2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_context.h"
26 #include "zink_cmdbuf.h"
27 #include "zink_compiler.h"
28 #include "zink_fence.h"
29 #include "zink_framebuffer.h"
30 #include "zink_pipeline.h"
31 #include "zink_program.h"
32 #include "zink_render_pass.h"
33 #include "zink_resource.h"
34 #include "zink_screen.h"
35 #include "zink_state.h"
36 #include "zink_surface.h"
38 #include "indices/u_primconvert.h"
39 #include "util/u_blitter.h"
40 #include "util/u_debug.h"
41 #include "util/u_format.h"
42 #include "util/u_framebuffer.h"
43 #include "util/u_helpers.h"
44 #include "util/u_inlines.h"
48 #include "util/u_memory.h"
49 #include "util/u_prim.h"
50 #include "util/u_upload_mgr.h"
53 zink_context_destroy(struct pipe_context
*pctx
)
55 struct zink_context
*ctx
= zink_context(pctx
);
56 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
58 if (vkQueueWaitIdle(ctx
->queue
) != VK_SUCCESS
)
59 debug_printf("vkQueueWaitIdle failed\n");
61 for (int i
= 0; i
< ARRAY_SIZE(ctx
->cmdbufs
); ++i
)
62 vkFreeCommandBuffers(screen
->dev
, ctx
->cmdpool
, 1, &ctx
->cmdbufs
[i
].cmdbuf
);
63 vkDestroyCommandPool(screen
->dev
, ctx
->cmdpool
, NULL
);
65 util_primconvert_destroy(ctx
->primconvert
);
66 u_upload_destroy(pctx
->stream_uploader
);
67 slab_destroy_child(&ctx
->transfer_pool
);
68 util_blitter_destroy(ctx
->blitter
);
73 filter(enum pipe_tex_filter filter
)
76 case PIPE_TEX_FILTER_NEAREST
: return VK_FILTER_NEAREST
;
77 case PIPE_TEX_FILTER_LINEAR
: return VK_FILTER_LINEAR
;
79 unreachable("unexpected filter");
82 static VkSamplerMipmapMode
83 sampler_mipmap_mode(enum pipe_tex_mipfilter filter
)
86 case PIPE_TEX_MIPFILTER_NEAREST
: return VK_SAMPLER_MIPMAP_MODE_NEAREST
;
87 case PIPE_TEX_MIPFILTER_LINEAR
: return VK_SAMPLER_MIPMAP_MODE_LINEAR
;
88 case PIPE_TEX_MIPFILTER_NONE
:
89 unreachable("PIPE_TEX_MIPFILTER_NONE should be dealt with earlier");
91 unreachable("unexpected filter");
94 static VkSamplerAddressMode
95 sampler_address_mode(enum pipe_tex_wrap filter
)
98 case PIPE_TEX_WRAP_REPEAT
: return VK_SAMPLER_ADDRESS_MODE_REPEAT
;
99 case PIPE_TEX_WRAP_CLAMP
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
100 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE
;
101 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER
;
102 case PIPE_TEX_WRAP_MIRROR_REPEAT
: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT
;
103 case PIPE_TEX_WRAP_MIRROR_CLAMP
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
104 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
;
105 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
107 unreachable("unexpected wrap");
111 zink_create_sampler_state(struct pipe_context
*pctx
,
112 const struct pipe_sampler_state
*state
)
114 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
