2 * Copyright © 2014-2017 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "util/u_blit.h"
26 #include "util/u_memory.h"
27 #include "util/u_format.h"
28 #include "util/u_inlines.h"
29 #include "util/u_surface.h"
30 #include "util/u_transfer_helper.h"
31 #include "util/u_upload_mgr.h"
32 #include "util/u_format_zs.h"
34 #include "drm_fourcc.h"
35 #include "vc5_screen.h"
36 #include "vc5_context.h"
37 #include "vc5_resource.h"
38 #include "vc5_tiling.h"
39 #include "broadcom/cle/v3d_packet_v33_pack.h"
41 #ifndef DRM_FORMAT_MOD_INVALID
42 #define DRM_FORMAT_MOD_INVALID ((1ULL << 56) - 1)
46 vc5_debug_resource_layout(struct vc5_resource
*rsc
, const char *caller
)
48 if (!(V3D_DEBUG
& V3D_DEBUG_SURFACE
))
51 struct pipe_resource
*prsc
= &rsc
->base
;
53 if (prsc
->target
== PIPE_BUFFER
) {
55 "rsc %s %p (format %s), %dx%d buffer @0x%08x-0x%08x\n",
57 util_format_short_name(prsc
->format
),
58 prsc
->width0
, prsc
->height0
,
60 rsc
->bo
->offset
+ rsc
->bo
->size
- 1);
64 static const char *const tiling_descriptions
[] = {
65 [VC5_TILING_RASTER
] = "R",
66 [VC5_TILING_LINEARTILE
] = "LT",
67 [VC5_TILING_UBLINEAR_1_COLUMN
] = "UB1",
68 [VC5_TILING_UBLINEAR_2_COLUMN
] = "UB2",
69 [VC5_TILING_UIF_NO_XOR
] = "UIF",
70 [VC5_TILING_UIF_XOR
] = "UIF^",
73 for (int i
= 0; i
<= prsc
->last_level
; i
++) {
74 struct vc5_resource_slice
*slice
= &rsc
->slices
[i
];
76 int level_width
= slice
->stride
/ rsc
->cpp
;
77 int level_height
= slice
->padded_height
;
80 "rsc %s %p (format %s), %dx%d: "
81 "level %d (%s) %dx%d -> %dx%d, stride %d@0x%08x\n",
83 util_format_short_name(prsc
->format
),
84 prsc
->width0
, prsc
->height0
,
85 i
, tiling_descriptions
[slice
->tiling
],
86 u_minify(prsc
->width0
, i
),
87 u_minify(prsc
->height0
, i
),
91 rsc
->bo
->offset
+ slice
->offset
);
96 vc5_resource_bo_alloc(struct vc5_resource
*rsc
)
98 struct pipe_resource
*prsc
= &rsc
->base
;
99 struct pipe_screen
*pscreen
= prsc
->screen
;
101 int layers
= (prsc
->target
== PIPE_TEXTURE_3D
?
102 prsc
->depth0
: prsc
->array_size
);
104 bo
= vc5_bo_alloc(vc5_screen(pscreen
),
105 rsc
->slices
[0].offset
+
106 rsc
->slices
[0].size
+
107 rsc
->cube_map_stride
* layers
- 1,
110 vc5_bo_unreference(&rsc
->bo
);
112 vc5_debug_resource_layout(rsc
, "alloc");
120 vc5_resource_transfer_unmap(struct pipe_context
*pctx
,
121 struct pipe_transfer
*ptrans
)
123 struct vc5_context
*vc5
= vc5_context(pctx
);
124 struct vc5_transfer
*trans
= vc5_transfer(ptrans
);
127 struct vc5_resource
*rsc
= vc5_resource(ptrans
->resource
);
128 struct vc5_resource_slice
*slice
= &rsc
->slices
[ptrans
->level
];
130 if (ptrans
->usage
& PIPE_TRANSFER_WRITE
) {
131 vc5_store_tiled_image(rsc
->bo
->map
+ slice
->offset
+
132 ptrans
