2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "pipe/p_state.h"
26 #include "util/u_inlines.h"
27 #include "util/u_math.h"
28 #include "util/u_memory.h"
29 #include "util/u_helpers.h"
31 #include "vc4_context.h"
34 vc4_generic_cso_state_create(const void *src
, uint32_t size
)
36 void *dst
= calloc(1, size
);
39 memcpy(dst
, src
, size
);
44 vc4_generic_cso_state_delete(struct pipe_context
*pctx
, void *hwcso
)
50 vc4_set_blend_color(struct pipe_context
*pctx
,
51 const struct pipe_blend_color
*blend_color
)
53 struct vc4_context
*vc4
= vc4_context(pctx
);
54 vc4
->blend_color
= *blend_color
;
55 vc4
->dirty
|= VC4_DIRTY_BLEND_COLOR
;
59 vc4_set_stencil_ref(struct pipe_context
*pctx
,
60 const struct pipe_stencil_ref
*stencil_ref
)
62 struct vc4_context
*vc4
= vc4_context(pctx
);
63 vc4
->stencil_ref
=* stencil_ref
;
64 vc4
->dirty
|= VC4_DIRTY_STENCIL_REF
;
68 vc4_set_clip_state(struct pipe_context
*pctx
,
69 const struct pipe_clip_state
*clip
)
71 fprintf(stderr
, "clip todo\n");
75 vc4_set_sample_mask(struct pipe_context
*pctx
, unsigned sample_mask
)
77 struct vc4_context
*vc4
= vc4_context(pctx
);
78 vc4
->sample_mask
= (uint16_t)sample_mask
;
79 vc4
->dirty
|= VC4_DIRTY_SAMPLE_MASK
;
83 vc4_create_rasterizer_state(struct pipe_context
*pctx
,
84 const struct pipe_rasterizer_state
*cso
)
86 struct vc4_rasterizer_state
*so
;
88 so
= CALLOC_STRUCT(vc4_rasterizer_state
);
94 if (!(cso
->cull_face
& PIPE_FACE_FRONT
))
95 so
->config_bits
[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_FRONT
;
96 if (!(cso
->cull_face
& PIPE_FACE_BACK
))
97 so
->config_bits
[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_BACK
;
100 so
->point_size
= cso
->point_size
;
103 so
->config_bits
[0] |= VC4_CONFIG_BITS_CW_PRIMITIVES
;
106 so
->config_bits
[0] |= VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET
;
111 /* Blend state is baked into shaders. */
113 vc4_create_blend_state(struct pipe_context
*pctx
,
114 const struct pipe_blend_state
*cso
)
116 return vc4_generic_cso_state_create(cso
, sizeof(*cso
));
120 * The TLB_STENCIL_SETUP data has a little bitfield for common writemask
121 * values, so you don't have to do a separate writemask setup.
124 tlb_stencil_setup_writemask(uint8_t mask
)
131 default: return 0xff;
136 tlb_stencil_setup_bits(const struct pipe_stencil_state
*state
,
137 uint8_t writemask_bits
)
139 static const uint8_t op_map
[] = {
140 [PIPE_STENCIL_OP_ZERO
] = 0,
141 [PIPE_STENCIL_OP_KEEP
] = 1,
142 [PIPE_STENCIL_OP_REPLACE
] = 2,
143 [PIPE_STENCIL_OP_INCR
] = 3,
144 [PIPE_STENCIL_OP_DECR
] = 4,
145 [PIPE_STENCIL_OP_INVERT
] = 5,
146 [PIPE_STENCIL_OP_INCR_WRAP
] = 6,
147 [PIPE_STENCIL_OP_DECR_WRAP
] = 7,
151 if (writemask_bits
!= 0xff)
152 bits
|= writemask_bits
<< 28;
153 bits
|= op_map
[state
->zfail_op
] << 25;
154 bits
|= op_map
[state
->zpass_op
] << 22;
155 bits
|= op_map
[state
->fail_op
] << 19;
156 bits
|= state
->func
<< 16;
157 /* Ref is filled in at uniform upload time */
158 bits
|= state
->valuemask
<< 0;
164 vc4_create_depth_stencil_alpha_state(struct pipe_context
*pctx
,
165 const struct pipe_depth_stencil_alpha_state
*cso
)