116 VkSamplerCreateInfo sci
= {};
117 sci
.sType
= VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
;
118 sci
.magFilter
= filter(state
->mag_img_filter
);
119 sci
.minFilter
= filter(state
->min_img_filter
);
121 if (state
->min_mip_filter
!= PIPE_TEX_MIPFILTER_NONE
) {
122 sci
.mipmapMode
= sampler_mipmap_mode(state
->min_mip_filter
);
123 sci
.minLod
= state
->min_lod
;
124 sci
.maxLod
= state
->max_lod
;
126 sci
.mipmapMode
= VK_SAMPLER_MIPMAP_MODE_NEAREST
;
131 sci
.addressModeU
= sampler_address_mode(state
->wrap_s
);
132 sci
.addressModeV
= sampler_address_mode(state
->wrap_t
);
133 sci
.addressModeW
= sampler_address_mode(state
->wrap_r
);
134 sci
.mipLodBias
= state
->lod_bias
;
135 sci
.compareOp
= VK_COMPARE_OP_NEVER
; // TODO
136 sci
.borderColor
= VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
; // TODO
138 if (state
->max_anisotropy
> 1) {
139 sci
.maxAnisotropy
= state
->max_anisotropy
;
140 sci
.anisotropyEnable
= VK_TRUE
;
144 VkResult err
= vkCreateSampler(screen
->dev
, &sci
, NULL
, &sampler
);
145 if (err
!= VK_SUCCESS
)
152 zink_bind_sampler_states(struct pipe_context
*pctx
,
153 enum pipe_shader_type shader
,
155 unsigned num_samplers
,
158 struct zink_context
*ctx
= zink_context(pctx
);
159 for (unsigned i
= 0; i
< num_samplers
; ++i
)
160 ctx
->samplers
[shader
][start_slot
+ i
] = (VkSampler
)samplers
[i
];
164 zink_delete_sampler_state(struct pipe_context
*pctx
,
167 struct zink_cmdbuf
*cmdbuf
= zink_context_curr_cmdbuf(zink_context(pctx
));
168 util_dynarray_append(&cmdbuf
->zombie_samplers
,
169 VkSampler
, sampler_state
);
173 static VkImageViewType
174 image_view_type(enum pipe_texture_target target
)
177 case PIPE_TEXTURE_1D
: return VK_IMAGE_VIEW_TYPE_1D
;
178 case PIPE_TEXTURE_1D_ARRAY
: return VK_IMAGE_VIEW_TYPE_1D_ARRAY
;
179 case PIPE_TEXTURE_2D
: return VK_IMAGE_VIEW_TYPE_2D
;
180 case PIPE_TEXTURE_2D_ARRAY
: return VK_IMAGE_VIEW_TYPE_2D_ARRAY
;
181 case PIPE_TEXTURE_CUBE
: return VK_IMAGE_VIEW_TYPE_CUBE
;
182 case PIPE_TEXTURE_CUBE_ARRAY
: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
;
183 case PIPE_TEXTURE_3D
: return VK_IMAGE_VIEW_TYPE_3D
;
184 case PIPE_TEXTURE_RECT
: return VK_IMAGE_VIEW_TYPE_2D
; /* not sure */
186 unreachable("unexpected target");
190 static VkComponentSwizzle
191 component_mapping(enum pipe_swizzle swizzle
)
194 case PIPE_SWIZZLE_X
: return VK_COMPONENT_SWIZZLE_R
;
195 case PIPE_SWIZZLE_Y
: return VK_COMPONENT_SWIZZLE_G
;
196 case PIPE_SWIZZLE_Z
: return VK_COMPONENT_SWIZZLE_B
;
197 case PIPE_SWIZZLE_W
: return VK_COMPONENT_SWIZZLE_A
;
198 case PIPE_SWIZZLE_0
: return VK_COMPONENT_SWIZZLE_ZERO
;
199 case PIPE_SWIZZLE_1
: return VK_COMPONENT_SWIZZLE_ONE
;
200 case PIPE_SWIZZLE_NONE
: return VK_COMPONENT_SWIZZLE_IDENTITY
; // ???
