broadcom/vc5: Port the simulator to support V3D 4.1
[mesa.git] / src / gallium / drivers / vc5 / vc5_simulator.c
1 /*
2 * Copyright © 2014-2017 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /**
25 * @file vc5_simulator.c
26 *
27 * Implements VC5 simulation on top of a non-VC5 GEM fd.
28 *
29 * This file's goal is to emulate the VC5 ioctls' behavior in the kernel on
30 * top of the simpenrose software simulator. Generally, VC5 driver BOs have a
31 * GEM-side copy of their contents and a simulator-side memory area that the
32 * GEM contents get copied into during simulation. Once simulation is done,
33 * the simulator's data is copied back out to the GEM BOs, so that rendering
34 * appears on the screen as if actual hardware rendering had been done.
35 *
36 * One of the limitations of this code is that we shouldn't really need a
37 * GEM-side BO for non-window-system BOs. However, do we need unique BO
38 * handles for each of our GEM bos so that this file can look up its state
39 * from the handle passed in at submit ioctl time (also, a couple of places
40 * outside of this file still call ioctls directly on the fd).
41 *
42 * Another limitation is that BO import doesn't work unless the underlying
43 * window system's BO size matches what VC5 is going to use, which of course
44 * doesn't work out in practice. This means that for now, only DRI3 (VC5
45 * makes the winsys BOs) is supported, not DRI2 (window system makes the winys
46 * BOs).
47 */
48
49 #ifdef USE_VC5_SIMULATOR
50
51 #include <sys/mman.h>
52 #include "util/hash_table.h"
53 #include "util/ralloc.h"
54 #include "util/set.h"
55 #include "util/u_memory.h"
56 #include "util/u_mm.h"
57 #include "vc5_simulator_wrapper.h"
58
59 #include "vc5_screen.h"
60 #include "vc5_context.h"
61
62 /** Global (across GEM fds) state for the simulator */
63 static struct vc5_simulator_state {
64 mtx_t mutex;
65
66 struct v3d_hw *v3d;
67 int ver;
68
69 /* Base virtual address of the heap. */
70 void *mem;
71 /* Base hardware address of the heap. */
72 uint32_t mem_base;
73 /* Size of the heap. */
74 size_t mem_size;
75
76 struct mem_block *heap;
77 struct mem_block *overflow;
78
79 /** Mapping from GEM handle to struct vc5_simulator_bo * */
80 struct hash_table *fd_map;
81
82 int refcount;
83 } sim_state = {
84 .mutex = _MTX_INITIALIZER_NP,
85 };
86
87 /** Per-GEM-fd state for the simulator. */
88 struct vc5_simulator_file {
89 int fd;
90
91 /** Mapping from GEM handle to struct vc5_simulator_bo * */
92 struct hash_table *bo_map;
93
94 struct mem_block *gmp;
95 void *gmp_vaddr;
96 };
97
98 /** Wrapper for drm_vc5_bo tracking the simulator-specific state. */
99 struct vc5_simulator_bo {
100 struct vc5_simulator_file *file;
101
102 /** Area for this BO within sim_state->mem */
103 struct mem_block *block;
104 uint32_t size;
105 void *vaddr;
106
107 void *winsys_map;
108 uint32_t winsys_stride;
109
110 int handle;
111 };
112
113 static void *
114 int_to_key(int key)
115 {
116 return (void *)(uintptr_t)key;
117 }
118
119 static struct vc5_simulator_file *
120 vc5_get_simulator_file_for_fd(int fd)
121 {
122 struct hash_entry *entry = _mesa_hash_table_search(sim_state.fd_map,
123 int_to_key(fd + 1));
124 return entry ? entry->data : NULL;
125 }
126
127 /* A marker placed just after each BO, then checked after rendering to make
128 * sure it's still there.