167 struct vc4_depth_stencil_alpha_state
*so
;
169 so
= CALLOC_STRUCT(vc4_depth_stencil_alpha_state
);
175 if (cso
->depth
.enabled
) {
176 if (cso
->depth
.writemask
) {
177 so
->config_bits
[1] |= VC4_CONFIG_BITS_Z_UPDATE
;
179 so
->config_bits
[1] |= (cso
->depth
.func
<<
180 VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT
);
182 so
->config_bits
[1] |= (PIPE_FUNC_ALWAYS
<<
183 VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT
);
186 if (cso
->stencil
[0].enabled
) {
187 const struct pipe_stencil_state
*front
= &cso
->stencil
[0];
188 const struct pipe_stencil_state
*back
= &cso
->stencil
[1];
190 uint8_t front_writemask_bits
=
191 tlb_stencil_setup_writemask(front
->writemask
);
192 uint8_t back_writemask_bits
=
193 tlb_stencil_setup_writemask(back
->writemask
);
195 so
->stencil_uniforms
[0] =
196 tlb_stencil_setup_bits(front
, front_writemask_bits
);
198 so
->stencil_uniforms
[0] |= (1 << 30);
199 so
->stencil_uniforms
[1] =
200 tlb_stencil_setup_bits(back
, back_writemask_bits
);
201 so
->stencil_uniforms
[1] |= (2 << 30);
203 so
->stencil_uniforms
[0] |= (3 << 30);
206 if (front_writemask_bits
== 0xff ||
207 back_writemask_bits
== 0xff) {
208 so
->stencil_uniforms
[2] = (front_writemask_bits
|
209 (back_writemask_bits
<< 8));
217 vc4_set_polygon_stipple(struct pipe_context
*pctx
,
218 const struct pipe_poly_stipple
*stipple
)
220 struct vc4_context
*vc4
= vc4_context(pctx
);
221 vc4
->stipple
= *stipple
;
222 vc4
->dirty
|= VC4_DIRTY_STIPPLE
;
226 vc4_set_scissor_states(struct pipe_context
*pctx
,
228 unsigned num_scissors
,
229 const struct pipe_scissor_state
*scissor
)
231 struct vc4_context
*vc4
= vc4_context(pctx
);
233 vc4
->scissor
= *scissor
;
234 vc4
->dirty
|= VC4_DIRTY_SCISSOR
;
238 vc4_set_viewport_states(struct pipe_context
*pctx
,
240 unsigned num_viewports
,
241 const struct pipe_viewport_state
*viewport
)
243 struct vc4_context
*vc4
= vc4_context(pctx
);
244 vc4
->viewport
= *viewport
;
245 vc4
->dirty
|= VC4_DIRTY_VIEWPORT
;
249 vc4_set_vertex_buffers(struct pipe_context
*pctx
,
250 unsigned start_slot
, unsigned count
,
251 const struct pipe_vertex_buffer
*vb
)
253 struct vc4_context
*vc4
= vc4_context(pctx
);
254 struct vc4_vertexbuf_stateobj
*so
= &vc4
->vertexbuf
;
256 util_set_vertex_buffers_mask(so
->vb
, &so
->enabled_mask
, vb
,
258 so
->count
= util_last_bit(so
->enabled_mask
);
260 vc4
->dirty
|= VC4_DIRTY_VTXBUF
;
264 vc4_set_index_buffer(struct pipe_context
*pctx
,
265 const struct pipe_index_buffer
*ib
)
267 struct vc4_context
*vc4
= vc4_context(pctx
);
270 pipe_resource_reference(&vc4
->indexbuf
.buffer
, ib
->buffer
);
271 vc4
->indexbuf
.index_size
= ib
->index_size
;
272 vc4
->indexbuf
.offset
= ib
->offset
;
273 vc4
->indexbuf
.user_buffer
= ib
->user_buffer
;
275 pipe_resource_reference(&vc4
->indexbuf
.buffer
, NULL
);
278 vc4
->dirty
|= VC4_DIRTY_INDEXBUF
;
282 vc4_blend_state_bind(struct pipe_context
*pctx
, void *hwcso
)
284 struct vc4_context
*vc4
= vc4_context(pctx
);
286 vc4
->dirty
|= VC4_DIRTY_BLEND
;
290 vc4_rasterizer_state_bind(struct pipe_context
*pctx
, void *hwcso
)
292 struct vc4_context
*vc4
= vc4_context(pctx
);
293 struct vc4_rasterizer_state