202 unreachable("unexpected swizzle");
206 static struct pipe_sampler_view
*
207 zink_create_sampler_view(struct pipe_context
*pctx
, struct pipe_resource
*pres
,
208 const struct pipe_sampler_view
*state
)
210 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
211 struct zink_resource
*res
= zink_resource(pres
);
212 struct zink_sampler_view
*sampler_view
= CALLOC_STRUCT(zink_sampler_view
);
214 sampler_view
->base
= *state
;
215 sampler_view
->base
.texture
= NULL
;
216 pipe_resource_reference(&sampler_view
->base
.texture
, pres
);
217 sampler_view
->base
.reference
.count
= 1;
218 sampler_view
->base
.context
= pctx
;
220 VkImageViewCreateInfo ivci
= {};
221 ivci
.sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
;
222 ivci
.image
= res
->image
;
223 ivci
.viewType
= image_view_type(state
->target
);
224 ivci
.format
= zink_get_format(state
->format
);
225 ivci
.components
.r
= component_mapping(state
->swizzle_r
);
226 ivci
.components
.g
= component_mapping(state
->swizzle_g
);
227 ivci
.components
.b
= component_mapping(state
->swizzle_b
);
228 ivci
.components
.a
= component_mapping(state
->swizzle_a
);
229 ivci
.subresourceRange
.aspectMask
= zink_aspect_from_format(state
->format
);
230 ivci
.subresourceRange
.baseMipLevel
= state
->u
.tex
.first_level
;
231 ivci
.subresourceRange
.baseArrayLayer
= state
->u
.tex
.first_layer
;
232 ivci
.subresourceRange
.levelCount
= state
->u
.tex
.last_level
- state
->u
.tex
.first_level
+ 1;
233 ivci
.subresourceRange
.layerCount
= state
->u
.tex
.last_layer
- state
->u
.tex
.first_layer
+ 1;
235 VkResult err
= vkCreateImageView(screen
->dev
, &ivci
, NULL
, &sampler_view
->image_view
);
236 if (err
!= VK_SUCCESS
) {
241 return &sampler_view
->base
;
245 zink_destroy_sampler_view(struct pipe_context
*pctx
,
246 struct pipe_sampler_view
*pview
)
248 struct zink_sampler_view
*view
= zink_sampler_view(pview
);
249 vkDestroyImageView(zink_screen(pctx
->screen
)->dev
, view
->image_view
, NULL
);
254 zink_create_vs_state(struct pipe_context
*pctx
,
255 const struct pipe_shader_state
*shader
)
257 struct nir_shader
*nir
;
258 if (shader
->type
!= PIPE_SHADER_IR_NIR
)
259 nir
= zink_tgsi_to_nir(pctx
->screen
, shader
->tokens
);
261 nir
= (struct nir_shader
*)shader
->ir
.nir
;
263 return zink_compile_nir(zink_screen(pctx
->screen
), nir
);
267 bind_stage(struct zink_context
*ctx
, enum pipe_shader_type stage
,
268 struct zink_shader
*shader
)
270 assert(stage
< PIPE_SHADER_COMPUTE
);
271 ctx
->gfx_stages
[stage
] = shader
;
272 ctx
->dirty
|= ZINK_DIRTY_PROGRAM
;
276 zink_bind_vs_state(struct pipe_context
*pctx
,
279 bind_stage(zink_context(pctx
), PIPE_SHADER_VERTEX
, cso
);
283 zink_delete_vs_state(struct pipe_context
*pctx
,
286 zink_shader_free(zink_screen(pctx
->screen
), cso
);
290 zink_create_fs_state(struct pipe_context
*pctx
,
291 const struct pipe_shader_state
*shader
)
293 struct nir_shader
*nir
;
294 if (shader
->type
!= PIPE_SHADER_IR_NIR
)
295 nir
= zink_tgsi_to_nir(pctx
->screen
, shader
->tokens
);
297 nir
= (struct nir_shader
*)shader
->ir
.nir
;
299 return zink_compile_nir(zink_screen(pctx
->screen
), nir
);
303 zink_bind_fs_state(struct pipe_context
*pctx
,
306 bind_stage(zink_context(pctx
), PIPE_SHADER_FRAGMENT
, cso
);
310 zink_delete_fs_state(struct pipe_context
*pctx
,
313 zink_shader_free(zink_screen(pctx
->screen
), cso
);
317 zink_set_polygon_stipple(struct pipe_context
*pctx
,
318 const struct pipe_poly_stipple
*ps
)
323 zink_set_vertex_buffers(struct pipe_context
*pctx
,
325 unsigned num_buffers
,
326 const struct pipe_vertex_buffer
*buffers
)
328 struct zink_context
*ctx
= zink_context(pctx
);
331 for (int i
= 0; i
< num_buffers
