gallium: add pipe cap for scissored clears and pass scissor state to clear() hook
[mesa.git] / src / gallium / drivers / zink / zink_context.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_context.h"
25
26 #include "zink_batch.h"
27 #include "zink_compiler.h"
28 #include "zink_fence.h"
29 #include "zink_framebuffer.h"
30 #include "zink_helpers.h"
31 #include "zink_pipeline.h"
32 #include "zink_render_pass.h"
33 #include "zink_resource.h"
34 #include "zink_screen.h"
35 #include "zink_state.h"
36 #include "zink_surface.h"
37
38 #include "indices/u_primconvert.h"
39 #include "util/u_blitter.h"
40 #include "util/u_debug.h"
41 #include "util/format/u_format.h"
42 #include "util/u_framebuffer.h"
43 #include "util/u_helpers.h"
44 #include "util/u_inlines.h"
45
46 #include "nir.h"
47
48 #include "util/u_memory.h"
49 #include "util/u_upload_mgr.h"
50
51 static void
52 zink_context_destroy(struct pipe_context *pctx)
53 {
54 struct zink_context *ctx = zink_context(pctx);
55 struct zink_screen *screen = zink_screen(pctx->screen);
56
57 if (vkQueueWaitIdle(ctx->queue) != VK_SUCCESS)
58 debug_printf("vkQueueWaitIdle failed\n");
59
60 for (int i = 0; i < ARRAY_SIZE(ctx->batches); ++i)
61 vkFreeCommandBuffers(screen->dev, ctx->cmdpool, 1, &ctx->batches[i].cmdbuf);
62 vkDestroyCommandPool(screen->dev, ctx->cmdpool, NULL);
63
64 util_primconvert_destroy(ctx->primconvert);
65 u_upload_destroy(pctx->stream_uploader);
66 slab_destroy_child(&ctx->transfer_pool);
67 util_blitter_destroy(ctx->blitter);
68 FREE(ctx);
69 }
70
71 static VkSamplerMipmapMode
72 sampler_mipmap_mode(enum pipe_tex_mipfilter filter)
73 {
74 switch (filter) {
75 case PIPE_TEX_MIPFILTER_NEAREST: return VK_SAMPLER_MIPMAP_MODE_NEAREST;
76 case PIPE_TEX_MIPFILTER_LINEAR: return VK_SAMPLER_MIPMAP_MODE_LINEAR;
77 case PIPE_TEX_MIPFILTER_NONE:
78 unreachable("PIPE_TEX_MIPFILTER_NONE should be dealt with earlier");
79 }
80 unreachable("unexpected filter");
81 }
82
83 static VkSamplerAddressMode
84 sampler_address_mode(enum pipe_tex_wrap filter)
85 {
86 switch (filter) {
87 case PIPE_TEX_WRAP_REPEAT: return VK_SAMPLER_ADDRESS_MODE_REPEAT;
88 case PIPE_TEX_WRAP_CLAMP: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; /* not technically correct, but kinda works */
89 case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
90 case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
91 case PIPE_TEX_WRAP_MIRROR_REPEAT: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
92 case PIPE_TEX_WRAP_MIRROR_CLAMP: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE; /* not technically correct, but kinda works */
93 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
94 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE; /* not technically correct, but kinda works */
95 }
96 unreachable("unexpected wrap");
97 }
98
99 static VkCompareOp
100 compare_op(enum pipe_compare_func op)
101 {
102 switch (op) {
103 case PIPE_FUNC_NEVER: return VK_COMPARE_OP_NEVER;
104 case PIPE_FUNC_LESS: return VK_COMPARE_OP_LESS;
105 case PIPE_FUNC_EQUAL: return VK_COMPARE_OP_EQUAL;
106 case PIPE_FUNC_LEQUAL: return VK_COMPARE_OP_LESS_OR_EQUAL;
107 case PIPE_FUNC_GREATER: return VK_COMPARE_OP_GREATER;
108 case PIPE_FUNC_NOTEQUAL: return VK_COMPARE_OP_NOT_EQUAL;
109 case PIPE_FUNC_GEQUAL: return VK_COMPARE_OP_GREATER_OR_EQUAL;
110 case PIPE_FUNC_ALWAYS: return VK_COMPARE_OP_ALWAYS;
111 }
112 unreachable("unexpected compare");
113 }
114
115 static void *
116 zink_create_sampler_state(struct pipe_context *pctx,
117 const struct pipe_sampler_state *state)
118 {
119 struct zink_screen *screen = zink_screen(pctx->screen);
120
121 VkSamplerCreateInfo sci = {};
122 sci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
123 sci.magFilter = zink_filter(state->mag_img_filter);
124 sci.minFilter = zink_filter(state->min_img_filter);
125
126 if (state->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
127 sci.mipmapMode = sampler_mipmap_mode(state->min_mip_filter);
128 sci.minLod = state->min_lod;
129 sci.maxLod = state->max_lod;
130 } else {
131 sci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
132 sci.minLod = 0;
133 sci.maxLod = 0;
134 }
135
136 sci.addressModeU = sampler_address_mode(state->wrap_s);
137 sci.addressModeV = sampler_address_mode(state->wrap_t);
138 sci.addressModeW = sampler_address_mode(state->wrap_r);
139 sci.mipLodBias = state->lod_bias;
140
141 if (state->compare_mode == PIPE_TEX_COMPARE_NONE)
142 sci.compareOp = VK_COMPARE_OP_NEVER;
143 else {
144 sci.compareOp = compare_op(state->compare_func);
145 sci.compareEnable = VK_TRUE;
146 }
147
148 sci.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; // TODO
149 sci.unnormalizedCoordinates = !state->normalized_coords;
150
151 if (state->max_anisotropy > 1) {
152 sci.maxAnisotropy = state->max_anisotropy;
153 sci.anisotropyEnable = VK_TRUE;
154 }
155
156 VkSampler *sampler = CALLOC(1, sizeof(VkSampler));
157 if (!sampler)
158 return NULL;
159
160 if (vkCreateSampler(screen->dev, &sci, NULL, sampler) != VK_SUCCESS) {
161 FREE(sampler);
162 return NULL;
