virgl: Store mapped hw resource with transfer object.
[mesa.git] / src / gallium / drivers / virgl / virgl_resource.h
1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #ifndef VIRGL_RESOURCE_H
25 #define VIRGL_RESOURCE_H
26
27 #include "util/u_resource.h"
28 #include "util/u_range.h"
29 #include "util/list.h"
30 #include "util/u_transfer.h"
31
32 #include "virgl_hw.h"
33 #include "virgl_screen.h"
34 #define VR_MAX_TEXTURE_2D_LEVELS 15
35
36 struct winsys_handle;
37 struct virgl_screen;
38 struct virgl_context;
39
40 struct virgl_resource_metadata
41 {
42 unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];
43 unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];
44 unsigned layer_stride[VR_MAX_TEXTURE_2D_LEVELS];
45 uint32_t total_size;
46 };
47
48 struct virgl_resource {
49 struct u_resource u;
50 uint16_t clean_mask;
51 struct virgl_hw_res *hw_res;
52 struct virgl_resource_metadata metadata;
53 };
54
55 struct virgl_transfer {
56 struct pipe_transfer base;
57 uint32_t offset, l_stride;
58 struct util_range range;
59 struct list_head queue_link;
60 struct pipe_transfer *resolve_transfer;
61 void *hw_res_map;
62 };
63
64 void virgl_resource_destroy(struct pipe_screen *screen,
65 struct pipe_resource *resource);
66
67 void virgl_init_screen_resource_functions(struct pipe_screen *screen);
68
69 void virgl_init_context_resource_functions(struct pipe_context *ctx);
70
71 void virgl_texture_init(struct virgl_resource *res);
72
73 static inline struct virgl_resource *virgl_resource(struct pipe_resource *r)
74 {
75 return (struct virgl_resource *)r;
76 }
77
78 static inline struct virgl_transfer *virgl_transfer(struct pipe_transfer *trans)
79 {
80 return (struct virgl_transfer *)trans;
81 }
82
83 void virgl_buffer_init(struct virgl_resource *res);
84
85 static inline unsigned pipe_to_virgl_bind(const struct virgl_screen *vs, unsigned pbind)
86 {
87 unsigned outbind = 0;
88 if (pbind & PIPE_BIND_DEPTH_STENCIL)
89 outbind |= VIRGL_BIND_DEPTH_STENCIL;
90 if (pbind & PIPE_BIND_RENDER_TARGET)
91 outbind |= VIRGL_BIND_RENDER_TARGET;
92 if (pbind & PIPE_BIND_SAMPLER_VIEW)
93 outbind |= VIRGL_BIND_SAMPLER_VIEW;
94 if (pbind & PIPE_BIND_VERTEX_BUFFER)
95 outbind |= VIRGL_BIND_VERTEX_BUFFER;
96 if (pbind & PIPE_BIND_INDEX_BUFFER)
97 outbind |= VIRGL_BIND_INDEX_BUFFER;
98 if (pbind & PIPE_BIND_CONSTANT_BUFFER)
99 outbind |= VIRGL_BIND_CONSTANT_BUFFER;
100 if (pbind & PIPE_BIND_DISPLAY_TARGET)
101 outbind |= VIRGL_BIND_DISPLAY_TARGET;
102 if (pbind & PIPE_BIND_STREAM_OUTPUT)
103 outbind |= VIRGL_BIND_STREAM_OUTPUT;
104 if (pbind & PIPE_BIND_CURSOR)
105 outbind |= VIRGL_BIND_CURSOR;
106 if (pbind & PIPE_BIND_CUSTOM)
107 outbind |= VIRGL_BIND_CUSTOM;
108 if (pbind & PIPE_BIND_SCANOUT)
109 outbind |= VIRGL_BIND_SCANOUT;
110 if (pbind & PIPE_BIND_SHADER_BUFFER)
111 outbind |= VIRGL_BIND_SHADER_BUFFER;
112 if (pbind & PIPE_BIND_QUERY_BUFFER)
113 outbind |= VIRGL_BIND_QUERY_BUFFER;
114 if (pbind & PIPE_BIND_COMMAND_ARGS_BUFFER)
115 if (vs->caps.caps.v2.capability_bits & VIRGL_CAP_BIND_COMMAND_ARGS)
116 outbind |= VIRGL_BIND_COMMAND_ARGS;
117 return outbind;
118 }
119
120 bool virgl_res_needs_flush(struct virgl_context *vctx,
121 struct virgl_transfer *transfer);
122 bool virgl_res_needs_readback(struct virgl_context *vctx,
123 struct virgl_resource *res,
124 unsigned usage, unsigned level);
125
126 void virgl_resource_layout(struct pipe_resource *pt,
127 struct virgl_resource_metadata *metadata);
128
129 struct virgl_transfer *
130 virgl_resource_create_transfer(struct slab_child_pool *pool,
131 struct pipe_resource *pres,
132 const struct virgl_resource_metadata *metadata,
133 unsigned level, unsigned usage,
134 const struct pipe_box *box);
135
136 void virgl_resource_destroy_transfer(struct slab_child_pool *pool,
137 struct virgl_transfer *trans);
138
139 void virgl_resource_destroy(struct pipe_screen *screen,
140 struct pipe_resource *resource);
141
142 boolean virgl_resource_get_handle(struct pipe_screen *screen,
143 struct pipe_resource *resource,
144 struct winsys_handle *whandle);
145
146 void virgl_resource_dirty(struct virgl_resource *res, uint32_t level);
147
148 #endif