2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_context.h"
25 #include "zink_compiler.h"
26 #include "zink_program.h"
27 #include "zink_screen.h"
28 #include "nir_to_spirv/nir_to_spirv.h"
30 #include "pipe/p_state.h"
33 #include "compiler/nir/nir_builder.h"
35 #include "nir/tgsi_to_nir.h"
36 #include "tgsi/tgsi_dump.h"
37 #include "tgsi/tgsi_from_mesa.h"
39 #include "util/u_memory.h"
42 lower_discard_if_instr(nir_intrinsic_instr
*instr
, nir_builder
*b
)
44 if (instr
->intrinsic
== nir_intrinsic_discard_if
) {
45 b
->cursor
= nir_before_instr(&instr
->instr
);
47 nir_if
*if_stmt
= nir_push_if(b
, nir_ssa_for_src(b
, instr
->src
[0], 1));
48 nir_intrinsic_instr
*discard
=
49 nir_intrinsic_instr_create(b
->shader
, nir_intrinsic_discard
);
50 nir_builder_instr_insert(b
, &discard
->instr
);
51 nir_pop_if(b
, if_stmt
);
52 nir_instr_remove(&instr
->instr
);
55 assert(instr
->intrinsic
!= nir_intrinsic_discard
||
56 nir_block_last_instr(instr
->instr
.block
) == &instr
->instr
);
62 lower_discard_if(nir_shader
*shader
)
64 bool progress
= false;
66 nir_foreach_function(function
, shader
) {
69 nir_builder_init(&builder
, function
->impl
);
70 nir_foreach_block(block
, function
->impl
) {
71 nir_foreach_instr_safe(instr
, block
) {
72 if (instr
->type
== nir_instr_type_intrinsic
)
73 progress
|= lower_discard_if_instr(
74 nir_instr_as_intrinsic(instr
),
79 nir_metadata_preserve(function
->impl
, nir_metadata_dominance
);
86 static const struct nir_shader_compiler_options nir_options
= {
87 .lower_all_io_to_temps
= true,
93 .lower_extract_byte
= true,
94 .lower_extract_word
= true,
98 zink_get_compiler_options(struct pipe_screen
*screen
,
99 enum pipe_shader_ir ir
,
100 enum pipe_shader_type shader
)
102 assert(ir
== PIPE_SHADER_IR_NIR
);
107 zink_tgsi_to_nir(struct pipe_screen
*screen
, const struct tgsi_token
*tokens
)
109 if (zink_debug
& ZINK_DEBUG_TGSI
) {
110 fprintf(stderr
, "TGSI shader:\n---8<---\n");
111 tgsi_dump_to_file(tokens
, 0, stderr
);
112 fprintf(stderr
, "---8<---\n\n");
115 return tgsi_to_nir(tokens
, screen
, false);
119 optimize_nir(struct nir_shader
*s
)
124 NIR_PASS_V(s
, nir_lower_vars_to_ssa
);
125 NIR_PASS(progress
, s
, nir_copy_prop
);
126 NIR_PASS(progress
, s
, nir_opt_remove_phis
);
127 NIR_PASS(progress
, s
, nir_opt_dce
);
128 NIR_PASS(progress
, s
, nir_opt_dead_cf
);
129 NIR_PASS(progress
, s
, nir_opt_cse
);
130 NIR_PASS(progress
, s
, nir_opt_peephole_select
, 8, true, true);
131 NIR_PASS(progress
, s
, nir_opt_algebraic
);
132 NIR_PASS(progress
, s
, nir_opt_constant_folding
);
133 NIR_PASS(progress
, s
, nir_opt_undef
);
134 NIR_PASS(progress
, s
, zink_nir_lower_b2b
);
138 /* check for a genuine gl_PointSize output vs one from nir_lower_point_size_mov */
140 check_psiz(struct nir_shader
*s
)
142 nir_foreach_variable(var
, &s
->outputs
) {
143 if (var
->data
.location
== VARYING_SLOT_PSIZ
) {
144 /* genuine PSIZ outputs will have this set */
145 return !!var
->data
.explicit_location
;
151 /* semi-copied from iris */
153 update_so_info(struct pipe_stream_output_info
*so_info
,
154 uint64_t outputs_written
, bool have_psiz
)
156 uint8_t reverse_map
[64] = {};
158 while (outputs_written
) {
159 int bit
= u_bit_scan64(&outputs_written
);
160 /* PSIZ from nir_lower_point_size_mov breaks stream output, so always skip it */
161 if (bit
== VARYING_SLOT_PSIZ
&& !have_psiz
)
163 reverse_map
[slot
++] = bit
;
166 for (unsigned i
= 0; i
< so_info
->num_outputs
; i
++) {
167 struct pipe_stream_output
*output
= &so_info
->output
[i
];
169 /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */
170 output
->register_index
= reverse_map
[output
->register_index
];
175 zink_compile_nir(struct zink_screen
*screen
, struct nir_shader
*nir
,
176 const struct pipe_stream_output_info
*so_info
)
178 struct zink_shader
*ret
= CALLOC_STRUCT(zink_shader
);
179 bool have_psiz
= false;
181 ret
->programs
= _mesa_pointer_set_create(NULL
);
183 NIR_PASS_V(nir
, nir_lower_uniforms_to_ubo
, 1);
184 NIR_PASS_V(nir
, nir_lower_clip_halfz
);
185 if (nir
->info
.stage
== MESA_SHADER_VERTEX
)
186 have_psiz
= check_psiz(nir
);
187 NIR_PASS_V(nir
, nir_lower_regs_to_ssa
);
189 NIR_PASS_V(nir
, nir_remove_dead_variables
, nir_var_function_temp
, NULL
);
190 NIR_PASS_V(nir
, lower_discard_if
);
191 NIR_PASS_V(nir
, nir_convert_from_ssa
, true);
193 if (zink_debug
& ZINK_DEBUG_NIR
) {
194 fprintf(stderr
, "NIR shader:\n---8<---\n");
195 nir_print_shader(nir
, stderr
);
196 fprintf(stderr
, "---8<---\n");
199 ret
->num_bindings
= 0;
200 nir_foreach_variable(var
, &nir
->uniforms
) {
201 if (var
->data
.mode
== nir_var_mem_ubo
) {
202 int binding
= zink_binding(nir
->info
.stage
,
203 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
,
205 ret
->bindings
[ret
->num_bindings
].index
= var
->data
.binding
;
206 ret
->bindings
[ret
->num_bindings
].binding
= binding
;
207 ret
->bindings
[ret
->num_bindings
].type
= VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
;
210 assert(var
->data
.mode
== nir_var_uniform
);
211 if (glsl_type_is_array(var
->type
) &&
212 glsl_type_is_sampler(glsl_get_array_element(var
->type
))) {
213 for (int i
= 0; i
< glsl_get_length(var
->type
); ++i
) {
214 int binding
= zink_binding(nir
->info
.stage
,
215 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
,
216 var
->data
.binding
+ i
);
217 ret
->bindings
[ret
->num_bindings
].index
= var
->data
.binding
+ i
;
218 ret
->bindings
[ret
->num_bindings
].binding
= binding
;
219 ret
->bindings
[ret
->num_bindings
].type
= VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
;
222 } else if (glsl_type_is_sampler(var
->type
)) {
223 int binding
= zink_binding(nir
->info
.stage
,
224 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
,
226 ret
->bindings
[ret
->num_bindings
].index
= var
->data
.binding
;
227 ret
->bindings
[ret
->num_bindings
].binding
= binding
;
228 ret
->bindings
[ret
->num_bindings
].type
= VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
;
234 ret
->info
= nir
->info
;
236 memcpy(&ret
->stream_output
, so_info
, sizeof(ret
->stream_output
));
237 update_so_info(&ret
->stream_output
, nir
->info
.outputs_written
, have_psiz
);
240 struct spirv_shader
*spirv
= nir_to_spirv(nir
, so_info
, so_info
? &ret
->stream_output
: NULL
);
243 if (zink_debug
& ZINK_DEBUG_SPIRV
) {
246 snprintf(buf
, sizeof(buf
), "dump%02d.spv", i
++);
247 FILE *fp
= fopen(buf
, "wb");
249 fwrite(spirv
->words
, sizeof(uint32_t), spirv
->num_words
, fp
);
251 fprintf(stderr
, "wrote '%s'...\n", buf
);
255 VkShaderModuleCreateInfo smci
= {};
256 smci
.sType
= VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
;
257 smci
.codeSize
= spirv
->num_words
* sizeof(uint32_t);
258 smci
.pCode
= spirv
->words
;
260 if (vkCreateShaderModule(screen
->dev
, &smci
, NULL
, &ret
->shader_module
) != VK_SUCCESS
)
267 zink_shader_free(struct zink_screen
*screen
, struct zink_shader
*shader
)
269 vkDestroyShaderModule(screen
->dev
, shader
->shader_module
, NULL
);
270 set_foreach(shader
->programs
, entry
) {
271 zink_gfx_program_remove_shader((void*)entry
->key
, shader
);
273 _mesa_set_destroy(shader
->programs
, NULL
);