163 }
164
165 return sampler;
166 }
167
168 static void
169 zink_bind_sampler_states(struct pipe_context *pctx,
170 enum pipe_shader_type shader,
171 unsigned start_slot,
172 unsigned num_samplers,
173 void **samplers)
174 {
175 struct zink_context *ctx = zink_context(pctx);
176 for (unsigned i = 0; i < num_samplers; ++i) {
177 VkSampler *sampler = samplers[i];
178 ctx->sampler_states[shader][start_slot + i] = sampler;
179 ctx->samplers[shader][start_slot + i] = sampler ? *sampler : VK_NULL_HANDLE;
180 }
181 ctx->num_samplers[shader] = start_slot + num_samplers;
182 }
183
184 static void
185 zink_delete_sampler_state(struct pipe_context *pctx,
186 void *sampler_state)
187 {
188 struct zink_batch *batch = zink_curr_batch(zink_context(pctx));
189 util_dynarray_append(&batch->zombie_samplers, VkSampler,
190 *(VkSampler *)sampler_state);
191 FREE(sampler_state);
192 }
193
194
195 static VkImageViewType
196 image_view_type(enum pipe_texture_target target)
197 {
198 switch (target) {
199 case PIPE_TEXTURE_1D: return VK_IMAGE_VIEW_TYPE_1D;
200 case PIPE_TEXTURE_1D_ARRAY: return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
201 case PIPE_TEXTURE_2D: return VK_IMAGE_VIEW_TYPE_2D;
202 case PIPE_TEXTURE_2D_ARRAY: return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
203 case PIPE_TEXTURE_CUBE: return VK_IMAGE_VIEW_TYPE_CUBE;
204 case PIPE_TEXTURE_CUBE_ARRAY: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
205 case PIPE_TEXTURE_3D: return VK_IMAGE_VIEW_TYPE_3D;
206 case PIPE_TEXTURE_RECT: return VK_IMAGE_VIEW_TYPE_2D;
207 default:
208 unreachable("unexpected target");
209 }
210 }
211
212 static VkComponentSwizzle
213 component_mapping(enum pipe_swizzle swizzle)
214 {
215 switch (swizzle) {
216 case PIPE_SWIZZLE_X: return VK_COMPONENT_SWIZZLE_R;
217 case PIPE_SWIZZLE_Y: return VK_COMPONENT_SWIZZLE_G;
218 case PIPE_SWIZZLE_Z: return VK_COMPONENT_SWIZZLE_B;
219 case PIPE_SWIZZLE_W: return VK_COMPONENT_SWIZZLE_A;
220 case PIPE_SWIZZLE_0: return VK_COMPONENT_SWIZZLE_ZERO;
221 case PIPE_SWIZZLE_1: return VK_COMPONENT_SWIZZLE_ONE;
222 case PIPE_SWIZZLE_NONE: return VK_COMPONENT_SWIZZLE_IDENTITY; // ???
223 default:
224 unreachable("unexpected swizzle");
225 }
226 }
227
228 static VkImageAspectFlags
229 sampler_aspect_from_format(enum pipe_format fmt)
230 {
231 if (util_format_is_depth_or_stencil(fmt)) {
232 const struct util_format_description *desc = util_format_description(fmt);
233 if (util_format_has_depth(desc))
234 return VK_IMAGE_ASPECT_DEPTH_BIT;
235 assert(util_format_has_stencil(desc));
236 return VK_IMAGE_ASPECT_STENCIL_BIT;
237 } else
238 return VK_IMAGE_ASPECT_COLOR_BIT;
239 }
240
241 static struct pipe_sampler_view *
242 zink_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *pres,
243 const struct pipe_sampler_view *state)
244 {
245 struct zink_screen *screen = zink_screen(pctx->screen);
246 struct zink_resource *res = zink_resource(pres);
247 struct zink_sampler_view *sampler_view = CALLOC_STRUCT(zink_sampler_view);
248
249 sampler_view->base = *state;
250 sampler_view->base.texture = NULL;
251 pipe_resource_reference(&sampler_view->base.texture, pres);
252 sampler_view->base.reference.count = 1;
253 sampler_view->base.context = pctx;
254
255 VkImageViewCreateInfo ivci = {};
256 ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
257 ivci.image = res->image;
258 ivci.viewType = image_view_type(state->target);
259 ivci.format = zink_get_format(screen, state->format);
260 ivci.components.r = component_mapping(state->swizzle_r);
261 ivci.components.g = component_mapping(state->swizzle_g);
262 ivci.components.b = component_mapping(state->swizzle_b);
263 ivci.components.a = component_mapping(state->swizzle_a);
264
265 ivci.subresourceRange.aspectMask = sampler_aspect_from_format(state->format);
266 ivci.subresourceRange.baseMipLevel = state->u.tex.first_level;
267 ivci.subresourceRange.baseArrayLayer = state->u.tex.first_layer;
268 ivci.subresourceRange.levelCount = state->u.tex.last_level - state->u.tex.first_level + 1;
269 ivci.subresourceRange.layerCount = state->u.tex.last_layer - state->u.tex.first_layer + 1;
270
271 VkResult err = vkCreateImageView(screen->dev, &ivci, NULL, &sampler_view->image_view);
272 if (err != VK_SUCCESS) {
273 FREE(sampler_view);
274 return NULL;
275 }
276
277 return &sampler_view->base;
278 }
279
280 static void
281 zink_sampler_view_destroy(struct pipe_context *pctx,
282 struct pipe_sampler_view *pview)
283 {
284 struct zink_sampler_view *view = zink_sampler_view(pview);
285 vkDestroyImageView(zink_screen(pctx->screen)->dev, view->image_view, NULL);
286 FREE(view);
287 }
288
289 static void *
290 zink_create_vs_state(struct pipe_context *pctx,
291 const struct pipe_shader_state *shader)
292 {
293 struct nir_shader *nir;
294 if (shader->type != PIPE_SHADER_IR_NIR)
295 nir = zink_tgsi_to_nir(pctx->screen, shader->tokens);
296 else
297 nir = (struct nir_shader *)shader->ir.nir;
298
299 return zink_compile_nir(zink_screen(pctx->screen), nir);
300 }
301
302 static void