129 */
130 #define BO_SENTINEL 0xfedcba98
131
132 /* 128kb */
133 #define GMP_ALIGN2 17
134
135 /**
136 * Sets the range of GPU virtual address space to have the given GMP
137 * permissions (bit 0 = read, bit 1 = write, write-only forbidden).
138 */
139 static void
140 set_gmp_flags(struct vc5_simulator_file *file,
141 uint32_t offset, uint32_t size, uint32_t flag)
142 {
143 assert((offset & ((1 << GMP_ALIGN2) - 1)) == 0);
144 int gmp_offset = offset >> GMP_ALIGN2;
145 int gmp_count = align(size, 1 << GMP_ALIGN2) >> GMP_ALIGN2;
146 uint32_t *gmp = file->gmp_vaddr;
147
148 assert(flag <= 0x3);
149
150 for (int i = gmp_offset; i < gmp_offset + gmp_count; i++) {
151 int32_t bitshift = (i % 16) * 2;
152 gmp[i / 16] &= ~(0x3 << bitshift);
153 gmp[i / 16] |= flag << bitshift;
154 }
155 }
156
157 /**
158 * Allocates space in simulator memory and returns a tracking struct for it
159 * that also contains the drm_gem_cma_object struct.
160 */
161 static struct vc5_simulator_bo *
162 vc5_create_simulator_bo(int fd, int handle, unsigned size)
163 {
164 struct vc5_simulator_file *file = vc5_get_simulator_file_for_fd(fd);
165 struct vc5_simulator_bo *sim_bo = rzalloc(file,
166 struct vc5_simulator_bo);
167 size = align(size, 4096);
168
169 sim_bo->file = file;
170 sim_bo->handle = handle;
171
172 mtx_lock(&sim_state.mutex);
173 sim_bo->block = u_mmAllocMem(sim_state.heap, size + 4, GMP_ALIGN2, 0);
174 mtx_unlock(&sim_state.mutex);
175 assert(sim_bo->block);
176
177 set_gmp_flags(file, sim_bo->block->ofs, size, 0x3);
178
179 sim_bo->size = size;
180 sim_bo->vaddr = sim_state.mem + sim_bo->block->ofs - sim_state.mem_base;
181 memset(sim_bo->vaddr, 0xd0, size);
182
183 *(uint32_t *)(sim_bo->vaddr + sim_bo->size) = BO_SENTINEL;
184
185 /* A handle of 0 is used for vc5_gem.c internal allocations that
186 * don't need to go in the lookup table.
187 */
188 if (handle != 0) {
189 mtx_lock(&sim_state.mutex);
190 _mesa_hash_table_insert(file->bo_map, int_to_key(handle),
191 sim_bo);
192 mtx_unlock(&sim_state.mutex);
193 }
194
195 return sim_bo;
196 }
197
198 static void
199 vc5_free_simulator_bo(struct vc5_simulator_bo *sim_bo)
200 {
201 struct vc5_simulator_file *sim_file = sim_bo->file;
202
203 if (sim_bo->winsys_map)
204 munmap(sim_bo->winsys_map, sim_bo->size);
205
206 set_gmp_flags(sim_file, sim_bo->block->ofs, sim_bo->size, 0x0);
207
208 mtx_lock(&sim_state.mutex);
209 u_mmFreeMem(sim_bo->block);
210 if (sim_bo->handle) {
211 struct hash_entry *entry =
212 _mesa_hash_table_search(sim_file->bo_map,
213 int_to_key(sim_bo->handle));
214 _mesa_hash_table_remove(sim_file->bo_map, entry);
215 }
216 mtx_unlock(&sim_state.mutex);
217 ralloc_free(sim_bo);
218 }
219
220 static struct vc5_simulator_bo *
221 vc5_get_simulator_bo(struct vc5_simulator_file *file, int gem_handle)
