2 * Copyright © 2014-2017 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #ifndef VC5_RESOURCE_H
26 #define VC5_RESOURCE_H
28 #include "vc5_screen.h"
29 #include "util/u_transfer.h"
31 /* A UIFblock is a 256-byte region of memory that's 256-byte aligned. These
32 * will be grouped in 4x4 blocks (left-to-right, then top-to-bottom) in a 4KB
33 * page. Those pages are then arranged left-to-right, top-to-bottom, to cover
36 * The inside of a UIFblock, for packed pixels, will be split into 4 64-byte
37 * utiles. Utiles may be 8x8 (8bpp), 8x4(16bpp) or 4x4 (32bpp).
41 * Tiling mode enum used for vc5_resource.c, which maps directly to the Memory
42 * Format field of render target and Z/Stencil config.
44 enum vc5_tiling_mode
{
45 /* Untiled resources. Not valid as texture inputs. */
48 /* Single line of u-tiles. */
49 VC5_TILING_LINEARTILE
,
51 /* Departure from standard 4-UIF block column format. */
52 VC5_TILING_UBLINEAR_1_COLUMN
,
54 /* Departure from standard 4-UIF block column format. */
55 VC5_TILING_UBLINEAR_2_COLUMN
,
57 /* Normal tiling format: grouped in 4x4 UIFblocks, each of which is
58 * split 2x2 into utiles.
60 VC5_TILING_UIF_NO_XOR
,
62 /* Normal tiling format: grouped in 4x4 UIFblocks, each of which is
63 * split 2x2 into utiles.
69 struct pipe_transfer base
;
73 struct vc5_resource_slice
{
77 enum vc5_tiling_mode tiling
;
81 struct pipe_surface base
;
83 enum vc5_tiling_mode tiling
;
85 * Output image format for TILE_RENDERING_MODE_CONFIGURATION
90 * Internal format of the tile buffer for
91 * TILE_RENDERING_MODE_CONFIGURATION.
93 uint8_t internal_type
;
96 * internal bpp value (0=32bpp, 2=128bpp) for color buffers in
97 * TILE_RENDERING_MODE_CONFIGURATION.
101 uint32_t padded_height_of_output_image_in_uif_blocks
;
103 /* If the resource being referenced is separate stencil, then this is
104 * the surface to use when reading/writing stencil.
106 struct pipe_surface
*separate_stencil
;
109 struct vc5_resource
{
110 struct pipe_resource base
;
112 struct vc5_resource_slice slices
[VC5_MAX_MIP_LEVELS
];
113 uint32_t cube_map_stride
;
118 * Number of times the resource has been written to.
120 * This is used to track whether we need to load the surface on first
126 * Bitmask of PIPE_CLEAR_COLOR0, PIPE_CLEAR_DEPTH, PIPE_CLEAR_STENCIL
127 * for which parts of the resource are defined.
129 * Used for avoiding fallback to quad clears for clearing just depth,
130 * when the stencil contents have never been initialized. Note that
131 * we're lazy and fields not present in the buffer (DEPTH in a color
132 * buffer) may get marked.
134 uint32_t initialized_buffers
;
136 enum pipe_format internal_format
;
138 /* Resource storing the S8 part of a Z32F_S8 resource, or NULL. */
139 struct vc5_resource
*separate_stencil
;
142 static inline struct vc5_resource
*
143 vc5_resource(struct pipe_resource
*prsc
)
145 return (struct vc5_resource
*)prsc
;
148 static inline struct vc5_surface
*
149 vc5_surface(struct pipe_surface
*psurf
)
151 return (struct vc5_surface
*)psurf
;
154 static inline struct vc5_transfer
*
155 vc5_transfer(struct pipe_transfer
*ptrans
)
157 return (struct vc5_transfer
*)ptrans
;
160 void vc5_resource_screen_init(struct pipe_screen
*pscreen
);
161 void vc5_resource_context_init(struct pipe_context
*pctx
);
162 struct pipe_resource
*vc5_resource_create(struct pipe_screen
*pscreen
,
163 const struct pipe_resource
*tmpl
);
165 #endif /* VC5_RESOURCE_H */