*rast
= hwcso
;
295 if (vc4
->rasterizer
&& rast
&&
296 vc4
->rasterizer
->base
.flatshade
!= rast
->base
.flatshade
) {
297 vc4
->dirty
|= VC4_DIRTY_FLAT_SHADE_FLAGS
;
300 vc4
->rasterizer
= hwcso
;
301 vc4
->dirty
|= VC4_DIRTY_RASTERIZER
;
305 vc4_zsa_state_bind(struct pipe_context
*pctx
, void *hwcso
)
307 struct vc4_context
*vc4
= vc4_context(pctx
);
309 vc4
->dirty
|= VC4_DIRTY_ZSA
;
313 vc4_vertex_state_create(struct pipe_context
*pctx
, unsigned num_elements
,
314 const struct pipe_vertex_element
*elements
)
316 struct vc4_vertex_stateobj
*so
= CALLOC_STRUCT(vc4_vertex_stateobj
);
321 memcpy(so
->pipe
, elements
, sizeof(*elements
) * num_elements
);
322 so
->num_elements
= num_elements
;
328 vc4_vertex_state_bind(struct pipe_context
*pctx
, void *hwcso
)
330 struct vc4_context
*vc4
= vc4_context(pctx
);
332 vc4
->dirty
|= VC4_DIRTY_VTXSTATE
;
336 vc4_set_constant_buffer(struct pipe_context
*pctx
, uint shader
, uint index
,
337 struct pipe_constant_buffer
*cb
)
339 struct vc4_context
*vc4
= vc4_context(pctx
);
340 struct vc4_constbuf_stateobj
*so
= &vc4
->constbuf
[shader
];
344 /* Note that the state tracker can unbind constant buffers by
348 so
->enabled_mask
&= ~(1 << index
);
349 so
->dirty_mask
&= ~(1 << index
);
354 so
->cb
[index
].buffer_offset
= cb
->buffer_offset
;
355 so
->cb
[index
].buffer_size
= cb
->buffer_size
;
356 so
->cb
[index
].user_buffer
= cb
->user_buffer
;
358 so
->enabled_mask
|= 1 << index
;
359 so
->dirty_mask
|= 1 << index
;
360 vc4
->dirty
|= VC4_DIRTY_CONSTBUF
;
364 vc4_set_framebuffer_state(struct pipe_context
*pctx
,
365 const struct pipe_framebuffer_state
*framebuffer
)
367 struct vc4_context
*vc4
= vc4_context(pctx
);
368 struct pipe_framebuffer_state
*cso
= &vc4
->framebuffer
;
373 for (i
= 0; i
< framebuffer
->nr_cbufs
; i
++)
374 pipe_surface_reference(&cso
->cbufs
[i
], framebuffer
->cbufs
[i
]);
375 for (; i
< vc4
->framebuffer
.nr_cbufs
; i
++)
376 pipe_surface_reference(&cso
->cbufs
[i
], NULL
);
378 cso
->nr_cbufs
= framebuffer
->nr_cbufs
;
380 cso
->width
= framebuffer
->width
;
381 cso
->height
= framebuffer
->height
;
383 pipe_surface_reference(&cso
->zsbuf
, framebuffer
->zsbuf
);
385 vc4
->dirty
|= VC4_DIRTY_FRAMEBUFFER
;
388 static struct vc4_texture_stateobj
*
389 vc4_get_stage_tex(struct vc4_context
*vc4
, unsigned shader
)
391 vc4
->dirty
|= VC4_DIRTY_TEXSTATE
;
394 case PIPE_SHADER_FRAGMENT
:
395 vc4
->dirty
|= VC4_DIRTY_FRAGTEX
;
396 return &vc4
->fragtex
;
398 case PIPE_SHADER_VERTEX
:
399 vc4
->dirty
|= VC4_DIRTY_VERTTEX
;
400 return &vc4
->verttex
;
403 fprintf(stderr
, "Unknown shader target %d\n", shader
);
409 vc4_create_sampler_state(struct pipe_context
*pctx
,
410 const struct pipe_sampler_state
*cso
)
412 return vc4_generic_cso_state_create(cso
, sizeof(*cso
));
416 vc4_sampler_states_bind(struct pipe_context
*pctx
,
417 unsigned shader
, unsigned start
,
418 unsigned nr
, void **hwcso
)
420 struct vc4_context
*vc4
= vc4_context(pctx
);
421 struct vc4_texture_stateobj
*stage_tex
= vc4_get_stage_tex(vc4
, shader
);
427 for (i
= 0; i
< nr
; i
++) {
430 stage_tex
->samplers
[i
] = hwcso
[i
];
431 stage_tex
