2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_context.h"
26 #include "zink_cmdbuf.h"
27 #include "zink_compiler.h"
28 #include "zink_framebuffer.h"
29 #include "zink_pipeline.h"
30 #include "zink_program.h"
31 #include "zink_render_pass.h"
32 #include "zink_resource.h"
33 #include "zink_screen.h"
34 #include "zink_state.h"
35 #include "zink_surface.h"
37 #include "indices/u_primconvert.h"
38 #include "util/u_blitter.h"
39 #include "util/u_debug.h"
40 #include "util/u_format.h"
41 #include "util/u_framebuffer.h"
42 #include "util/u_helpers.h"
43 #include "util/u_inlines.h"
47 #include "util/u_memory.h"
48 #include "util/u_prim.h"
49 #include "util/u_upload_mgr.h"
52 zink_context_destroy(struct pipe_context
*pctx
)
54 struct zink_context
*ctx
= zink_context(pctx
);
55 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
56 vkFreeCommandBuffers(screen
->dev
, ctx
->cmdpool
, 1, &ctx
->cmdbuf
.cmdbuf
);
57 vkDestroyCommandPool(screen
->dev
, ctx
->cmdpool
, NULL
);
59 util_primconvert_destroy(ctx
->primconvert
);
60 u_upload_destroy(pctx
->stream_uploader
);
61 slab_destroy_child(&ctx
->transfer_pool
);
62 util_blitter_destroy(ctx
->blitter
);
67 filter(enum pipe_tex_filter filter
)
70 case PIPE_TEX_FILTER_NEAREST
: return VK_FILTER_NEAREST
;
71 case PIPE_TEX_FILTER_LINEAR
: return VK_FILTER_LINEAR
;
73 unreachable("unexpected filter");
76 static VkSamplerMipmapMode
77 sampler_mipmap_mode(enum pipe_tex_mipfilter filter
)
80 case PIPE_TEX_MIPFILTER_NEAREST
: return VK_SAMPLER_MIPMAP_MODE_NEAREST
;
81 case PIPE_TEX_MIPFILTER_LINEAR
: return VK_SAMPLER_MIPMAP_MODE_LINEAR
;
82 case PIPE_TEX_MIPFILTER_NONE
:
83 unreachable("PIPE_TEX_MIPFILTER_NONE should be dealt with earlier");
85 unreachable("unexpected filter");
88 static VkSamplerAddressMode
89 sampler_address_mode(enum pipe_tex_wrap filter
)
92 case PIPE_TEX_WRAP_REPEAT
: return VK_SAMPLER_ADDRESS_MODE_REPEAT
;
93 case PIPE_TEX_WRAP_CLAMP
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
94 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE
;
95 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER
;
96 case PIPE_TEX_WRAP_MIRROR_REPEAT
: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT
;
97 case PIPE_TEX_WRAP_MIRROR_CLAMP
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
98 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
;
99 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
101 unreachable("unexpected wrap");
105 zink_create_sampler_state(struct pipe_context
*pctx
,
106 const struct pipe_sampler_state
*state
)
108 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
110 VkSamplerCreateInfo sci
= {};
111 sci
.sType
= VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
;
112 sci
.magFilter
= filter(state
->mag_img_filter
);
113 sci
.minFilter
= filter(state
->min_img_filter
);
115 if (state
->min_mip_filter
!= PIPE_TEX_MIPFILTER_NONE
) {
116 sci
.mipmapMode
= sampler_mipmap_mode(state
->min_mip_filter
);
117 sci
.minLod
= state
->min_lod
;
118 sci
.maxLod
= state
->max_lod
;
120 sci
.mipmapMode
= VK_SAMPLER_MIPMAP_MODE_NEAREST
;
125 sci
.addressModeU
= sampler_address_mode(state
->wrap_s
);
126 sci
.addressModeV
= sampler_address_mode(state
->wrap_t
);
127 sci
.addressModeW
= sampler_address_mode(state
->wrap_r
);
128 sci
.mipLodBias
= state
->lod_bias
;
129 sci
.compareOp
= VK_COMPARE_OP_NEVER
; // TODO
130 sci
.borderColor
= VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
; // TODO
132 if (state
->max_anisotropy
> 1) {
133 sci
.maxAnisotropy
= state
->max_anisotropy
;
134 sci
.anisotropyEnable
= VK_TRUE
;
138 VkResult err
= vkCreateSampler(screen
->dev
, &sci
, NULL
, &sampler
);
139 if (err
!= VK_SUCCESS
)
146 zink_bind_sampler_states(struct pipe_context
*pctx
,
147 enum pipe_shader_type shader
,
149 unsigned num_samplers
,
152 struct zink_context
*ctx
= zink_context(pctx
);
153 for (unsigned i
= 0; i
< num_samplers
; ++i
)
154 ctx
->samplers
[shader
][start_slot
+ i
] = (VkSampler
)samplers
[i
];
158 zink_delete_sampler_state(struct pipe_context
*pctx
,
161 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
162 vkDestroySampler(screen
->dev
, sampler_state
, NULL
);
166 static VkImageViewType
167 image_view_type(enum pipe_texture_target target
)
170 case PIPE_TEXTURE_1D
: return VK_IMAGE_VIEW_TYPE_1D
;
171 case PIPE_TEXTURE_1D_ARRAY
: return VK_IMAGE_VIEW_TYPE_1D_ARRAY
;
172 case PIPE_TEXTURE_2D
: return VK_IMAGE_VIEW_TYPE_2D
;
173 case PIPE_TEXTURE_2D_ARRAY
: return VK_IMAGE_VIEW_TYPE_2D_ARRAY
;
174 case PIPE_TEXTURE_CUBE
: return VK_IMAGE_VIEW_TYPE_CUBE
;
175 case PIPE_TEXTURE_CUBE_ARRAY
: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
;
176 case PIPE_TEXTURE_3D
: return VK_IMAGE_VIEW_TYPE_3D
;
177 case PIPE_TEXTURE_RECT
: return VK_IMAGE_VIEW_TYPE_2D
; /* not sure */
179 unreachable("unexpected target");
183 static VkComponentSwizzle
184 component_mapping(enum pipe_swizzle swizzle
)
187 case PIPE_SWIZZLE_X
: return VK_COMPONENT_SWIZZLE_R
;
188 case PIPE_SWIZZLE_Y
: return VK_COMPONENT_SWIZZLE_G
;
189 case PIPE_SWIZZLE_Z
: return VK_COMPONENT_SWIZZLE_B
;
190 case PIPE_SWIZZLE_W
: return VK_COMPONENT_SWIZZLE_A
;
191 case PIPE_SWIZZLE_0
: return VK_COMPONENT_SWIZZLE_ZERO
;
192 case PIPE_SWIZZLE_1
: return VK_COMPONENT_SWIZZLE_ONE
;
193 case PIPE_SWIZZLE_NONE
: return VK_COMPONENT_SWIZZLE_IDENTITY
; // ???
