2 * Copyright 2014, 2015 Red Hat.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 #include "util/u_format.h"
24 #include "util/u_inlines.h"
25 #include "util/u_memory.h"
26 #include "virgl_context.h"
27 #include "virgl_resource.h"
28 #include "virgl_screen.h"
30 bool virgl_res_needs_flush_wait(struct virgl_context
*vctx
,
31 struct virgl_transfer
*trans
)
33 struct virgl_screen
*vs
= virgl_screen(vctx
->base
.screen
);
34 struct virgl_resource
*res
= virgl_resource(trans
->base
.resource
);
36 if (trans
->base
.usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)
38 if (!vs
->vws
->res_is_referenced(vs
->vws
, vctx
->cbuf
, res
->hw_res
))
40 if (res
->clean
[trans
->base
.level
]) {
41 if (vctx
->num_draws
== 0 && vctx
->num_compute
== 0)
43 if (!virgl_transfer_queue_is_queued(&vctx
->queue
, trans
))
50 bool virgl_res_needs_readback(struct virgl_context
*vctx
,
51 struct virgl_resource
*res
,
52 unsigned usage
, unsigned level
)
55 if (res
->clean
[level
])
57 else if (usage
& PIPE_TRANSFER_DISCARD_RANGE
)
59 else if ((usage
& (PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_FLUSH_EXPLICIT
)) ==
60 (PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_FLUSH_EXPLICIT
))
65 static struct pipe_resource
*virgl_resource_create(struct pipe_screen
*screen
,
66 const struct pipe_resource
*templ
)
69 struct virgl_screen
*vs
= virgl_screen(screen
);
70 struct virgl_resource
*res
= CALLOC_STRUCT(virgl_resource
);
73 res
->u
.b
.screen
= &vs
->base
;
74 pipe_reference_init(&res
->u
.b
.reference
, 1);
75 vbind
= pipe_to_virgl_bind(templ
->bind
);
76 virgl_resource_layout(&res
->u
.b
, &res
->metadata
);
77 res
->hw_res
= vs
->vws
->resource_create(vs
->vws
, templ
->target
,
85 res
->metadata
.total_size
);
91 for (uint32_t i
= 0; i
< VR_MAX_TEXTURE_2D_LEVELS
; i
++)
94 if (templ
->target
== PIPE_BUFFER
)
95 virgl_buffer_init(res
);
97 virgl_texture_init(res
);
103 static struct pipe_resource
*virgl_resource_from_handle(struct pipe_screen
*screen
,
104 const struct pipe_resource
*templ
,
105 struct winsys_handle
*whandle
,
108 struct virgl_screen
*vs
= virgl_screen(screen
);
109 if (templ
->target
== PIPE_BUFFER
)
112 struct virgl_resource
*res
= CALLOC_STRUCT(virgl_resource
);
114 res
->u
.b
.screen
= &vs
->base
;
115 pipe_reference_init(&res
->u
.b
.reference
, 1);
117 res
->hw_res
= vs
->vws
->resource_create_from_handle(vs
->vws
, whandle
);
123 virgl_texture_init(res
);
128 void virgl_init_screen_resource_functions(struct pipe_screen
*screen
)
130 screen
->resource_create
= virgl_resource_create
;
131 screen
->resource_from_handle
= virgl_resource_from_handle
;
132 screen
->resource_get_handle
= u_resource_get_handle_vtbl
;
133 screen
->resource_destroy
= u_resource_destroy_vtbl
;
136 static void virgl_buffer_subdata(struct pipe_context
*pipe
,
137 struct pipe_resource
*resource
,
138 unsigned usage
, unsigned offset
,
139 unsigned size
, const void *data
)
143 if (offset
== 0 && size
== resource
->width0
)
144 usage
|= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
;
146 usage
|= PIPE_TRANSFER_DISCARD_RANGE
;
148 u_box_1d(offset
, size
, &box
);
150 if (resource
->width0
>= getpagesize())
151 u_default_buffer_subdata(pipe
, resource
, usage
, offset
, size
, data
);
153 virgl_transfer_inline_write(pipe
, resource
, 0, usage
, &box
, data
, 0, 0);
156 void virgl_init_context_resource_functions(struct pipe_context
*ctx
)
158 ctx
->transfer_map
= u_transfer_map_vtbl
;
159 ctx
->transfer_flush_region
= u_transfer_flush_region_vtbl
;
160 ctx
->transfer_unmap
= u_transfer_unmap_vtbl
;
161 ctx
->buffer_subdata
= virgl_buffer_subdata
;
162 ctx
->texture_subdata
= u_default_texture_subdata
;
165 void virgl_resource_layout(struct pipe_resource
*pt
,
166 struct virgl_resource_metadata
*metadata
)
168 unsigned level