222 {
223 mtx_lock(&sim_state.mutex);
224 struct hash_entry *entry =
225 _mesa_hash_table_search(file->bo_map, int_to_key(gem_handle));
226 mtx_unlock(&sim_state.mutex);
227
228 return entry ? entry->data : NULL;
229 }
230
231 static int
232 vc5_simulator_pin_bos(int fd, struct vc5_job *job)
233 {
234 struct vc5_simulator_file *file = vc5_get_simulator_file_for_fd(fd);
235 struct set_entry *entry;
236
237 set_foreach(job->bos, entry) {
238 struct vc5_bo *bo = (struct vc5_bo *)entry->key;
239 struct vc5_simulator_bo *sim_bo =
240 vc5_get_simulator_bo(file, bo->handle);
241
242 vc5_bo_map(bo);
243 memcpy(sim_bo->vaddr, bo->map, bo->size);
244 }
245
246 return 0;
247 }
248
249 static int
250 vc5_simulator_unpin_bos(int fd, struct vc5_job *job)
251 {
252 struct vc5_simulator_file *file = vc5_get_simulator_file_for_fd(fd);
253 struct set_entry *entry;
254
255 set_foreach(job->bos, entry) {
256 struct vc5_bo *bo = (struct vc5_bo *)entry->key;
257 struct vc5_simulator_bo *sim_bo =
258 vc5_get_simulator_bo(file, bo->handle);
259
260 assert(*(uint32_t *)(sim_bo->vaddr +
261 sim_bo->size) == BO_SENTINEL);
262
263 vc5_bo_map(bo);
264 memcpy(bo->map, sim_bo->vaddr, bo->size);
265 }
266
267 return 0;
268 }
269
270 #if 0
271 static void
272 vc5_dump_to_file(struct vc5_exec_info *exec)
273 {
274 static int dumpno = 0;
275 struct drm_vc5_get_hang_state *state;
276 struct drm_vc5_get_hang_state_bo *bo_state;
277 unsigned int dump_version = 0;
278
279 if (!(vc5_debug & VC5_DEBUG_DUMP))
280 return;
281
282 state = calloc(1, sizeof(*state));
283
284 int unref_count = 0;
285 list_for_each_entry_safe(struct drm_vc5_bo, bo, &exec->unref_list,
286 unref_head) {
287 unref_count++;
288 }
289
290 /* Add one more for the overflow area that isn't wrapped in a BO. */
291 state->bo_count = exec->bo_count + unref_count + 1;
292 bo_state = calloc(state->bo_count, sizeof(*bo_state));
293
294 char *filename = NULL;
295 asprintf(&filename, "vc5-dri-%d.dump", dumpno++);
296 FILE *f = fopen(filename, "w+");
297 if (!f) {
298 fprintf(stderr, "Couldn't open %s: %s", filename,
299 strerror(errno));
300 return;
301 }
302
303 fwrite(&dump_version, sizeof(dump_version), 1, f);
304
305 state->ct0ca = exec->ct0ca;
306 state->ct0ea = exec->ct0ea;
307 state->ct1ca = exec->ct1ca;
308 state->ct1ea = exec->ct1ea;
309 state->start_bin = exec->ct0ca;
310 state->start_render = exec->ct1ca;
311 fwrite(state, sizeof(*state), 1, f);
312
313 int i;
314 for (i = 0; i < exec->bo_count; i++) {
315 struct drm_gem_cma_object *cma_bo = exec->bo[i];
316 bo_state[i].handle = i; /* Not used by the parser. */
317 bo_state[i].paddr = cma_bo->paddr;
318 bo_state[i].size = cma_bo->base.size;
319 }
320
321 list_for_each_entry_safe(struct drm_vc5_bo, bo, &exec->unref_list,
322 unref_head) {