195 unreachable("unexpected swizzle");
199 static struct pipe_sampler_view
*
200 zink_create_sampler_view(struct pipe_context
*pctx
, struct pipe_resource
*pres
,
201 const struct pipe_sampler_view
*state
)
203 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
204 struct zink_resource
*res
= zink_resource(pres
);
205 struct zink_sampler_view
*sampler_view
= CALLOC_STRUCT(zink_sampler_view
);
207 sampler_view
->base
= *state
;
208 sampler_view
->base
.texture
= NULL
;
209 pipe_resource_reference(&sampler_view
->base
.texture
, pres
);
210 sampler_view
->base
.reference
.count
= 1;
211 sampler_view
->base
.context
= pctx
;
213 VkImageViewCreateInfo ivci
= {};
214 ivci
.sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
;
215 ivci
.image
= res
->image
;
216 ivci
.viewType
= image_view_type(state
->target
);
217 ivci
.format
= zink_get_format(state
->format
);
218 ivci
.components
.r
= component_mapping(state
->swizzle_r
);
219 ivci
.components
.g
= component_mapping(state
->swizzle_g
);
220 ivci
.components
.b
= component_mapping(state
->swizzle_b
);
221 ivci
.components
.a
= component_mapping(state
->swizzle_a
);
222 ivci
.subresourceRange
.aspectMask
= zink_aspect_from_format(state
->format
);
223 ivci
.subresourceRange
.baseMipLevel
= state
->u
.tex
.first_level
;
224 ivci
.subresourceRange
.baseArrayLayer
= state
->u
.tex
.first_layer
;
225 ivci
.subresourceRange
.levelCount
= state
->u
.tex
.last_level
- state
->u
.tex
.first_level
+ 1;
226 ivci
.subresourceRange
.layerCount
= state
->u
.tex
.last_layer
- state
->u
.tex
.first_layer
+ 1;
228 VkResult err
= vkCreateImageView(screen
->dev
, &ivci
, NULL
, &sampler_view
->image_view
);
229 if (err
!= VK_SUCCESS
) {
234 return &sampler_view
->base
;
238 zink_destroy_sampler_view(struct pipe_context
*pctx
,
239 struct pipe_sampler_view
*view
)
245 zink_create_vs_state(struct pipe_context
*pctx
,
246 const struct pipe_shader_state
*shader
)
248 struct nir_shader
*nir
;
249 if (shader
->type
!= PIPE_SHADER_IR_NIR
)
250 nir
= zink_tgsi_to_nir(pctx
->screen
, shader
->tokens
);
252 nir
= (struct nir_shader
*)shader
->ir
.nir
;
254 return zink_compile_nir(zink_screen(pctx
->screen
), nir
);
258 zink_bind_vs_state(struct pipe_context
*pctx
,
261 struct zink_context
*ctx
= zink_context(pctx
);
262 ctx
->gfx_stages
[PIPE_SHADER_VERTEX
] = cso
;
266 zink_delete_vs_state(struct pipe_context
*pctx
,
269 zink_shader_free(zink_screen(pctx
->screen
), cso
);
273 zink_create_fs_state(struct pipe_context
*pctx
,
274 const struct pipe_shader_state
*shader
)
276 struct nir_shader
*nir
;
277 if (shader
->type
!= PIPE_SHADER_IR_NIR
)
278 nir
= zink_tgsi_to_nir(pctx
->screen
, shader
->tokens
);
280 nir
= (struct nir_shader
*)shader
->ir
.nir
;
282 return zink_compile_nir(zink_screen(pctx
->screen
), nir
);
286 zink_bind_fs_state(struct pipe_context
*pctx
,
289 struct zink_context
*ctx
= zink_context(pctx
);
290 ctx
->gfx_stages
[PIPE_SHADER_FRAGMENT
] = cso
;
294 zink_delete_fs_state(struct pipe_context
*pctx
,
297 zink_shader_free(zink_screen(pctx
->screen
), cso
);
301 zink_set_polygon_stipple(struct pipe_context
*pctx
,
302 const struct pipe_poly_stipple
*ps
)
307 zink_set_vertex_buffers(struct pipe_context
*pctx
,
309 unsigned num_buffers
,
310 const struct pipe_vertex_buffer
*buffers
)
312 struct zink_context
*ctx
= zink_context(pctx
);
315 for (int i
= 0; i
< num_buffers
; ++i
) {
316 const struct pipe_vertex_buffer
*vb
= buffers
+ i
;
317 ctx
->gfx_pipeline_state
.bindings
[start_slot
+ i
].stride
= vb
->stride
;
321 util_set_vertex_buffers_mask(ctx
->buffers
, &ctx
->buffers_enabled_mask
,
322 buffers
, start_slot
, num_buffers
);
326 zink_set_viewport_states(struct pipe_context
*pctx
,
328 unsigned num_viewports
,
329 const struct pipe_viewport_state
*state
)
331 struct zink_context
*ctx
= zink_context(pctx
);
333 for (unsigned i
= 0; i
< num_viewports
; ++i
) {
334 VkViewport viewport
= {
335 state
[i
].translate
[0] - state
[i
].scale
[0],
336 state
[i
].translate
[1] - state
[i
].scale
[1],
337 state
[i
].scale
[0] * 2,
338 state
[i
].scale
[1] * 2,
339 state
[i
].translate
[2] - state
[i
].scale
[2],
340 state
[i
].translate
[2] + state
[i
].scale
[2]
342 ctx
->viewports
[start_slot
+ i
] = viewport
;
344 ctx
->num_viewports
= start_slot
+ num_viewports
;
348 zink_set_scissor_states(struct pipe_context
*pctx
,
349 unsigned start_slot
, unsigned num_scissors
,
350 const struct pipe_scissor_state
*states
)
352 struct zink_context
*ctx
= zink_context(pctx
);
354 for (unsigned i
= 0; i
< num_scissors
; i
++) {
357 scissor
.offset
.x
= states
[i
].minx
;
358 scissor
.offset
.y
= states
[i
].miny
;
359 scissor
.extent
.width
= states
[i
].maxx
- states
[i
