vc4: Initial skeleton driver import.
[mesa.git] / src / gallium / drivers / vc4 / vc4_state.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include <stdio.h>
26
27 #include "pipe/p_state.h"
28 #include "util/u_inlines.h"
29 #include "util/u_math.h"
30 #include "util/u_memory.h"
31 #include "util/u_helpers.h"
32
33 #include "vc4_context.h"
34
35 static void *
36 vc4_generic_cso_state_create(const void *src, uint32_t size)
37 {
38 void *dst = calloc(1, size);
39 if (!dst)
40 return NULL;
41 memcpy(dst, src, size);
42 return dst;
43 }
44
45 static void
46 vc4_generic_cso_state_delete(struct pipe_context *pctx, void *hwcso)
47 {
48 free(hwcso);
49 }
50
51 static void
52 vc4_set_blend_color(struct pipe_context *pctx,
53 const struct pipe_blend_color *blend_color)
54 {
55 struct vc4_context *vc4 = vc4_context(pctx);
56 vc4->blend_color = *blend_color;
57 vc4->dirty |= VC4_DIRTY_BLEND_COLOR;
58 }
59
60 static void
61 vc4_set_stencil_ref(struct pipe_context *pctx,
62 const struct pipe_stencil_ref *stencil_ref)
63 {
64 struct vc4_context *vc4 = vc4_context(pctx);
65 vc4->stencil_ref =* stencil_ref;
66 vc4->dirty |= VC4_DIRTY_STENCIL_REF;
67 }
68
69 static void
70 vc4_set_clip_state(struct pipe_context *pctx,
71 const struct pipe_clip_state *clip)
72 {
73 fprintf(stderr, "clip todo\n");
74 }
75
76 static void
77 vc4_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
78 {
79 struct vc4_context *vc4 = vc4_context(pctx);
80 vc4->sample_mask = (uint16_t)sample_mask;
81 vc4->dirty |= VC4_DIRTY_SAMPLE_MASK;
82 }
83
84 static void *
85 vc4_create_rasterizer_state(struct pipe_context *pctx,
86 const struct pipe_rasterizer_state *cso)
87 {
88 struct vc4_rasterizer_state *so;
89
90 so = CALLOC_STRUCT(vc4_rasterizer_state);
91 if (!so)
92 return NULL;
93
94 so->base = *cso;
95
96 if (!(cso->cull_face & PIPE_FACE_FRONT))
97 so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_FRONT;
98 if (!(cso->cull_face & PIPE_FACE_BACK))
99 so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_BACK;
100
101 /* XXX: per_vertex */
102 so->point_size = cso->point_size;
103
104 if (!cso->front_ccw)
105 so->config_bits[0] |= VC4_CONFIG_BITS_CW_PRIMITIVES;
106
107 if (cso->offset_tri)
108 so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET;
109
110 so->config_bits[2] |= VC4_CONFIG_BITS_EARLY_Z_UPDATE;
111
112 return so;
113 }
114
115 /* Blend state is baked into shaders. */
116 static void *
117 vc4_create_blend_state(struct pipe_context *pctx,
118 const struct pipe_blend_state *cso)
119 {
120 return vc4_generic_cso_state_create(cso, sizeof(*cso));
121 }
122
123 static void *
124 vc4_create_depth_stencil_alpha_state(struct pipe_context *pctx,
125 const struct pipe_depth_stencil_alpha_state *cso)
126 {
127 return vc4_generic_cso_state_create(cso, sizeof(*cso));
128 }
129
130 static void
131 vc4_set_polygon_stipple(struct pipe_context *pctx,
132 const struct pipe_poly_stipple *stipple)
133 {
134 struct vc4_context *vc4 = vc4_context(pctx);
135 vc4->stipple = *stipple;
136 vc4->dirty |= VC4_DIRTY_STIPPLE;
137 }
138
139 static void
140 vc4_set_scissor_states(struct pipe_context *pctx,
141 unsigned start_slot,
142 unsigned num_scissors,
143 const struct pipe_scissor_state *scissor)
144 {
145 struct vc4_context *vc4 = vc4_context(pctx);
146
147 vc4->scissor = *scissor;
148 vc4->dirty |= VC4_DIRTY_SCISSOR;
149 }
150
151 static void
152 vc4_set_viewport_states(struct pipe_context *pctx,
153 unsigned start_slot,
154 unsigned num_viewports,
155 const struct pipe_viewport_state *viewport)
156 {
157 struct vc4_context *vc4 = vc4_context(pctx);
158 vc4->viewport = *viewport;
159 vc4->dirty |= VC4_DIRTY_VIEWPORT;
160 }
161
162 static void
163 vc4_set_vertex_buffers(struct pipe_context *pctx,
164 unsigned start_slot, unsigned count,
165 const struct pipe_vertex_buffer *vb)
166 {
167 struct vc4_context *vc4 = vc4_context(pctx);
168 struct vc4_vertexbuf_stateobj *so = &vc4->vertexbuf;
169
170 util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb,
171 start_slot, count);
