2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
27 #include "pipe/p_state.h"
28 #include "util/u_inlines.h"
29 #include "util/u_math.h"
30 #include "util/u_memory.h"
31 #include "util/u_helpers.h"
33 #include "vc4_context.h"
36 vc4_generic_cso_state_create(const void *src
, uint32_t size
)
38 void *dst
= calloc(1, size
);
41 memcpy(dst
, src
, size
);
46 vc4_generic_cso_state_delete(struct pipe_context
*pctx
, void *hwcso
)
52 vc4_set_blend_color(struct pipe_context
*pctx
,
53 const struct pipe_blend_color
*blend_color
)
55 struct vc4_context
*vc4
= vc4_context(pctx
);
56 vc4
->blend_color
= *blend_color
;
57 vc4
->dirty
|= VC4_DIRTY_BLEND_COLOR
;
61 vc4_set_stencil_ref(struct pipe_context
*pctx
,
62 const struct pipe_stencil_ref
*stencil_ref
)
64 struct vc4_context
*vc4
= vc4_context(pctx
);
65 vc4
->stencil_ref
=* stencil_ref
;
66 vc4
->dirty
|= VC4_DIRTY_STENCIL_REF
;
70 vc4_set_clip_state(struct pipe_context
*pctx
,
71 const struct pipe_clip_state
*clip
)
73 fprintf(stderr
, "clip todo\n");
77 vc4_set_sample_mask(struct pipe_context
*pctx
, unsigned sample_mask
)
79 struct vc4_context
*vc4
= vc4_context(pctx
);
80 vc4
->sample_mask
= (uint16_t)sample_mask
;
81 vc4
->dirty
|= VC4_DIRTY_SAMPLE_MASK
;
85 vc4_create_rasterizer_state(struct pipe_context
*pctx
,
86 const struct pipe_rasterizer_state
*cso
)
88 struct vc4_rasterizer_state
*so
;
90 so
= CALLOC_STRUCT(vc4_rasterizer_state
);
96 if (!(cso
->cull_face
& PIPE_FACE_FRONT
))
97 so
->config_bits
[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_FRONT
;
98 if (!(cso
->cull_face
& PIPE_FACE_BACK
))
99 so
->config_bits
[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_BACK
;
101 /* XXX: per_vertex */
102 so
->point_size
= cso
->point_size
;
105 so
->config_bits
[0] |= VC4_CONFIG_BITS_CW_PRIMITIVES
;
108 so
->config_bits
[0] |= VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET
;
113 /* Blend state is baked into shaders. */
115 vc4_create_blend_state(struct pipe_context
*pctx
,
116 const struct pipe_blend_state
*cso
)
118 return vc4_generic_cso_state_create(cso
, sizeof(*cso
));
122 vc4_create_depth_stencil_alpha_state(struct pipe_context
*pctx
,
123 const struct pipe_depth_stencil_alpha_state
*cso
)
125 struct vc4_depth_stencil_alpha_state
*so
;
127 so
= CALLOC_STRUCT(vc4_depth_stencil_alpha_state
);
133 if (cso
->depth
.enabled
) {
134 if (cso
->depth
.writemask
) {
135 so
->config_bits
[1] |= VC4_CONFIG_BITS_Z_UPDATE
;
137 so
->config_bits
[1] |= (cso
->depth
.func
<<
138 VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT
);
140 so
->config_bits
[1] |= (PIPE_FUNC_ALWAYS
<<
141 VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT
);
148 vc4_set_polygon_stipple(struct pipe_context
*pctx
,
149 const struct pipe_poly_stipple
*stipple
)
151 struct vc4_context
*vc4
= vc4_context(pctx
);
152 vc4
->stipple
= *stipple
;
153 vc4
->dirty
|= VC4_DIRTY_STIPPLE
;
157 vc4_set_scissor_states(struct pipe_context
*pctx
,
159 unsigned num_scissors
,
160 const struct pipe_scissor_state
*scissor
)
162 struct vc4_context
*vc4
= vc4_context(pctx
);
164 vc4
->scissor
= *scissor
;
165 vc4
->dirty
|= VC4_DIRTY_SCISSOR
;
169 vc4_set_viewport_states(struct pipe_context
*pctx
,
171 unsigned num_viewports
,
172 const struct pipe_viewport_state
*viewport
)
174 struct vc4_context
*vc4
= vc4_context(pctx
);
175 vc4
->viewport
= *viewport
;
176 vc4
->dirty
|= VC4_DIRTY_VIEWPORT
;
180 vc4_set_vertex_buffers(struct pipe_context
*pctx
,
181 unsigned start_slot
, unsigned count
,
182 const struct pipe_vertex_buffer
*vb
)
184 struct vc4_context
