virgl: move resource creation / import / destruction to common code
[mesa.git] / src / gallium / drivers / virgl / virgl_resource.c
1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "util/u_format.h"
24 #include "util/u_inlines.h"
25 #include "util/u_memory.h"
26 #include "virgl_context.h"
27 #include "virgl_resource.h"
28 #include "virgl_screen.h"
29
30 bool virgl_res_needs_flush_wait(struct virgl_context *vctx,
31 struct virgl_resource *res,
32 unsigned usage)
33 {
34 struct virgl_screen *vs = virgl_screen(vctx->base.screen);
35
36 if ((!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) && vs->vws->res_is_referenced(vs->vws, vctx->cbuf, res->hw_res)) {
37 return true;
38 }
39 return false;
40 }
41
42 bool virgl_res_needs_readback(struct virgl_context *vctx,
43 struct virgl_resource *res,
44 unsigned usage)
45 {
46 bool readback = true;
47 if (res->clean)
48 readback = false;
49 else if (usage & PIPE_TRANSFER_DISCARD_RANGE)
50 readback = false;
51 else if ((usage & (PIPE_TRANSFER_WRITE | PIPE_TRANSFER_FLUSH_EXPLICIT)) ==
52 (PIPE_TRANSFER_WRITE | PIPE_TRANSFER_FLUSH_EXPLICIT))
53 readback = false;
54 return readback;
55 }
56
57 static struct pipe_resource *virgl_resource_create(struct pipe_screen *screen,
58 const struct pipe_resource *templ)
59 {
60 unsigned vbind;
61 struct virgl_screen *vs = virgl_screen(screen);
62 struct virgl_resource *res = CALLOC_STRUCT(virgl_resource);
63
64 res->clean = TRUE;
65 res->u.b = *templ;
66 res->u.b.screen = &vs->base;
67 pipe_reference_init(&res->u.b.reference, 1);
68 vbind = pipe_to_virgl_bind(templ->bind);
69 virgl_resource_layout(&res->u.b, &res->metadata);
70 res->hw_res = vs->vws->resource_create(vs->vws, templ->target,
71 templ->format, vbind,
72 templ->width0,
73 templ->height0,
74 templ->depth0,
75 templ->array_size,
76 templ->last_level,
77 templ->nr_samples,
78 res->metadata.total_size);
79 if (!res->hw_res) {
80 FREE(res);
81 return NULL;
82 }
83
84 if (templ->target == PIPE_BUFFER)
85 virgl_buffer_init(res);
86 else
87 virgl_texture_init(res);
88
89 return &res->u.b;
90
91 }
92
93 static struct pipe_resource *virgl_resource_from_handle(struct pipe_screen *screen,
94 const struct pipe_resource *templ,
95 struct winsys_handle *whandle,
96 unsigned usage)
97 {
98 struct virgl_screen *vs = virgl_screen(screen);
99 if (templ->target == PIPE_BUFFER)
100 return NULL;
101
102 struct virgl_resource *res = CALLOC_STRUCT(virgl_resource);
103 res->u.b = *templ;
104 res->u.b.screen = &vs->base;
105 pipe_reference_init(&res->u.b.reference, 1);
106
107 res->hw_res = vs->vws->resource_create_from_handle(vs->vws, whandle);
108 if (!res->hw_res) {
109 FREE(res);
110 return NULL;
111 }
112
113 virgl_texture_init(res);
114
115 return &res->u.b;
116 }
117
118 void virgl_init_screen_resource_functions(struct pipe_screen *screen)
119 {
120 screen->resource_create = virgl_resource_create;
121 screen->resource_from_handle = virgl_resource_from_handle;
122 screen->resource_get_handle = u_resource_get_handle_vtbl;
123 screen->resource_destroy = u_resource_destroy_vtbl;
124 }
125
126 static void virgl_buffer_subdata(struct pipe_context *pipe,
127 struct pipe_resource *resource,
128 unsigned usage, unsigned offset,
129 unsigned size, const void *data)
130 {
131 struct pipe_box box;
132
133 if (offset == 0 && size == resource->width0)
134 usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
135 else
136 usage |= PIPE_TRANSFER_DISCARD_RANGE;
137
138 u_box_1d(offset, size, &box);
139
140 if (size >= (VIRGL_MAX_CMDBUF_DWORDS * 4))
141 u_default_buffer_subdata(pipe, resource, usage, offset, size, data);
142 else
143 virgl_transfer_inline_write(pipe, resource, 0, usage, &box, data, 0, 0);
144 }
145
146 void virgl_init_context_resource_functions(struct pipe_context *ctx)
147 {
148 ctx->transfer_map = u_transfer_map_vtbl;
149 ctx->transfer_flush_region = u_transfer_flush_region_vtbl;
150 ctx->transfer_unmap = u_transfer_unmap_vtbl;
151 ctx->buffer_subdata = virgl_buffer_subdata;
152 ctx->texture_subdata = u_default_texture_subdata;
