gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_cpu_detect.h"
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_hash_table.h"
35 #include "util/ralloc.h"
36
37 #include <xf86drm.h>
38 #include "drm_fourcc.h"
39 #include "vc4_drm.h"
40 #include "vc4_screen.h"
41 #include "vc4_context.h"
42 #include "vc4_resource.h"
43
44 static const struct debug_named_value debug_options[] = {
45 { "cl", VC4_DEBUG_CL,
46 "Dump command list during creation" },
47 { "surf", VC4_DEBUG_SURFACE,
48 "Dump surface layouts" },
49 { "qpu", VC4_DEBUG_QPU,
50 "Dump generated QPU instructions" },
51 { "qir", VC4_DEBUG_QIR,
52 "Dump QPU IR during program compile" },
53 { "nir", VC4_DEBUG_NIR,
54 "Dump NIR during program compile" },
55 { "tgsi", VC4_DEBUG_TGSI,
56 "Dump TGSI during program compile" },
57 { "shaderdb", VC4_DEBUG_SHADERDB,
58 "Dump program compile information for shader-db analysis" },
59 { "perf", VC4_DEBUG_PERF,
60 "Print during performance-related events" },
61 { "norast", VC4_DEBUG_NORAST,
62 "Skip actual hardware execution of commands" },
63 { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
64 "Flush after each draw call" },
65 { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
66 "Wait for finish after each flush" },
67 #ifdef USE_VC4_SIMULATOR
68 { "dump", VC4_DEBUG_DUMP,
69 "Write a GPU command stream trace file" },
70 #endif
71 { NULL }
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
75 uint32_t vc4_debug;
76
77 static const char *
78 vc4_screen_get_name(struct pipe_screen *pscreen)
79 {
80 struct vc4_screen *screen = vc4_screen(pscreen);
81
82 if (!screen->name) {
83 screen->name = ralloc_asprintf(screen,
84 "VC4 V3D %d.%d",
85 screen->v3d_ver / 10,
86 screen->v3d_ver % 10);
87 }
88
89 return screen->name;
90 }
91
92 static const char *
93 vc4_screen_get_vendor(struct pipe_screen *pscreen)
94 {
95 return "Broadcom";
96 }
97
98 static void
99 vc4_screen_destroy(struct pipe_screen *pscreen)
100 {
101 struct vc4_screen *screen = vc4_screen(pscreen);
102
103 util_hash_table_destroy(screen->bo_handles);
104 vc4_bufmgr_destroy(pscreen);
105 slab_destroy_parent(&screen->transfer_pool);
106 free(screen->ro);
107
108 #ifdef USE_VC4_SIMULATOR
109 vc4_simulator_destroy(screen);
110 #endif
111
112 close(screen->fd);
113 ralloc_free(pscreen);
114 }
115
116 static bool
117 vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
118 {
119 struct drm_vc4_get_param p = {
120 .param = feature,
121 };
122 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
123
124 if (ret != 0)
125 return false;
126
127 return p.value;
128 }
129
130 static int
131 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
132 {
133 struct vc4_screen *screen = vc4_screen(pscreen);
134
135 switch (param) {
136 /* Supported features (boolean caps). */
137 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
138 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
139 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
140 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_SHAREABLE_SHADERS:
143 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
144 case PIPE_CAP_TEXTURE_MULTISAMPLE:
145 case PIPE_CAP_TEXTURE_SWIZZLE:
146 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
147 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
148 case PIPE_CAP_TEXTURE_BARRIER:
149 return 1;
150
151 case PIPE_CAP_NATIVE_FENCE_FD:
152 return screen->has_syncobj;
153
154 case PIPE_CAP_TILE_RASTER_ORDER:
155 return vc4_has_feature(screen,
156 DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER);
157
158 /* lying for GL 2.0 */
159 case PIPE_CAP_OCCLUSION_QUERY:
160 case PIPE_CAP_POINT_SPRITE:
161 return 1;
162
163 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
164 return 256;
165
166 case PIPE_CAP_GLSL_FEATURE_LEVEL:
167 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
168 return 120;
169
170 case PIPE_CAP_MAX_VIEWPORTS:
171 return 1;
172
173 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
174 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
175 return 1;
176
177 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
178 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
179 return 1;
180
181 /* Unsupported features. */
182 case PIPE_CAP_ANISOTROPIC_FILTER:
183 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
184 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
185 case PIPE_CAP_CUBE_MAP_ARRAY:
186 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
187 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
188 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
189 case PIPE_CAP_SEAMLESS_CUBE_MAP:
190 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