303 bind_stage(struct zink_context *ctx, enum pipe_shader_type stage,
304 struct zink_shader *shader)
305 {
306 assert(stage < PIPE_SHADER_COMPUTE);
307 ctx->gfx_stages[stage] = shader;
308 ctx->dirty_program = true;
309 }
310
311 static void
312 zink_bind_vs_state(struct pipe_context *pctx,
313 void *cso)
314 {
315 bind_stage(zink_context(pctx), PIPE_SHADER_VERTEX, cso);
316 }
317
318 static void
319 zink_delete_vs_state(struct pipe_context *pctx,
320 void *cso)
321 {
322 zink_shader_free(zink_screen(pctx->screen), cso);
323 }
324
325 static void *
326 zink_create_fs_state(struct pipe_context *pctx,
327 const struct pipe_shader_state *shader)
328 {
329 struct nir_shader *nir;
330 if (shader->type != PIPE_SHADER_IR_NIR)
331 nir = zink_tgsi_to_nir(pctx->screen, shader->tokens);
332 else
333 nir = (struct nir_shader *)shader->ir.nir;
334
335 return zink_compile_nir(zink_screen(pctx->screen), nir);
336 }
337
338 static void
339 zink_bind_fs_state(struct pipe_context *pctx,
340 void *cso)
341 {
342 bind_stage(zink_context(pctx), PIPE_SHADER_FRAGMENT, cso);
343 }
344
345 static void
346 zink_delete_fs_state(struct pipe_context *pctx,
347 void *cso)
348 {
349 zink_shader_free(zink_screen(pctx->screen), cso);
350 }
351
352 static void
353 zink_set_polygon_stipple(struct pipe_context *pctx,
354 const struct pipe_poly_stipple *ps)
355 {
356 }
357
358 static void
359 zink_set_vertex_buffers(struct pipe_context *pctx,
360 unsigned start_slot,
361 unsigned num_buffers,
362 const struct pipe_vertex_buffer *buffers)
363 {
364 struct zink_context *ctx = zink_context(pctx);
365
366 if (buffers) {
367 for (int i = 0; i < num_buffers; ++i) {
368 const struct pipe_vertex_buffer *vb = buffers + i;
369 ctx->gfx_pipeline_state.bindings[start_slot + i].stride = vb->stride;
370 }
371 }
372
373 util_set_vertex_buffers_mask(ctx->buffers, &ctx->buffers_enabled_mask,
374 buffers, start_slot, num_buffers);
375 }
376
377 static void
378 zink_set_viewport_states(struct pipe_context *pctx,
379 unsigned start_slot,
380 unsigned num_viewports,
381 const struct pipe_viewport_state *state)
382 {
383 struct zink_context *ctx = zink_context(pctx);
384
385 for (unsigned i = 0; i < num_viewports; ++i) {
386 VkViewport viewport = {
387 state[i].translate[0] - state[i].scale[0],
388 state[i].translate[1] - state[i].scale[1],
389 state[i].scale[0] * 2,
390 state[i].scale[1] * 2,
391 state[i].translate[2] - state[i].scale[2],
392 state[i].translate[2] + state[i].scale[2]
393 };
394 ctx->viewport_states[start_slot + i] = state[i];
395 ctx->viewports[start_slot + i] = viewport;
396 }
397 ctx->num_viewports = start_slot + num_viewports;
398 }
399
400 static void
401 zink_set_scissor_states(struct pipe_context *pctx,
402 unsigned start_slot, unsigned num_scissors,
403 const struct pipe_scissor_state *states)
404 {
405 struct zink_context *ctx = zink_context(pctx);
406
407 for (unsigned i = 0; i < num_scissors; i++) {
408 VkRect2D scissor;
409
410 scissor.offset.x = states[i].minx;
411 scissor.offset.y = states[i].miny;
412 scissor.extent.width = states[i].maxx - states[i].minx;
413 scissor.extent.height = states[i].maxy - states[i].miny;
414 ctx->scissor_states[start_slot + i] = states[i];
415 ctx->scissors[start_slot + i] = scissor;
416 }
417 }
418
419 static void
420 zink_set_constant_buffer(struct pipe_context *pctx,
421 enum pipe_shader_type shader, uint index,
422 const struct pipe_constant_buffer *cb)
423 {
424 struct zink_context *ctx = zink_context(pctx);
425
426 if (cb) {
427 struct pipe_resource *buffer = cb->buffer;
428 unsigned offset = cb->buffer_offset;
429 if (cb->user_buffer) {
430 struct zink_screen *screen = zink_screen(pctx->screen);
431 u_upload_data(ctx->base.const_uploader, 0, cb->buffer_size,
432 screen->props.limits.minUniformBufferOffsetAlignment,
433 cb->user_buffer, &offset, &buffer);
434 }
435
436 pipe_resource_reference(&ctx->ubos[shader][index].buffer, buffer);
437 ctx->ubos[shader][index].buffer_offset = offset;
438 ctx->ubos[shader][index].buffer_size = cb->buffer_size;
439 ctx->ubos[shader][index].user_buffer = NULL;
440
441 if (cb->user_buffer)
442 pipe_resource_reference(&buffer, NULL);
443 } else {
444 pipe_resource_reference(&ctx->ubos[shader][index].buffer, NULL);
445 ctx->ubos[shader][index].buffer_offset = 0;
446 ctx->ubos[shader][index].buffer_size = 0;
447 ctx->ubos[shader][index].user_buffer = NULL;
448 }
449 }
450
451 static void
452 zink_set_sampler_views(struct pipe_context *pctx,
453 enum pipe_shader_type shader_type,
454 unsigned start_slot,
455 unsigned num_views,
456 struct pipe_sampler_view **views)
457 {
458 struct zink_context *ctx = zink_context(pctx);
459 assert(views);
460 for (unsigned i = 0; i < num_views; ++i) {
461 pipe_sampler_view_reference(
462 &ctx->image_views[shader_type][start_slot + i],
463 views[i]);
464 }
465 ctx->num_image_views[shader_type] = start_slot + num_views;
466 }
467
468 static void
469 zink_set_stencil_ref(struct pipe_context *pctx,
470 const struct pipe_stencil_ref *ref)
471 {
472 struct zink_context *ctx = zink_context(pctx);
