virgl: check for readback on correct resource
[mesa.git] / src / gallium / drivers / virgl / virgl_texture.c
1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "util/u_format.h"
24 #include "util/u_inlines.h"
25 #include "util/u_memory.h"
26
27 #include "virgl_context.h"
28 #include "virgl_resource.h"
29 #include "virgl_screen.h"
30
31 static void virgl_copy_region_with_blit(struct pipe_context *pipe,
32 struct pipe_resource *dst,
33 unsigned dst_level,
34 unsigned dstx, unsigned dsty, unsigned dstz,
35 struct pipe_resource *src,
36 unsigned src_level,
37 const struct pipe_box *src_box)
38 {
39 struct pipe_blit_info blit;
40
41 memset(&blit, 0, sizeof(blit));
42 blit.src.resource = src;
43 blit.src.format = src->format;
44 blit.src.level = src_level;
45 blit.src.box = *src_box;
46 blit.dst.resource = dst;
47 blit.dst.format = dst->format;
48 blit.dst.level = dst_level;
49 blit.dst.box.x = dstx;
50 blit.dst.box.y = dsty;
51 blit.dst.box.z = dstz;
52 blit.dst.box.width = src_box->width;
53 blit.dst.box.height = src_box->height;
54 blit.dst.box.depth = src_box->depth;
55 blit.mask = util_format_get_mask(src->format) &
56 util_format_get_mask(dst->format);
57 blit.filter = PIPE_TEX_FILTER_NEAREST;
58
59 if (blit.mask) {
60 pipe->blit(pipe, &blit);
61 }
62 }
63
64 static unsigned temp_bind(unsigned orig)
65 {
66 unsigned warn = ~(PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL |
67 PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_DISPLAY_TARGET);
68 if (orig & warn)
69 debug_printf("VIRGL: Warning, possibly unhandled bind: %x\n",
70 orig & warn);
71
72 return orig & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET);
73 }
74
75 static void virgl_init_temp_resource_from_box(struct pipe_resource *res,
76 struct pipe_resource *orig,
77 const struct pipe_box *box,
78 unsigned level, unsigned flags)
79 {
80 memset(res, 0, sizeof(*res));
81 res->bind = temp_bind(orig->bind);
82 res->format = orig->format;
83 res->width0 = box->width;
84 res->height0 = box->height;
85 res->depth0 = 1;
86 res->array_size = 1;
87 res->usage = PIPE_USAGE_STAGING;
88 res->flags = flags;
89
90 /* We must set the correct texture target and dimensions for a 3D box. */
91 if (box->depth > 1 && util_max_layer(orig, level) > 0)
92 res->target = orig->target;
93 else
94 res->target = PIPE_TEXTURE_2D;
95
96 switch (res->target) {
97 case PIPE_TEXTURE_1D_ARRAY:
98 case PIPE_TEXTURE_2D_ARRAY:
99 case PIPE_TEXTURE_CUBE_ARRAY:
100 res->array_size = box->depth;
101 break;
102 case PIPE_TEXTURE_3D:
103 res->depth0 = box->depth;
104 break;
105 default:
106 break;
107 }
108 }
109
110 static void *virgl_texture_transfer_map(struct pipe_context *ctx,
111 struct pipe_resource *resource,
112 unsigned level,
113 unsigned usage,
114 const struct pipe_box *box,
115 struct pipe_transfer **transfer)
116 {
117 struct virgl_context *vctx = virgl_context(ctx);
118 struct virgl_screen *vs = virgl_screen(ctx->screen);
119 struct virgl_resource *vtex = virgl_resource(resource);
120 struct virgl_resource *src_res;
121 struct virgl_transfer *trans;
122 void *ptr;
123 boolean readback = TRUE;
124 bool flush;
125
126 trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
127 &vtex->metadata, level, usage, box);
128
129 flush = virgl_res_needs_flush(vctx, trans);
130 if (flush)
131 ctx->flush(ctx, NULL, 0);
132
133 if (resource->nr_samples > 1) {
134 struct pipe_resource templ;
135 virgl_init_temp_resource_from_box(&templ, resource, box, level, 0);
136
137 trans->resolve_tmp = (struct virgl_resource *)ctx->screen->resource_create(ctx->screen, &templ);
138
139 virgl_copy_region_with_blit(ctx, &trans->resolve_tmp->u.b, 0, 0, 0, 0, resource, level, box);
140 ctx->flush(ctx, NULL, 0);
141 /* we want to do a resolve blit into the temporary */
142 src_res = trans->resolve_tmp;
143 struct virgl_resource_metadata *data = &trans->resolve_tmp->metadata;
144 trans->base.stride = data->stride[level];
145 trans->base.layer_stride = data->layer_stride[level];
146 trans->offset = 0;
147 } else {
148 src_res = vtex;
149 trans->resolve_tmp = NULL;
150 }
151
152 readback = virgl_res_needs_readback(vctx, src_res, usage, level);
153 if (readback) {
154 vs->vws->transfer_get(vs->vws, src_res->hw_res, box, trans->base.stride,
155 trans->l_stride, trans->offset, level);
156
157 vs->vws->resource_wait(vs->vws, vtex->hw_res);
158 }
159
160 ptr = vs->vws->resource_map(vs->vws, src_res->hw_res);
161 if (!ptr) {
162 virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
163 return NULL;
164 }
165
166 *transfer = &trans->base;
167 return ptr + trans->offset;
168 }
169
170 static void virgl_texture_transfer_unmap(struct pipe_context *ctx,
171 struct pipe_transfer *transfer)
172 {
173 struct virgl_context *vctx = virgl_context(ctx);
174 struct virgl_transfer *trans = virgl_transfer(transfer);
175 struct virgl_resource *vtex = virgl_resource(transfer->resource);
176 bool queue_unmap = false;
177
178 if (transfer->usage & PIPE_TRANSFER_WRITE &&
179 (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) == 0) {
180 if (trans->resolve_tmp) {
181 struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
182 vws->transfer_put(vws, vtex->hw_res, &transfer->box,
183 trans->base.stride, trans->l_stride,
184 trans->offset, transfer->level);
185 } else
186 queue_unmap = true;
187 }
188
189 pipe_resource_reference((struct pipe_resource **)&trans->resolve_tmp, NULL);
190
191 if (queue_unmap)
192 virgl_transfer_queue_unmap(&vctx->queue, trans);
193 else
194 virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
195 }
196
197 static const struct u_resource_vtbl virgl_texture_vtbl =
198 {
199 virgl_resource_get_handle, /* get_handle */
200 virgl_resource_destroy, /* resource_destroy */
201 virgl_texture_transfer_map, /* transfer_map */
202 NULL, /* transfer_flush_region */
203 virgl_texture_transfer_unmap, /* transfer_unmap */
204 };
205
206 void virgl_texture_init(struct virgl_resource *res)
207 {
208 res->u.vtbl = &virgl_texture_vtbl;
209 }