vc4: Initial skeleton driver import.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include <stdio.h>
26
27 #include "pipe/p_defines.h"
28 #include "pipe/p_screen.h"
29 #include "pipe/p_state.h"
30
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34
35 #include "vc4_screen.h"
36 #include "vc4_context.h"
37 #include "vc4_resource.h"
38
39 static const struct debug_named_value debug_options[] = {
40 {"cl", VC4_DBG_CL, "Dump command list during creation"},
41 };
42
43 static const char *
44 vc4_screen_get_name(struct pipe_screen *pscreen)
45 {
46 return "VC4";
47 }
48
49 static const char *
50 vc4_screen_get_vendor(struct pipe_screen *pscreen)
51 {
52 return "Broadcom";
53 }
54
55 static void
56 vc4_screen_destroy(struct pipe_screen *pscreen)
57 {
58 free(pscreen);
59 }
60
61 static int
62 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
63 {
64 switch (param) {
65 /* Supported features (boolean caps). */
66 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
67 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_USER_CONSTANT_BUFFERS:
70 case PIPE_CAP_TEXTURE_SHADOW_MAP:
71 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
72 case PIPE_CAP_TWO_SIDED_STENCIL:
73 return 1;
74
75 /* lying for GL 2.0 */
76 case PIPE_CAP_OCCLUSION_QUERY:
77 case PIPE_CAP_POINT_SPRITE:
78 return 1;
79
80 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
81 return 256;
82
83 case PIPE_CAP_GLSL_FEATURE_LEVEL:
84 return 120;
85
86 case PIPE_CAP_MAX_VIEWPORTS:
87 return 1;
88
89 /* Unsupported features. */
90 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
91 case PIPE_CAP_ANISOTROPIC_FILTER:
92 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
93 case PIPE_CAP_CUBE_MAP_ARRAY:
94 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
95 case PIPE_CAP_TEXTURE_SWIZZLE:
96 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
97 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
98 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
99 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
100 case PIPE_CAP_SEAMLESS_CUBE_MAP:
101 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
102 case PIPE_CAP_TGSI_INSTANCEID:
103 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
104 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
105 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
106 case PIPE_CAP_COMPUTE:
107 case PIPE_CAP_START_INSTANCE:
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
109 case PIPE_CAP_SHADER_STENCIL_EXPORT:
110 case PIPE_CAP_TGSI_TEXCOORD:
111 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
112 case PIPE_CAP_CONDITIONAL_RENDER:
113 case PIPE_CAP_PRIMITIVE_RESTART:
114 case PIPE_CAP_TEXTURE_MULTISAMPLE:
115 case PIPE_CAP_TEXTURE_BARRIER:
116 case PIPE_CAP_SM3:
117 case PIPE_CAP_INDEP_BLEND_ENABLE:
118 case PIPE_CAP_INDEP_BLEND_FUNC:
119 case PIPE_CAP_DEPTH_CLIP_DISABLE:
120 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
121 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
122 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
123 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
124 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
125 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
126 case PIPE_CAP_USER_VERTEX_BUFFERS:
127 case PIPE_CAP_USER_INDEX_BUFFERS:
128 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
129 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
130 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
131 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
132 case PIPE_CAP_TEXTURE_GATHER_SM5:
133 case PIPE_CAP_FAKE_SW_MSAA:
134 case PIPE_CAP_TEXTURE_QUERY_LOD:
135 case PIPE_CAP_SAMPLE_SHADING:
136 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
137 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
138 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
139 case PIPE_CAP_MAX_TEXEL_OFFSET:
140 case PIPE_CAP_MAX_VERTEX_STREAMS:
141 case PIPE_CAP_DRAW_INDIRECT:
142 return 0;
143
144 /* Stream output. */
145 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
148 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
149 return 0;
150