->box
.z
* rsc
->cube_map_stride
,
134 trans
->map
, ptrans
->stride
,
135 slice
->tiling
, rsc
->cpp
,
136 slice
->padded_height
,
142 pipe_resource_reference(&ptrans
->resource
, NULL
);
143 slab_free(&vc5
->transfer_pool
, ptrans
);
147 vc5_resource_transfer_map(struct pipe_context
*pctx
,
148 struct pipe_resource
*prsc
,
149 unsigned level
, unsigned usage
,
150 const struct pipe_box
*box
,
151 struct pipe_transfer
**pptrans
)
153 struct vc5_context
*vc5
= vc5_context(pctx
);
154 struct vc5_resource
*rsc
= vc5_resource(prsc
);
155 struct vc5_transfer
*trans
;
156 struct pipe_transfer
*ptrans
;
157 enum pipe_format format
= prsc
->format
;
160 /* MSAA maps should have been handled by u_transfer_helper. */
161 assert(prsc
->nr_samples
<= 1);
163 /* Upgrade DISCARD_RANGE to WHOLE_RESOURCE if the whole resource is
166 if ((usage
& PIPE_TRANSFER_DISCARD_RANGE
) &&
167 !(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
) &&
168 !(prsc
->flags
& PIPE_RESOURCE_FLAG_MAP_COHERENT
) &&
169 prsc
->last_level
== 0 &&
170 prsc
->width0
== box
->width
&&
171 prsc
->height0
== box
->height
&&
172 prsc
->depth0
== box
->depth
&&
173 prsc
->array_size
== 1 &&
175 usage
|= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
;
178 if (usage
& PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
) {
179 if (vc5_resource_bo_alloc(rsc
)) {
180 /* If it might be bound as one of our vertex buffers
181 * or UBOs, make sure we re-emit vertex buffer state
184 if (prsc
->bind
& PIPE_BIND_VERTEX_BUFFER
)
185 vc5
->dirty
|= VC5_DIRTY_VTXBUF
;
186 if (prsc
->bind
& PIPE_BIND_CONSTANT_BUFFER
)
187 vc5
->dirty
|= VC5_DIRTY_CONSTBUF
;
189 /* If we failed to reallocate, flush users so that we
190 * don't violate any syncing requirements.
192 vc5_flush_jobs_reading_resource(vc5
, prsc
);
194 } else if (!(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)) {
195 /* If we're writing and the buffer is being used by the CL, we
196 * have to flush the CL first. If we're only reading, we need
197 * to flush if the CL has written our buffer.
199 if (usage
& PIPE_TRANSFER_WRITE
)
200 vc5_flush_jobs_reading_resource(vc5
, prsc
);
202 vc5_flush_jobs_writing_resource(vc5
, prsc
);
205 if (usage
& PIPE_TRANSFER_WRITE
) {
207 rsc
->initialized_buffers
= ~0;
210 trans
= slab_alloc(&vc5
->transfer_pool
);
214 /* XXX: Handle DONTBLOCK, DISCARD_RANGE, PERSISTENT, COHERENT. */
216 /* slab_alloc_st() doesn't zero: */
217 memset(trans
, 0, sizeof(*trans
));
218 ptrans
= &trans
->base
;
220 pipe_resource_reference(&ptrans
->resource
, prsc
);
221 ptrans
->level
= level
;
222 ptrans
->usage
= usage
;
225 /* Note that the current kernel implementation is synchronous, so no
226 * need to do syncing stuff here yet.
