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[mesa.git] / src / gallium / drivers / vc5 / vc5_drm.h
1 /*
2 * Copyright © 2014-2017 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef _VC5_DRM_H_
25 #define _VC5_DRM_H_
26
27 #include "drm.h"
28
29 #if defined(__cplusplus)
30 extern "C" {
31 #endif
32
33 #define DRM_VC5_SUBMIT_CL 0x00
34 #define DRM_VC5_WAIT_SEQNO 0x01
35 #define DRM_VC5_WAIT_BO 0x02
36 #define DRM_VC5_CREATE_BO 0x03
37 #define DRM_VC5_MMAP_BO 0x04
38 #define DRM_VC5_GET_PARAM 0x05
39 #define DRM_VC5_GET_BO_OFFSET 0x06
40
41 #define DRM_IOCTL_VC5_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC5_SUBMIT_CL, struct drm_vc5_submit_cl)
42 #define DRM_IOCTL_VC5_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC5_WAIT_SEQNO, struct drm_vc5_wait_seqno)
43 #define DRM_IOCTL_VC5_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC5_WAIT_BO, struct drm_vc5_wait_bo)
44 #define DRM_IOCTL_VC5_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC5_CREATE_BO, struct drm_vc5_create_bo)
45 #define DRM_IOCTL_VC5_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC5_MMAP_BO, struct drm_vc5_mmap_bo)
46 #define DRM_IOCTL_VC5_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC5_GET_PARAM, struct drm_vc5_get_param)
47 #define DRM_IOCTL_VC5_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_VC5_GET_BO_OFFSET, struct drm_vc5_get_bo_offset)
48
49 /**
50 * struct drm_vc5_submit_cl - ioctl argument for submitting commands to the 3D
51 * engine.
52 *
53 * This asks the kernel to have the GPU execute an optional binner
54 * command list, and a render command list.
55 */
56 struct drm_vc5_submit_cl {
57 /* Pointer to the binner command list.
58 *
59 * This is the first set of commands executed, which runs the
60 * coordinate shader to determine where primitives land on the screen,
61 * then writes out the state updates and draw calls necessary per tile
62 * to the tile allocation BO.
63 */
64 __u32 bcl_start;
65
66 /** End address of the BCL (first byte after the BCL) */
67 __u32 bcl_end;
68
69 /* Offset of the render command list.
70 *
71 * This is the second set of commands executed, which will either
72 * execute the tiles that have been set up by the BCL, or a fixed set
73 * of tiles (in the case of RCL-only blits).
74 */
75 __u32 rcl_start;
76
77 /** End address of the RCL (first byte after the RCL) */
78 __u32 rcl_end;
79
80 /* Pointer to a u32 array of the BOs that are referenced by the job.
81 */
82 __u64 bo_handles;
83
84 /* Pointer to an array of chunks of extra submit CL information. (the
85 * chunk struct is not yet defined)
86 */
87 __u64 chunks;
88
89 /* Number of BO handles passed in (size is that times 4). */
90 __u32 bo_handle_count;
91
92 __u32 chunk_count;
93
94 __u64 flags;
95 };
96
97 /**
98 * struct drm_vc5_wait_seqno - ioctl argument for waiting for
99 * DRM_VC5_SUBMIT_CL completion using its returned seqno.
100 *
101 * timeout_ns is the timeout in nanoseconds, where "0" means "don't
102 * block, just return the status."
103 */
104 struct drm_vc5_wait_seqno {
105 __u64 seqno;
106 __u64 timeout_ns;
107 };
108
109 /**
110 * struct drm_vc5_wait_bo - ioctl argument for waiting for
111 * completion of the last DRM_VC5_SUBMIT_CL on a BO.
112 *
113 * This is useful for cases where multiple processes might be
114 * rendering to a BO and you want to wait for all rendering to be
115 * completed.
116 */
117 struct drm_vc5_wait_bo {
118 __u32 handle;
119 __u32 pad;
120 __u64 timeout_ns;
121 };
122
123 /**
124 * struct drm_vc5_create_bo - ioctl argument for creating VC5 BOs.
125 *
126 * There are currently no values for the flags argument, but it may be
127 * used in a future extension.
128 */
129 struct drm_vc5_create_bo {
130 __u32 size;
131 __u32 flags;
132 /** Returned GEM handle for the BO. */
133 __u32 handle;
134 /**
135 * Returned offset for the BO in the V3D address space. This offset
136 * is private to the DRM fd and is valid for the lifetime of the GEM
137 * handle.
138 */
139 __u32 offset;
140 };
141
142 /**
143 * struct drm_vc5_mmap_bo - ioctl argument for mapping VC5 BOs.
144 *
145 * This doesn't actually perform an mmap. Instead, it returns the
146 * offset you need to use in an mmap on the DRM device node. This
147 * means that tools like valgrind end up knowing about the mapped
148 * memory.
149 *
150 * There are currently no values for the flags argument, but it may be
151 * used in a future extension.
152 */
153 struct drm_vc5_mmap_bo {
154 /** Handle for the object being mapped. */
155 __u32 handle;
156 __u32 flags;
157 /** offset into the drm node to use for subsequent mmap call. */
158 __u64 offset;
159 };
160
161 enum drm_vc5_param {
162 DRM_VC5_PARAM_V3D_UIFCFG,
163 DRM_VC5_PARAM_V3D_HUB_IDENT1,
164 DRM_VC5_PARAM_V3D_HUB_IDENT2,
165 DRM_VC5_PARAM_V3D_HUB_IDENT3,
166 DRM_VC5_PARAM_V3D_CORE0_IDENT0,
167 DRM_VC5_PARAM_V3D_CORE0_IDENT1,
168 DRM_VC5_PARAM_V3D_CORE0_IDENT2,
169 };
170
171 struct drm_vc5_get_param {
172 __u32 param;
173 __u32 pad;
174 __u64 value;
175 };
176
177 /**
178 * Returns the offset for the BO in the V3D address space for this DRM fd.
179 * This is the same value returned by drm_vc5_create_bo, if that was called
180 * from this DRM fd.
181 */
182 struct drm_vc5_get_bo_offset {
183 __u32 handle;
184 __u32 offset;
185 };
186
187 #if defined(__cplusplus)
188 }
189 #endif
190
191 #endif /* _VC5_DRM_H_ */