151 /* Geometry shader output, unsupported. */
152 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
153 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
154 return 0;
155
156 /* Texturing. */
157 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
158 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
159 return VC4_MAX_MIP_LEVELS;
160 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
161 return 1;
162 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
163 return 0;
164
165 /* Render targets. */
166 case PIPE_CAP_MAX_RENDER_TARGETS:
167 return 1;
168
169 /* Queries. */
170 case PIPE_CAP_QUERY_TIME_ELAPSED:
171 case PIPE_CAP_QUERY_TIMESTAMP:
172 return 0;
173
174 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
175 case PIPE_CAP_MIN_TEXEL_OFFSET:
176 return 0;
177
178 case PIPE_CAP_ENDIANNESS:
179 return PIPE_ENDIAN_LITTLE;
180
181 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
182 return 64;
183
184 default:
185 fprintf(stderr, "unknown param %d\n", param);
186 return 0;
187 }
188 }
189
190 static float
191 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
192 {
193 switch (param) {
194 case PIPE_CAPF_MAX_LINE_WIDTH:
195 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
196 case PIPE_CAPF_MAX_POINT_WIDTH:
197 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
198 return 8192.0f;
199 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
200 return 0.0f;
201 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
202 return 0.0f;
203 case PIPE_CAPF_GUARD_BAND_LEFT:
204 case PIPE_CAPF_GUARD_BAND_TOP:
205 case PIPE_CAPF_GUARD_BAND_RIGHT:
206 case PIPE_CAPF_GUARD_BAND_BOTTOM:
207 return 0.0f;
208 default:
209 fprintf(stderr, "unknown paramf %d\n", param);
210 return 0;
211 }
212 }
213
214 static int
215 vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
216 enum pipe_shader_cap param)
217 {
218 if (shader != PIPE_SHADER_VERTEX &&
219 shader != PIPE_SHADER_FRAGMENT) {
220 return 0;
221 }
222
223 /* this is probably not totally correct.. but it's a start: */
224 switch (param) {
225 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
226 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
227 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
228 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
229 return 16384;
230 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
231 return 0;
232 case PIPE_SHADER_CAP_MAX_INPUTS:
233 return 16;
234 case PIPE_SHADER_CAP_MAX_TEMPS:
235 return 64; /* Max native temporaries. */
236 case PIPE_SHADER_CAP_MAX_ADDRS:
237 return 1; /* Max native address registers */
238 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
239 return 64 * sizeof(float[4]);
240 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
241 return 1;
242 case PIPE_SHADER_CAP_MAX_PREDS:
243 return 0; /* nothing uses this */
244 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
245 return 0;
246 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
247 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
248 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
249 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
250 return 0;
251 case PIPE_SHADER_CAP_SUBROUTINES:
252 return 0;
253 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
254 return 0;
255 case PIPE_SHADER_CAP_INTEGERS:
256 case PIPE_SHADER_CAP_DOUBLES:
257 return 0;
258 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
259 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
260 return 16;
261 case PIPE_SHADER_CAP_PREFERRED_IR:
262 return PIPE_SHADER_IR_TGSI;
263 default:
264 fprintf(stderr, "unknown shader param %d\n", param);
265 return 0;
266 }
267 return 0;
268 }
269
270 uint8_t
271 vc4_get_texture_format(enum pipe_format format)
272 {
273 switch (format) {
274 case PIPE_FORMAT_B8G8R8A8_UNORM:
275 return 0;
276 case PIPE_FORMAT_B8G8R8X8_UNORM:
277 return 1;
278 case PIPE_FORMAT_R8G8B8A8_UNORM:
279 return 0;
280 case PIPE_FORMAT_R8G8B8X8_UNORM:
281 return 1;
282 case PIPE_FORMAT_A8R8G8B8_UNORM:
283 return 0;
284 case PIPE_FORMAT_X8R8G8B8_UNORM:
285 return 1;
286 case PIPE_FORMAT_A8B8G8R8_UNORM:
287 return 0;