473 ctx->stencil_ref = *ref;
474 }
475
476 static void
477 zink_set_clip_state(struct pipe_context *pctx,
478 const struct pipe_clip_state *pcs)
479 {
480 }
481
482 static struct zink_render_pass *
483 get_render_pass(struct zink_context *ctx)
484 {
485 struct zink_screen *screen = zink_screen(ctx->base.screen);
486 const struct pipe_framebuffer_state *fb = &ctx->fb_state;
487 struct zink_render_pass_state state = { 0 };
488
489 for (int i = 0; i < fb->nr_cbufs; i++) {
490 struct pipe_resource *res = fb->cbufs[i]->texture;
491 state.rts[i].format = zink_get_format(screen, fb->cbufs[i]->format);
492 state.rts[i].samples = res->nr_samples > 0 ? res->nr_samples :
493 VK_SAMPLE_COUNT_1_BIT;
494 }
495 state.num_cbufs = fb->nr_cbufs;
496
497 if (fb->zsbuf) {
498 struct zink_resource *zsbuf = zink_resource(fb->zsbuf->texture);
499 state.rts[fb->nr_cbufs].format = zsbuf->format;
500 state.rts[fb->nr_cbufs].samples = zsbuf->base.nr_samples > 0 ? zsbuf->base.nr_samples : VK_SAMPLE_COUNT_1_BIT;
501 }
502 state.have_zsbuf = fb->zsbuf != NULL;
503
504 struct hash_entry *entry = _mesa_hash_table_search(ctx->render_pass_cache,
505 &state);
506 if (!entry) {
507 struct zink_render_pass *rp;
508 rp = zink_create_render_pass(screen, &state);
509 entry = _mesa_hash_table_insert(ctx->render_pass_cache, &state, rp);
510 if (!entry)
511 return NULL;
512 }
513
514 return entry->data;
515 }
516
517 static struct zink_framebuffer *
518 create_framebuffer(struct zink_context *ctx)
519 {
520 struct zink_screen *screen = zink_screen(ctx->base.screen);
521
522 struct zink_framebuffer_state state = {};
523 state.rp = get_render_pass(ctx);
524 for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
525 struct pipe_surface *psurf = ctx->fb_state.cbufs[i];
526 state.attachments[i] = zink_surface(psurf);
527 }
528
529 state.num_attachments = ctx->fb_state.nr_cbufs;
530 if (ctx->fb_state.zsbuf) {
531 struct pipe_surface *psurf = ctx->fb_state.zsbuf;
532 state.attachments[state.num_attachments++] = zink_surface(psurf);
533 }
534
535 state.width = ctx->fb_state.width;
536 state.height = ctx->fb_state.height;
537 state.layers = MAX2(ctx->fb_state.layers, 1);
538
539 return zink_create_framebuffer(screen, &state);
540 }
541
542 void
543 zink_begin_render_pass(struct zink_context *ctx, struct zink_batch *batch)
544 {
545 struct zink_screen *screen = zink_screen(ctx->base.screen);
546 assert(batch == zink_curr_batch(ctx));
547 assert(ctx->gfx_pipeline_state.render_pass);
548
549 struct pipe_framebuffer_state *fb_state = &ctx->fb_state;
550
551 VkRenderPassBeginInfo rpbi = {};
552 rpbi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
553 rpbi.renderPass = ctx->gfx_pipeline_state.render_pass->render_pass;
554 rpbi.renderArea.offset.x = 0;
555 rpbi.renderArea.offset.y = 0;
556 rpbi.renderArea.extent.width = fb_state->width;
557 rpbi.renderArea.extent.height = fb_state->height;
558 rpbi.clearValueCount = 0;
559 rpbi.pClearValues = NULL;
560 rpbi.framebuffer = ctx->framebuffer->fb;
561
562 assert(ctx->gfx_pipeline_state.render_pass && ctx->framebuffer);
563 assert(!batch->rp || batch->rp == ctx->gfx_pipeline_state.render_pass);
564 assert(!batch->fb || batch->fb == ctx->framebuffer);
565
566 for (int i = 0; i < fb_state->nr_cbufs; i++) {
567 struct zink_resource *res = zink_resource(fb_state->cbufs[i]->texture);
568 if (res->layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
569 zink_resource_barrier(batch->cmdbuf, res, res->aspect,
570 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
571 }
572
573 if (fb_state->zsbuf) {
574 struct zink_resource *res = zink_resource(fb_state->zsbuf->texture);
575 if (res->layout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
576 zink_resource_barrier(batch->cmdbuf, res, res->aspect,
577 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
578 }
579
580 zink_render_pass_reference(screen, &batch->rp, ctx->gfx_pipeline_state.render_pass);
581 zink_framebuffer_reference(screen, &batch->fb, ctx->framebuffer);
582
583 vkCmdBeginRenderPass(batch->cmdbuf, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
584 }
585
586 static void
587 flush_batch(struct zink_context *ctx)
588 {
589 struct zink_batch *batch = zink_curr_batch(ctx);
590 if (batch->rp)
591 vkCmdEndRenderPass(batch->cmdbuf);
592
593 zink_end_batch(ctx, batch);
594
595 ctx->curr_batch++;
596 if (ctx->curr_batch == ARRAY_SIZE(ctx->batches))
597 ctx->curr_batch = 0;
598
599 zink_start_batch(ctx, zink_curr_batch(ctx));
600 }
601
602 struct zink_batch *
603 zink_batch_rp(struct zink_context *ctx)
604 {
605 struct zink_batch *batch = zink_curr_batch(ctx);
606 if (!batch->rp) {
607 zink_begin_render_pass(ctx, batch);
608 assert(batch->rp);
609 }
610 return batch;
611 }
612
613 struct zink_batch *
614 zink_batch_no_rp(struct zink_context *ctx)
615 {
616 struct zink_batch *batch = zink_curr_batch(ctx);
617 if (batch->rp) {
618 /* flush batch and get a new one */
619 flush_batch(ctx);
620 batch = zink_curr_batch(ctx);
621 assert(!batch->rp);
622 }
623 return batch;
624 }
625
626 static void