, nblocksy
;
169 unsigned width
= pt
->width0
;
170 unsigned height
= pt
->height0
;
171 unsigned depth
= pt
->depth0
;
172 unsigned buffer_size
= 0;
174 for (level
= 0; level
<= pt
->last_level
; level
++) {
177 if (pt
->target
== PIPE_TEXTURE_CUBE
)
179 else if (pt
->target
== PIPE_TEXTURE_3D
)
182 slices
= pt
->array_size
;
184 nblocksy
= util_format_get_nblocksy(pt
->format
, height
);
185 metadata
->stride
[level
] = util_format_get_stride(pt
->format
, width
);
186 metadata
->layer_stride
[level
] = nblocksy
* metadata
->stride
[level
];
187 metadata
->level_offset
[level
] = buffer_size
;
189 buffer_size
+= slices
* metadata
->layer_stride
[level
];
191 width
= u_minify(width
, 1);
192 height
= u_minify(height
, 1);
193 depth
= u_minify(depth
, 1);
196 if (pt
->nr_samples
<= 1)
197 metadata
->total_size
= buffer_size
;
198 else /* don't create guest backing store for MSAA */
199 metadata
->total_size
= 0;
202 struct virgl_transfer
*
203 virgl_resource_create_transfer(struct slab_child_pool
*pool
,
204 struct pipe_resource
*pres
,
205 const struct virgl_resource_metadata
*metadata
,
206 unsigned level
, unsigned usage
,
207 const struct pipe_box
*box
)
209 struct virgl_transfer
*trans
;
210 enum pipe_format format
= pres
->format
;
211 const unsigned blocksy
= box
->y
/ util_format_get_blockheight(format
);
212 const unsigned blocksx
= box
->x
/ util_format_get_blockwidth(format
);
214 unsigned offset
= metadata
->level_offset
[level
];
215 if (pres
->target
== PIPE_TEXTURE_CUBE
||
216 pres
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
217 pres
->target
== PIPE_TEXTURE_3D
||
218 pres
->target
== PIPE_TEXTURE_2D_ARRAY
) {
219 offset
+= box
->z
* metadata
->layer_stride
[level
];
221 else if (pres
->target
== PIPE_TEXTURE_1D_ARRAY
) {
222 offset
+= box
->z
* metadata
->stride
[level
];
224 } else if (pres
->target
== PIPE_BUFFER
) {
225 assert(box
->y
== 0 && box
->z
== 0);
230 offset
+= blocksy
* metadata
->stride
[level
];
231 offset
+= blocksx
* util_format_get_blocksize(format
);
233 trans
= slab_alloc(pool
);
237 trans
->base
.resource
= pres
;
238 trans
->base
.level
= level
;
239 trans
->base
.usage
= usage
;
240 trans
->base
.box
= *box
;
241 trans
->base
.stride
= metadata
->stride
[level
];
242 trans
->base
.layer_stride
= metadata
->layer_stride
[level
];
243 trans
->offset
= offset
;
244 util_range_init(&trans
->range
);
246 if (trans
->base
.resource
->target
!= PIPE_TEXTURE_3D
&&
247 trans
->base
.resource
->target
!= PIPE_TEXTURE_CUBE
&&
248 trans
->base
.resource
->target
!= PIPE_TEXTURE_1D_ARRAY
&&
249 trans
->base
.resource
->target
!= PIPE_TEXTURE_2D_ARRAY
&&
250 trans
->base
.resource
->target
!= PIPE_TEXTURE_CUBE_ARRAY
)
253 trans
->l_stride
= trans
->base
.layer_stride
;
258 void virgl_resource_destroy_transfer(struct slab_child_pool
*pool
,
259 struct virgl_transfer
*trans
)
261 util_range_destroy(&trans
->range
);
262 slab_free(pool
, trans
);
265 void virgl_resource_destroy(struct pipe_screen
*screen
,
266 struct pipe_resource
*resource
)
268 struct virgl_screen
*vs
= virgl_screen(screen
);
269 struct virgl_resource
*res
= virgl_resource(resource
);
270 vs
->vws
->resource_unref(vs
->vws
, res
->hw_res
);
274 boolean
virgl_resource_get_handle(struct pipe_screen
*screen
,
275 struct pipe_resource
*resource
,
276 struct winsys_handle
*whandle
)
278 struct virgl_screen
*vs
= virgl_screen(screen
);
279 struct virgl_resource
*res
= virgl_resource(resource
);
281 if (res
->u
.b
.target
== PIPE_BUFFER
)
284 return vs
->vws
->resource_get_handle(vs
->vws
, res
->hw_res
,
285 res
->metadata
.stride
[0],
289 void virgl_resource_dirty(struct virgl_resource
*res
, uint32_t level
)
292 if (res
->u
.b
.target
== PIPE_BUFFER
)
293 res
->clean
[0] = FALSE
;
295 res
->clean
[level
] = FALSE
;