virgl: do not warn about display-target binding
[mesa.git] / src / gallium / drivers / virgl / virgl_texture.c
1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "util/u_format.h"
24 #include "util/u_inlines.h"
25 #include "util/u_memory.h"
26
27 #include "virgl_context.h"
28 #include "virgl_resource.h"
29 #include "virgl_screen.h"
30
31 static void virgl_copy_region_with_blit(struct pipe_context *pipe,
32 struct pipe_resource *dst,
33 unsigned dst_level,
34 unsigned dstx, unsigned dsty, unsigned dstz,
35 struct pipe_resource *src,
36 unsigned src_level,
37 const struct pipe_box *src_box)
38 {
39 struct pipe_blit_info blit;
40
41 memset(&blit, 0, sizeof(blit));
42 blit.src.resource = src;
43 blit.src.format = src->format;
44 blit.src.level = src_level;
45 blit.src.box = *src_box;
46 blit.dst.resource = dst;
47 blit.dst.format = dst->format;
48 blit.dst.level = dst_level;
49 blit.dst.box.x = dstx;
50 blit.dst.box.y = dsty;
51 blit.dst.box.z = dstz;
52 blit.dst.box.width = src_box->width;
53 blit.dst.box.height = src_box->height;
54 blit.dst.box.depth = src_box->depth;
55 blit.mask = util_format_get_mask(src->format) &
56 util_format_get_mask(dst->format);
57 blit.filter = PIPE_TEX_FILTER_NEAREST;
58
59 if (blit.mask) {
60 pipe->blit(pipe, &blit);
61 }
62 }
63
64 static unsigned temp_bind(unsigned orig)
65 {
66 unsigned warn = ~(PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL |
67 PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_DISPLAY_TARGET);
68 if (orig & warn)
69 fprintf(stderr, "Waring, possibly unhandled bind: %x\n", orig & warn);
70 return orig & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET);
71 }
72
73 static void virgl_init_temp_resource_from_box(struct pipe_resource *res,
74 struct pipe_resource *orig,
75 const struct pipe_box *box,
76 unsigned level, unsigned flags)
77 {
78 memset(res, 0, sizeof(*res));
79 res->bind = temp_bind(orig->bind);
80 res->format = orig->format;
81 res->width0 = box->width;
82 res->height0 = box->height;
83 res->depth0 = 1;
84 res->array_size = 1;
85 res->usage = PIPE_USAGE_STAGING;
86 res->flags = flags;
87
88 /* We must set the correct texture target and dimensions for a 3D box. */
89 if (box->depth > 1 && util_max_layer(orig, level) > 0)
90 res->target = orig->target;
91 else
92 res->target = PIPE_TEXTURE_2D;
93
94 switch (res->target) {
95 case PIPE_TEXTURE_1D_ARRAY:
96 case PIPE_TEXTURE_2D_ARRAY:
97 case PIPE_TEXTURE_CUBE_ARRAY:
98 res->array_size = box->depth;
99 break;
100 case PIPE_TEXTURE_3D:
101 res->depth0 = box->depth;
102 break;
103 default:
104 break;
105 }
106 }
107
108 static void *virgl_texture_transfer_map(struct pipe_context *ctx,
109 struct pipe_resource *resource,
110 unsigned level,
111 unsigned usage,
112 const struct pipe_box *box,
113 struct pipe_transfer **transfer)
114 {
115 struct virgl_context *vctx = virgl_context(ctx);
116 struct virgl_screen *vs = virgl_screen(ctx->screen);
117 struct virgl_resource *vtex = virgl_resource(resource);
118 struct virgl_transfer *trans;
119 void *ptr;
120 boolean readback = TRUE;
121 struct virgl_hw_res *hw_res;
122 bool flush;
123
124 trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
125 &vtex->metadata, level, usage, box);
126
127 flush = virgl_res_needs_flush(vctx, trans);
128 if (flush)
129 ctx->flush(ctx, NULL, 0);
130
131 if (resource->nr_samples > 1) {
132 struct pipe_resource tmp_resource;
133 virgl_init_temp_resource_from_box(&tmp_resource, resource, box,
134 level, 0);
135
136 trans->resolve_tmp = (struct virgl_resource *)ctx->screen->resource_create(ctx->screen, &tmp_resource);
137
138 virgl_copy_region_with_blit(ctx, &trans->resolve_tmp->u.b, 0, 0, 0, 0, resource, level, box);
139 ctx->flush(ctx, NULL, 0);
140 /* we want to do a resolve blit into the temporary */
141 hw_res = trans->resolve_tmp->hw_res;
142 struct virgl_resource_metadata *data = &trans->resolve_tmp->metadata;
143 trans->base.stride = data->stride[level];
144 trans->base.layer_stride = data->layer_stride[level];
145 trans->offset = 0;
146 } else {
147 hw_res = vtex->hw_res;
148 trans->resolve_tmp = NULL;
149 }
150
151 readback = virgl_res_needs_readback(vctx, vtex, usage, level);
152 if (readback) {
153 vs->vws->transfer_get(vs->vws, hw_res, box, trans->base.stride,
154 trans->l_stride, trans->offset, level);
155
156 vs->vws->resource_wait(vs->vws, vtex->hw_res);
157 }
158
159 ptr = vs->vws->resource_map(vs->vws, hw_res);
160 if (!ptr) {
161 virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
162 return NULL;
163 }
164
165 *transfer = &trans->base;
166 return ptr + trans->offset;
167 }
168
169 static void virgl_texture_transfer_unmap(struct pipe_context *ctx,
170 struct pipe_transfer *transfer)
171 {
172 struct virgl_context *vctx = virgl_context(ctx);
173 struct virgl_transfer *trans = virgl_transfer(transfer);
174 struct virgl_resource *vtex = virgl_resource(transfer->resource);
175
176 if (trans->base.usage & PIPE_TRANSFER_WRITE) {
177 if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
178 struct virgl_screen *vs = virgl_screen(ctx->screen);
179 vctx->num_transfers++;
180
181 if (trans->resolve_tmp) {
182 vs->vws->transfer_put(vs->vws, vtex->hw_res,
183 &transfer->box, trans->base.stride,
184 trans->l_stride, trans->offset,
185 transfer->level);
186 } else {
187 virgl_transfer_queue_unmap(&vctx->queue, trans);
188 }
189 }
190 }
191
192 if (trans->resolve_tmp) {
193 pipe_resource_reference((struct pipe_resource **)&trans->resolve_tmp, NULL);
194 virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
195 } else if (!(trans->base.usage & PIPE_TRANSFER_WRITE))
196 virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
197 }
198
199 static const struct u_resource_vtbl virgl_texture_vtbl =
200 {
201 virgl_resource_get_handle, /* get_handle */
202 virgl_resource_destroy, /* resource_destroy */
203 virgl_texture_transfer_map, /* transfer_map */
204 NULL, /* transfer_flush_region */
205 virgl_texture_transfer_unmap, /* transfer_unmap */
206 };
207
208 void virgl_texture_init(struct virgl_resource *res)
209 {
210 res->u.vtbl = &virgl_texture_vtbl;
211 }