288 case PIPE_FORMAT_X8B8G8R8_UNORM:
289 return 1;
290 /*
291 case PIPE_FORMAT_R4G4B4A4_UNORM:
292 return 2;
293 case PIPE_FORMAT_R5G5B5A1_UNORM:
294 return 3;
295 case PIPE_FORMAT_R5G6B5_UNORM:
296 return 4;
297 */
298 case PIPE_FORMAT_L8_UNORM:
299 return 5;
300 case PIPE_FORMAT_A8_UNORM:
301 return 6;
302 case PIPE_FORMAT_L8A8_UNORM:
303 return 7;
304 /* XXX: ETC1 and more*/
305 default:
306 return ~0;
307 }
308 }
309
310 static boolean
311 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
312 enum pipe_format format,
313 enum pipe_texture_target target,
314 unsigned sample_count,
315 unsigned usage)
316 {
317 unsigned retval = 0;
318
319 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
320 (sample_count > 1) ||
321 !util_format_is_supported(format, usage)) {
322 return FALSE;
323 }
324
325 if (usage & PIPE_BIND_VERTEX_BUFFER)
326 retval |= PIPE_BIND_VERTEX_BUFFER; /* XXX */
327
328 if ((usage & PIPE_BIND_RENDER_TARGET) &&
329 (format == PIPE_FORMAT_B8G8R8A8_UNORM ||
330 format == PIPE_FORMAT_B8G8R8X8_UNORM || /* XXX: really? */
331 format == PIPE_FORMAT_R8G8B8A8_UNORM ||
332 format == PIPE_FORMAT_R8G8B8X8_UNORM || /* XXX: really? */
333 format == PIPE_FORMAT_A8B8G8R8_UNORM ||
334 format == PIPE_FORMAT_X8B8G8R8_UNORM || /* XXX: really? */
335 format == PIPE_FORMAT_A8R8G8B8_UNORM ||
336 format == PIPE_FORMAT_X8R8G8B8_UNORM || /* XXX: really? */
337 format == PIPE_FORMAT_R16G16B16A16_FLOAT)) {
338 retval |= PIPE_BIND_RENDER_TARGET;
339 }
340
341 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
342 (vc4_get_texture_format(format) != ~0)) {
343 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
344 PIPE_BIND_VERTEX_BUFFER);
345 }
346
347 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
348 (format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
349 format == PIPE_FORMAT_Z24X8_UNORM)) {
350 retval |= PIPE_BIND_DEPTH_STENCIL;
351 }
352
353 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
354 (format == PIPE_FORMAT_I8_UINT ||
355 format == PIPE_FORMAT_I16_UINT)) {
356 retval |= PIPE_BIND_INDEX_BUFFER;
357 }
358
359 if (usage & PIPE_BIND_TRANSFER_READ)
360 retval |= PIPE_BIND_TRANSFER_READ;
361 if (usage & PIPE_BIND_TRANSFER_WRITE)
362 retval |= PIPE_BIND_TRANSFER_WRITE;
363
364 return retval == usage;
365 }
366
367 struct pipe_screen *
368 vc4_screen_create(int fd)
369 {
370 struct vc4_screen *screen = CALLOC_STRUCT(vc4_screen);
371 struct pipe_screen *pscreen;
372
373 pscreen = &screen->base;
374
375 pscreen->destroy = vc4_screen_destroy;
376 pscreen->get_param = vc4_screen_get_param;
377 pscreen->get_paramf = vc4_screen_get_paramf;
378 pscreen->get_shader_param = vc4_screen_get_shader_param;
379 pscreen->context_create = vc4_context_create;
380 pscreen->is_format_supported = vc4_screen_is_format_supported;
381
382 screen->fd = fd;
383
384 #if USE_VC4_SIMULATOR
385 vc4_simulator_init(screen);
386 #endif
387
388 vc4_resource_screen_init(pscreen);
389
390 pscreen->get_name = vc4_screen_get_name;
391 pscreen->get_vendor = vc4_screen_get_vendor;
392
393 return pscreen;
394 }
395
396 boolean
397 vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
398 struct vc4_bo *bo,
399 unsigned stride,
400 struct winsys_handle *whandle)
401 {
402 whandle->stride = stride;
403
404 switch (whandle->type) {
405 case DRM_API_HANDLE_TYPE_SHARED:
406 return vc4_bo_flink(bo, &whandle->handle);
407 case DRM_API_HANDLE_TYPE_KMS:
408 whandle->handle = bo->handle;
409 return TRUE;
410 }
411
412 return FALSE;
413 }
414
415 struct vc4_bo *
416 vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
417 struct winsys_handle *whandle,
418 unsigned *out_stride)
419 {
420 struct vc4_screen *screen = vc4_screen(pscreen);
421 struct vc4_bo *bo;
422
423 if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
424 fprintf(stderr,
425 "Attempt to import unsupported handle type %d\n",
426 whandle->type);
427 return NULL;
428 }
429
430 bo = vc4_bo_open_name(screen, whandle->handle, whandle->stride);
431 if (!bo) {
432 fprintf(stderr, "Open name %d failed\n", whandle->handle);
433 return NULL;
434 }
435
436 *out_stride = whandle->stride;
437
438 return bo;
439 }