; ++i
) {
332 const struct pipe_vertex_buffer
*vb
= buffers
+ i
;
333 ctx
->gfx_pipeline_state
.bindings
[start_slot
+ i
].stride
= vb
->stride
;
337 util_set_vertex_buffers_mask(ctx
->buffers
, &ctx
->buffers_enabled_mask
,
338 buffers
, start_slot
, num_buffers
);
342 zink_set_viewport_states(struct pipe_context
*pctx
,
344 unsigned num_viewports
,
345 const struct pipe_viewport_state
*state
)
347 struct zink_context
*ctx
= zink_context(pctx
);
349 for (unsigned i
= 0; i
< num_viewports
; ++i
) {
350 VkViewport viewport
= {
351 state
[i
].translate
[0] - state
[i
].scale
[0],
352 state
[i
].translate
[1] - state
[i
].scale
[1],
353 state
[i
].scale
[0] * 2,
354 state
[i
].scale
[1] * 2,
355 state
[i
].translate
[2] - state
[i
].scale
[2],
356 state
[i
].translate
[2] + state
[i
].scale
[2]
358 ctx
->viewports
[start_slot
+ i
] = viewport
;
360 ctx
->num_viewports
= start_slot
+ num_viewports
;
364 zink_set_scissor_states(struct pipe_context
*pctx
,
365 unsigned start_slot
, unsigned num_scissors
,
366 const struct pipe_scissor_state
*states
)
368 struct zink_context
*ctx
= zink_context(pctx
);
370 for (unsigned i
= 0; i
< num_scissors
; i
++) {
373 scissor
.offset
.x
= states
[i
].minx
;
374 scissor
.offset
.y
= states
[i
].miny
;
375 scissor
.extent
.width
= states
[i
].maxx
- states
[i
].minx
;
376 scissor
.extent
.height
= states
[i
].maxy
- states
[i
].miny
;
377 ctx
->scissors
[start_slot
+ i
] = scissor
;
379 ctx
->num_scissors
= start_slot
+ num_scissors
;
383 zink_set_constant_buffer(struct pipe_context
*pctx
,
384 enum pipe_shader_type shader
, uint index
,
385 const struct pipe_constant_buffer
*cb
)
387 struct zink_context
*ctx
= zink_context(pctx
);
390 struct pipe_resource
*buffer
= cb
->buffer
;
391 unsigned offset
= cb
->buffer_offset
;
393 u_upload_data(ctx
->base
.const_uploader
, 0, cb
->buffer_size
, 64,
394 cb
->user_buffer
, &offset
, &buffer
);
396 pipe_resource_reference(&ctx
->ubos
[shader
][index
].buffer
, buffer
);
397 ctx
->ubos
[shader
][index
].buffer_offset
= offset
;
398 ctx
->ubos
[shader
][index
].buffer_size
= cb
->buffer_size
;
399 ctx
->ubos
[shader
][index
].user_buffer
= NULL
;
402 pipe_resource_reference(&buffer
, NULL
);
404 pipe_resource_reference(&ctx
->ubos
[shader
][index
].buffer
, NULL
);
405 ctx
->ubos
[shader
][index
].buffer_offset
= 0;
406 ctx
->ubos
[shader
][index
].buffer_size
= 0;
407 ctx
->ubos
[shader
][index
].user_buffer
= NULL
;
412 zink_set_sampler_views(struct pipe_context
*pctx
,
413 enum pipe_shader_type shader_type
,
416 struct pipe_sampler_view
**views
)
418 struct zink_context
*ctx
= zink_context(pctx
);
420 for (unsigned i
= 0; i
< num_views
; ++i
) {
421 pipe_sampler_view_reference(
422 &ctx
->image_views
[shader_type
][start_slot
+ i
],
428 zink_set_stencil_ref(struct pipe_context
*pctx
,
429 const struct pipe_stencil_ref
*ref
)
431 struct zink_context
*ctx
= zink_context(pctx
);
432 ctx
->stencil_ref
[0] = ref
->ref_value
[0];
433 ctx
->stencil_ref
[1] = ref
->ref_value
[1];
437 zink_set_clip_state(struct pipe_context
*pctx
,
438 const struct pipe_clip_state
*pcs
)
442 static struct zink_render_pass
*
443 get_render_pass(struct zink_context
*ctx
,
444 const struct pipe_framebuffer_state
*fb
)
446 struct zink_render_pass_state state
;
448 for (int i
= 0; i
< fb
->nr_cbufs
; i
++) {
449 struct zink_resource
*cbuf
= zink_resource(fb
->cbufs
[i
]->texture
);
450 state
.rts
[i
].format
= cbuf
->format
;
452 state
.num_cbufs
= fb
->nr_cbufs
;
455 struct zink_resource
*zsbuf
= zink_resource(fb
->zsbuf
->texture
);
456 state
.rts
[fb
->nr_cbufs
].format
= zsbuf
->format
;
458 state
.have_zsbuf
= fb
->zsbuf
!= NULL
;
460 // TODO: cache instead!