229 if (usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)
230 buf
= vc5_bo_map_unsynchronized(rsc
->bo
);
232 buf
= vc5_bo_map(rsc
->bo
);
234 fprintf(stderr
, "Failed to map bo\n");
240 /* Our load/store routines work on entire compressed blocks. */
241 ptrans
->box
.x
/= util_format_get_blockwidth(format
);
242 ptrans
->box
.y
/= util_format_get_blockheight(format
);
243 ptrans
->box
.width
= DIV_ROUND_UP(ptrans
->box
.width
,
244 util_format_get_blockwidth(format
));
245 ptrans
->box
.height
= DIV_ROUND_UP(ptrans
->box
.height
,
246 util_format_get_blockheight(format
));
248 struct vc5_resource_slice
*slice
= &rsc
->slices
[level
];
250 /* No direct mappings of tiled, since we need to manually
253 if (usage
& PIPE_TRANSFER_MAP_DIRECTLY
)
256 ptrans
->stride
= ptrans
->box
.width
* rsc
->cpp
;
257 ptrans
->layer_stride
= ptrans
->stride
* ptrans
->box
.height
;
259 trans
->map
= malloc(ptrans
->layer_stride
* ptrans
->box
.depth
);
261 if (usage
& PIPE_TRANSFER_READ
) {
262 vc5_load_tiled_image(trans
->map
, ptrans
->stride
,
263 buf
+ slice
->offset
+
264 ptrans
->box
.z
* rsc
->cube_map_stride
,
266 slice
->tiling
, rsc
->cpp
,
267 slice
->padded_height
,
272 ptrans
->stride
= slice
->stride
;
273 ptrans
->layer_stride
= ptrans
->stride
;
275 return buf
+ slice
->offset
+
276 ptrans
->box
.y
* ptrans
->stride
+
277 ptrans
->box
.x
* rsc
->cpp
+
278 ptrans
->box
.z
* rsc
->cube_map_stride
;
283 vc5_resource_transfer_unmap(pctx
, ptrans
);
288 vc5_resource_destroy(struct pipe_screen
*pscreen
,
289 struct pipe_resource
*prsc
)
291 struct vc5_resource
*rsc
= vc5_resource(prsc
);
293 vc5_bo_unreference(&rsc
->bo
);
298 vc5_resource_get_handle(struct pipe_screen
*pscreen
,
299 struct pipe_context
*pctx
,
300 struct pipe_resource
*prsc
,
301 struct winsys_handle
*whandle
,
304 struct vc5_resource
*rsc
= vc5_resource(prsc
);
305 struct vc5_bo
*bo
= rsc
->bo
;
307 whandle
->stride
= rsc
->slices
[0].stride
;
309 /* If we're passing some reference to our BO out to some other part of
310 * the system, then we can't do any optimizations about only us being
311 * the ones seeing it (like BO caching).
315 switch (whandle
->type
) {
316 case DRM_API_HANDLE_TYPE_SHARED
:
317 return vc5_bo_flink(bo
, &whandle
->handle
);
318 case DRM_API_HANDLE_TYPE_KMS
:
319 whandle
->handle
= bo
->handle
;
321 case DRM_API_HANDLE_TYPE_FD
:
322 whandle
->handle
= vc5_bo_get_dmabuf(bo
);
323 return whandle
->handle
!= -1;
329 #define PAGE_UB_ROWS (VC5_UIFCFG_PAGE_SIZE / VC5_UIFBLOCK_ROW_SIZE)
330 #define PAGE_UB_ROWS_TIMES_1_5 ((PAGE_UB_ROWS * 3) >> 1)
331 #define PAGE_CACHE_UB_ROWS (VC5_PAGE_CACHE_SIZE / VC5_UIFBLOCK_ROW_SIZE)
332 #define PAGE_CACHE_MINUS_1_5_UB_ROWS (PAGE_CACHE_UB_ROWS - PAGE_UB_ROWS_TIMES_1_5)
335 * Computes the HW's UIFblock padding for a given height/cpp.
337 * The goal of the padding is to keep pages of the same color (bank number) at
338 * least half a page away from each other vertically when crossing between
339 * between columns of UIF blocks.