323 struct drm_gem_cma_object *cma_bo = &bo->base;
324 bo_state[i].handle = 0;
325 bo_state[i].paddr = cma_bo->paddr;
326 bo_state[i].size = cma_bo->base.size;
327 i++;
328 }
329
330 /* Add the static overflow memory area. */
331 bo_state[i].handle = exec->bo_count;
332 bo_state[i].paddr = sim_state.overflow->ofs;
333 bo_state[i].size = sim_state.overflow->size;
334 i++;
335
336 fwrite(bo_state, sizeof(*bo_state), state->bo_count, f);
337
338 for (int i = 0; i < exec->bo_count; i++) {
339 struct drm_gem_cma_object *cma_bo = exec->bo[i];
340 fwrite(cma_bo->vaddr, cma_bo->base.size, 1, f);
341 }
342
343 list_for_each_entry_safe(struct drm_vc5_bo, bo, &exec->unref_list,
344 unref_head) {
345 struct drm_gem_cma_object *cma_bo = &bo->base;
346 fwrite(cma_bo->vaddr, cma_bo->base.size, 1, f);
347 }
348
349 void *overflow = calloc(1, sim_state.overflow->size);
350 fwrite(overflow, 1, sim_state.overflow->size, f);
351 free(overflow);
352
353 free(state);
354 free(bo_state);
355 fclose(f);
356 }
357 #endif
358
359 int
360 vc5_simulator_flush(struct vc5_context *vc5,
361 struct drm_vc5_submit_cl *submit, struct vc5_job *job)
362 {
363 struct vc5_screen *screen = vc5->screen;
364 int fd = screen->fd;
365 struct vc5_simulator_file *file = vc5_get_simulator_file_for_fd(fd);
366 struct vc5_surface *csurf = vc5_surface(vc5->framebuffer.cbufs[0]);
367 struct vc5_resource *ctex = csurf ? vc5_resource(csurf->base.texture) : NULL;
368 struct vc5_simulator_bo *csim_bo = ctex ? vc5_get_simulator_bo(file, ctex->bo->handle) : NULL;
369 uint32_t winsys_stride = ctex ? csim_bo->winsys_stride : 0;
370 uint32_t sim_stride = ctex ? ctex->slices[0].stride : 0;
371 uint32_t row_len = MIN2(sim_stride, winsys_stride);
372 int ret;
373
374 if (ctex && csim_bo->winsys_map) {
375 #if 0
376 fprintf(stderr, "%dx%d %d %d %d\n",
377 ctex->base.b.width0, ctex->base.b.height0,
378 winsys_stride,
379 sim_stride,
380 ctex->bo->size);
381 #endif
382
383 for (int y = 0; y < ctex->base.height0; y++) {
384 memcpy(ctex->bo->map + y * sim_stride,
385 csim_bo->winsys_map + y * winsys_stride,
386 row_len);
387 }
388 }
389
390 ret = vc5_simulator_pin_bos(fd, job);
391 if (ret)
392 return ret;
393
394 //vc5_dump_to_file(&exec);
395
396 if (sim_state.ver >= 41)
397 v3d41_simulator_flush(sim_state.v3d, submit, file->gmp->ofs);
398 else
399 v3d33_simulator_flush(sim_state.v3d, submit, file->gmp->ofs);
400
401 ret = vc5_simulator_unpin_bos(fd, job);
402 if (ret)
403 return ret;
404
405 if (ctex && csim_bo->winsys_map) {
406 for (int y = 0; y < ctex->base.height0; y++) {
407 memcpy(csim_bo->winsys_map + y * winsys_stride,
408 ctex->bo->map + y * sim_stride,
409 row_len);
410 }
411 }
412
413 return 0;
414 }
415
416 /**
417 * Map the underlying GEM object from the real hardware GEM handle.