].minx
;
360 scissor
.extent
.height
= states
[i
].maxy
- states
[i
].miny
;
361 ctx
->scissors
[start_slot
+ i
] = scissor
;
363 ctx
->num_scissors
= start_slot
+ num_scissors
;
367 zink_set_constant_buffer(struct pipe_context
*pctx
,
368 enum pipe_shader_type shader
, uint index
,
369 const struct pipe_constant_buffer
*cb
)
371 struct zink_context
*ctx
= zink_context(pctx
);
374 struct pipe_resource
*buffer
= cb
->buffer
;
375 unsigned offset
= cb
->buffer_offset
;
377 u_upload_data(ctx
->base
.const_uploader
, 0, cb
->buffer_size
, 64,
378 cb
->user_buffer
, &offset
, &buffer
);
380 pipe_resource_reference(&ctx
->ubos
[shader
][index
].buffer
, buffer
);
381 ctx
->ubos
[shader
][index
].buffer_offset
= offset
;
382 ctx
->ubos
[shader
][index
].buffer_size
= cb
->buffer_size
;
383 ctx
->ubos
[shader
][index
].user_buffer
= NULL
;
386 pipe_resource_reference(&buffer
, NULL
);
388 pipe_resource_reference(&ctx
->ubos
[shader
][index
].buffer
, NULL
);
389 ctx
->ubos
[shader
][index
].buffer_offset
= 0;
390 ctx
->ubos
[shader
][index
].buffer_size
= 0;
391 ctx
->ubos
[shader
][index
].user_buffer
= NULL
;
396 zink_set_sampler_views(struct pipe_context
*pctx
,
397 enum pipe_shader_type shader_type
,
400 struct pipe_sampler_view
**views
)
402 struct zink_context
*ctx
= zink_context(pctx
);
404 for (unsigned i
= 0; i
< num_views
; ++i
) {
405 pipe_sampler_view_reference(
406 &ctx
->image_views
[shader_type
][start_slot
+ i
],
412 zink_set_stencil_ref(struct pipe_context
*pctx
,
413 const struct pipe_stencil_ref
*ref
)
415 struct zink_context
*ctx
= zink_context(pctx
);
416 ctx
->stencil_ref
[0] = ref
->ref_value
[0];
417 ctx
->stencil_ref
[1] = ref
->ref_value
[1];
421 zink_set_clip_state(struct pipe_context
*pctx
,
422 const struct pipe_clip_state
*pcs
)
426 static struct zink_render_pass
*
427 get_render_pass(struct zink_screen
*screen
,
428 const struct pipe_framebuffer_state
*fb
)
430 struct zink_render_pass_state state
;
432 for (int i
= 0; i
< fb
->nr_cbufs
; i
++) {
433 struct zink_resource
*cbuf
= zink_resource(fb
->cbufs
[i
]->texture
);
434 state
.rts
[i
].format
= cbuf
->format
;
436 state
.num_cbufs
= fb
->nr_cbufs
;
439 struct zink_resource
*zsbuf
= zink_resource(fb
->zsbuf
->texture
);
440 state
.rts
[fb
->nr_cbufs
].format
= zsbuf
->format
;
442 state
.have_zsbuf
= fb
->zsbuf
!= NULL
;
444 return zink_create_render_pass(screen
, &state
);
448 zink_set_framebuffer_state(struct pipe_context
*pctx
,
449 const struct pipe_framebuffer_state
*state
)
451 struct zink_context
*ctx
= zink_context(pctx
);
452 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
454 struct zink_render_pass
*rp
= get_render_pass(screen
, state
);
455 zink_render_pass_reference(screen
, &ctx
->render_pass
, rp
);
457 struct zink_framebuffer
*fb
= zink_create_framebuffer(screen
, state
, rp
);
458 zink_framebuffer_reference(screen
, &ctx
->framebuffer
, fb
);
459 zink_framebuffer_reference(screen
, &fb
, NULL
);
460 zink_render_pass_reference(screen
, &rp
, NULL
);
462 ctx
->gfx_pipeline_state
.num_attachments
= state
->nr_cbufs
;
464 util_copy_framebuffer_state(&ctx
->fb_state
, state
);
466 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
470 for (int i
= 0; i
< state
->nr_cbufs
; i
++) {
471 struct zink_resource
*res
= zink_resource(state
->cbufs
[i
]->texture
);
472 if (res
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
473 res
->layout
!= VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
)
474 zink_resource_barrier(cmdbuf
->cmdbuf
, res
, res
->aspect
,
475 VK_IMAGE_LAYOUT_GENERAL
);
479 struct zink_resource
*res
= zink_resource(state
->zsbuf
->texture
);
480 if (res
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
481 res
->layout
!= VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
)
482 zink_resource_barrier(cmdbuf
->cmdbuf
, res
, res
->aspect
,
483 VK_IMAGE_LAYOUT_GENERAL
);
486 zink_end_cmdbuf(ctx
, cmdbuf
);
490 zink_set_active_query_state(struct pipe_context
*pctx
, bool enable
)
495 zink_set_blend_color(struct pipe_context
*pctx
,
496 const struct pipe_blend_color
*color
)
498 struct zink_context
*ctx
= zink_context(pctx
);
499 memcpy(ctx
->blend_constants
, color
->color
, sizeof(float) * 4);
503 access_flags(VkImageLayout layout
)
506 case VK_IMAGE_LAYOUT_UNDEFINED
:
507 case VK_IMAGE_LAYOUT_GENERAL
:
510 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
:
511 return VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
;
512 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
:
513 return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
;
515 case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
:
516 return VK_ACCESS_SHADER_READ_BIT
;