627 zink_set_framebuffer_state(struct pipe_context *pctx,
628 const struct pipe_framebuffer_state *state)
629 {
630 struct zink_context *ctx = zink_context(pctx);
631 struct zink_screen *screen = zink_screen(pctx->screen);
632
633 VkSampleCountFlagBits rast_samples = VK_SAMPLE_COUNT_1_BIT;
634 for (int i = 0; i < state->nr_cbufs; i++)
635 rast_samples = MAX2(rast_samples, state->cbufs[i]->texture->nr_samples);
636 if (state->zsbuf && state->zsbuf->texture->nr_samples)
637 rast_samples = MAX2(rast_samples, state->zsbuf->texture->nr_samples);
638
639 util_copy_framebuffer_state(&ctx->fb_state, state);
640
641 struct zink_framebuffer *fb = ctx->framebuffer;
642 /* explicitly unref previous fb to ensure it gets destroyed */
643 if (fb)
644 zink_framebuffer_reference(screen, &fb, NULL);
645 fb = create_framebuffer(ctx);
646 zink_framebuffer_reference(screen, &ctx->framebuffer, fb);
647 zink_render_pass_reference(screen, &ctx->gfx_pipeline_state.render_pass, fb->rp);
648
649 ctx->gfx_pipeline_state.rast_samples = rast_samples;
650 ctx->gfx_pipeline_state.num_attachments = state->nr_cbufs;
651
652 struct zink_batch *batch = zink_batch_no_rp(ctx);
653
654 for (int i = 0; i < state->nr_cbufs; i++) {
655 struct zink_resource *res = zink_resource(state->cbufs[i]->texture);
656 if (res->layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
657 zink_resource_barrier(batch->cmdbuf, res, res->aspect,
658 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
659 }
660
661 if (state->zsbuf) {
662 struct zink_resource *res = zink_resource(state->zsbuf->texture);
663 if (res->layout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
664 zink_resource_barrier(batch->cmdbuf, res, res->aspect,
665 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
666 }
667 }
668
669 static void
670 zink_set_blend_color(struct pipe_context *pctx,
671 const struct pipe_blend_color *color)
672 {
673 struct zink_context *ctx = zink_context(pctx);
674 memcpy(ctx->blend_constants, color->color, sizeof(float) * 4);
675 }
676
677 static void
678 zink_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
679 {
680 struct zink_context *ctx = zink_context(pctx);
681 ctx->gfx_pipeline_state.sample_mask = sample_mask;
682 }
683
684 static VkAccessFlags
685 access_src_flags(VkImageLayout layout)
686 {
687 switch (layout) {
688 case VK_IMAGE_LAYOUT_UNDEFINED:
689 case VK_IMAGE_LAYOUT_GENERAL:
690 return 0;
691
692 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
693 return VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
694 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
695 return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
696
697 case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
698 return VK_ACCESS_SHADER_READ_BIT;
699
700 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
701 return VK_ACCESS_TRANSFER_READ_BIT;
702
703 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
704 return VK_ACCESS_TRANSFER_WRITE_BIT;
705
706 case VK_IMAGE_LAYOUT_PREINITIALIZED:
707 return VK_ACCESS_HOST_WRITE_BIT;
708
709 default:
710 unreachable("unexpected layout");
711 }
712 }
713
714 static VkAccessFlags
715 access_dst_flags(VkImageLayout layout)
716 {
717 switch (layout) {
718 case VK_IMAGE_LAYOUT_UNDEFINED:
719 case VK_IMAGE_LAYOUT_GENERAL:
720 return 0;
721
722 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
723 return VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
724 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
725 return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
726
727 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
728 return VK_ACCESS_TRANSFER_READ_BIT;
729
730 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
731 return VK_ACCESS_TRANSFER_WRITE_BIT;
732
733 default:
734 unreachable("unexpected layout");
735 }
736 }
737
738 static VkPipelineStageFlags
739 pipeline_dst_stage(VkImageLayout layout)
740 {
741 switch (layout) {
742 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
743 return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
744 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
745 return VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
746
747 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
748 return VK_PIPELINE_STAGE_TRANSFER_BIT;
749 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
750 return VK_PIPELINE_STAGE_TRANSFER_BIT;
751
752 default:
753 return VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
754 }
755 }
756
757 static VkPipelineStageFlags
758 pipeline_src_stage(VkImageLayout layout)
759 {
760 switch (layout) {
761 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
762 return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
763 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
764 return VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
765
766 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
767 return VK_PIPELINE_STAGE_TRANSFER_BIT;
768 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
769 return VK_PIPELINE_STAGE_TRANSFER_BIT;
770