342 vc5_get_ub_pad(struct vc5_resource
*rsc
, uint32_t height
)
344 uint32_t utile_h
= vc5_utile_height(rsc
->cpp
);
345 uint32_t uif_block_h
= utile_h
* 2;
346 uint32_t height_ub
= height
/ uif_block_h
;
348 uint32_t height_offset_in_pc
= height_ub
% PAGE_CACHE_UB_ROWS
;
350 /* For the perfectly-aligned-for-UIF-XOR case, don't add any pad. */
351 if (height_offset_in_pc
== 0)
354 /* Try padding up to where we're offset by at least half a page. */
355 if (height_offset_in_pc
< PAGE_UB_ROWS_TIMES_1_5
) {
356 /* If we fit entirely in the page cache, don't pad. */
357 if (height_ub
< PAGE_CACHE_UB_ROWS
)
360 return PAGE_UB_ROWS_TIMES_1_5
- height_offset_in_pc
;
363 /* If we're close to being aligned to page cache size, then round up
366 if (height_offset_in_pc
> PAGE_CACHE_MINUS_1_5_UB_ROWS
)
367 return PAGE_CACHE_UB_ROWS
- height_offset_in_pc
;
369 /* Otherwise, we're far enough away (top and bottom) to not need any
376 vc5_setup_slices(struct vc5_resource
*rsc
)
378 struct pipe_resource
*prsc
= &rsc
->base
;
379 uint32_t width
= prsc
->width0
;
380 uint32_t height
= prsc
->height0
;
381 uint32_t pot_width
= util_next_power_of_two(width
);
382 uint32_t pot_height
= util_next_power_of_two(height
);
384 uint32_t utile_w
= vc5_utile_width(rsc
->cpp
);
385 uint32_t utile_h
= vc5_utile_height(rsc
->cpp
);
386 uint32_t uif_block_w
= utile_w
* 2;
387 uint32_t uif_block_h
= utile_h
* 2;
388 uint32_t block_width
= util_format_get_blockwidth(prsc
->format
);
389 uint32_t block_height
= util_format_get_blockheight(prsc
->format
);
390 bool msaa
= prsc
->nr_samples
> 1;
391 /* MSAA textures/renderbuffers are always laid out as single-level
396 for (int i
= prsc
->last_level
; i
>= 0; i
--) {
397 struct vc5_resource_slice
*slice
= &rsc
->slices
[i
];
399 uint32_t level_width
, level_height
;
401 level_width
= u_minify(width
, i
);
402 level_height
= u_minify(height
, i
);
404 level_width
= u_minify(pot_width
, i
);
405 level_height
= u_minify(pot_height
, i
);
413 level_width
= DIV_ROUND_UP(level_width
, block_width
);
414 level_height
= DIV_ROUND_UP(level_height
, block_height
);
417 slice
->tiling
= VC5_TILING_RASTER
;
418 if (prsc
->target
== PIPE_TEXTURE_1D
)
419 level_width
= align(level_width
, 64 / rsc
->cpp
);
421 if ((i
!= 0 || !uif_top
) &&
422 (level_width
<= utile_w
||
423 level_height
<= utile_h
)) {
424 slice
->tiling
= VC5_TILING_LINEARTILE
;
425 level_width
= align(level_width
, utile_w
);
426 level_height
= align(level_height
, utile_h
);
427 } else if ((i
!= 0 || !uif_top
) &&
428 level_width
<= uif_block_w
) {
429 slice
->tiling
= VC5_TILING_UBLINEAR_1_COLUMN
;
430 level_width
= align(level_width
, uif_block_w
);
431 level_height
= align(level_height
, uif_block_h
);
432 } else if ((i
!= 0 || !uif_top
) &&
433 level_width
<= 2 * uif_block_w
) {
434 slice
->tiling
= VC5_TILING_UBLINEAR_2_COLUMN
;
435 level_width
= align(level_width
, 2 * uif_block_w
);
436 level_height
= align(level_height
, uif_block_h
);
438 /* We align the width to a 4-block column of
439 * UIF blocks, but we only align height to UIF
442 level_width
= align(level_width
,
444 level_height
= align(level_height
,
447 slice
->ub_pad
= vc5_get_ub_pad(rsc
,
449 level_height
+= slice
->ub_pad
* uif_block_h
;
451 /* If the padding set us to to be aligned to
452 * the page cache size, then the HW will use
453 * the XOR bit on odd columns to get us
454 * perfectly misaligned
456 if ((level_height
/ uif_block_h
) %
457 (VC5_PAGE_CACHE_SIZE
/
458 VC5_UIFBLOCK_ROW_SIZE
) == 0) {
459 slice
->tiling
= VC5_TILING_UIF_XOR
;
461 slice
->tiling
= VC5_TILING_UIF_NO_XOR
;
466 slice
->offset
= offset
;
467 slice
->stride
= level_width
* rsc
->cpp
;
468 slice
->padded_height
= level_height
;
469 slice
->size
= level_height
* slice
->stride
;
471 /* The HW aligns level 1's base to a page if any of level 1 or
472 * below could be UIF XOR. The lower levels then inherit the
473 * alignment for as long as necesary, thanks to being power of
477 level_width
> 4 * uif_block_w
&&
478 level_height
> PAGE_CACHE_MINUS_1_5_UB_ROWS
* uif_block_h
) {
479 slice
->size
= align(slice
->size
, VC5_UIFCFG_PAGE_SIZE
);
482 offset
+= slice
->size
;
485 /* UIF/UBLINEAR levels need to be aligned to UIF-blocks, and LT only
486 * needs to be aligned to utile boundaries. Since tiles are laid out
487 * from small to big in memory, we need to align the later UIF slices
488 * to UIF blocks, if they were preceded by non-UIF-block-aligned LT
491 * We additionally align to 4k, which improves UIF XOR performance.