518 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
:
519 return VK_ACCESS_TRANSFER_READ_BIT
;
521 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
:
522 return VK_ACCESS_TRANSFER_WRITE_BIT
;
524 case VK_IMAGE_LAYOUT_PREINITIALIZED
:
525 return VK_ACCESS_HOST_WRITE_BIT
;
528 unreachable("unexpected layout");
533 zink_resource_barrier(VkCommandBuffer cmdbuf
, struct zink_resource
*res
,
534 VkImageAspectFlags aspect
, VkImageLayout new_layout
)
536 VkImageSubresourceRange isr
= {
538 0, VK_REMAINING_MIP_LEVELS
,
539 0, VK_REMAINING_ARRAY_LAYERS
542 VkImageMemoryBarrier imb
= {
543 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
,
545 access_flags(res
->layout
),
546 access_flags(new_layout
),
549 VK_QUEUE_FAMILY_IGNORED
,
550 VK_QUEUE_FAMILY_IGNORED
,
554 vkCmdPipelineBarrier(
556 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
,
557 VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT
,
564 res
->layout
= new_layout
;
568 zink_clear(struct pipe_context
*pctx
,
570 const union pipe_color_union
*pcolor
,
571 double depth
, unsigned stencil
)
573 struct zink_context
*ctx
= zink_context(pctx
);
574 struct pipe_framebuffer_state
*fb
= &ctx
->fb_state
;
576 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
580 // first transition all images to a compatible layout
581 if (buffers
& PIPE_CLEAR_COLOR
) {
582 for (unsigned i
= 0; i
< fb
->nr_cbufs
; i
++) {
583 if (!(buffers
& (PIPE_CLEAR_COLOR0
<< i
)) || !fb
->cbufs
[i
])
586 struct zink_resource
*cbuf
= zink_resource(fb
->cbufs
[i
]->texture
);
588 if (cbuf
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
589 cbuf
->layout
!= VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
)
590 zink_resource_barrier(cmdbuf
->cmdbuf
, cbuf
, cbuf
->aspect
,
591 VK_IMAGE_LAYOUT_GENERAL
);
595 VkImageAspectFlags depthStencilAspect
= 0;
596 if (buffers
& PIPE_CLEAR_DEPTHSTENCIL
&& fb
->zsbuf
) {
597 struct zink_resource
*zsbuf
= zink_resource(fb
->zsbuf
->texture
);
598 if (buffers
& PIPE_CLEAR_DEPTH
)
599 depthStencilAspect
|= VK_IMAGE_ASPECT_DEPTH_BIT
;
600 if (buffers
& PIPE_CLEAR_STENCIL
)
601 depthStencilAspect
|= VK_IMAGE_ASPECT_STENCIL_BIT
;
603 if (zsbuf
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
604 zsbuf
->layout
!= VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
)
605 zink_resource_barrier(cmdbuf
->cmdbuf
, zsbuf
, depthStencilAspect
,
606 VK_IMAGE_LAYOUT_GENERAL
);
609 VkClearColorValue color
;
610 color
.float32
[0] = pcolor
->f
[0];
611 color
.float32
[1] = pcolor
->f
[1];
612 color
.float32
[2] = pcolor
->f
[2];
613 color
.float32
[3] = pcolor
->f
[3];
615 if (buffers
& PIPE_CLEAR_COLOR
) {
616 for (unsigned i
= 0; i
< fb
->nr_cbufs
; i
++) {
617 if (!(buffers
& (PIPE_CLEAR_COLOR0
<< i
)) || !fb
->cbufs
[i
])
620 struct zink_resource
*cbuf
= zink_resource(fb
->cbufs
[i
]->texture
);
622 VkImageSubresourceRange range
;
623 range
.aspectMask
= cbuf
->aspect
;
624 range
.baseMipLevel
= 0;
625 range
.levelCount
= VK_REMAINING_MIP_LEVELS
;
626 range
.baseArrayLayer
= 0;
627 range
.layerCount
= VK_REMAINING_ARRAY_LAYERS
;
628 vkCmdClearColorImage(cmdbuf
->cmdbuf
,
629 cbuf
->image
, VK_IMAGE_LAYOUT_GENERAL
,
635 if (depthStencilAspect
) {
636 struct zink_resource
*zsbuf
= zink_resource(fb
->zsbuf
->texture
);
638 VkClearDepthStencilValue zsvalue
= { depth
, stencil
};
640 VkImageSubresourceRange range
;
641 range
.aspectMask
= depthStencilAspect
;
642 range
.baseMipLevel
= 0;
643 range
.levelCount
= VK_REMAINING_MIP_LEVELS
;
644 range
.baseArrayLayer
= 0;
645 range
.layerCount
= VK_REMAINING_ARRAY_LAYERS
;
647 vkCmdClearDepthStencilImage(cmdbuf
->cmdbuf
,
648 zsbuf
->image
, VK_IMAGE_LAYOUT_GENERAL
,
653 zink_end_cmdbuf(ctx
, cmdbuf
);
656 VkShaderStageFlagBits
657 zink_shader_stage(enum pipe_shader_type type
)
659 VkShaderStageFlagBits stages
[] = {
660 [PIPE_SHADER_VERTEX
] = VK_SHADER_STAGE_VERTEX_BIT
,
661 [PIPE_SHADER_FRAGMENT
] = VK_SHADER_STAGE_FRAGMENT_BIT
,
662 [PIPE_SHADER_GEOMETRY
] = VK_SHADER_STAGE_GEOMETRY_BIT
,
663 [PIPE_SHADER_TESS_CTRL
] = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
,
664 [PIPE_SHADER_TESS_EVAL
] = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
,
665 [PIPE_SHADER_COMPUTE
] = VK_SHADER_STAGE_COMPUTE_BIT
,
670 static VkDescriptorSet
671 allocate_descriptor_set(struct zink_context
*ctx
, VkDescriptorSetLayout dsl
)
673 struct zink_screen
*screen
= zink_screen(ctx
->base
.screen
);
674 VkDescriptorSetAllocateInfo dsai
;
675 memset((void *)&dsai
, 0, sizeof(dsai
));
676 dsai
.sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO
;
678 dsai
.descriptorPool
= ctx
->descpool
;
679 dsai
.descriptorSetCount
= 1;
680 dsai
.pSetLayouts
= &dsl
;
682 VkDescriptorSet desc_set
;
