2 * Copyright 2014, 2015 Red Hat.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #ifndef VIRGL_RESOURCE_H
25 #define VIRGL_RESOURCE_H
27 #include "util/u_resource.h"
28 #include "util/u_range.h"
29 #include "util/list.h"
30 #include "util/u_transfer.h"
33 #define VR_MAX_TEXTURE_2D_LEVELS 15
39 struct virgl_resource_metadata
41 unsigned long level_offset
[VR_MAX_TEXTURE_2D_LEVELS
];
42 unsigned stride
[VR_MAX_TEXTURE_2D_LEVELS
];
43 unsigned layer_stride
[VR_MAX_TEXTURE_2D_LEVELS
];
47 struct virgl_resource
{
49 struct virgl_hw_res
*hw_res
;
54 struct virgl_resource base
;
55 struct virgl_resource_metadata metadata
;
58 struct virgl_texture
{
59 struct virgl_resource base
;
60 struct virgl_resource_metadata metadata
;
63 struct virgl_transfer
{
64 struct pipe_transfer base
;
65 uint32_t offset
, l_stride
;
66 struct util_range range
;
67 struct virgl_resource
*resolve_tmp
;
70 void virgl_resource_destroy(struct pipe_screen
*screen
,
71 struct pipe_resource
*resource
);
73 void virgl_init_screen_resource_functions(struct pipe_screen
*screen
);
75 void virgl_init_context_resource_functions(struct pipe_context
*ctx
);
77 struct pipe_resource
*virgl_texture_create(struct virgl_screen
*vs
,
78 const struct pipe_resource
*templ
);
80 struct pipe_resource
*virgl_texture_from_handle(struct virgl_screen
*vs
,
81 const struct pipe_resource
*templ
,
82 struct winsys_handle
*whandle
);
84 static inline struct virgl_resource
*virgl_resource(struct pipe_resource
*r
)
86 return (struct virgl_resource
*)r
;
89 static inline struct virgl_buffer
*virgl_buffer(struct pipe_resource
*r
)
91 return (struct virgl_buffer
*)r
;
94 static inline struct virgl_texture
*virgl_texture(struct pipe_resource
*r
)
96 return (struct virgl_texture
*)r
;
99 static inline struct virgl_transfer
*virgl_transfer(struct pipe_transfer
*trans
)
101 return (struct virgl_transfer
*)trans
;
104 struct pipe_resource
*virgl_buffer_create(struct virgl_screen
*vs
,
105 const struct pipe_resource
*templ
);
107 static inline unsigned pipe_to_virgl_bind(unsigned pbind
)
109 unsigned outbind
= 0;
110 if (pbind
& PIPE_BIND_DEPTH_STENCIL
)
111 outbind
|= VIRGL_BIND_DEPTH_STENCIL
;
112 if (pbind
& PIPE_BIND_RENDER_TARGET
)
113 outbind
|= VIRGL_BIND_RENDER_TARGET
;
114 if (pbind
& PIPE_BIND_SAMPLER_VIEW
)
115 outbind
|= VIRGL_BIND_SAMPLER_VIEW
;
116 if (pbind
& PIPE_BIND_VERTEX_BUFFER
)
117 outbind
|= VIRGL_BIND_VERTEX_BUFFER
;
118 if (pbind
& PIPE_BIND_INDEX_BUFFER
)
119 outbind
|= VIRGL_BIND_INDEX_BUFFER
;
120 if (pbind
& PIPE_BIND_CONSTANT_BUFFER
)
121 outbind
|= VIRGL_BIND_CONSTANT_BUFFER
;
122 if (pbind
& PIPE_BIND_DISPLAY_TARGET
)
123 outbind
|= VIRGL_BIND_DISPLAY_TARGET
;
124 if (pbind
& PIPE_BIND_STREAM_OUTPUT
)
125 outbind
|= VIRGL_BIND_STREAM_OUTPUT
;
126 if (pbind
& PIPE_BIND_CURSOR
)
127 outbind
|= VIRGL_BIND_CURSOR
;
128 if (pbind
& PIPE_BIND_CUSTOM
)
129 outbind
|= VIRGL_BIND_CUSTOM
;
130 if (pbind
& PIPE_BIND_SCANOUT
)
131 outbind
|= VIRGL_BIND_SCANOUT
;
132 if (pbind
& PIPE_BIND_SHADER_BUFFER
)
133 outbind
|= VIRGL_BIND_SHADER_BUFFER
;
137 bool virgl_res_needs_flush_wait(struct virgl_context
*vctx
,
138 struct virgl_resource
*res
,
140 bool virgl_res_needs_readback(struct virgl_context
*vctx
,
141 struct virgl_resource
*res
,
144 void virgl_resource_layout(struct pipe_resource
*pt
,
145 struct virgl_resource_metadata
*metadata
);
147 struct virgl_transfer
*
148 virgl_resource_create_transfer(struct pipe_context
*ctx
,
149 struct pipe_resource
*pres
,
150 const struct virgl_resource_metadata
*metadata
,
151 unsigned level
, unsigned usage
,
152 const struct pipe_box
*box
);
154 void virgl_resource_destroy_transfer(struct virgl_context
*vctx
,
155 struct virgl_transfer
*trans
);