493 uint32_t page_align_offset
= (align(rsc
->slices
[0].offset
, 4096) -
494 rsc
->slices
[0].offset
);
495 if (page_align_offset
) {
496 for (int i
= 0; i
<= prsc
->last_level
; i
++)
497 rsc
->slices
[i
].offset
+= page_align_offset
;
500 /* Arrays, cubes, and 3D textures have a stride which is the distance
501 * from one full mipmap tree to the next (64b aligned).
503 rsc
->cube_map_stride
= align(rsc
->slices
[0].offset
+
504 rsc
->slices
[0].size
, 64);
507 static struct vc5_resource
*
508 vc5_resource_setup(struct pipe_screen
*pscreen
,
509 const struct pipe_resource
*tmpl
)
511 struct vc5_screen
*screen
= vc5_screen(pscreen
);
512 struct vc5_resource
*rsc
= CALLOC_STRUCT(vc5_resource
);
515 struct pipe_resource
*prsc
= &rsc
->base
;
519 pipe_reference_init(&prsc
->reference
, 1);
520 prsc
->screen
= pscreen
;
522 if (prsc
->nr_samples
<= 1) {
523 rsc
->cpp
= util_format_get_blocksize(prsc
->format
);
525 assert(vc5_rt_format_supported(&screen
->devinfo
, prsc
->format
));
526 uint32_t output_image_format
=
527 vc5_get_rt_format(&screen
->devinfo
, prsc
->format
);
528 uint32_t internal_type
;
529 uint32_t internal_bpp
;
530 vc5_get_internal_type_bpp_for_output_format(&screen
->devinfo
,
534 switch (internal_bpp
) {
535 case V3D_INTERNAL_BPP_32
:
538 case V3D_INTERNAL_BPP_64
:
541 case V3D_INTERNAL_BPP_128
:
553 find_modifier(uint64_t needle
, const uint64_t *haystack
, int count
)
557 for (i
= 0; i
< count
; i
++) {
558 if (haystack
[i
] == needle
)
565 static struct pipe_resource
*
566 vc5_resource_create_with_modifiers(struct pipe_screen
*pscreen
,
567 const struct pipe_resource
*tmpl
,
568 const uint64_t *modifiers
,
571 bool linear_ok
= find_modifier(DRM_FORMAT_MOD_LINEAR
, modifiers
, count
);
572 struct vc5_resource
*rsc
= vc5_resource_setup(pscreen
, tmpl
);
573 struct pipe_resource
*prsc
= &rsc
->base
;
574 /* Use a tiled layout if we can, for better 3D performance. */
575 bool should_tile
= true;
577 /* VBOs/PBOs are untiled (and 1 height). */
578 if (tmpl
->target
== PIPE_BUFFER
)
581 /* Cursors are always linear, and the user can request linear as well.
