d41b9906fb1dac2c24aed7299b7967a52596286e
[mesa.git] / src / gallium / drivers / virgl / virgl_resource.h
1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #ifndef VIRGL_RESOURCE_H
25 #define VIRGL_RESOURCE_H
26
27 #include "util/u_resource.h"
28 #include "util/u_range.h"
29 #include "util/list.h"
30 #include "util/u_transfer.h"
31
32 #include "virgl_hw.h"
33 #define VR_MAX_TEXTURE_2D_LEVELS 15
34
35 struct winsys_handle;
36 struct virgl_screen;
37 struct virgl_context;
38
39 struct virgl_resource_metadata
40 {
41 unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];
42 unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];
43 unsigned layer_stride[VR_MAX_TEXTURE_2D_LEVELS];
44 uint32_t total_size;
45 };
46
47 struct virgl_resource {
48 struct u_resource u;
49 struct virgl_hw_res *hw_res;
50 boolean clean;
51 };
52
53 struct virgl_buffer {
54 struct virgl_resource base;
55
56 struct list_head flush_list;
57 boolean on_list;
58
59 /* The buffer range which is initialized (with a write transfer,
60 * streamout, DMA, or as a random access target). The rest of
61 * the buffer is considered invalid and can be mapped unsynchronized.
62 *
63 * This allows unsychronized mapping of a buffer range which hasn't
64 * been used yet. It's for applications which forget to use
65 * the unsynchronized map flag and expect the driver to figure it out.
66 */
67 struct util_range valid_buffer_range;
68 };
69
70 struct virgl_texture {
71 struct virgl_resource base;
72 struct virgl_resource_metadata metadata;
73 };
74
75 struct virgl_transfer {
76 struct pipe_transfer base;
77 uint32_t offset, l_stride;
78 struct util_range range;
79 struct virgl_resource *resolve_tmp;
80 };
81
82 void virgl_resource_destroy(struct pipe_screen *screen,
83 struct pipe_resource *resource);
84
85 void virgl_init_screen_resource_functions(struct pipe_screen *screen);
86
87 void virgl_init_context_resource_functions(struct pipe_context *ctx);
88
89 struct pipe_resource *virgl_texture_create(struct virgl_screen *vs,
90 const struct pipe_resource *templ);
91
92 struct pipe_resource *virgl_texture_from_handle(struct virgl_screen *vs,
93 const struct pipe_resource *templ,
94 struct winsys_handle *whandle);
95
96 static inline struct virgl_resource *virgl_resource(struct pipe_resource *r)
97 {
98 return (struct virgl_resource *)r;
99 }
100
101 static inline struct virgl_buffer *virgl_buffer(struct pipe_resource *r)
102 {
103 return (struct virgl_buffer *)r;
104 }
105
106 static inline struct virgl_texture *virgl_texture(struct pipe_resource *r)
107 {
108 return (struct virgl_texture *)r;
109 }
110
111 static inline struct virgl_transfer *virgl_transfer(struct pipe_transfer *trans)
112 {
113 return (struct virgl_transfer *)trans;
114 }
115
116 struct pipe_resource *virgl_buffer_create(struct virgl_screen *vs,
117 const struct pipe_resource *templ);
118
119 static inline unsigned pipe_to_virgl_bind(unsigned pbind)
120 {
121 unsigned outbind = 0;
122 if (pbind & PIPE_BIND_DEPTH_STENCIL)
123 outbind |= VIRGL_BIND_DEPTH_STENCIL;
124 if (pbind & PIPE_BIND_RENDER_TARGET)
125 outbind |= VIRGL_BIND_RENDER_TARGET;
126 if (pbind & PIPE_BIND_SAMPLER_VIEW)
127 outbind |= VIRGL_BIND_SAMPLER_VIEW;
128 if (pbind & PIPE_BIND_VERTEX_BUFFER)
129 outbind |= VIRGL_BIND_VERTEX_BUFFER;
130 if (pbind & PIPE_BIND_INDEX_BUFFER)
131 outbind |= VIRGL_BIND_INDEX_BUFFER;
132 if (pbind & PIPE_BIND_CONSTANT_BUFFER)
133 outbind |= VIRGL_BIND_CONSTANT_BUFFER;
134 if (pbind & PIPE_BIND_DISPLAY_TARGET)
135 outbind |= VIRGL_BIND_DISPLAY_TARGET;
136 if (pbind & PIPE_BIND_STREAM_OUTPUT)
137 outbind |= VIRGL_BIND_STREAM_OUTPUT;
138 if (pbind & PIPE_BIND_CURSOR)
139 outbind |= VIRGL_BIND_CURSOR;
140 if (pbind & PIPE_BIND_CUSTOM)
141 outbind |= VIRGL_BIND_CUSTOM;
142 if (pbind & PIPE_BIND_SCANOUT)
143 outbind |= VIRGL_BIND_SCANOUT;
144 if (pbind & PIPE_BIND_SHADER_BUFFER)
145 outbind |= VIRGL_BIND_SHADER_BUFFER;
146 return outbind;
147 }
148
149 bool virgl_res_needs_flush_wait(struct virgl_context *vctx,
150 struct virgl_resource *res,
151 unsigned usage);
152 bool virgl_res_needs_readback(struct virgl_context *vctx,
153 struct virgl_resource *res,
154 unsigned usage);
155
156 void virgl_resource_layout(struct pipe_resource *pt,
157 struct virgl_resource_metadata *metadata);
158
159 struct virgl_transfer *
160 virgl_resource_create_transfer(struct pipe_context *ctx,
161 struct pipe_resource *pres,
162 const struct virgl_resource_metadata *metadata,
163 unsigned level, unsigned usage,
164 const struct pipe_box *box);
165
166 void virgl_resource_destroy_transfer(struct virgl_context *vctx,
167 struct virgl_transfer *trans);
168
169 #endif