172 so->count = util_last_bit(so->enabled_mask);
173
174 vc4->dirty |= VC4_DIRTY_VTXBUF;
175 }
176
177 static void
178 vc4_set_index_buffer(struct pipe_context *pctx,
179 const struct pipe_index_buffer *ib)
180 {
181 struct vc4_context *vc4 = vc4_context(pctx);
182
183 if (ib) {
184 pipe_resource_reference(&vc4->indexbuf.buffer, ib->buffer);
185 vc4->indexbuf.index_size = ib->index_size;
186 vc4->indexbuf.offset = ib->offset;
187 vc4->indexbuf.user_buffer = ib->user_buffer;
188 } else {
189 pipe_resource_reference(&vc4->indexbuf.buffer, NULL);
190 }
191
192 vc4->dirty |= VC4_DIRTY_INDEXBUF;
193 }
194
195 static void
196 vc4_blend_state_bind(struct pipe_context *pctx, void *hwcso)
197 {
198 struct vc4_context *vc4 = vc4_context(pctx);
199 vc4->blend = hwcso;
200 vc4->dirty |= VC4_DIRTY_BLEND;
201 }
202
203 static void
204 vc4_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso)
205 {
206 struct vc4_context *vc4 = vc4_context(pctx);
207 vc4->rasterizer = hwcso;
208 vc4->dirty |= VC4_DIRTY_RASTERIZER;
209 }
210
211 static void
212 vc4_zsa_state_bind(struct pipe_context *pctx, void *hwcso)
213 {
214 struct vc4_context *vc4 = vc4_context(pctx);
215 vc4->zsa = hwcso;
216 vc4->dirty |= VC4_DIRTY_ZSA;
217 }
218
219 static void *
220 vc4_vertex_state_create(struct pipe_context *pctx, unsigned num_elements,
221 const struct pipe_vertex_element *elements)
222 {
223 struct vc4_vertex_stateobj *so = CALLOC_STRUCT(vc4_vertex_stateobj);
224
225 if (!so)
226 return NULL;
227
228 memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
229 so->num_elements = num_elements;
230
231 return so;
232 }
233
234 static void
235 vc4_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
236 {
237 struct vc4_context *vc4 = vc4_context(pctx);
238 vc4->vtx = hwcso;
239 vc4->dirty |= VC4_DIRTY_VTXSTATE;
240 }
241
242 static void
243 vc4_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
244 struct pipe_constant_buffer *cb)
245 {
246 struct vc4_context *vc4 = vc4_context(pctx);
247 struct vc4_constbuf_stateobj *so = &vc4->constbuf[shader];
248
249 assert(index == 0);
250
251 /* Note that the state tracker can unbind constant buffers by
252 * passing NULL here.
253 */
254 if (unlikely(!cb)) {
255 so->enabled_mask &= ~(1 << index);
256 so->dirty_mask &= ~(1 << index);
257 pipe_resource_reference(&so->cb[index].buffer, NULL);
258 return;
259 }
260
261 pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
262 so->cb[index].buffer_offset = cb->buffer_offset;
263 so->cb[index].buffer_size = cb->buffer_size;
264 so->cb[index].user_buffer = cb->user_buffer;
265
266 so->enabled_mask |= 1 << index;
267 so->dirty_mask |= 1 << index;
268 vc4->dirty |= VC4_DIRTY_CONSTBUF;
269 }
270
271 static void
272 vc4_set_framebuffer_state(struct pipe_context *pctx,
273 const struct pipe_framebuffer_state *framebuffer)
274 {
275 struct vc4_context *vc4 = vc4_context(pctx);
276 struct pipe_framebuffer_state *cso = &vc4->framebuffer;
277 unsigned i;
278
279 vc4_flush(pctx);
280
281 for (i = 0; i < framebuffer->nr_cbufs; i++)
282 pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
283 for (; i < vc4->framebuffer.nr_cbufs; i++)
284 pipe_surface_reference(&cso->cbufs[i], NULL);
285
286 cso->nr_cbufs = framebuffer->nr_cbufs;
287
288 cso->width = framebuffer->width;
289 cso->height = framebuffer->height;
290
291 pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
292
293 vc4->dirty |= VC4_DIRTY_FRAMEBUFFER;
294 }
295
296 static struct vc4_texture_stateobj *
297 vc4_get_stage_tex(struct vc4_context *vc4, unsigned shader)
298 {
299 vc4->dirty |= VC4_DIRTY_TEXSTATE;
300
301 switch (shader) {
302 case PIPE_SHADER_FRAGMENT:
303 vc4->dirty |= VC4_DIRTY_FRAGTEX;
304 return &vc4->fragtex;
305 break;
306 case PIPE_SHADER_VERTEX:
307 vc4->dirty |= VC4_DIRTY_VERTTEX;
308 return &vc4->verttex;
309 break;
310 default:
311 fprintf(stderr, "Unknown shader target %d\n", shader);
312 abort();
313 }
314 }
315
316 static void *
317 vc4_create_sampler_state(struct pipe_context *pctx,