583 if (tmpl
->bind
& (PIPE_BIND_LINEAR
| PIPE_BIND_CURSOR
))
586 /* 1D and 1D_ARRAY textures are always raster-order. */
587 if (tmpl
->target
== PIPE_TEXTURE_1D
||
588 tmpl
->target
== PIPE_TEXTURE_1D_ARRAY
)
591 /* Scanout BOs for simulator need to be linear for interaction with
594 if (using_vc5_simulator
&&
595 tmpl
->bind
& (PIPE_BIND_SHARED
| PIPE_BIND_SCANOUT
))
598 /* No user-specified modifier; determine our own. */
599 if (count
== 1 && modifiers
[0] == DRM_FORMAT_MOD_INVALID
) {
601 rsc
->tiled
= should_tile
;
602 } else if (should_tile
&&
603 find_modifier(DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED
,
606 } else if (linear_ok
) {
609 fprintf(stderr
, "Unsupported modifier requested\n");
613 rsc
->internal_format
= prsc
->format
;
615 vc5_setup_slices(rsc
);
616 if (!vc5_resource_bo_alloc(rsc
))
621 vc5_resource_destroy(pscreen
, prsc
);
625 struct pipe_resource
*
626 vc5_resource_create(struct pipe_screen
*pscreen
,
627 const struct pipe_resource
*tmpl
)
629 const uint64_t mod
= DRM_FORMAT_MOD_INVALID
;
630 return vc5_resource_create_with_modifiers(pscreen
, tmpl
, &mod
, 1);
633 static struct pipe_resource
*
634 vc5_resource_from_handle(struct pipe_screen
*pscreen
,
635 const struct pipe_resource
*tmpl
,
636 struct winsys_handle
*whandle
,
639 struct vc5_screen
*screen
= vc5_screen(pscreen
);
640 struct vc5_resource
*rsc
= vc5_resource_setup(pscreen
, tmpl
);
641 struct pipe_resource
*prsc
= &rsc
->base
;
642 struct vc5_resource_slice
*slice
= &rsc
->slices
[0];
647 switch (whandle
->modifier
) {
648 case DRM_FORMAT_MOD_LINEAR
:
654 "Attempt to import unsupported modifier 0x%llx\n",
655 (long long)whandle
->modifier
);
659 if (whandle
->offset
!= 0) {
661 "Attempt to import unsupported winsys offset %u\n",
666 switch (whandle
->type
) {
667 case DRM_API_HANDLE_TYPE_SHARED
:
668 rsc
->bo
= vc5_bo_open_name(screen
,
669 whandle
->handle
, whandle
->stride
);
671 case DRM_API_HANDLE_TYPE_FD
:
672 rsc
->bo
= vc5_bo_open_dmabuf(screen
,
673 whandle
->handle
, whandle
->stride
);
677 "Attempt to import unsupported handle type %d\n",
685 vc5_setup_slices(rsc
);
686 vc5_debug_resource_layout(rsc
, "import");
688 if (whandle
->stride
!= slice
->stride
) {
689 static bool warned
= false;
693 "Attempting to import %dx%d %s with "
694 "unsupported stride %d instead of %d\n",
695 prsc
->width0
, prsc
->height0
,
696 util_format_short_name(prsc
->format
),
706 vc5_resource_destroy(pscreen
, prsc
);
710 static struct pipe_surface
*
711 vc5_create_surface(struct pipe_context
*pctx
,
712 struct pipe_resource
*ptex
,
713 const struct pipe_surface
*surf_tmpl
)
715 struct vc5_context
*vc5
= vc5_context(pctx
);
716 struct vc5_screen
*screen
= vc5
->screen
;
717 struct vc5_surface
*surface
= CALLOC_STRUCT(vc5_surface
);
718 struct vc5_resource
*rsc
= vc5_resource(ptex
);
723 assert(surf_tmpl
->u
.tex
.first_layer
== surf_tmpl
->u
.tex
.last_layer
);
725 struct pipe_surface
*psurf
= &surface
->base
;
726 unsigned level
= surf_tmpl
->u
.tex
.level
;
727 struct vc5_resource_slice
*slice
= &rsc
->slices
[level
];
729 pipe_reference_init(&psurf
->reference
, 1);
730 pipe_resource_reference(&psurf
->texture
, ptex
);
732 psurf
->context
= pctx
;
733 psurf
->format
= surf_tmpl
->format
;
734 psurf
->width
= u_minify(ptex
->width0
, level
);
735 psurf
->height
= u_minify(ptex
->height0
, level
);
736 psurf
->u
.tex
.level
= level
;
737 psurf
->u
.tex
.first_layer
= surf_tmpl
->u
.tex
.first_layer
;
738 psurf
->u
.tex
.last_layer
= surf_tmpl
->u
.tex
.last_layer
;
740 surface
->offset
= (slice
->offset
+
741 psurf
->u
.tex
.first_layer
