2 * Copyright 2014, 2015 Red Hat.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 #include "util/u_format.h"
24 #include "util/u_inlines.h"
25 #include "virgl_context.h"
26 #include "virgl_resource.h"
27 #include "virgl_screen.h"
29 bool virgl_res_needs_flush_wait(struct virgl_context
*vctx
,
30 struct virgl_resource
*res
,
33 struct virgl_screen
*vs
= virgl_screen(vctx
->base
.screen
);
35 if ((!(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)) && vs
->vws
->res_is_referenced(vs
->vws
, vctx
->cbuf
, res
->hw_res
)) {
41 bool virgl_res_needs_readback(struct virgl_context
*vctx
,
42 struct virgl_resource
*res
,
48 else if (usage
& PIPE_TRANSFER_DISCARD_RANGE
)
50 else if ((usage
& (PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_FLUSH_EXPLICIT
)) ==
51 (PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_FLUSH_EXPLICIT
))
56 static struct pipe_resource
*virgl_resource_create(struct pipe_screen
*screen
,
57 const struct pipe_resource
*templ
)
59 struct virgl_screen
*vs
= virgl_screen(screen
);
60 if (templ
->target
== PIPE_BUFFER
)
61 return virgl_buffer_create(vs
, templ
);
63 return virgl_texture_create(vs
, templ
);
66 static struct pipe_resource
*virgl_resource_from_handle(struct pipe_screen
*screen
,
67 const struct pipe_resource
*templ
,
68 struct winsys_handle
*whandle
,
71 struct virgl_screen
*vs
= virgl_screen(screen
);
72 if (templ
->target
== PIPE_BUFFER
)
75 return virgl_texture_from_handle(vs
, templ
, whandle
);
78 void virgl_init_screen_resource_functions(struct pipe_screen
*screen
)
80 screen
->resource_create
= virgl_resource_create
;
81 screen
->resource_from_handle
= virgl_resource_from_handle
;
82 screen
->resource_get_handle
= u_resource_get_handle_vtbl
;
83 screen
->resource_destroy
= u_resource_destroy_vtbl
;
86 static void virgl_buffer_subdata(struct pipe_context
*pipe
,
87 struct pipe_resource
*resource
,
88 unsigned usage
, unsigned offset
,
89 unsigned size
, const void *data
)
93 if (offset
== 0 && size
== resource
->width0
)
94 usage
|= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
;
96 usage
|= PIPE_TRANSFER_DISCARD_RANGE
;
98 u_box_1d(offset
, size
, &box
);
100 if (size
>= (VIRGL_MAX_CMDBUF_DWORDS
* 4))
101 u_default_buffer_subdata(pipe
, resource
, usage
, offset
, size
, data
);
103 virgl_transfer_inline_write(pipe
, resource
, 0, usage
, &box
, data
, 0, 0);
106 void virgl_init_context_resource_functions(struct pipe_context
*ctx
)
108 ctx
->transfer_map
= u_transfer_map_vtbl
;
109 ctx
->transfer_flush_region
= u_transfer_flush_region_vtbl
;
110 ctx
->transfer_unmap
= u_transfer_unmap_vtbl
;
111 ctx
->buffer_subdata
= virgl_buffer_subdata
;
112 ctx
->texture_subdata
= u_default_texture_subdata
;
115 void virgl_resource_layout(struct pipe_resource
*pt
,
116 struct virgl_resource_metadata
*metadata
)
118 unsigned level
, nblocksy
;
119 unsigned width
= pt
->width0
;
120 unsigned height
= pt
->height0
;
121 unsigned depth
= pt
->depth0
;
122 unsigned buffer_size
= 0;
124 for (level
= 0; level
<= pt
->last_level
; level
++) {
127 if (pt
->target
== PIPE_TEXTURE_CUBE
)
129 else if (pt
->target
== PIPE_TEXTURE_3D
)
132 slices
= pt
->array_size
;
134 nblocksy
= util_format_get_nblocksy(pt
->format
, height
);
135 metadata
->stride
[level
] = util_format_get_stride(pt
->format
, width
);
136 metadata
->layer_stride
[level
] = nblocksy
* metadata
->stride
[level
];
137 metadata
->level_offset
[level
] = buffer_size
;
139 buffer_size
+= slices
* metadata
->layer_stride
[level
];
141 width
= u_minify(width
, 1);
142 height
= u_minify(height
, 1);
143 depth
= u_minify(depth
, 1);
146 if (pt
->nr_samples
<= 1)
147 metadata
->total_size
= buffer_size
;
148 else /* don't create guest backing store for MSAA */
149 metadata
->total_size
= 0;
152 struct virgl_transfer
*
153 virgl_resource_create_transfer(struct pipe_context
*ctx
,
154 struct pipe_resource
*pres
,
155 const struct virgl_resource_metadata
*metadata
,
156 unsigned level
, unsigned usage
,
157 const struct pipe_box
*box
)
159 struct virgl_transfer
*trans
;
160 enum pipe_format format
= pres
->format
;
161 struct virgl_context
*vctx
= virgl_context(ctx
);
162 const unsigned blocksy
= box
->y
/ util_format_get_blockheight(format
);
163 const unsigned blocksx
= box
->x
/ util_format_get_blockwidth(format
);
165 unsigned offset
= metadata
->level_offset
[level
];
166 if (pres
->target
== PIPE_TEXTURE_CUBE
||
167 pres
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
168 pres
->target
== PIPE_TEXTURE_3D
||
169 pres
->target
== PIPE_TEXTURE_2D_ARRAY
) {
170 offset
+= box
->z
* metadata
->layer_stride
[level
];
172 else if (pres
->target
== PIPE_TEXTURE_1D_ARRAY
) {
173 offset
+= box
->z
* metadata
->stride
[level
];
179 offset
+= blocksy
* metadata
->stride
[level
];
180 offset
+= blocksx
* util_format_get_blocksize(format
);
182 trans
= slab_alloc(&vctx
->transfer_pool
);
186 trans
->base
.resource
= pres
;
187 trans
->base
.level
= level
;
188 trans
->base
.usage
= usage
;
189 trans
->base
.box
= *box
;
190 trans
->base
.stride
= metadata
->stride
[level
];
191 trans
->base
.layer_stride
= metadata
->layer_stride
[level
];
192 trans
->offset
= offset
;
193 util_range_init(&trans
->range
);
195 if (trans
->base
.resource
->target
!= PIPE_TEXTURE_3D
&&
196 trans
->base
.resource
->target
!= PIPE_TEXTURE_CUBE
&&
197 trans
->base
.resource
->target
!= PIPE_TEXTURE_1D_ARRAY
&&
198 trans
->base
.resource
->target
!= PIPE_TEXTURE_2D_ARRAY
&&
199 trans
->base
.resource
->target
!= PIPE_TEXTURE_CUBE_ARRAY
)
202 trans
->l_stride
= trans
->base
.layer_stride
;
207 void virgl_resource_destroy_transfer(struct virgl_context
*vctx
,
208 struct virgl_transfer
*trans
)
210 util_range_destroy(&trans
->range
);
211 slab_free(&vctx
->transfer_pool
, trans
);