461 return zink_create_render_pass(zink_screen(ctx
->base
.screen
), &state
);
464 static struct zink_framebuffer
*
465 get_framebuffer(struct zink_context
*ctx
,
466 const struct pipe_framebuffer_state
*fb
,
467 struct zink_render_pass
*rp
)
470 return zink_create_framebuffer(zink_screen(ctx
->base
.screen
), fb
, rp
);
474 zink_set_framebuffer_state(struct pipe_context
*pctx
,
475 const struct pipe_framebuffer_state
*state
)
477 struct zink_context
*ctx
= zink_context(pctx
);
478 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
480 struct zink_render_pass
*rp
= get_render_pass(ctx
, state
);
481 zink_render_pass_reference(screen
, &ctx
->gfx_pipeline_state
.render_pass
, rp
);
483 struct zink_framebuffer
*fb
= get_framebuffer(ctx
, state
, rp
);
484 zink_framebuffer_reference(screen
, &ctx
->framebuffer
, fb
);
485 zink_framebuffer_reference(screen
, &fb
, NULL
);
486 zink_render_pass_reference(screen
, &rp
, NULL
);
488 ctx
->gfx_pipeline_state
.num_attachments
= state
->nr_cbufs
;
490 util_copy_framebuffer_state(&ctx
->fb_state
, state
);
492 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
496 for (int i
= 0; i
< state
->nr_cbufs
; i
++) {
497 struct zink_resource
*res
= zink_resource(state
->cbufs
[i
]->texture
);
498 if (res
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
499 res
->layout
!= VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
)
500 zink_resource_barrier(cmdbuf
->cmdbuf
, res
, res
->aspect
,
501 VK_IMAGE_LAYOUT_GENERAL
);
505 struct zink_resource
*res
= zink_resource(state
->zsbuf
->texture
);
506 if (res
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
507 res
->layout
!= VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
)
508 zink_resource_barrier(cmdbuf
->cmdbuf
, res
, res
->aspect
,
509 VK_IMAGE_LAYOUT_GENERAL
);
512 zink_end_cmdbuf(ctx
, cmdbuf
);
516 zink_set_active_query_state(struct pipe_context
*pctx
, bool enable
)
521 zink_set_blend_color(struct pipe_context
*pctx
,
522 const struct pipe_blend_color
*color
)
524 struct zink_context
*ctx
= zink_context(pctx
);
525 memcpy(ctx
->blend_constants
, color
->color
, sizeof(float) * 4);
529 access_flags(VkImageLayout layout
)
532 case VK_IMAGE_LAYOUT_UNDEFINED
:
533 case VK_IMAGE_LAYOUT_GENERAL
:
536 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
:
537 return VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
;
538 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
:
539 return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
;
541 case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
:
542 return VK_ACCESS_SHADER_READ_BIT
;
544 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
:
545 return VK_ACCESS_TRANSFER_READ_BIT
;
547 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
:
548 return VK_ACCESS_TRANSFER_WRITE_BIT
;
550 case VK_IMAGE_LAYOUT_PREINITIALIZED
:
551 return VK_ACCESS_HOST_WRITE_BIT
;
554 unreachable("unexpected layout");
559 zink_resource_barrier(VkCommandBuffer cmdbuf
, struct zink_resource
*res
,
560 VkImageAspectFlags aspect
, VkImageLayout new_layout
)
562 VkImageSubresourceRange isr
= {
564 0, VK_REMAINING_MIP_LEVELS
,
565 0, VK_REMAINING_ARRAY_LAYERS
568 VkImageMemoryBarrier imb
= {
569 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
,
571 access_flags(res
->layout
),
572 access_flags(new_layout
),
575 VK_QUEUE_FAMILY_IGNORED
,
576 VK_QUEUE_FAMILY_IGNORED