683 if (vkAllocateDescriptorSets(screen
->dev
, &dsai
, &desc_set
) != VK_SUCCESS
) {
684 if (vkResetDescriptorPool(screen
->dev
, ctx
->descpool
, 0) != VK_SUCCESS
) {
685 fprintf(stderr
, "vkResetDescriptorPool failed\n");
686 return VK_NULL_HANDLE
;
688 if (vkAllocateDescriptorSets(screen
->dev
, &dsai
, &desc_set
) != VK_SUCCESS
) {
689 fprintf(stderr
, "vkAllocateDescriptorSets failed\n");
690 return VK_NULL_HANDLE
;
697 static VkPrimitiveTopology
698 zink_primitive_topology(enum pipe_prim_type mode
)
701 case PIPE_PRIM_POINTS
:
702 return VK_PRIMITIVE_TOPOLOGY_POINT_LIST
;
704 case PIPE_PRIM_LINES
:
705 return VK_PRIMITIVE_TOPOLOGY_LINE_LIST
;
707 case PIPE_PRIM_LINE_STRIP
:
708 return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
;
710 case PIPE_PRIM_TRIANGLES
:
711 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
;
713 case PIPE_PRIM_TRIANGLE_STRIP
:
714 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
;
716 case PIPE_PRIM_TRIANGLE_FAN
:
717 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
;
720 unreachable("unexpected enum pipe_prim_type");
725 zink_bind_vertex_buffers(VkCommandBuffer cmdbuf
, struct zink_context
*ctx
)
727 VkBuffer buffers
[PIPE_MAX_ATTRIBS
];
728 VkDeviceSize buffer_offsets
[PIPE_MAX_ATTRIBS
];
729 struct zink_vertex_elements_state
*elems
= ctx
->gfx_pipeline_state
.element_state
;
730 for (unsigned i
= 0; i
< elems
->num_bindings
; i
++) {
731 struct pipe_vertex_buffer
*vb
= ctx
->buffers
+ elems
->binding_map
[i
];
732 assert(vb
&& vb
->buffer
.resource
);
733 struct zink_resource
*res
= zink_resource(vb
->buffer
.resource
);
734 buffers
[i
] = res
->buffer
;
735 buffer_offsets
[i
] = vb
->buffer_offset
;
738 if (elems
->num_bindings
> 0)
739 vkCmdBindVertexBuffers(cmdbuf
, 0, elems
->num_bindings
, buffers
, buffer_offsets
);
743 zink_draw_vbo(struct pipe_context
*pctx
,
744 const struct pipe_draw_info
*dinfo
)
746 struct zink_context
*ctx
= zink_context(pctx
);
747 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
748 struct zink_rasterizer_state
*rast_state
= ctx
->gfx_pipeline_state
.rast_state
;
750 if (dinfo
->mode
>= PIPE_PRIM_QUADS
||
751 dinfo
->mode
== PIPE_PRIM_LINE_LOOP
) {
752 if (!u_trim_pipe_prim(dinfo
->mode
, (unsigned *)&dinfo
->count
))
755 util_primconvert_save_rasterizer_state(ctx
->primconvert
, &rast_state
->base
);
756 util_primconvert_draw_vbo(ctx
->primconvert
, dinfo
);
760 struct zink_gfx_program
*gfx_program
= zink_create_gfx_program(screen
->dev
,
765 ctx
->gfx_pipeline_state
.primitive_topology
= zink_primitive_topology(dinfo
->mode
);
767 VkPipeline pipeline
= zink_create_gfx_pipeline(screen
->dev
,
769 &ctx
->gfx_pipeline_state
,
770 ctx
->render_pass
->render_pass
);
772 bool depth_bias
= false;
773 switch (u_reduced_prim(dinfo
->mode
)) {
774 case PIPE_PRIM_POINTS
:
775 depth_bias
= rast_state
->offset_point
;
778 case PIPE_PRIM_LINES
:
779 depth_bias
= rast_state
->offset_line
;
782 case PIPE_PRIM_TRIANGLES
:
783 depth_bias
= rast_state
->offset_tri
;
787 unreachable("unexpected reduced prim");
790 unsigned index_offset
= 0;
791 struct pipe_resource
*index_buffer
= NULL
;
792 if (dinfo
->index_size
> 0) {
793 if (dinfo
->has_user_indices
) {
794 if (!util_upload_index_buffer(pctx
, dinfo
, &index_buffer
, &index_offset
)) {
795 debug_printf("util_upload_index_buffer() failed\n");
799 index_buffer
= dinfo
->index
.resource
;
802 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
806 VkRenderPassBeginInfo rpbi
= {};
807 rpbi
.sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
;
808 rpbi
.renderPass
= ctx
->render_pass
->render_pass
;
809 rpbi
.renderArea
.offset
.x
= 0;
810 rpbi
.renderArea
.offset
.y
= 0;
811 rpbi
.renderArea
.extent
.width
= ctx
->fb_state
.width
;
812 rpbi
.renderArea
.extent
.height
= ctx
->fb_state
.height
;
813 rpbi
.clearValueCount
= 0;
814 rpbi
.pClearValues
= NULL
;
815 rpbi
.framebuffer
= ctx
->framebuffer
->fb
;
817 vkCmdBeginRenderPass(cmdbuf
->cmdbuf
, &rpbi
, VK_SUBPASS_CONTENTS_INLINE
);
819 vkCmdSetViewport(cmdbuf
->cmdbuf
, 0, ctx
->num_viewports
, ctx
->viewports
);
821 if (ctx
->num_scissors
)
822 vkCmdSetScissor(cmdbuf
->cmdbuf
, 0, ctx
->num_scissors
, ctx
->scissors
);
823 else if (ctx
->fb_state
.width
&& ctx
->fb_state
.height
) {
824 VkRect2D fb_scissor
= {};
825 fb_scissor
.extent
.width
= ctx
->fb_state
.width
;
826 fb_scissor
.extent
.height
= ctx
->fb_state
.height
;
827 vkCmdSetScissor(cmdbuf
->cmdbuf
, 0, 1, &fb_scissor
);
830 vkCmdSetStencilReference(cmdbuf
->cmdbuf
, VK_STENCIL_FACE_FRONT_BIT
, ctx
->stencil_ref
[0]);
831 vkCmdSetStencilReference(cmdbuf
->cmdbuf
, VK_STENCIL_FACE_BACK_BIT
, ctx
->stencil_ref
[1]);
834 vkCmdSetDepthBias(cmdbuf
->cmdbuf
, rast_state