* rsc
->cube_map_stride
);
742 surface
->tiling
= slice
->tiling
;
744 surface
->format
= vc5_get_rt_format(&screen
->devinfo
, psurf
->format
);
746 if (util_format_is_depth_or_stencil(psurf
->format
)) {
747 switch (psurf
->format
) {
748 case PIPE_FORMAT_Z16_UNORM
:
749 surface
->internal_type
= V3D_INTERNAL_TYPE_DEPTH_16
;
751 case PIPE_FORMAT_Z32_FLOAT
:
752 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
753 surface
->internal_type
= V3D_INTERNAL_TYPE_DEPTH_32F
;
756 surface
->internal_type
= V3D_INTERNAL_TYPE_DEPTH_24
;
760 vc5_get_internal_type_bpp_for_output_format(&screen
->devinfo
,
763 surface
->internal_type
= type
;
764 surface
->internal_bpp
= bpp
;
767 if (surface
->tiling
== VC5_TILING_UIF_NO_XOR
||
768 surface
->tiling
== VC5_TILING_UIF_XOR
) {
769 surface
->padded_height_of_output_image_in_uif_blocks
=
770 (slice
->padded_height
/
771 (2 * vc5_utile_height(rsc
->cpp
)));
774 if (rsc
->separate_stencil
) {
775 surface
->separate_stencil
=
776 vc5_create_surface(pctx
, &rsc
->separate_stencil
->base
,
780 return &surface
->base
;
784 vc5_surface_destroy(struct pipe_context
*pctx
, struct pipe_surface
*psurf
)
786 struct vc5_surface
*surf
= vc5_surface(psurf
);
788 if (surf
->separate_stencil
)
789 pipe_surface_reference(&surf
->separate_stencil
, NULL
);
791 pipe_resource_reference(&psurf
->texture
, NULL
);
796 vc5_flush_resource(struct pipe_context
*pctx
, struct pipe_resource
*resource
)
798 /* All calls to flush_resource are followed by a flush of the context,
799 * so there's nothing to do.
803 static enum pipe_format
804 vc5_resource_get_internal_format(struct pipe_resource
*prsc
)
806 return vc5_resource(prsc
)->internal_format
;
810 vc5_resource_set_stencil(struct pipe_resource
*prsc
,
811 struct pipe_resource
*stencil
)
813 vc5_resource(prsc
)->separate_stencil
= vc5_resource(stencil
);
816 static struct pipe_resource
*
817 vc5_resource_get_stencil(struct pipe_resource
*prsc
)
819 struct vc5_resource
*rsc
= vc5_resource(prsc
);
821 return &rsc
->separate_stencil
->base
;
824 static const struct u_transfer_vtbl transfer_vtbl
= {
825 .resource_create
= vc5_resource_create
,
826 .resource_destroy
= vc5_resource_destroy
,
827 .transfer_map
= vc5_resource_transfer_map
,
828 .transfer_unmap
= vc5_resource_transfer_unmap
,
829 .transfer_flush_region
= u_default_transfer_flush_region
,
830 .get_internal_format
= vc5_resource_get_internal_format
,
831 .set_stencil
= vc5_resource_set_stencil
,
832 .get_stencil
= vc5_resource_get_stencil
,
836 vc5_resource_screen_init(struct pipe_screen
*pscreen
)
838 pscreen
->resource_create_with_modifiers
=
839 vc5_resource_create_with_modifiers
;
840 pscreen
->resource_create
= u_transfer_helper_resource_create
;
841 pscreen
->resource_from_handle
= vc5_resource_from_handle
;
842 pscreen
->resource_get_handle
= vc5_resource_get_handle
;
843 pscreen
->resource_destroy
= u_transfer_helper_resource_destroy
;
844 pscreen
->transfer_helper
= u_transfer_helper_create(&transfer_vtbl
,
849 vc5_resource_context_init(struct pipe_context
*pctx
)
851 pctx
->transfer_map
= u_transfer_helper_transfer_map
;
852 pctx
->transfer_flush_region
= u_transfer_helper_transfer_flush_region
;
853 pctx
->transfer_unmap
= u_transfer_helper_transfer_unmap
;
854 pctx
->buffer_subdata
= u_default_buffer_subdata
;
855 pctx
->texture_subdata
= u_default_texture_subdata
;
856 pctx
->create_surface
= vc5_create_surface
;
857 pctx
->surface_destroy
= vc5_surface_destroy
;
858 pctx
->resource_copy_region
= util_resource_copy_region
;
859 pctx
->blit
= vc5_blit
;
860 pctx
->flush_resource
= vc5_flush_resource
;