771 default:
772 return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
773 }
774 }
775
776
777 void
778 zink_resource_barrier(VkCommandBuffer cmdbuf, struct zink_resource *res,
779 VkImageAspectFlags aspect, VkImageLayout new_layout)
780 {
781 VkImageSubresourceRange isr = {
782 aspect,
783 0, VK_REMAINING_MIP_LEVELS,
784 0, VK_REMAINING_ARRAY_LAYERS
785 };
786
787 VkImageMemoryBarrier imb = {
788 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
789 NULL,
790 access_src_flags(res->layout),
791 access_dst_flags(new_layout),
792 res->layout,
793 new_layout,
794 VK_QUEUE_FAMILY_IGNORED,
795 VK_QUEUE_FAMILY_IGNORED,
796 res->image,
797 isr
798 };
799 vkCmdPipelineBarrier(
800 cmdbuf,
801 pipeline_src_stage(res->layout),
802 pipeline_dst_stage(new_layout),
803 0,
804 0, NULL,
805 0, NULL,
806 1, &imb
807 );
808
809 res->layout = new_layout;
810 }
811
812 static void
813 zink_clear(struct pipe_context *pctx,
814 unsigned buffers,
815 const struct pipe_scissor_state *scissor_state,
816 const union pipe_color_union *pcolor,
817 double depth, unsigned stencil)
818 {
819 struct zink_context *ctx = zink_context(pctx);
820 struct pipe_framebuffer_state *fb = &ctx->fb_state;
821
822 /* FIXME: this is very inefficient; if no renderpass has been started yet,
823 * we should record the clear if it's full-screen, and apply it as we
824 * start the render-pass. Otherwise we can do a partial out-of-renderpass
825 * clear.
826 */
827 struct zink_batch *batch = zink_batch_rp(ctx);
828
829 VkClearAttachment attachments[1 + PIPE_MAX_COLOR_BUFS];
830 int num_attachments = 0;
831
832 if (buffers & PIPE_CLEAR_COLOR) {
833 VkClearColorValue color;
834 color.float32[0] = pcolor->f[0];
835 color.float32[1] = pcolor->f[1];
836 color.float32[2] = pcolor->f[2];
837 color.float32[3] = pcolor->f[3];
838
839 for (unsigned i = 0; i < fb->nr_cbufs; i++) {
840 if (!(buffers & (PIPE_CLEAR_COLOR0 << i)) || !fb->cbufs[i])
841 continue;
842
843 attachments[num_attachments].aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
844 attachments[num_attachments].colorAttachment = i;
845 attachments[num_attachments].clearValue.color = color;
846 ++num_attachments;
847 }
848 }
849
850 if (buffers & PIPE_CLEAR_DEPTHSTENCIL && fb->zsbuf) {
851 VkImageAspectFlags aspect = 0;
852 if (buffers & PIPE_CLEAR_DEPTH)
853 aspect |= VK_IMAGE_ASPECT_DEPTH_BIT;
854 if (buffers & PIPE_CLEAR_STENCIL)
855 aspect |= VK_IMAGE_ASPECT_STENCIL_BIT;
856
857 attachments[num_attachments].aspectMask = aspect;
858 attachments[num_attachments].clearValue.depthStencil.depth = depth;
859 attachments[num_attachments].clearValue.depthStencil.stencil = stencil;
860 ++num_attachments;
861 }
862
863 VkClearRect cr;
864 cr.rect.offset.x = 0;
865 cr.rect.offset.y = 0;
866 cr.rect.extent.width = fb->width;
867 cr.rect.extent.height = fb->height;
868 cr.baseArrayLayer = 0;
869 cr.layerCount = util_framebuffer_get_num_layers(fb);
870 vkCmdClearAttachments(batch->cmdbuf, num_attachments, attachments, 1, &cr);
871 }
872
873 VkShaderStageFlagBits
874 zink_shader_stage(enum pipe_shader_type type)
875 {
876 VkShaderStageFlagBits stages[] = {
877 [PIPE_SHADER_VERTEX] = VK_SHADER_STAGE_VERTEX_BIT,
878 [PIPE_SHADER_FRAGMENT] = VK_SHADER_STAGE_FRAGMENT_BIT,
879 [PIPE_SHADER_GEOMETRY] = VK_SHADER_STAGE_GEOMETRY_BIT,
880 [PIPE_SHADER_TESS_CTRL] = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
881 [PIPE_SHADER_TESS_EVAL] = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
882 [PIPE_SHADER_COMPUTE] = VK_SHADER_STAGE_COMPUTE_BIT,
883 };
884 return stages[type];
885 }
886
887 static uint32_t
888 hash_gfx_program(const void *key)
889 {
890 return _mesa_hash_data(key, sizeof(struct zink_shader *) * (PIPE_SHADER_TYPES - 1));
891 }
892
893 static bool
894 equals_gfx_program(const void *a, const void *b)
895 {
896 return memcmp(a, b, sizeof(struct zink_shader *) * (PIPE_SHADER_TYPES - 1)) == 0;
897 }
898
899 static uint32_t
900 hash_render_pass_state(const void *key)
901 {
902 return _mesa_hash_data(key, sizeof(struct zink_render_pass_state));
903 }
904
905 static bool
906 equals_render_pass_state(const void *a, const void *b)
907 {
908 return memcmp(a, b, sizeof(struct zink_render_pass_state)) == 0;
909 }
910
911 static void
912 zink_flush(struct pipe_context *pctx,
913 struct pipe_fence_handle **pfence,
914 enum pipe_flush_flags flags)
915 {
916 struct zink_context *ctx = zink_context(pctx);
917
918 struct zink_batch *batch = zink_curr_batch(ctx);
919 flush_batch(ctx);
920
921 if (pfence)
922 zink_fence_reference(zink_screen(pctx->screen),
923 (struct zink_fence **)pfence,
924 batch->fence);
925
926 /* HACK:
927 * For some strange reason, we need to finish before presenting, or else
928 * we start rendering on top of the back-buffer for the next frame. This
929 * seems like a bug in the DRI-driver to me, because we really should
930 * be properly protected by fences here, and the back-buffer should
931 * either be swapped with the front-buffer, or blitted from. But for
932 * some strange reason, neither of these things happen.
