virgl: introduce transfer queue
[mesa.git] / src / gallium / drivers / virgl / virgl_resource.h
1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #ifndef VIRGL_RESOURCE_H
25 #define VIRGL_RESOURCE_H
26
27 #include "util/u_resource.h"
28 #include "util/u_range.h"
29 #include "util/list.h"
30 #include "util/u_transfer.h"
31
32 #include "virgl_hw.h"
33 #define VR_MAX_TEXTURE_2D_LEVELS 15
34
35 struct winsys_handle;
36 struct virgl_screen;
37 struct virgl_context;
38
39 struct virgl_resource_metadata
40 {
41 unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];
42 unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];
43 unsigned layer_stride[VR_MAX_TEXTURE_2D_LEVELS];
44 uint32_t total_size;
45 };
46
47 struct virgl_resource {
48 struct u_resource u;
49 boolean clean[VR_MAX_TEXTURE_2D_LEVELS];
50 struct virgl_hw_res *hw_res;
51 struct virgl_resource_metadata metadata;
52 };
53
54 struct virgl_transfer {
55 struct pipe_transfer base;
56 uint32_t offset, l_stride;
57 struct util_range range;
58 struct list_head queue_link;
59 struct virgl_resource *resolve_tmp;
60 };
61
62 void virgl_resource_destroy(struct pipe_screen *screen,
63 struct pipe_resource *resource);
64
65 void virgl_init_screen_resource_functions(struct pipe_screen *screen);
66
67 void virgl_init_context_resource_functions(struct pipe_context *ctx);
68
69 void virgl_texture_init(struct virgl_resource *res);
70
71 static inline struct virgl_resource *virgl_resource(struct pipe_resource *r)
72 {
73 return (struct virgl_resource *)r;
74 }
75
76 static inline struct virgl_transfer *virgl_transfer(struct pipe_transfer *trans)
77 {
78 return (struct virgl_transfer *)trans;
79 }
80
81 void virgl_buffer_init(struct virgl_resource *res);
82
83 static inline unsigned pipe_to_virgl_bind(unsigned pbind)
84 {
85 unsigned outbind = 0;
86 if (pbind & PIPE_BIND_DEPTH_STENCIL)
87 outbind |= VIRGL_BIND_DEPTH_STENCIL;
88 if (pbind & PIPE_BIND_RENDER_TARGET)
89 outbind |= VIRGL_BIND_RENDER_TARGET;
90 if (pbind & PIPE_BIND_SAMPLER_VIEW)
91 outbind |= VIRGL_BIND_SAMPLER_VIEW;
92 if (pbind & PIPE_BIND_VERTEX_BUFFER)
93 outbind |= VIRGL_BIND_VERTEX_BUFFER;
94 if (pbind & PIPE_BIND_INDEX_BUFFER)
95 outbind |= VIRGL_BIND_INDEX_BUFFER;
96 if (pbind & PIPE_BIND_CONSTANT_BUFFER)
97 outbind |= VIRGL_BIND_CONSTANT_BUFFER;
98 if (pbind & PIPE_BIND_DISPLAY_TARGET)
99 outbind |= VIRGL_BIND_DISPLAY_TARGET;
100 if (pbind & PIPE_BIND_STREAM_OUTPUT)
101 outbind |= VIRGL_BIND_STREAM_OUTPUT;
102 if (pbind & PIPE_BIND_CURSOR)
103 outbind |= VIRGL_BIND_CURSOR;
104 if (pbind & PIPE_BIND_CUSTOM)
105 outbind |= VIRGL_BIND_CUSTOM;
106 if (pbind & PIPE_BIND_SCANOUT)
107 outbind |= VIRGL_BIND_SCANOUT;
108 if (pbind & PIPE_BIND_SHADER_BUFFER)
109 outbind |= VIRGL_BIND_SHADER_BUFFER;
110 if (pbind & PIPE_BIND_QUERY_BUFFER)
111 outbind |= VIRGL_BIND_QUERY_BUFFER;
112 return outbind;
113 }
114
115 bool virgl_res_needs_flush_wait(struct virgl_context *vctx,
116 struct virgl_transfer *transfer);
117 bool virgl_res_needs_readback(struct virgl_context *vctx,
118 struct virgl_resource *res,
119 unsigned usage, unsigned level);
120
121 void virgl_resource_layout(struct pipe_resource *pt,
122 struct virgl_resource_metadata *metadata);
123
124 struct virgl_transfer *
125 virgl_resource_create_transfer(struct slab_child_pool *pool,
126 struct pipe_resource *pres,
127 const struct virgl_resource_metadata *metadata,
128 unsigned level, unsigned usage,
129 const struct pipe_box *box);
130
131 void virgl_resource_destroy_transfer(struct slab_child_pool *pool,
132 struct virgl_transfer *trans);
133
134 void virgl_resource_destroy(struct pipe_screen *screen,
135 struct pipe_resource *resource);
136
137 boolean virgl_resource_get_handle(struct pipe_screen *screen,
138 struct pipe_resource *resource,
139 struct winsys_handle *whandle);
140
141 void virgl_resource_dirty(struct virgl_resource *res, uint32_t level);
142
143 #endif