,
580 vkCmdPipelineBarrier(
582 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
,
583 VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT
,
590 res
->layout
= new_layout
;
594 zink_clear(struct pipe_context
*pctx
,
596 const union pipe_color_union
*pcolor
,
597 double depth
, unsigned stencil
)
599 struct zink_context
*ctx
= zink_context(pctx
);
600 struct pipe_framebuffer_state
*fb
= &ctx
->fb_state
;
602 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
606 // first transition all images to a compatible layout
607 if (buffers
& PIPE_CLEAR_COLOR
) {
608 for (unsigned i
= 0; i
< fb
->nr_cbufs
; i
++) {
609 if (!(buffers
& (PIPE_CLEAR_COLOR0
<< i
)) || !fb
->cbufs
[i
])
612 struct zink_resource
*cbuf
= zink_resource(fb
->cbufs
[i
]->texture
);
614 if (cbuf
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
615 cbuf
->layout
!= VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
)
616 zink_resource_barrier(cmdbuf
->cmdbuf
, cbuf
, cbuf
->aspect
,
617 VK_IMAGE_LAYOUT_GENERAL
);
621 VkImageAspectFlags depthStencilAspect
= 0;
622 if (buffers
& PIPE_CLEAR_DEPTHSTENCIL
&& fb
->zsbuf
) {
623 struct zink_resource
*zsbuf
= zink_resource(fb
->zsbuf
->texture
);
624 if (buffers
& PIPE_CLEAR_DEPTH
)
625 depthStencilAspect
|= VK_IMAGE_ASPECT_DEPTH_BIT
;
626 if (buffers
& PIPE_CLEAR_STENCIL
)
627 depthStencilAspect
|= VK_IMAGE_ASPECT_STENCIL_BIT
;
629 if (zsbuf
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
630 zsbuf
->layout
!= VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
)
631 zink_resource_barrier(cmdbuf
->cmdbuf
, zsbuf
, depthStencilAspect
,
632 VK_IMAGE_LAYOUT_GENERAL
);
635 VkClearColorValue color
;
636 color
.float32
[0] = pcolor
->f
[0];
637 color
.float32
[1] = pcolor
->f
[1];
638 color
.float32
[2] = pcolor
->f
[2];
639 color
.float32
[3] = pcolor
->f
[3];
641 if (buffers
& PIPE_CLEAR_COLOR
) {
642 for (unsigned i
= 0; i
< fb
->nr_cbufs
; i
++) {
643 if (!(buffers
& (PIPE_CLEAR_COLOR0
<< i
)) || !fb
->cbufs
[i
])
646 struct zink_resource
*cbuf
= zink_resource(fb
->cbufs
[i
]->texture
);
648 VkImageSubresourceRange range
;
649 range
.aspectMask
= cbuf
->aspect
;
650 range
.baseMipLevel
= 0;
651 range
.levelCount
= VK_REMAINING_MIP_LEVELS
;
652 range
.baseArrayLayer
= 0;
653 range
.layerCount
= VK_REMAINING_ARRAY_LAYERS
;
654 vkCmdClearColorImage(cmdbuf
->cmdbuf
,
655 cbuf
->image
, VK_IMAGE_LAYOUT_GENERAL
,
661 if (depthStencilAspect
) {
662 struct zink_resource
*zsbuf
= zink_resource(fb
->zsbuf
->texture
);
664 VkClearDepthStencilValue zsvalue
= { depth
, stencil
};
666 VkImageSubresourceRange range
;
667 range
.aspectMask
= depthStencilAspect
;
668 range
.baseMipLevel
= 0;
669 range
.levelCount
= VK_REMAINING_MIP_LEVELS
;
670 range
.baseArrayLayer
= 0;
671 range
.layerCount
= VK_REMAINING_ARRAY_LAYERS
;
673 vkCmdClearDepthStencilImage(cmdbuf
->cmdbuf
,
674 zsbuf
->image
, VK_IMAGE_LAYOUT_GENERAL
,
679 zink_end_cmdbuf(ctx
, cmdbuf
);
682 VkShaderStageFlagBits
683 zink_shader_stage(enum pipe_shader_type type
)
685 VkShaderStageFlagBits stages
[] = {
686 [PIPE_SHADER_VERTEX
] = VK_SHADER_STAGE_VERTEX_BIT
,
687 [PIPE_SHADER_FRAGMENT
] = VK_SHADER_STAGE_FRAGMENT_BIT
,
688 [PIPE_SHADER_GEOMETRY
] = VK_SHADER_STAGE_GEOMETRY_BIT
,
689 [PIPE_SHADER_TESS_CTRL
] = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
,
690 [PIPE_SHADER_TESS_EVAL
] = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