191 case PIPE_CAP_TGSI_INSTANCEID:
192 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
193 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
194 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
195 case PIPE_CAP_COMPUTE:
196 case PIPE_CAP_START_INSTANCE:
197 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
198 case PIPE_CAP_SHADER_STENCIL_EXPORT:
199 case PIPE_CAP_TGSI_TEXCOORD:
200 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
201 case PIPE_CAP_CONDITIONAL_RENDER:
202 case PIPE_CAP_PRIMITIVE_RESTART:
203 case PIPE_CAP_SM3:
204 case PIPE_CAP_INDEP_BLEND_ENABLE:
205 case PIPE_CAP_INDEP_BLEND_FUNC:
206 case PIPE_CAP_DEPTH_CLIP_DISABLE:
207 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
208 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
209 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
210 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
211 case PIPE_CAP_USER_VERTEX_BUFFERS:
212 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
213 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
214 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
215 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
216 case PIPE_CAP_TEXTURE_GATHER_SM5:
217 case PIPE_CAP_FAKE_SW_MSAA:
218 case PIPE_CAP_TEXTURE_QUERY_LOD:
219 case PIPE_CAP_SAMPLE_SHADING:
220 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
221 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
222 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
223 case PIPE_CAP_MAX_TEXEL_OFFSET:
224 case PIPE_CAP_MAX_VERTEX_STREAMS:
225 case PIPE_CAP_DRAW_INDIRECT:
226 case PIPE_CAP_MULTI_DRAW_INDIRECT:
227 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
228 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
229 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
230 case PIPE_CAP_SAMPLER_VIEW_TARGET:
231 case PIPE_CAP_CLIP_HALFZ:
232 case PIPE_CAP_VERTEXID_NOBASE:
233 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
239 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
240 case PIPE_CAP_DEPTH_BOUNDS_TEST:
241 case PIPE_CAP_TGSI_TXQS:
242 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
243 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
244 case PIPE_CAP_CLEAR_TEXTURE:
245 case PIPE_CAP_DRAW_PARAMETERS:
246 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
247 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
248 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
249 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
250 case PIPE_CAP_INVALIDATE_BUFFER:
251 case PIPE_CAP_GENERATE_MIPMAP:
252 case PIPE_CAP_STRING_MARKER:
253 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
254 case PIPE_CAP_QUERY_BUFFER_OBJECT:
255 case PIPE_CAP_QUERY_MEMORY_INFO:
256 case PIPE_CAP_PCI_GROUP:
257 case PIPE_CAP_PCI_BUS:
258 case PIPE_CAP_PCI_DEVICE:
259 case PIPE_CAP_PCI_FUNCTION:
260 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
261 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
262 case PIPE_CAP_CULL_DISTANCE:
263 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
264 case PIPE_CAP_TGSI_VOTE:
265 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
266 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
267 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
268 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
269 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
270 case PIPE_CAP_TGSI_FS_FBFETCH:
271 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
272 case PIPE_CAP_DOUBLES:
273 case PIPE_CAP_INT64:
274 case PIPE_CAP_INT64_DIVMOD:
275 case PIPE_CAP_TGSI_TEX_TXF_LZ:
276 case PIPE_CAP_TGSI_CLOCK:
277 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
278 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
279 case PIPE_CAP_TGSI_BALLOT:
280 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
281 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
282 case PIPE_CAP_POST_DEPTH_COVERAGE:
283 case PIPE_CAP_BINDLESS_TEXTURE:
284 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
285 case PIPE_CAP_QUERY_SO_OVERFLOW:
286 case PIPE_CAP_MEMOBJ:
287 case PIPE_CAP_LOAD_CONSTBUF:
288 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
289 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
290 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
291 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
292 case PIPE_CAP_FENCE_SIGNAL:
293 case PIPE_CAP_CONSTBUF0_FLAGS:
294 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
295 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
296 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
297 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