->dirty_samplers
|= (1 << i
);
434 for (; i
< stage_tex
->num_samplers
; i
++) {
435 stage_tex
->samplers
[i
] = NULL
;
436 stage_tex
->dirty_samplers
|= (1 << i
);
439 stage_tex
->num_samplers
= new_nr
;
442 static struct pipe_sampler_view
*
443 vc4_create_sampler_view(struct pipe_context
*pctx
, struct pipe_resource
*prsc
,
444 const struct pipe_sampler_view
*cso
)
446 struct pipe_sampler_view
*so
= malloc(sizeof(*so
));
452 pipe_reference(NULL
, &prsc
->reference
);
454 so
->reference
.count
= 1;
461 vc4_sampler_view_destroy(struct pipe_context
*pctx
,
462 struct pipe_sampler_view
*view
)
464 pipe_resource_reference(&view
->texture
, NULL
);
469 vc4_set_sampler_views(struct pipe_context
*pctx
, unsigned shader
,
470 unsigned start
, unsigned nr
,
471 struct pipe_sampler_view
**views
)
473 struct vc4_context
*vc4
= vc4_context(pctx
);
474 struct vc4_texture_stateobj
*stage_tex
= vc4_get_stage_tex(vc4
, shader
);
480 vc4
->dirty
|= VC4_DIRTY_TEXSTATE
;
482 for (i
= 0; i
< nr
; i
++) {
485 pipe_sampler_view_reference(&stage_tex
->textures
[i
], views
[i
]);
486 stage_tex
->dirty_samplers
|= (1 << i
);
489 for (; i
< stage_tex
->num_textures
; i
++) {
490 pipe_sampler_view_reference(&stage_tex
->textures
[i
], NULL
);
491 stage_tex
->dirty_samplers
|= (1 << i
);
494 stage_tex
->num_textures
= new_nr
;
498 vc4_state_init(struct pipe_context
*pctx
)
500 pctx
->set_blend_color
= vc4_set_blend_color
;
501 pctx
->set_stencil_ref
= vc4_set_stencil_ref
;
502 pctx
->set_clip_state
= vc4_set_clip_state
;
503 pctx
->set_sample_mask
= vc4_set_sample_mask
;
504 pctx
->set_constant_buffer
= vc4_set_constant_buffer
;
505 pctx
->set_framebuffer_state
= vc4_set_framebuffer_state
;
506 pctx
->set_polygon_stipple
= vc4_set_polygon_stipple
;
507 pctx
->set_scissor_states
= vc4_set_scissor_states
;
508 pctx
->set_viewport_states
= vc4_set_viewport_states
;
510 pctx
->set_vertex_buffers
= vc4_set_vertex_buffers
;
511 pctx
->set_index_buffer
= vc4_set_index_buffer
;
513 pctx
->create_blend_state
= vc4_create_blend_state
;
514 pctx
->bind_blend_state
= vc4_blend_state_bind
;
515 pctx
->delete_blend_state
= vc4_generic_cso_state_delete
;
517 pctx
->create_rasterizer_state
= vc4_create_rasterizer_state
;
518 pctx
->bind_rasterizer_state
= vc4_rasterizer_state_bind
;
519 pctx
->delete_rasterizer_state
= vc4_generic_cso_state_delete
;
521 pctx
->create_depth_stencil_alpha_state
= vc4_create_depth_stencil_alpha_state
;
522 pctx
->bind_depth_stencil_alpha_state
= vc4_zsa_state_bind
;
523 pctx
->delete_depth_stencil_alpha_state
= vc4_generic_cso_state_delete
;
525 pctx
->create_vertex_elements_state
= vc4_vertex_state_create
;
526 pctx
->delete_vertex_elements_state
= vc4_generic_cso_state_delete
;
527 pctx
->bind_vertex_elements_state
= vc4_vertex_state_bind
;
529 pctx
->create_sampler_state
= vc4_create_sampler_state
;
530 pctx
->delete_sampler_state
= vc4_generic_cso_state_delete
;
531 pctx
->bind_sampler_states
= vc4_sampler_states_bind
;
533 pctx
->create_sampler_view
= vc4_create_sampler_view
;
534 pctx
->sampler_view_destroy
= vc4_sampler_view_destroy
;
535 pctx
->set_sampler_views
= vc4_set_sampler_views
;