2 * Copyright 2014, 2015 Red Hat.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 #include "util/u_format.h"
24 #include "util/u_inlines.h"
25 #include "util/u_memory.h"
26 #include "virgl_context.h"
27 #include "virgl_resource.h"
28 #include "virgl_screen.h"
30 bool virgl_res_needs_flush_wait(struct virgl_context
*vctx
,
31 struct virgl_resource
*res
,
34 struct virgl_screen
*vs
= virgl_screen(vctx
->base
.screen
);
36 if ((!(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)) && vs
->vws
->res_is_referenced(vs
->vws
, vctx
->cbuf
, res
->hw_res
)) {
42 bool virgl_res_needs_readback(struct virgl_context
*vctx
,
43 struct virgl_resource
*res
,
49 else if (usage
& PIPE_TRANSFER_DISCARD_RANGE
)
51 else if ((usage
& (PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_FLUSH_EXPLICIT
)) ==
52 (PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_FLUSH_EXPLICIT
))
57 static struct pipe_resource
*virgl_resource_create(struct pipe_screen
*screen
,
58 const struct pipe_resource
*templ
)
61 struct virgl_screen
*vs
= virgl_screen(screen
);
62 struct virgl_resource
*res
= CALLOC_STRUCT(virgl_resource
);
66 res
->u
.b
.screen
= &vs
->base
;
67 pipe_reference_init(&res
->u
.b
.reference
, 1);
68 vbind
= pipe_to_virgl_bind(templ
->bind
);
69 virgl_resource_layout(&res
->u
.b
, &res
->metadata
);
70 res
->hw_res
= vs
->vws
->resource_create(vs
->vws
, templ
->target
,
78 res
->metadata
.total_size
);
84 if (templ
->target
== PIPE_BUFFER
)
85 virgl_buffer_init(res
);
87 virgl_texture_init(res
);
93 static struct pipe_resource
*virgl_resource_from_handle(struct pipe_screen
*screen
,
94 const struct pipe_resource
*templ
,
95 struct winsys_handle
*whandle
,
98 struct virgl_screen
*vs
= virgl_screen(screen
);
99 if (templ
->target
== PIPE_BUFFER
)
102 struct virgl_resource
*res
= CALLOC_STRUCT(virgl_resource
);
104 res
->u
.b
.screen
= &vs
->base
;
105 pipe_reference_init(&res
->u
.b
.reference
, 1);
107 res
->hw_res
= vs
->vws
->resource_create_from_handle(vs
->vws
, whandle
);
113 virgl_texture_init(res
);
118 void virgl_init_screen_resource_functions(struct pipe_screen
*screen
)
120 screen
->resource_create
= virgl_resource_create
;
121 screen
->resource_from_handle
= virgl_resource_from_handle
;
122 screen
->resource_get_handle
= u_resource_get_handle_vtbl
;
123 screen
->resource_destroy
= u_resource_destroy_vtbl
;
126 static void virgl_buffer_subdata(struct pipe_context
*pipe
,
127 struct pipe_resource
*resource
,
128 unsigned usage
, unsigned offset
,
129 unsigned size
, const void *data
)
133 if (offset
== 0 && size
== resource
->width0
)
134 usage
|= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
;
136 usage
|= PIPE_TRANSFER_DISCARD_RANGE
;
138 u_box_1d(offset
, size
, &box
);
140 if (size
>= (VIRGL_MAX_CMDBUF_DWORDS
* 4))
141 u_default_buffer_subdata(pipe
, resource
, usage
, offset
, size
, data
);
143 virgl_transfer_inline_write(pipe
, resource
, 0, usage
, &box
, data
, 0, 0);
146 void virgl_init_context_resource_functions(struct pipe_context
*ctx
)
148 ctx
->transfer_map
= u_transfer_map_vtbl
;
149 ctx
->transfer_flush_region
= u_transfer_flush_region_vtbl
;
150 ctx
->transfer_unmap
= u_transfer_unmap_vtbl
;
151 ctx
->buffer_subdata
= virgl_buffer_subdata
;
152 ctx
->texture_subdata
= u_default_texture_subdata
;
155 void virgl_resource_layout(struct pipe_resource
*pt
,
156 struct virgl_resource_metadata
*metadata
)
158 unsigned level
, nblocksy
;
159 unsigned width
= pt
->width0
;
160 unsigned height
= pt
->height0
;
161 unsigned depth
= pt
->depth0
;
162 unsigned buffer_size