418 */
419 static void *
420 vc5_simulator_map_winsys_bo(int fd, struct vc5_simulator_bo *sim_bo)
421 {
422 int ret;
423 void *map;
424
425 struct drm_mode_map_dumb map_dumb = {
426 .handle = sim_bo->handle,
427 };
428 ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map_dumb);
429 if (ret != 0) {
430 fprintf(stderr, "map ioctl failure\n");
431 abort();
432 }
433
434 map = mmap(NULL, sim_bo->size, PROT_READ | PROT_WRITE, MAP_SHARED,
435 fd, map_dumb.offset);
436 if (map == MAP_FAILED) {
437 fprintf(stderr,
438 "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
439 sim_bo->handle, (long long)map_dumb.offset,
440 (int)sim_bo->size);
441 abort();
442 }
443
444 return map;
445 }
446
447 /**
448 * Do fixups after a BO has been opened from a handle.
449 *
450 * This could be done at DRM_IOCTL_GEM_OPEN/DRM_IOCTL_GEM_PRIME_FD_TO_HANDLE
451 * time, but we're still using drmPrimeFDToHandle() so we have this helper to
452 * be called afterward instead.
453 */
454 void vc5_simulator_open_from_handle(int fd, uint32_t winsys_stride,
455 int handle, uint32_t size)
456 {
457 struct vc5_simulator_bo *sim_bo =
458 vc5_create_simulator_bo(fd, handle, size);
459
460 sim_bo->winsys_stride = winsys_stride;
461 sim_bo->winsys_map = vc5_simulator_map_winsys_bo(fd, sim_bo);
462 }
463
464 /**
465 * Simulated ioctl(fd, DRM_VC5_CREATE_BO) implementation.
466 *
467 * Making a VC5 BO is just a matter of making a corresponding BO on the host.
468 */
469 static int
470 vc5_simulator_create_bo_ioctl(int fd, struct drm_vc5_create_bo *args)
471 {
472 int ret;
473 struct drm_mode_create_dumb create = {
474 .width = 128,
475 .bpp = 8,
476 .height = (args->size + 127) / 128,
477 };
478
479 ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
480 assert(create.size >= args->size);
481
482 args->handle = create.handle;
483
484 struct vc5_simulator_bo *sim_bo =
485 vc5_create_simulator_bo(fd, create.handle, args->size);
486
487 args->offset = sim_bo->block->ofs;
488
489 return ret;
490 }
491
492 /**
493 * Simulated ioctl(fd, DRM_VC5_MMAP_BO) implementation.
494 *
495 * We just pass this straight through to dumb mmap.
496 */
497 static int
498 vc5_simulator_mmap_bo_ioctl(int fd, struct drm_vc5_mmap_bo *args)
499 {
500 int ret;
501 struct drm_mode_map_dumb map = {
502 .handle = args->handle,
503 };
504
505 ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
506 args->offset = map.offset;
507
508 return ret;
509 }
510
511 static int
512 vc5_simulator_gem_close_ioctl(int fd, struct drm_gem_close *args)
513 {
514 /* Free the simulator's internal tracking. */
515 struct vc5_simulator_file *file = vc5_get_simulator_file_for_fd(fd);
516 struct vc5_simulator_bo *sim_bo = vc5_get_simulator_bo(file,
517 args->handle);
518
519 vc5_free_simulator_bo(sim_bo);
520
521 /* Pass the call on down. */
522 return drmIoctl(fd, DRM_IOCTL_GEM_CLOSE, args);
523 }
524
525 static int
526 vc5_simulator_get_param_ioctl(int fd, struct drm_vc5_get_param *args)
527 {
528 if (sim_state.ver >= 41)
529 return v3d41_simulator_get_param_ioctl(sim_state.v3d, args);
530 else
531 return v3d33_simulator_get_param_ioctl(sim_state.v3d, args);
532 }
533
534 int
535 vc5_simulator_ioctl(int fd, unsigned long request, void *args)
536 {
537 switch (request) {
538 case DRM_IOCTL_VC5_CREATE_BO:
539 return vc5_simulator_create_bo_ioctl(fd, args);
540 case DRM_IOCTL_VC5_MMAP_BO:
541 return vc5_simulator_mmap_bo_ioctl(fd, args);
542
543 case DRM_IOCTL_VC5_WAIT_BO:
544 case DRM_IOCTL_VC5_WAIT_SEQNO:
545 /* We do all of the vc5 rendering synchronously, so we just
546 * return immediately on the wait ioctls. This ignores any
547 * native rendering to the host BO, so it does mean we race on
548 * front buffer rendering.