*vc4
= vc4_context(pctx
);
185 struct vc4_vertexbuf_stateobj
*so
= &vc4
->vertexbuf
;
187 util_set_vertex_buffers_mask(so
->vb
, &so
->enabled_mask
, vb
,
189 so
->count
= util_last_bit(so
->enabled_mask
);
191 vc4
->dirty
|= VC4_DIRTY_VTXBUF
;
195 vc4_set_index_buffer(struct pipe_context
*pctx
,
196 const struct pipe_index_buffer
*ib
)
198 struct vc4_context
*vc4
= vc4_context(pctx
);
201 pipe_resource_reference(&vc4
->indexbuf
.buffer
, ib
->buffer
);
202 vc4
->indexbuf
.index_size
= ib
->index_size
;
203 vc4
->indexbuf
.offset
= ib
->offset
;
204 vc4
->indexbuf
.user_buffer
= ib
->user_buffer
;
206 pipe_resource_reference(&vc4
->indexbuf
.buffer
, NULL
);
209 vc4
->dirty
|= VC4_DIRTY_INDEXBUF
;
213 vc4_blend_state_bind(struct pipe_context
*pctx
, void *hwcso
)
215 struct vc4_context
*vc4
= vc4_context(pctx
);
217 vc4
->dirty
|= VC4_DIRTY_BLEND
;
221 vc4_rasterizer_state_bind(struct pipe_context
*pctx
, void *hwcso
)
223 struct vc4_context
*vc4
= vc4_context(pctx
);
224 vc4
->rasterizer
= hwcso
;
225 vc4
->dirty
|= VC4_DIRTY_RASTERIZER
;
229 vc4_zsa_state_bind(struct pipe_context
*pctx
, void *hwcso
)
231 struct vc4_context
*vc4
= vc4_context(pctx
);
233 vc4
->dirty
|= VC4_DIRTY_ZSA
;
237 vc4_vertex_state_create(struct pipe_context
*pctx
, unsigned num_elements
,
238 const struct pipe_vertex_element
*elements
)
240 struct vc4_vertex_stateobj
*so
= CALLOC_STRUCT(vc4_vertex_stateobj
);
245 memcpy(so
->pipe
, elements
, sizeof(*elements
) * num_elements
);
246 so
->num_elements
= num_elements
;
252 vc4_vertex_state_bind(struct pipe_context
*pctx
, void *hwcso
)
254 struct vc4_context
*vc4
= vc4_context(pctx
);
256 vc4
->dirty
|= VC4_DIRTY_VTXSTATE
;
260 vc4_set_constant_buffer(struct pipe_context
*pctx
, uint shader
, uint index
,
261 struct pipe_constant_buffer
*cb
)
263 struct vc4_context
*vc4
= vc4_context(pctx
);
264 struct vc4_constbuf_stateobj
*so
= &vc4
->constbuf
[shader
];
268 /* Note that the state tracker can unbind constant buffers by
272 so
->enabled_mask
&= ~(1 << index
);
273 so
->dirty_mask
&= ~(1 << index
);
278 so
->cb
[index
].buffer_offset
= cb
->buffer_offset
;
279 so
->cb
[index
].buffer_size
= cb
->buffer_size
;
280 so
->cb
[index
].user_buffer
= cb
->user_buffer
;
282 so
->enabled_mask
|= 1 << index
;
283 so
->dirty_mask
|= 1 << index
;
284 vc4
->dirty
|= VC4_DIRTY_CONSTBUF
;
288 vc4_set_framebuffer_state(struct pipe_context
*pctx
,
289 const struct pipe_framebuffer_state
*framebuffer
)
291 struct vc4_context
*vc4
= vc4_context(pctx
);
292 struct pipe_framebuffer_state
*cso
= &vc4
->framebuffer
;
297 for (i
= 0; i
< framebuffer
->nr_cbufs
; i
++)
298 pipe_surface_reference(&cso
->cbufs
[i
], framebuffer
->cbufs
[i
]);
299 for (; i
< vc4
->framebuffer
.nr_cbufs
; i
++)
300 pipe_surface_reference(&cso
->cbufs
[i
], NULL
);
302 cso
->nr_cbufs
= framebuffer
->nr_cbufs
;
304 cso
->width
= framebuffer
->width
;
305 cso
->height
= framebuffer
->height
;
307 pipe_surface_reference(&cso
->zsbuf
, framebuffer
->zsbuf
);
309 vc4
->dirty
|= VC4_DIRTY_FRAMEBUFFER
;
312 static struct vc4_texture_stateobj
*
313 vc4_get_stage_tex(struct vc4_context
*vc4
, unsigned shader
)
315 vc4
->dirty
|= VC4_DIRTY_TEXSTATE
;
318 case PIPE_SHADER_FRAGMENT
:
319 vc4
->dirty
|= VC4_DIRTY_FRAGTEX
;
320 return &vc4
->fragtex
;
322 case PIPE_SHADER_VERTEX
:
323 vc4
->dirty
|= VC4_DIRTY_VERTTEX
;
324 return &vc4
->verttex
;
327 fprintf(stderr
, "Unknown shader target %d\n", shader
);
333 vc4_create_sampler_state(struct pipe_context
*pctx
,
334 const struct pipe_sampler_state
*cso
)