298 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
299 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
300 case PIPE_CAP_PACKED_UNIFORMS:
301 return 0;
302
303 /* Stream output. */
304 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
305 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
306 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
307 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
308 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
309 return 0;
310
311 /* Geometry shader output, unsupported. */
312 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
313 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
314 return 0;
315
316 /* Texturing. */
317 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
318 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
319 return VC4_MAX_MIP_LEVELS;
320 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
321 /* Note: Not supported in hardware, just faking it. */
322 return 5;
323 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
324 return 0;
325
326 /* Render targets. */
327 case PIPE_CAP_MAX_RENDER_TARGETS:
328 return 1;
329
330 /* Queries. */
331 case PIPE_CAP_QUERY_TIME_ELAPSED:
332 case PIPE_CAP_QUERY_TIMESTAMP:
333 return 0;
334
335 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
336 case PIPE_CAP_MIN_TEXEL_OFFSET:
337 return 0;
338
339 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
340 return 2048;
341
342 case PIPE_CAP_ENDIANNESS:
343 return PIPE_ENDIAN_LITTLE;
344
345 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
346 return 64;
347
348 case PIPE_CAP_VENDOR_ID:
349 return 0x14E4;
350 case PIPE_CAP_DEVICE_ID:
351 return 0xFFFFFFFF;
352 case PIPE_CAP_ACCELERATED:
353 return 1;
354 case PIPE_CAP_VIDEO_MEMORY: {
355 uint64_t system_memory;
356
357 if (!os_get_total_physical_memory(&system_memory))
358 return 0;
359
360 return (int)(system_memory >> 20);
361 }
362 case PIPE_CAP_UMA:
363 return 1;
364
365 default:
366 fprintf(stderr, "unknown param %d\n", param);
367 return 0;
368 }
369 }
370
371 static float
372 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
373 {
374 switch (param) {
375 case PIPE_CAPF_MAX_LINE_WIDTH:
376 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
377 return 32;
378
379 case PIPE_CAPF_MAX_POINT_WIDTH:
380 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
381 return 512.0f;
382
383 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
384 return 0.0f;
385 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
386 return 0.0f;
387
388 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
389 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
390 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
391 return 0.0f;
392 default:
393 fprintf(stderr, "unknown paramf %d\n", param);
394 return 0;
395 }
396 }
397
398 static int
399 vc4_screen_get_shader_param(struct pipe_screen *pscreen,
400 enum pipe_shader_type shader,
401 enum pipe_shader_cap param)
402 {
403 if (shader != PIPE_SHADER_VERTEX &&
404 shader != PIPE_SHADER_FRAGMENT) {
405 return 0;
406 }
407
408 /* this is probably not totally correct.. but it's a start: */
409 switch (param) {
410 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
411 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
412 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
413 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
414 return 16384;
415
416 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
417 return vc4_screen(pscreen)->has_control_flow;
418
419 case PIPE_SHADER_CAP_MAX_INPUTS:
420 return 8;
421 case PIPE_SHADER_CAP_MAX_OUTPUTS:
422 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
423 case PIPE_SHADER_CAP_MAX_TEMPS:
424 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
425 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
426 return 16 * 1024 * sizeof(float);
427 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
428 return 1;
429 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
430 return 0;
431 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
432 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
433 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
434 return 0;
435 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
436 return 1;
437 case PIPE_SHADER_CAP_SUBROUTINES:
438 return 0;
439 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
440 return 0;
441 case PIPE_SHADER_CAP_INTEGERS:
442 return 1;
443 case PIPE_SHADER_CAP_INT64_ATOMICS:
444 case PIPE_SHADER_CAP_FP16:
445 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
446 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