933 */
934 if (flags & PIPE_FLUSH_END_OF_FRAME)
935 pctx->screen->fence_finish(pctx->screen, pctx,
936 (struct pipe_fence_handle *)batch->fence,
937 PIPE_TIMEOUT_INFINITE);
938 }
939
940 static void
941 zink_flush_resource(struct pipe_context *pipe,
942 struct pipe_resource *resource)
943 {
944 }
945
946 static void
947 zink_resource_copy_region(struct pipe_context *pctx,
948 struct pipe_resource *pdst,
949 unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz,
950 struct pipe_resource *psrc,
951 unsigned src_level, const struct pipe_box *src_box)
952 {
953 struct zink_resource *dst = zink_resource(pdst);
954 struct zink_resource *src = zink_resource(psrc);
955 struct zink_context *ctx = zink_context(pctx);
956 if (dst->base.target != PIPE_BUFFER && src->base.target != PIPE_BUFFER) {
957 VkImageCopy region = {};
958
959 region.srcSubresource.aspectMask = src->aspect;
960 region.srcSubresource.mipLevel = src_level;
961 region.srcSubresource.layerCount = 1;
962 if (src->base.array_size > 1) {
963 region.srcSubresource.baseArrayLayer = src_box->z;
964 region.srcSubresource.layerCount = src_box->depth;
965 region.extent.depth = 1;
966 } else {
967 region.srcOffset.z = src_box->z;
968 region.srcSubresource.layerCount = 1;
969 region.extent.depth = src_box->depth;
970 }
971
972 region.srcOffset.x = src_box->x;
973 region.srcOffset.y = src_box->y;
974
975 region.dstSubresource.aspectMask = dst->aspect;
976 region.dstSubresource.mipLevel = dst_level;
977 if (dst->base.array_size > 1) {
978 region.dstSubresource.baseArrayLayer = dstz;
979 region.dstSubresource.layerCount = src_box->depth;
980 } else {
981 region.dstOffset.z = dstz;
982 region.dstSubresource.layerCount = 1;
983 }
984
985 region.dstOffset.x = dstx;
986 region.dstOffset.y = dsty;
987 region.extent.width = src_box->width;
988 region.extent.height = src_box->height;
989
990 struct zink_batch *batch = zink_batch_no_rp(ctx);
991 zink_batch_reference_resoure(batch, src);
992 zink_batch_reference_resoure(batch, dst);
993
994 if (src->layout != VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
995 zink_resource_barrier(batch->cmdbuf, src, src->aspect,
996 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
997 }
998
999 if (dst->layout != VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
1000 zink_resource_barrier(batch->cmdbuf, dst, dst->aspect,
1001 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
1002 }
1003
1004 vkCmdCopyImage(batch->cmdbuf, src->image, src->layout,
1005 dst->image, dst->layout,
1006 1, &region);
1007 } else if (dst->base.target == PIPE_BUFFER &&
1008 src->base.target == PIPE_BUFFER) {
1009 VkBufferCopy region;
1010 region.srcOffset = src_box->x;
1011 region.dstOffset = dstx;
1012 region.size = src_box->width;
1013
1014 struct zink_batch *batch = zink_batch_no_rp(ctx);
1015 zink_batch_reference_resoure(batch, src);
1016 zink_batch_reference_resoure(batch, dst);
1017
1018 vkCmdCopyBuffer(batch->cmdbuf, src->buffer, dst->buffer, 1, &region);
1019 } else
1020 debug_printf("zink: TODO resource copy\n");
1021 }
1022
1023 struct pipe_context *
1024 zink_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
1025 {
1026 struct zink_screen *screen = zink_screen(pscreen);
1027 struct zink_context *ctx = CALLOC_STRUCT(zink_context);
1028 if (!ctx)
1029 goto fail;
1030
1031 ctx->base.screen = pscreen;
1032 ctx->base.priv = priv;
1033
1034 ctx->base.destroy = zink_context_destroy;
1035
1036 zink_context_state_init(&ctx->base);
1037
1038 ctx->base.create_sampler_state = zink_create_sampler_state;
1039 ctx->base.bind_sampler_states = zink_bind_sampler_states;
1040 ctx->base.delete_sampler_state = zink_delete_sampler_state;
1041
1042 ctx->base.create_sampler_view = zink_create_sampler_view;
1043 ctx->base.set_sampler_views = zink_set_sampler_views;
1044 ctx->base.sampler_view_destroy = zink_sampler_view_destroy;
1045
1046 ctx->base.create_vs_state = zink_create_vs_state;
1047 ctx->base.bind_vs_state = zink_bind_vs_state;
1048 ctx->base.delete_vs_state = zink_delete_vs_state;
1049
1050 ctx->base.create_fs_state = zink_create_fs_state;
1051 ctx->base.bind_fs_state = zink_bind_fs_state;
1052 ctx->base.delete_fs_state = zink_delete_fs_state;
1053
1054 ctx->base.set_polygon_stipple = zink_set_polygon_stipple;