= 0;
164 for (level
= 0; level
<= pt
->last_level
; level
++) {
167 if (pt
->target
== PIPE_TEXTURE_CUBE
)
169 else if (pt
->target
== PIPE_TEXTURE_3D
)
172 slices
= pt
->array_size
;
174 nblocksy
= util_format_get_nblocksy(pt
->format
, height
);
175 metadata
->stride
[level
] = util_format_get_stride(pt
->format
, width
);
176 metadata
->layer_stride
[level
] = nblocksy
* metadata
->stride
[level
];
177 metadata
->level_offset
[level
] = buffer_size
;
179 buffer_size
+= slices
* metadata
->layer_stride
[level
];
181 width
= u_minify(width
, 1);
182 height
= u_minify(height
, 1);
183 depth
= u_minify(depth
, 1);
186 if (pt
->nr_samples
<= 1)
187 metadata
->total_size
= buffer_size
;
188 else /* don't create guest backing store for MSAA */
189 metadata
->total_size
= 0;
192 struct virgl_transfer
*
193 virgl_resource_create_transfer(struct pipe_context
*ctx
,
194 struct pipe_resource
*pres
,
195 const struct virgl_resource_metadata
*metadata
,
196 unsigned level
, unsigned usage
,
197 const struct pipe_box
*box
)
199 struct virgl_transfer
*trans
;
200 enum pipe_format format
= pres
->format
;
201 struct virgl_context
*vctx
= virgl_context(ctx
);
202 const unsigned blocksy
= box
->y
/ util_format_get_blockheight(format
);
203 const unsigned blocksx
= box
->x
/ util_format_get_blockwidth(format
);
205 unsigned offset
= metadata
->level_offset
[level
];
206 if (pres
->target
== PIPE_TEXTURE_CUBE
||
207 pres
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
208 pres
->target
== PIPE_TEXTURE_3D
||
209 pres
->target
== PIPE_TEXTURE_2D_ARRAY
) {
210 offset
+= box
->z
* metadata
->layer_stride
[level
];
212 else if (pres
->target
== PIPE_TEXTURE_1D_ARRAY
) {
213 offset
+= box
->z
* metadata
->stride
[level
];
215 } else if (pres
->target
== PIPE_BUFFER
) {
216 assert(box
->y
== 0 && box
->z
== 0);
221 offset
+= blocksy
* metadata
->stride
[level
];
222 offset
+= blocksx
* util_format_get_blocksize(format
);
224 trans
= slab_alloc(&vctx
->transfer_pool
);
228 trans
->base
.resource
= pres
;
229 trans
->base
.level
= level
;
230 trans
->base
.usage
= usage
;
231 trans
->base
.box
= *box
;
232 trans
->base
.stride
= metadata
->stride
[level
];
233 trans
->base
.layer_stride
= metadata
->layer_stride
[level
];
234 trans
->offset
= offset
;
235 util_range_init(&trans
->range
);
237 if (trans
->base
.resource
->target
!= PIPE_TEXTURE_3D
&&
238 trans
->base
.resource
->target
!= PIPE_TEXTURE_CUBE
&&
239 trans
->base
.resource
->target
!= PIPE_TEXTURE_1D_ARRAY
&&
240 trans
->base
.resource
->target
!= PIPE_TEXTURE_2D_ARRAY
&&
241 trans
->base
.resource
->target
!= PIPE_TEXTURE_CUBE_ARRAY
)
244 trans
->l_stride
= trans
->base
.layer_stride
;
249 void virgl_resource_destroy_transfer(struct virgl_context
*vctx
,
250 struct virgl_transfer
*trans
)
252 util_range_destroy(&trans
->range
);
253 slab_free(&vctx
->transfer_pool
, trans
);
256 void virgl_resource_destroy(struct pipe_screen
*screen
,
257 struct pipe_resource
*resource
)
259 struct virgl_screen
*vs
= virgl_screen(screen
);
260 struct virgl_resource
*res
= virgl_resource(resource
);
261 vs
->vws
->resource_unref(vs
->vws
, res
->hw_res
);
265 boolean
virgl_resource_get_handle(struct pipe_screen
*screen
,
266 struct pipe_resource
*resource
,
267 struct winsys_handle
*whandle
)
269 struct virgl_screen
*vs
= virgl_screen(screen
);
270 struct virgl_resource
*res
= virgl_resource(resource
);
272 if (res
->u
.b
.target
== PIPE_BUFFER
)
275 return vs
->vws
->resource_get_handle(vs
->vws
, res
->hw_res
,
276 res
->metadata
.stride
[0],