->offset_units
, rast_state
->offset_clamp
, rast_state
->offset_scale
);
836 vkCmdSetDepthBias(cmdbuf
->cmdbuf
, 0.0f
, 0.0f
, 0.0f
);
838 if (ctx
->gfx_pipeline_state
.blend_state
->need_blend_constants
)
839 vkCmdSetBlendConstants(cmdbuf
->cmdbuf
, ctx
->blend_constants
);
841 VkDescriptorSet desc_set
= allocate_descriptor_set(ctx
, gfx_program
->dsl
);
843 VkWriteDescriptorSet wds
[PIPE_SHADER_TYPES
* PIPE_MAX_CONSTANT_BUFFERS
+ PIPE_SHADER_TYPES
* PIPE_MAX_SHADER_SAMPLER_VIEWS
];
844 VkDescriptorBufferInfo buffer_infos
[PIPE_SHADER_TYPES
* PIPE_MAX_CONSTANT_BUFFERS
];
845 VkDescriptorImageInfo image_infos
[PIPE_SHADER_TYPES
* PIPE_MAX_SHADER_SAMPLER_VIEWS
];
846 int num_wds
= 0, num_buffer_info
= 0, num_image_info
= 0;
848 for (int i
= 0; i
< ARRAY_SIZE(ctx
->gfx_stages
); i
++) {
849 struct zink_shader
*shader
= ctx
->gfx_stages
[i
];
853 for (int j
= 0; j
< shader
->num_bindings
; j
++) {
854 int index
= shader
->bindings
[j
].index
;
855 if (shader
->bindings
[j
].type
== VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
) {
856 assert(ctx
->ubos
[i
][index
].buffer_size
> 0);
857 assert(ctx
->ubos
[i
][index
].buffer
);
858 buffer_infos
[num_buffer_info
].buffer
= zink_resource(ctx
->ubos
[i
][index
].buffer
)->buffer
;
859 buffer_infos
[num_buffer_info
].offset
= ctx
->ubos
[i
][index
].buffer_offset
;
860 buffer_infos
[num_buffer_info
].range
= VK_WHOLE_SIZE
;
861 wds
[num_wds
].pBufferInfo
= buffer_infos
+ num_buffer_info
;
864 struct pipe_sampler_view
*psampler_view
= ctx
->image_views
[i
][index
];
865 assert(psampler_view
);
866 struct zink_sampler_view
*sampler_view
= (struct zink_sampler_view
*)psampler_view
;
867 struct zink_resource
*resource
= zink_resource(psampler_view
->texture
);
868 image_infos
[num_image_info
].imageLayout
= resource
->layout
;
869 image_infos
[num_image_info
].imageView
= sampler_view
->image_view
;
870 image_infos
[num_image_info
].sampler
= ctx
->samplers
[i
][index
];
871 wds
[num_wds
].pImageInfo
= image_infos
+ num_image_info
;
875 wds
[num_wds
].sType
= VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET
;
876 wds
[num_wds
].pNext
= NULL
;
877 wds
[num_wds
].dstSet
= desc_set
;
878 wds
[num_wds
].dstBinding
= shader
->bindings
[j
].binding
;
879 wds
[num_wds
].dstArrayElement
= 0;
880 wds
[num_wds
].descriptorCount
= 1;
881 wds
[num_wds
].descriptorType
= shader
->bindings
[j
].type
;
886 vkUpdateDescriptorSets(screen
->dev
, num_wds
, wds
, 0, NULL
);
888 vkCmdBindPipeline(cmdbuf
->cmdbuf
, VK_PIPELINE_BIND_POINT_GRAPHICS
, pipeline
);
889 vkCmdBindDescriptorSets(cmdbuf
->cmdbuf
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
890 gfx_program
->layout
, 0, 1, &desc_set
, 0, NULL
);
891 zink_bind_vertex_buffers(cmdbuf
->cmdbuf
, ctx
);
893 if (dinfo
->index_size
> 0) {
894 assert(dinfo
->index_size
!= 1);
895 VkIndexType index_type
= dinfo
->index_size
== 2 ? VK_INDEX_TYPE_UINT16
: VK_INDEX_TYPE_UINT32
;
896 vkCmdBindIndexBuffer(cmdbuf
->cmdbuf
, zink_resource(index_buffer
)->buffer
, index_offset
, index_type
);
897 vkCmdDrawIndexed(cmdbuf
->cmdbuf
,
898 dinfo
->count
, dinfo
->instance_count
,
899 dinfo
->start
, dinfo
->index_bias
, dinfo
->start_instance
);
901 vkCmdDraw(cmdbuf
->cmdbuf
, dinfo
->count
, dinfo
->instance_count
, dinfo
->start
, dinfo
->start_instance
);
903 vkCmdEndRenderPass(cmdbuf
->cmdbuf
);
905 zink_end_cmdbuf(ctx
, cmdbuf
);
907 vkDestroyPipeline(screen
->dev
, pipeline
, NULL
);
909 if (dinfo
->index_size
> 0 && dinfo
->has_user_indices
)
910 pipe_resource_reference(&index_buffer
, NULL
);
914 zink_flush(struct pipe_context
*pctx
,
915 struct pipe_fence_handle
**pfence
,
916 enum pipe_flush_flags flags
)
921 zink_blit(struct pipe_context
*pctx
,
922 const struct pipe_blit_info
*info
)
924 struct zink_context
*ctx
= zink_context(pctx
);
925 bool is_resolve
= false;
926 if (info
->mask
!= PIPE_MASK_RGBA
||
927 info
->scissor_enable
||
929 if (!util_blitter_is_blit_supported(ctx
->blitter
, info
)) {
930 debug_printf("blit unsupported %s -> %s\n",
931 util_format_short_name(info
->src
.resource
->format
),
932 util_format_short_name(info
->dst
.resource
->format
));
936 util_blitter_save_fragment_constant_buffer_slot(ctx
->blitter
, ctx
->ubos
[PIPE_SHADER_FRAGMENT
]);
937 util_blitter_save_vertex_buffer_slot(ctx
->blitter
, ctx
->buffers
);
938 util_blitter_save_vertex_shader(ctx
->blitter
, ctx
->gfx_stages
[PIPE_SHADER_VERTEX
]);
939 util_blitter_save_fragment_shader(ctx
->blitter
, ctx
->gfx_stages
[PIPE_SHADER_FRAGMENT
]);
940 util_blitter_save_rasterizer(ctx
->blitter
, ctx
->gfx_pipeline_state
.rast_state
);
942 util_blitter_blit(ctx
->blitter
, info
);
945 struct zink_resource
*src
= zink_resource(info