153 }
154
155 void virgl_resource_layout(struct pipe_resource *pt,
156 struct virgl_resource_metadata *metadata)
157 {
158 unsigned level, nblocksy;
159 unsigned width = pt->width0;
160 unsigned height = pt->height0;
161 unsigned depth = pt->depth0;
162 unsigned buffer_size = 0;
163
164 for (level = 0; level <= pt->last_level; level++) {
165 unsigned slices;
166
167 if (pt->target == PIPE_TEXTURE_CUBE)
168 slices = 6;
169 else if (pt->target == PIPE_TEXTURE_3D)
170 slices = depth;
171 else
172 slices = pt->array_size;
173
174 nblocksy = util_format_get_nblocksy(pt->format, height);
175 metadata->stride[level] = util_format_get_stride(pt->format, width);
176 metadata->layer_stride[level] = nblocksy * metadata->stride[level];
177 metadata->level_offset[level] = buffer_size;
178
179 buffer_size += slices * metadata->layer_stride[level];
180
181 width = u_minify(width, 1);
182 height = u_minify(height, 1);
183 depth = u_minify(depth, 1);
184 }
185
186 if (pt->nr_samples <= 1)
187 metadata->total_size = buffer_size;
188 else /* don't create guest backing store for MSAA */
189 metadata->total_size = 0;
190 }
191
192 struct virgl_transfer *
193 virgl_resource_create_transfer(struct pipe_context *ctx,
194 struct pipe_resource *pres,
195 const struct virgl_resource_metadata *metadata,
196 unsigned level, unsigned usage,
197 const struct pipe_box *box)
198 {
199 struct virgl_transfer *trans;
200 enum pipe_format format = pres->format;
201 struct virgl_context *vctx = virgl_context(ctx);
202 const unsigned blocksy = box->y / util_format_get_blockheight(format);
203 const unsigned blocksx = box->x / util_format_get_blockwidth(format);
204
205 unsigned offset = metadata->level_offset[level];
206 if (pres->target == PIPE_TEXTURE_CUBE ||
207 pres->target == PIPE_TEXTURE_CUBE_ARRAY ||
208 pres->target == PIPE_TEXTURE_3D ||
209 pres->target == PIPE_TEXTURE_2D_ARRAY) {
210 offset += box->z * metadata->layer_stride[level];
211 }
212 else if (pres->target == PIPE_TEXTURE_1D_ARRAY) {
213 offset += box->z * metadata->stride[level];
214 assert(box->y == 0);
215 } else if (pres->target == PIPE_BUFFER) {
216 assert(box->y == 0 && box->z == 0);
217 } else {
218 assert(box->z == 0);
219 }
220
221 offset += blocksy * metadata->stride[level];
222 offset += blocksx * util_format_get_blocksize(format);
223
224 trans = slab_alloc(&vctx->transfer_pool);
225 if (!trans)
226 return NULL;
227
228 trans->base.resource = pres;
229 trans->base.level = level;
230 trans->base.usage = usage;
231 trans->base.box = *box;
232 trans->base.stride = metadata->stride[level];
233 trans->base.layer_stride = metadata->layer_stride[level];
234 trans->offset = offset;
235 util_range_init(&trans->range);
236
237 if (trans->base.resource->target != PIPE_TEXTURE_3D &&
238 trans->base.resource->target != PIPE_TEXTURE_CUBE &&
239 trans->base.resource->target != PIPE_TEXTURE_1D_ARRAY &&
240 trans->base.resource->target != PIPE_TEXTURE_2D_ARRAY &&
241 trans->base.resource->target != PIPE_TEXTURE_CUBE_ARRAY)
242 trans->l_stride = 0;
243 else
244 trans->l_stride = trans->base.layer_stride;
245
246 return trans;
247 }
248
249 void virgl_resource_destroy_transfer(struct virgl_context *vctx,
250 struct virgl_transfer *trans)
251 {
252 util_range_destroy(&trans->range);
253 slab_free(&vctx->transfer_pool, trans);
254 }
255
256 void virgl_resource_destroy(struct pipe_screen *screen,
257 struct pipe_resource *resource)
258 {
259 struct virgl_screen *vs = virgl_screen(screen);
260 struct virgl_resource *res = virgl_resource(resource);
261 vs->vws->resource_unref(vs->vws, res->hw_res);
262 FREE(res);
263 }
264
265 boolean virgl_resource_get_handle(struct pipe_screen *screen,
266 struct pipe_resource *resource,
267 struct winsys_handle *whandle)
268 {
269 struct virgl_screen *vs = virgl_screen(screen);
270 struct virgl_resource *res = virgl_resource(resource);
271
272 if (res->u.b.target == PIPE_BUFFER)
273 return FALSE;
274
275 return vs->vws->resource_get_handle(vs->vws, res->hw_res,
276 res->metadata.stride[0],
277 whandle);
278 }