318 const struct pipe_sampler_state *cso)
319 {
320 return vc4_generic_cso_state_create(cso, sizeof(*cso));
321 }
322
323 static void
324 vc4_sampler_states_bind(struct pipe_context *pctx,
325 unsigned shader, unsigned start,
326 unsigned nr, void **hwcso)
327 {
328 struct vc4_context *vc4 = vc4_context(pctx);
329 struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader);
330
331 assert(start == 0);
332 unsigned i;
333 unsigned new_nr = 0;
334
335 for (i = 0; i < nr; i++) {
336 if (hwcso[i])
337 new_nr = i + 1;
338 stage_tex->samplers[i] = hwcso[i];
339 stage_tex->dirty_samplers |= (1 << i);
340 }
341
342 for (; i < stage_tex->num_samplers; i++) {
343 stage_tex->samplers[i] = NULL;
344 stage_tex->dirty_samplers |= (1 << i);
345 }
346
347 stage_tex->num_samplers = new_nr;
348 }
349
350 static struct pipe_sampler_view *
351 vc4_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc,
352 const struct pipe_sampler_view *cso)
353 {
354 struct pipe_sampler_view *so = malloc(sizeof(*so));
355
356 if (!so)
357 return NULL;
358
359 *so = *cso;
360 pipe_reference(NULL, &prsc->reference);
361 so->texture = prsc;
362 so->reference.count = 1;
363 so->context = pctx;
364
365 return so;
366 }
367
368 static void
369 vc4_sampler_view_destroy(struct pipe_context *pctx,
370 struct pipe_sampler_view *view)
371 {
372 pipe_resource_reference(&view->texture, NULL);
373 free(view);
374 }
375
376 static void
377 vc4_set_sampler_views(struct pipe_context *pctx, unsigned shader,
378 unsigned start, unsigned nr,
379 struct pipe_sampler_view **views)
380 {
381 struct vc4_context *vc4 = vc4_context(pctx);
382 struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader);
383 unsigned i;
384 unsigned new_nr = 0;
385
386 assert(start == 0);
387
388 vc4->dirty |= VC4_DIRTY_TEXSTATE;
389
390 for (i = 0; i < nr; i++) {
391 if (views[i])
392 new_nr = i + 1;
393 pipe_sampler_view_reference(&stage_tex->textures[i], views[i]);
394 stage_tex->dirty_samplers |= (1 << i);
395 }
396
397 for (; i < stage_tex->num_textures; i++) {
398 pipe_sampler_view_reference(&stage_tex->textures[i], NULL);
399 stage_tex->dirty_samplers |= (1 << i);
400 }
401
402 stage_tex->num_textures = new_nr;
403 }
404
405 void
406 vc4_state_init(struct pipe_context *pctx)
407 {
408 pctx->set_blend_color = vc4_set_blend_color;
409 pctx->set_stencil_ref = vc4_set_stencil_ref;
410 pctx->set_clip_state = vc4_set_clip_state;
411 pctx->set_sample_mask = vc4_set_sample_mask;
412 pctx->set_constant_buffer = vc4_set_constant_buffer;
413 pctx->set_framebuffer_state = vc4_set_framebuffer_state;
414 pctx->set_polygon_stipple = vc4_set_polygon_stipple;
415 pctx->set_scissor_states = vc4_set_scissor_states;
416 pctx->set_viewport_states = vc4_set_viewport_states;
417
418 pctx->set_vertex_buffers = vc4_set_vertex_buffers;
419 pctx->set_index_buffer = vc4_set_index_buffer;
420
421 pctx->create_blend_state = vc4_create_blend_state;
422 pctx->bind_blend_state = vc4_blend_state_bind;
423 pctx->delete_blend_state = vc4_generic_cso_state_delete;
424
425 pctx->create_rasterizer_state = vc4_create_rasterizer_state;
426 pctx->bind_rasterizer_state = vc4_rasterizer_state_bind;
427 pctx->delete_rasterizer_state = vc4_generic_cso_state_delete;
428
429 pctx->create_depth_stencil_alpha_state = vc4_create_depth_stencil_alpha_state;
430 pctx->bind_depth_stencil_alpha_state = vc4_zsa_state_bind;
431 pctx->delete_depth_stencil_alpha_state = vc4_generic_cso_state_delete;
432
433 pctx->create_vertex_elements_state = vc4_vertex_state_create;
434 pctx->delete_vertex_elements_state = vc4_generic_cso_state_delete;
435 pctx->bind_vertex_elements_state = vc4_vertex_state_bind;
436
437 pctx->create_sampler_state = vc4_create_sampler_state;
438 pctx->delete_sampler_state = vc4_generic_cso_state_delete;
439 pctx->bind_sampler_states = vc4_sampler_states_bind;
440
441 pctx->create_sampler_view = vc4_create_sampler_view;
442 pctx->sampler_view_destroy = vc4_sampler_view_destroy;
443 pctx->set_sampler_views = vc4_set_sampler_views;
444 }