1055 ctx->base.set_vertex_buffers = zink_set_vertex_buffers;
1056 ctx->base.set_viewport_states = zink_set_viewport_states;
1057 ctx->base.set_scissor_states = zink_set_scissor_states;
1058 ctx->base.set_constant_buffer = zink_set_constant_buffer;
1059 ctx->base.set_framebuffer_state = zink_set_framebuffer_state;
1060 ctx->base.set_stencil_ref = zink_set_stencil_ref;
1061 ctx->base.set_clip_state = zink_set_clip_state;
1062 ctx->base.set_blend_color = zink_set_blend_color;
1063
1064 ctx->base.set_sample_mask = zink_set_sample_mask;
1065
1066 ctx->base.clear = zink_clear;
1067 ctx->base.draw_vbo = zink_draw_vbo;
1068 ctx->base.flush = zink_flush;
1069
1070 ctx->base.resource_copy_region = zink_resource_copy_region;
1071 ctx->base.blit = zink_blit;
1072
1073 ctx->base.flush_resource = zink_flush_resource;
1074 zink_context_surface_init(&ctx->base);
1075 zink_context_resource_init(&ctx->base);
1076 zink_context_query_init(&ctx->base);
1077
1078 slab_create_child(&ctx->transfer_pool, &screen->transfer_pool);
1079
1080 ctx->base.stream_uploader = u_upload_create_default(&ctx->base);
1081 ctx->base.const_uploader = ctx->base.stream_uploader;
1082
1083 int prim_hwsupport = 1 << PIPE_PRIM_POINTS |
1084 1 << PIPE_PRIM_LINES |
1085 1 << PIPE_PRIM_LINE_STRIP |
1086 1 << PIPE_PRIM_TRIANGLES |
1087 1 << PIPE_PRIM_TRIANGLE_STRIP |
1088 1 << PIPE_PRIM_TRIANGLE_FAN;
1089
1090 ctx->primconvert = util_primconvert_create(&ctx->base, prim_hwsupport);
1091 if (!ctx->primconvert)
1092 goto fail;
1093
1094 ctx->blitter = util_blitter_create(&ctx->base);
1095 if (!ctx->blitter)
1096 goto fail;
1097
1098 VkCommandPoolCreateInfo cpci = {};
1099 cpci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
1100 cpci.queueFamilyIndex = screen->gfx_queue;
1101 cpci.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
1102 if (vkCreateCommandPool(screen->dev, &cpci, NULL, &ctx->cmdpool) != VK_SUCCESS)
1103 goto fail;
1104
1105 VkCommandBufferAllocateInfo cbai = {};
1106 cbai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
1107 cbai.commandPool = ctx->cmdpool;
1108 cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
1109 cbai.commandBufferCount = 1;
1110
1111 VkDescriptorPoolSize sizes[] = {
1112 {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, ZINK_BATCH_DESC_SIZE},
1113 {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, ZINK_BATCH_DESC_SIZE}
1114 };
1115 VkDescriptorPoolCreateInfo dpci = {};
1116 dpci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
1117 dpci.pPoolSizes = sizes;
1118 dpci.poolSizeCount = ARRAY_SIZE(sizes);
1119 dpci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
1120 dpci.maxSets = ZINK_BATCH_DESC_SIZE;
1121
1122 for (int i = 0; i < ARRAY_SIZE(ctx->batches); ++i) {
1123 if (vkAllocateCommandBuffers(screen->dev, &cbai, &ctx->batches[i].cmdbuf) != VK_SUCCESS)
1124 goto fail;
1125
1126 ctx->batches[i].resources = _mesa_set_create(NULL, _mesa_hash_pointer,
1127 _mesa_key_pointer_equal);
1128 ctx->batches[i].sampler_views = _mesa_set_create(NULL,
1129 _mesa_hash_pointer,
1130 _mesa_key_pointer_equal);
1131
1132 if (!ctx->batches[i].resources || !ctx->batches[i].sampler_views)
1133 goto fail;
1134
1135 util_dynarray_init(&ctx->batches[i].zombie_samplers, NULL);
1136
1137 if (vkCreateDescriptorPool(screen->dev, &dpci, 0,
1138 &ctx->batches[i].descpool) != VK_SUCCESS)
1139 goto fail;
1140 }
1141
1142 vkGetDeviceQueue(screen->dev, screen->gfx_queue, 0, &ctx->queue);
1143
1144 ctx->program_cache = _mesa_hash_table_create(NULL,
1145 hash_gfx_program,
1146 equals_gfx_program);
1147 ctx->render_pass_cache = _mesa_hash_table_create(NULL,
1148 hash_render_pass_state,
1149 equals_render_pass_state);
1150 if (!ctx->program_cache || !ctx->render_pass_cache)
1151 goto fail;
1152
1153 const uint8_t data[] = { 0 };
1154 ctx->dummy_buffer = pipe_buffer_create_with_data(&ctx->base,
1155 PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_IMMUTABLE, sizeof(data), data);
1156 if (!ctx->dummy_buffer)
1157 goto fail;
1158
1159 ctx->dirty_program = true;
1160
1161 /* start the first batch */
1162 zink_start_batch(ctx, zink_curr_batch(ctx));
1163
1164 return &ctx->base;
1165
1166 fail:
1167 if (ctx) {
1168 vkDestroyCommandPool(screen->dev, ctx->cmdpool, NULL);
1169 FREE(ctx);
1170 }
1171 return NULL;
1172 }