336 return vc4_generic_cso_state_create(cso
, sizeof(*cso
));
340 vc4_sampler_states_bind(struct pipe_context
*pctx
,
341 unsigned shader
, unsigned start
,
342 unsigned nr
, void **hwcso
)
344 struct vc4_context
*vc4
= vc4_context(pctx
);
345 struct vc4_texture_stateobj
*stage_tex
= vc4_get_stage_tex(vc4
, shader
);
351 for (i
= 0; i
< nr
; i
++) {
354 stage_tex
->samplers
[i
] = hwcso
[i
];
355 stage_tex
->dirty_samplers
|= (1 << i
);
358 for (; i
< stage_tex
->num_samplers
; i
++) {
359 stage_tex
->samplers
[i
] = NULL
;
360 stage_tex
->dirty_samplers
|= (1 << i
);
363 stage_tex
->num_samplers
= new_nr
;
366 static struct pipe_sampler_view
*
367 vc4_create_sampler_view(struct pipe_context
*pctx
, struct pipe_resource
*prsc
,
368 const struct pipe_sampler_view
*cso
)
370 struct pipe_sampler_view
*so
= malloc(sizeof(*so
));
376 pipe_reference(NULL
, &prsc
->reference
);
378 so
->reference
.count
= 1;
385 vc4_sampler_view_destroy(struct pipe_context
*pctx
,
386 struct pipe_sampler_view
*view
)
388 pipe_resource_reference(&view
->texture
, NULL
);
393 vc4_set_sampler_views(struct pipe_context
*pctx
, unsigned shader
,
394 unsigned start
, unsigned nr
,
395 struct pipe_sampler_view
**views
)
397 struct vc4_context
*vc4
= vc4_context(pctx
);
398 struct vc4_texture_stateobj
*stage_tex
= vc4_get_stage_tex(vc4
, shader
);
404 vc4
->dirty
|= VC4_DIRTY_TEXSTATE
;
406 for (i
= 0; i
< nr
; i
++) {
409 pipe_sampler_view_reference(&stage_tex
->textures
[i
], views
[i
]);
410 stage_tex
->dirty_samplers
|= (1 << i
);
413 for (; i
< stage_tex
->num_textures
; i
++) {
414 pipe_sampler_view_reference(&stage_tex
->textures
[i
], NULL
);
415 stage_tex
->dirty_samplers
|= (1 << i
);
418 stage_tex
->num_textures
= new_nr
;
422 vc4_state_init(struct pipe_context
*pctx
)
424 pctx
->set_blend_color
= vc4_set_blend_color
;
425 pctx
->set_stencil_ref
= vc4_set_stencil_ref
;
426 pctx
->set_clip_state
= vc4_set_clip_state
;
427 pctx
->set_sample_mask
= vc4_set_sample_mask
;
428 pctx
->set_constant_buffer
= vc4_set_constant_buffer
;
429 pctx
->set_framebuffer_state
= vc4_set_framebuffer_state
;
430 pctx
->set_polygon_stipple
= vc4_set_polygon_stipple
;
431 pctx
->set_scissor_states
= vc4_set_scissor_states
;
432 pctx
->set_viewport_states
= vc4_set_viewport_states
;
434 pctx
->set_vertex_buffers
= vc4_set_vertex_buffers
;
435 pctx
->set_index_buffer
= vc4_set_index_buffer
;
437 pctx
->create_blend_state
= vc4_create_blend_state
;
438 pctx
->bind_blend_state
= vc4_blend_state_bind
;
439 pctx
->delete_blend_state
= vc4_generic_cso_state_delete
;
441 pctx
->create_rasterizer_state
= vc4_create_rasterizer_state
;
442 pctx
->bind_rasterizer_state
= vc4_rasterizer_state_bind
;
443 pctx
->delete_rasterizer_state
= vc4_generic_cso_state_delete
;
445 pctx
->create_depth_stencil_alpha_state
= vc4_create_depth_stencil_alpha_state
;
446 pctx
->bind_depth_stencil_alpha_state
= vc4_zsa_state_bind
;
447 pctx
->delete_depth_stencil_alpha_state
= vc4_generic_cso_state_delete
;
449 pctx
->create_vertex_elements_state
= vc4_vertex_state_create
;
450 pctx
->delete_vertex_elements_state
= vc4_generic_cso_state_delete
;
451 pctx
->bind_vertex_elements_state
= vc4_vertex_state_bind
;
453 pctx
->create_sampler_state
= vc4_create_sampler_state
;
454 pctx
->delete_sampler_state
= vc4_generic_cso_state_delete
;
455 pctx
->bind_sampler_states
= vc4_sampler_states_bind
;
457 pctx
->create_sampler_view
= vc4_create_sampler_view
;
458 pctx
->sampler_view_destroy
= vc4_sampler_view_destroy
;
459 pctx
->set_sampler_views
= vc4_set_sampler_views
;