549 */
550 return 0;
551
552 case DRM_IOCTL_VC5_GET_PARAM:
553 return vc5_simulator_get_param_ioctl(fd, args);
554
555 case DRM_IOCTL_GEM_CLOSE:
556 return vc5_simulator_gem_close_ioctl(fd, args);
557
558 case DRM_IOCTL_GEM_OPEN:
559 case DRM_IOCTL_GEM_FLINK:
560 return drmIoctl(fd, request, args);
561 default:
562 fprintf(stderr, "Unknown ioctl 0x%08x\n", (int)request);
563 abort();
564 }
565 }
566
567 static void
568 vc5_simulator_init_global(const struct v3d_device_info *devinfo)
569 {
570 mtx_lock(&sim_state.mutex);
571 if (sim_state.refcount++) {
572 mtx_unlock(&sim_state.mutex);
573 return;
574 }
575
576 sim_state.v3d = v3d_hw_auto_new(NULL);
577 v3d_hw_alloc_mem(sim_state.v3d, 1024 * 1024 * 1024);
578 sim_state.mem_base =
579 v3d_hw_get_mem(sim_state.v3d, &sim_state.mem_size,
580 &sim_state.mem);
581
582 sim_state.heap = u_mmInit(0, sim_state.mem_size);
583
584 /* Make a block of 0xd0 at address 0 to make sure we don't screw up
585 * and land there.
586 */
587 struct mem_block *b = u_mmAllocMem(sim_state.heap, 4096, GMP_ALIGN2, 0);
588 memset(sim_state.mem + b->ofs - sim_state.mem_base, 0xd0, 4096);
589
590 sim_state.ver = v3d_hw_get_version(sim_state.v3d);
591
592 mtx_unlock(&sim_state.mutex);
593
594 sim_state.fd_map =
595 _mesa_hash_table_create(NULL,
596 _mesa_hash_pointer,
597 _mesa_key_pointer_equal);
598
599 if (sim_state.ver >= 41)
600 v3d41_simulator_init_regs(sim_state.v3d);
601 else
602 v3d33_simulator_init_regs(sim_state.v3d);
603 }
604
605 void
606 vc5_simulator_init(struct vc5_screen *screen)
607 {
608 vc5_simulator_init_global(&screen->devinfo);
609
610 screen->sim_file = rzalloc(screen, struct vc5_simulator_file);
611 struct vc5_simulator_file *sim_file = screen->sim_file;
612
613 screen->sim_file->bo_map =
614 _mesa_hash_table_create(screen->sim_file,
615 _mesa_hash_pointer,
616 _mesa_key_pointer_equal);
617
618 mtx_lock(&sim_state.mutex);
619 _mesa_hash_table_insert(sim_state.fd_map, int_to_key(screen->fd + 1),
620 screen->sim_file);
621 mtx_unlock(&sim_state.mutex);
622
623 sim_file->gmp = u_mmAllocMem(sim_state.heap, 8096, GMP_ALIGN2, 0);
624 sim_file->gmp_vaddr = (sim_state.mem + sim_file->gmp->ofs -
625 sim_state.mem_base);
626 }
627
628 void
629 vc5_simulator_destroy(struct vc5_screen *screen)
630 {
631 mtx_lock(&sim_state.mutex);
632 if (!--sim_state.refcount) {
633 _mesa_hash_table_destroy(sim_state.fd_map, NULL);
634 u_mmDestroy(sim_state.heap);
635 /* No memsetting the struct, because it contains the mutex. */
636 sim_state.mem = NULL;
637 }
638 mtx_unlock(&sim_state.mutex);
639 }
640
641 #endif /* USE_VC5_SIMULATOR */