vc4: Track the number of BOs allocated and their size.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.h
1 /*
2 * Copyright © 2014 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef VC4_SCREEN_H
25 #define VC4_SCREEN_H
26
27 #include "pipe/p_screen.h"
28 #include "os/os_thread.h"
29 #include "state_tracker/drm_driver.h"
30 #include "util/list.h"
31
32 struct vc4_bo;
33
34 #define VC4_DEBUG_CL 0x0001
35 #define VC4_DEBUG_QPU 0x0002
36 #define VC4_DEBUG_QIR 0x0004
37 #define VC4_DEBUG_TGSI 0x0008
38 #define VC4_DEBUG_SHADERDB 0x0010
39 #define VC4_DEBUG_PERF 0x0020
40 #define VC4_DEBUG_NORAST 0x0040
41 #define VC4_DEBUG_ALWAYS_FLUSH 0x0080
42 #define VC4_DEBUG_ALWAYS_SYNC 0x0100
43 #define VC4_DEBUG_NIR 0x0200
44
45 #define VC4_MAX_MIP_LEVELS 12
46 #define VC4_MAX_TEXTURE_SAMPLERS 16
47
48 struct vc4_screen {
49 struct pipe_screen base;
50 int fd;
51
52 void *simulator_mem_base;
53 uint32_t simulator_mem_size;
54
55 /** The last seqno we've completed a wait for.
56 *
57 * This lets us slightly optimize our waits by skipping wait syscalls
58 * if we know the job's already done.
59 */
60 uint64_t finished_seqno;
61
62 struct vc4_bo_cache {
63 /** List of struct vc4_bo freed, by age. */
64 struct list_head time_list;
65 /** List of struct vc4_bo freed, per size, by age. */
66 struct list_head *size_list;
67 uint32_t size_list_size;
68
69 pipe_mutex lock;
70
71 uint32_t bo_size;
72 uint32_t bo_count;
73 } bo_cache;
74
75 uint32_t bo_size;
76 uint32_t bo_count;
77 };
78
79 static inline struct vc4_screen *
80 vc4_screen(struct pipe_screen *screen)
81 {
82 return (struct vc4_screen *)screen;
83 }
84
85 struct pipe_screen *vc4_screen_create(int fd);
86 boolean vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
87 struct vc4_bo *bo,
88 unsigned stride,
89 struct winsys_handle *whandle);
90 struct vc4_bo *
91 vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
92 struct winsys_handle *whandle);
93
94 extern uint32_t vc4_debug;
95
96 void
97 vc4_fence_init(struct vc4_screen *screen);
98
99 struct vc4_fence *
100 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno);
101
102 #endif /* VC4_SCREEN_H */