447 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
448 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
449 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
450 return 0;
451 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
452 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
453 return VC4_MAX_TEXTURE_SAMPLERS;
454 case PIPE_SHADER_CAP_PREFERRED_IR:
455 return PIPE_SHADER_IR_NIR;
456 case PIPE_SHADER_CAP_SUPPORTED_IRS:
457 return 0;
458 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
459 return 32;
460 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
461 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
462 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
463 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
464 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
465 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
466 return 0;
467 default:
468 fprintf(stderr, "unknown shader param %d\n", param);
469 return 0;
470 }
471 return 0;
472 }
473
474 static boolean
475 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
476 enum pipe_format format,
477 enum pipe_texture_target target,
478 unsigned sample_count,
479 unsigned usage)
480 {
481 struct vc4_screen *screen = vc4_screen(pscreen);
482
483 if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
484 return FALSE;
485
486 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
487 !util_format_is_supported(format, usage)) {
488 return FALSE;
489 }
490
491 if (usage & PIPE_BIND_VERTEX_BUFFER) {
492 switch (format) {
493 case PIPE_FORMAT_R32G32B32A32_FLOAT:
494 case PIPE_FORMAT_R32G32B32_FLOAT:
495 case PIPE_FORMAT_R32G32_FLOAT:
496 case PIPE_FORMAT_R32_FLOAT:
497 case PIPE_FORMAT_R32G32B32A32_SNORM:
498 case PIPE_FORMAT_R32G32B32_SNORM:
499 case PIPE_FORMAT_R32G32_SNORM:
500 case PIPE_FORMAT_R32_SNORM:
501 case PIPE_FORMAT_R32G32B32A32_SSCALED:
502 case PIPE_FORMAT_R32G32B32_SSCALED:
503 case PIPE_FORMAT_R32G32_SSCALED:
504 case PIPE_FORMAT_R32_SSCALED:
505 case PIPE_FORMAT_R16G16B16A16_UNORM:
506 case PIPE_FORMAT_R16G16B16_UNORM:
507 case PIPE_FORMAT_R16G16_UNORM:
508 case PIPE_FORMAT_R16_UNORM:
509 case PIPE_FORMAT_R16G16B16A16_SNORM:
510 case PIPE_FORMAT_R16G16B16_SNORM:
511 case PIPE_FORMAT_R16G16_SNORM:
512 case PIPE_FORMAT_R16_SNORM:
513 case PIPE_FORMAT_R16G16B16A16_USCALED:
514 case PIPE_FORMAT_R16G16B16_USCALED:
515 case PIPE_FORMAT_R16G16_USCALED:
516 case PIPE_FORMAT_R16_USCALED:
517 case PIPE_FORMAT_R16G16B16A16_SSCALED:
518 case PIPE_FORMAT_R16G16B16_SSCALED:
519 case PIPE_FORMAT_R16G16_SSCALED:
520 case PIPE_FORMAT_R16_SSCALED:
521 case PIPE_FORMAT_R8G8B8A8_UNORM:
522 case PIPE_FORMAT_R8G8B8_UNORM:
523 case PIPE_FORMAT_R8G8_UNORM:
524 case PIPE_FORMAT_R8_UNORM:
525 case PIPE_FORMAT_R8G8B8A8_SNORM:
526 case PIPE_FORMAT_R8G8B8_SNORM:
527 case PIPE_FORMAT_R8G8_SNORM:
528 case PIPE_FORMAT_R8_SNORM:
529 case PIPE_FORMAT_R8G8B8A8_USCALED:
530 case PIPE_FORMAT_R8G8B8_USCALED:
531 case PIPE_FORMAT_R8G8_USCALED:
532 case PIPE_FORMAT_R8_USCALED:
533 case PIPE_FORMAT_R8G8B8A8_SSCALED:
534 case PIPE_FORMAT_R8G8B8_SSCALED:
535 case PIPE_FORMAT_R8G8_SSCALED:
536 case PIPE_FORMAT_R8_SSCALED:
537 break;
538 default:
539 return FALSE;
540 }
541 }
542
543 if ((usage & PIPE_BIND_RENDER_TARGET) &&
544 !vc4_rt_format_supported(format)) {
545 return FALSE;
546 }
547
548 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
549 (!vc4_tex_format_supported(format) ||
550 (format == PIPE_FORMAT_ETC1_RGB8 && !screen->has_etc1))) {
551 return FALSE;
552 }
553
554 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
555 format != PIPE_FORMAT_S8_UINT_Z24_UNORM &&
556 format != PIPE_FORMAT_X8Z24_UNORM) {
557 return FALSE;
558 }
559
560 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
561 format != PIPE_FORMAT_I8_UINT &&
562 format != PIPE_FORMAT_I16_UINT) {
563 return FALSE;
564 }
565
566 return TRUE;
567 }
568
569 static void
570 vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
571 enum pipe_format format, int max,
572 uint64_t *modifiers,
573 unsigned int *external_only,
574 int *count)
575 {
576 int m, i;
577 uint64_t available_modifiers[] = {
578 DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
579 DRM_FORMAT_MOD_LINEAR,
580 };
581 struct vc4_screen *screen = vc4_screen(pscreen);
582 int num_modifiers = screen->has_tiling_ioctl ? 2 : 1;
583
584 if (!modifiers) {
585 *count = num_modifiers;
586 return;
587 }
588
589 *count = MIN2(max, num_modifiers);
590 m = screen->has_tiling_ioctl ? 0 : 1;
591 /* We support both modifiers (tiled and linear) for all sampler
592 * formats, but if we don't have the DRM_VC4_GET_TILING ioctl
593 * we shouldn't advertise the tiled formats.