->src
.resource
);
946 struct zink_resource
*dst
= zink_resource(info
->dst
.resource
);
948 if (src
->base
.nr_samples
> 1 && dst
->base
.nr_samples
<= 1)
951 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
956 VkImageResolve region
= {};
958 region
.srcSubresource
.aspectMask
= src
->aspect
;
959 region
.srcSubresource
.mipLevel
= info
->src
.level
;
960 region
.srcSubresource
.baseArrayLayer
= 0; // no clue
961 region
.srcSubresource
.layerCount
= 1; // no clue
962 region
.srcOffset
.x
= info
->src
.box
.x
;
963 region
.srcOffset
.y
= info
->src
.box
.y
;
964 region
.srcOffset
.z
= info
->src
.box
.z
;
966 region
.dstSubresource
.aspectMask
= dst
->aspect
;
967 region
.dstSubresource
.mipLevel
= info
->dst
.level
;
968 region
.dstSubresource
.baseArrayLayer
= 0; // no clue
969 region
.dstSubresource
.layerCount
= 1; // no clue
970 region
.dstOffset
.x
= info
->dst
.box
.x
;
971 region
.dstOffset
.y
= info
->dst
.box
.y
;
972 region
.dstOffset
.z
= info
->dst
.box
.z
;
974 region
.extent
.width
= info
->dst
.box
.width
;
975 region
.extent
.height
= info
->dst
.box
.height
;
976 region
.extent
.depth
= info
->dst
.box
.depth
;
977 vkCmdResolveImage(cmdbuf
->cmdbuf
, src
->image
, src
->layout
,
978 dst
->image
, dst
->layout
,
982 if (dst
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
983 dst
->layout
!= VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
)
984 zink_resource_barrier(cmdbuf
->cmdbuf
, dst
, dst
->aspect
,
985 VK_IMAGE_LAYOUT_GENERAL
);
987 VkImageBlit region
= {};
988 region
.srcSubresource
.aspectMask
= src
->aspect
;
989 region
.srcSubresource
.mipLevel
= info
->src
.level
;
990 region
.srcOffsets
[0].x
= info
->src
.box
.x
;
991 region
.srcOffsets
[0].y
= info
->src
.box
.y
;
992 region
.srcOffsets
[1].x
= info
->src
.box
.x
+ info
->src
.box
.width
;
993 region
.srcOffsets
[1].y
= info
->src
.box
.y
+ info
->src
.box
.height
;
995 if (src
->base
.array_size
> 1) {
996 region
.srcOffsets
[0].z
= 0;
997 region
.srcOffsets
[1].z
= 1;
998 region
.srcSubresource
.baseArrayLayer
= info
->src
.box
.z
;
999 region
.srcSubresource
.layerCount
= info
->src
.box
.depth
;
1001 region
.srcOffsets
[0].z
= info
->src
.box
.z
;
1002 region
.srcOffsets
[1].z
= info
->src
.box
.z
+ info
->src
.box
.depth
;
1003 region
.srcSubresource
.baseArrayLayer
= 0;
1004 region
.srcSubresource
.layerCount
= 1;
1007 region
.dstSubresource
.aspectMask
= dst
->aspect
;
1008 region
.dstSubresource
.mipLevel
= info
->dst
.level
;
1009 region
.dstOffsets
[0].x
= info
->dst
.box
.x
;
1010 region
.dstOffsets
[0].y
= info
->dst
.box
.y
;
1011 region
.dstOffsets
[1].x
= info
->dst
.box
.x
+ info
->dst
.box
.width
;
1012 region
.dstOffsets
[1].y
= info
->dst
.box
.y
+ info
->dst
.box
.height
;
1014 if (dst
->base
.array_size
> 1) {
1015 region
.dstOffsets
[0].z
= 0;
1016 region
.dstOffsets
[1].z
= 1;
1017 region
.dstSubresource
.baseArrayLayer
= info
->dst
.box
.z
;
1018 region
.dstSubresource
.layerCount
= info
->dst
.box
.depth
;
1020 region
.dstOffsets
[0].z
= info
->dst
.box
.z
;
1021 region
.dstOffsets
[1].z
= info
->dst
.box
.z
+ info
->dst
.box
.depth
;
1022 region
.dstSubresource
.baseArrayLayer
= 0;
1023 region
.dstSubresource
.layerCount
= 1;
1026 vkCmdBlitImage(cmdbuf
->cmdbuf
, src
->image
, src
->layout
,
1027 dst
->image
, dst
->layout
,
1029 filter(info
->filter
));
1031 zink_end_cmdbuf(ctx
, cmdbuf
);
1035 zink_flush_resource(struct pipe_context
*pipe
,
1036 struct pipe_resource
*resource
)
1041 zink_resource_copy_region(struct pipe_context
*pctx
,
1042 struct pipe_resource
*pdst
,
1043 unsigned dst_level
, unsigned dstx
, unsigned dsty
, unsigned dstz
,
1044 struct pipe_resource
*psrc
,
1045 unsigned src_level
, const struct pipe_box
*src_box
)
1047 struct zink_resource
*dst
= zink_resource(pdst
);
1048 struct zink_resource
*src
= zink_resource(psrc
);
1049 struct zink_context
*ctx
= zink_context(pctx
);
1050 if (dst
->base
.target
!= PIPE_BUFFER
&& src
->base
.target
!= PIPE_BUFFER
) {
1051 VkImageCopy region
= {};
1053 region
.srcSubresource
.aspectMask
= src
->aspect
;
1054 region
.srcSubresource
.mipLevel
= src_level
;
1055 region
.srcSubresource
.layerCount
= 1;
1056 if (src
->base
.array_size
> 1) {
1057 region
.srcSubresource
.baseArrayLayer
= src_box
->z
;
1058 region
.srcSubresource
.layerCount
= src_box
->depth
;
1059 region
.extent
.depth
= 1;
1061 region
.srcOffset
.z
= src_box
->z
;
1062 region
.srcSubresource
.layerCount
= 1;
1063 region
.extent
.depth
= src_box
->depth
;
1066 region
.srcOffset
.x
= src_box
->x
;
1067 region
.srcOffset
.y
= src_box
->y
;
1069 region
.dstSubresource
.aspectMask
= dst
->aspect
;
1070 region
.dstSubresource
.mipLevel
= dst_level
;
1071 if (dst
