUTINES
:
253 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
255 case PIPE_SHADER_CAP_INTEGERS
:
256 case PIPE_SHADER_CAP_DOUBLES
:
258 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
259 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
261 case PIPE_SHADER_CAP_PREFERRED_IR
:
262 return PIPE_SHADER_IR_TGSI
;
264 fprintf(stderr
, "unknown shader param %d\n", param
);
271 vc4_get_texture_format(enum pipe_format format
)
274 case PIPE_FORMAT_B8G8R8A8_UNORM
:
276 case PIPE_FORMAT_B8G8R8X8_UNORM
:
278 case PIPE_FORMAT_R8G8B8A8_UNORM
:
280 case PIPE_FORMAT_R8G8B8X8_UNORM
:
282 case PIPE_FORMAT_A8R8G8B8_UNORM
:
284 case PIPE_FORMAT_X8R8G8B8_UNORM
:
286 case PIPE_FORMAT_A8B8G8R8_UNORM
:
288 case PIPE_FORMAT_X8B8G8R8_UNORM
:
291 case PIPE_FORMAT_R4G4B4A4_UNORM:
293 case PIPE_FORMAT_R5G5B5A1_UNORM:
295 case PIPE_FORMAT_R5G6B5_UNORM:
298 case PIPE_FORMAT_L8_UNORM
:
300 case PIPE_FORMAT_A8_UNORM
:
302 case PIPE_FORMAT_L8A8_UNORM
:
304 /* XXX: ETC1 and more*/
311 vc4_screen_is_format_supported(struct pipe_screen
*pscreen
,
312 enum pipe_format format
,
313 enum pipe_texture_target target
,
314 unsigned sample_count
,
319 if ((target
>= PIPE_MAX_TEXTURE_TYPES
) ||
320 (sample_count
> 1) ||
321 !util_format_is_supported(format
, usage
)) {
325 if (usage
& PIPE_BIND_VERTEX_BUFFER
)
326 retval
|= PIPE_BIND_VERTEX_BUFFER
; /* XXX */
328 if ((usage
& PIPE_BIND_RENDER_TARGET
) &&
329 (format
== PIPE_FORMAT_B8G8R8A8_UNORM
||
330 format
== PIPE_FORMAT_B8G8R8X8_UNORM
|| /* XXX: really? */
331 format
== PIPE_FORMAT_R8G8B8A8_UNORM
||
332 format
== PIPE_FORMAT_R8G8B8X8_UNORM
|| /* XXX: really? */
333 format
== PIPE_FORMAT_A8B8G8R8_UNORM
||
334 format
== PIPE_FORMAT_X8B8G8R8_UNORM
|| /* XXX: really? */
335 format
== PIPE_FORMAT_A8R8G8B8_UNORM
||
336 format
== PIPE_FORMAT_X8R8G8B8_UNORM
|| /* XXX: really? */
337 format
== PIPE_FORMAT_R16G16B16A16_FLOAT
)) {
338 retval
|= PIPE_BIND_RENDER_TARGET
;
341 if ((usage
& PIPE_BIND_SAMPLER_VIEW
) &&
342 (vc4_get_texture_format(format
) != ~0)) {
343 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
344 PIPE_BIND_VERTEX_BUFFER
);
347 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
348 (format
== PIPE_FORMAT_Z24_UNORM_S8_UINT
||
349 format
== PIPE_FORMAT_Z24X8_UNORM
)) {
350 retval
|= PIPE_BIND_DEPTH_STENCIL
;
353 if ((usage
& PIPE_BIND_INDEX_BUFFER
) &&
354 (format
== PIPE_FORMAT_I8_UINT
||
355 format
== PIPE_FORMAT_I16_UINT
)) {
356 retval
|= PIPE_BIND_INDEX_BUFFER
;
359 if (usage
& PIPE_BIND_TRANSFER_READ
)
360 retval
|= PIPE_BIND_TRANSFER_READ
;
361 if (usage
& PIPE_BIND_TRANSFER_WRITE
)
362 retval
|= PIPE_BIND_TRANSFER_WRITE
;
364 return retval
== usage
;
368 vc4_screen_create(int fd
)
370 struct vc4_screen
*screen
= CALLOC_STRUCT(vc4_screen
);
371 struct pipe_screen
*pscreen
;
373 pscreen
= &screen
->base
;
375 pscreen
->destroy
= vc4_screen_destroy
;
376 pscreen
->get_param
= vc4_screen_get_param
;
377 pscreen
->get_paramf
= vc4_screen_get_paramf
;
378 pscreen
->get_shader_param
= vc4_screen_get_shader_param
;
379 pscreen
->context_create
= vc4_context_create
;
380 pscreen
->is_format_supported
= vc4_screen_is_format_supported
;
384 #if USE_VC4_SIMULATOR
385 vc4_simulator_init(screen
);
388 vc4_resource_screen_init(pscreen
);
390 pscreen
->get_name
= vc4_screen_get_name
;
391 pscreen
->get_vendor
= vc4_screen_get_vendor
;
397 vc4_screen_bo_get_handle(struct pipe_screen
*pscreen
,
400 struct winsys_handle
*whandle
)
402 whandle
->stride
= stride
;
404 switch (whandle
->type
) {
405 case DRM_API_HANDLE_TYPE_SHARED
:
406 return vc4_bo_flink(bo
, &whandle
->handle
);
407 case DRM_API_HANDLE_TYPE_KMS
:
408 whandle
->handle
= bo
->handle
;
416 vc4_screen_bo_from_handle(struct pipe_screen
*pscreen
,
417 struct winsys_handle
*whandle
,
418 unsigned *out_stride
)
420 struct vc4_screen
*screen
= vc4_screen(pscreen
);
423 if (whandle
->type
!= DRM_API_HANDLE_TYPE_SHARED
) {
425 "Attempt to import unsupported handle type %d\n",
430 bo
= vc4_bo_open_name(screen
, whandle
->handle
, whandle
->stride
);
432 fprintf(stderr
, "Open name %d failed\n", whandle
->handle
);
436 *out_stride
= whandle
->stride
;