594 */
595 for (i = 0; i < *count; i++) {
596 modifiers[i] = available_modifiers[m++];
597 if (external_only)
598 external_only[i] = false;
599 }
600 }
601
602 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
603
604 static unsigned handle_hash(void *key)
605 {
606 return PTR_TO_UINT(key);
607 }
608
609 static int handle_compare(void *key1, void *key2)
610 {
611 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
612 }
613
614 static bool
615 vc4_get_chip_info(struct vc4_screen *screen)
616 {
617 struct drm_vc4_get_param ident0 = {
618 .param = DRM_VC4_PARAM_V3D_IDENT0,
619 };
620 struct drm_vc4_get_param ident1 = {
621 .param = DRM_VC4_PARAM_V3D_IDENT1,
622 };
623 int ret;
624
625 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
626 if (ret != 0) {
627 if (errno == EINVAL) {
628 /* Backwards compatibility with 2835 kernels which
629 * only do V3D 2.1.
630 */
631 screen->v3d_ver = 21;
632 return true;
633 } else {
634 fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
635 strerror(errno));
636 return false;
637 }
638 }
639 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
640 if (ret != 0) {
641 fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
642 strerror(errno));
643 return false;
644 }
645
646 uint32_t major = (ident0.value >> 24) & 0xff;
647 uint32_t minor = (ident1.value >> 0) & 0xf;
648 screen->v3d_ver = major * 10 + minor;
649
650 if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
651 fprintf(stderr,
652 "V3D %d.%d not supported by this version of Mesa.\n",
653 screen->v3d_ver / 10,
654 screen->v3d_ver % 10);
655 return false;
656 }
657
658 return true;
659 }
660
661 struct pipe_screen *
662 vc4_screen_create(int fd, struct renderonly *ro)
663 {
664 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
665 uint64_t syncobj_cap = 0;
666 struct pipe_screen *pscreen;
667 int err;
668
669 pscreen = &screen->base;
670
671 pscreen->destroy = vc4_screen_destroy;
672 pscreen->get_param = vc4_screen_get_param;
673 pscreen->get_paramf = vc4_screen_get_paramf;
674 pscreen->get_shader_param = vc4_screen_get_shader_param;
675 pscreen->context_create = vc4_context_create;
676 pscreen->is_format_supported = vc4_screen_is_format_supported;
677
678 screen->fd = fd;
679 if (ro) {
680 screen->ro = renderonly_dup(ro);
681 if (!screen->ro) {
682 fprintf(stderr, "Failed to dup renderonly object\n");
683 ralloc_free(screen);
684 return NULL;
685 }
686 }
687
688 list_inithead(&screen->bo_cache.time_list);
689 (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
690 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
691
692 screen->has_control_flow =
693 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
694 screen->has_etc1 =
695 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
696 screen->has_threaded_fs =
697 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
698 screen->has_madvise =
699 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_MADVISE);
700 screen->has_perfmon_ioctl =
701 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_PERFMON);
702
703 err = drmGetCap(fd, DRM_CAP_SYNCOBJ, &syncobj_cap);
704 if (err == 0 && syncobj_cap)
705 screen->has_syncobj = true;
706
707 if (!vc4_get_chip_info(screen))
708 goto fail;
709
710 util_cpu_detect();
711
712 slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
713
714 vc4_fence_screen_init(screen);
715
716 vc4_debug = debug_get_option_vc4_debug();
717 if (vc4_debug & VC4_DEBUG_SHADERDB)
718 vc4_debug |= VC4_DEBUG_NORAST;
719
720 #ifdef USE_VC4_SIMULATOR
721 vc4_simulator_init(screen);
722 #endif
723
724 vc4_resource_screen_init(pscreen);
725
726 pscreen->get_name = vc4_screen_get_name;
727 pscreen->get_vendor = vc4_screen_get_vendor;
728 pscreen->get_device_vendor = vc4_screen_get_vendor;
729 pscreen->get_compiler_options = vc4_screen_get_compiler_options;
730 pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;
731
732 if (screen->has_perfmon_ioctl) {
733 pscreen->get_driver_query_group_info = vc4_get_driver_query_group_info;
734 pscreen->get_driver_query_info = vc4_get_driver_query_info;
735 }
736
737 return pscreen;
738
739 fail:
740 close(fd);
741 ralloc_free(pscreen);
742 return NULL;
743 }