->base
.array_size
> 1) {
1072 region
.dstSubresource
.baseArrayLayer
= dstz
;
1073 region
.dstSubresource
.layerCount
= src_box
->depth
;
1075 region
.dstOffset
.z
= dstz
;
1076 region
.dstSubresource
.layerCount
= 1;
1079 region
.dstOffset
.x
= dstx
;
1080 region
.dstOffset
.y
= dsty
;
1081 region
.extent
.width
= src_box
->width
;
1082 region
.extent
.height
= src_box
->height
;
1084 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
1088 vkCmdCopyImage(cmdbuf
->cmdbuf
, src
->image
, src
->layout
,
1089 dst
->image
, dst
->layout
,
1091 zink_end_cmdbuf(ctx
, cmdbuf
);
1093 debug_printf("zink: TODO resource copy\n");
1096 struct pipe_context
*
1097 zink_context_create(struct pipe_screen
*pscreen
, void *priv
, unsigned flags
)
1099 struct zink_screen
*screen
= zink_screen(pscreen
);
1100 struct zink_context
*ctx
= CALLOC_STRUCT(zink_context
);
1102 ctx
->base
.screen
= pscreen
;
1103 ctx
->base
.priv
= priv
;
1105 ctx
->base
.destroy
= zink_context_destroy
;
1107 zink_context_state_init(&ctx
->base
);
1109 ctx
->base
.create_sampler_state
= zink_create_sampler_state
;
1110 ctx
->base
.bind_sampler_states
= zink_bind_sampler_states
;
1111 ctx
->base
.delete_sampler_state
= zink_delete_sampler_state
;
1113 ctx
->base
.create_sampler_view
= zink_create_sampler_view
;
1114 ctx
->base
.set_sampler_views
= zink_set_sampler_views
;
1115 ctx
->base
.sampler_view_destroy
= zink_destroy_sampler_view
;
1117 ctx
->base
.create_vs_state
= zink_create_vs_state
;
1118 ctx
->base
.bind_vs_state
= zink_bind_vs_state
;
1119 ctx
->base
.delete_vs_state
= zink_delete_vs_state
;
1121 ctx
->base
.create_fs_state
= zink_create_fs_state
;
1122 ctx
->base
.bind_fs_state
= zink_bind_fs_state
;
1123 ctx
->base
.delete_fs_state
= zink_delete_fs_state
;
1125 ctx
->base
.set_polygon_stipple
= zink_set_polygon_stipple
;
1126 ctx
->base
.set_vertex_buffers
= zink_set_vertex_buffers
;
1127 ctx
->base
.set_viewport_states
= zink_set_viewport_states
;
1128 ctx
->base
.set_scissor_states
= zink_set_scissor_states
;
1129 ctx
->base
.set_constant_buffer
= zink_set_constant_buffer
;
1130 ctx
->base
.set_framebuffer_state
= zink_set_framebuffer_state
;
1131 ctx
->base
.set_stencil_ref
= zink_set_stencil_ref
;
1132 ctx
->base
.set_clip_state
= zink_set_clip_state
;
1133 ctx
->base
.set_active_query_state
= zink_set_active_query_state
;
1134 ctx
->base
.set_blend_color
= zink_set_blend_color
;
1136 ctx
->base
.clear
= zink_clear
;
1137 ctx
->base
.draw_vbo
= zink_draw_vbo
;
1138 ctx
->base
.flush
= zink_flush
;
1140 ctx
->base
.resource_copy_region
= zink_resource_copy_region
;
1141 ctx
->base
.blit
= zink_blit
;
1143 ctx
->base
.flush_resource
= zink_flush_resource
;
1144 zink_context_surface_init(&ctx
->base
);
1145 zink_context_resource_init(&ctx
->base
);
1147 slab_create_child(&ctx
->transfer_pool
, &screen
->transfer_pool
);
1149 ctx
->base
.stream_uploader
= u_upload_create_default(&ctx
->base
);
1150 ctx
->base
.const_uploader
= ctx
->base
.stream_uploader
;
1152 int prim_hwsupport
= 1 << PIPE_PRIM_POINTS
|
1153 1 << PIPE_PRIM_LINES
|
1154 1 << PIPE_PRIM_LINE_STRIP
|
1155 1 << PIPE_PRIM_TRIANGLES
|
1156 1 << PIPE_PRIM_TRIANGLE_STRIP
|
1157 1 << PIPE_PRIM_TRIANGLE_FAN
;
1159 ctx
->primconvert
= util_primconvert_create(&ctx
->base
, prim_hwsupport
);
1160 if (!ctx
->primconvert
)
1163 ctx
->blitter
= util_blitter_create(&ctx
->base
);
1167 VkCommandPoolCreateInfo cpci
= {};
1168 cpci
.sType
= VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO
;
1169 cpci
.queueFamilyIndex
= screen
->gfx_queue
;
1170 cpci
.flags
= VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
;
1171 if (vkCreateCommandPool(screen
->dev
, &cpci
, NULL
, &ctx
->cmdpool
) != VK_SUCCESS
)
1174 VkCommandBufferAllocateInfo cbai
= {};
1175 cbai
.sType
= VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO
;
1176 cbai
.commandPool
= ctx
->cmdpool
;
1177 cbai
.level
= VK_COMMAND_BUFFER_LEVEL_PRIMARY
;
1178 cbai
.commandBufferCount
= 1;
1179 if (vkAllocateCommandBuffers(screen
->dev
, &cbai
, &ctx
->cmdbuf
.cmdbuf
) != VK_SUCCESS
)
1182 VkDescriptorPoolSize sizes
[] = {
1183 {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
, 1000}
1185 VkDescriptorPoolCreateInfo dpci
= {};
1186 dpci
.sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
;
1187 dpci
.pPoolSizes
= sizes
;
1188 dpci
.poolSizeCount
= ARRAY_SIZE(sizes
);
1189 dpci
.flags
= VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
;
1190 dpci
.maxSets
= 1000;
1192 if(vkCreateDescriptorPool(screen
->dev
, &dpci
, 0, &ctx
->descpool
) != VK_SUCCESS
)
1195 vkGetDeviceQueue(screen
->dev
, screen
->gfx_queue
, 0, &ctx
->queue
);
1201 vkDestroyCommandPool(screen
->dev
, ctx
->cmdpool
, NULL
);