,
691 [PIPE_SHADER_COMPUTE
] = VK_SHADER_STAGE_COMPUTE_BIT
,
696 static VkDescriptorSet
697 allocate_descriptor_set(struct zink_context
*ctx
, VkDescriptorSetLayout dsl
)
699 struct zink_screen
*screen
= zink_screen(ctx
->base
.screen
);
700 VkDescriptorSetAllocateInfo dsai
;
701 memset((void *)&dsai
, 0, sizeof(dsai
));
702 dsai
.sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO
;
704 dsai
.descriptorPool
= ctx
->descpool
;
705 dsai
.descriptorSetCount
= 1;
706 dsai
.pSetLayouts
= &dsl
;
708 VkDescriptorSet desc_set
;
709 if (vkAllocateDescriptorSets(screen
->dev
, &dsai
, &desc_set
) != VK_SUCCESS
) {
710 if (vkResetDescriptorPool(screen
->dev
, ctx
->descpool
, 0) != VK_SUCCESS
) {
711 fprintf(stderr
, "vkResetDescriptorPool failed\n");
712 return VK_NULL_HANDLE
;
714 if (vkAllocateDescriptorSets(screen
->dev
, &dsai
, &desc_set
) != VK_SUCCESS
) {
715 fprintf(stderr
, "vkAllocateDescriptorSets failed\n");
716 return VK_NULL_HANDLE
;
723 static VkPrimitiveTopology
724 zink_primitive_topology(enum pipe_prim_type mode
)
727 case PIPE_PRIM_POINTS
:
728 return VK_PRIMITIVE_TOPOLOGY_POINT_LIST
;
730 case PIPE_PRIM_LINES
:
731 return VK_PRIMITIVE_TOPOLOGY_LINE_LIST
;
733 case PIPE_PRIM_LINE_STRIP
:
734 return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
;
736 case PIPE_PRIM_TRIANGLES
:
737 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
;
739 case PIPE_PRIM_TRIANGLE_STRIP
:
740 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
;
742 case PIPE_PRIM_TRIANGLE_FAN
:
743 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
;
746 unreachable("unexpected enum pipe_prim_type");
751 zink_bind_vertex_buffers(struct zink_cmdbuf
*cmdbuf
, struct zink_context
*ctx
)
753 VkBuffer buffers
[PIPE_MAX_ATTRIBS
];
754 VkDeviceSize buffer_offsets
[PIPE_MAX_ATTRIBS
];
755 struct zink_vertex_elements_state
*elems
= ctx
->gfx_pipeline_state
.element_state
;
756 for (unsigned i
= 0; i
< elems
->num_bindings
; i
++) {
757 struct pipe_vertex_buffer
*vb
= ctx
->buffers
+ elems
->binding_map
[i
];
758 assert(vb
&& vb
->buffer
.resource
);
759 struct zink_resource
*res
= zink_resource(vb
->buffer
.resource
);
760 buffers
[i
] = res
->buffer
;
761 buffer_offsets
[i
] = vb
->buffer_offset
;
762 zink_cmdbuf_reference_resoure(cmdbuf
, res
);
765 if (elems
->num_bindings
> 0)
766 vkCmdBindVertexBuffers(cmdbuf
->cmdbuf
, 0, elems
->num_bindings
, buffers
, buffer_offsets
);
770 begin_render_pass(struct zink_screen
*screen
, struct zink_cmdbuf
*cmdbuf
,
771 struct zink_render_pass
*rp
, struct zink_framebuffer
*fb
,
772 unsigned width
, unsigned height
)
774 VkRenderPassBeginInfo rpbi
= {};
775 rpbi
.sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
;
776 rpbi
.renderPass
= rp
->render_pass
;
777 rpbi
.renderArea
.offset
.x
= 0;
778 rpbi
.renderArea
.offset
.y
= 0;
779 rpbi
.renderArea
.extent
.width
= width
;
780 rpbi
.renderArea
.extent
.height
= height
;
781 rpbi
.clearValueCount
= 0;
782 rpbi
.pClearValues
= NULL
;
783 rpbi
.framebuffer
= fb
->fb
;
786 assert(!cmdbuf
->rp
&& !cmdbuf
->fb
);
787 zink_render_pass_reference(screen
, &cmdbuf
->rp
, rp
);
788 zink_framebuffer_reference(screen
, &cmdbuf
->fb
, fb
);
790 vkCmdBeginRenderPass(cmdbuf
->cmdbuf
, &rpbi
, VK_SUBPASS_CONTENTS_INLINE
);
794 hash_gfx_program(const void *key
)
796 return _mesa_hash_data(key
, sizeof(struct zink_shader
*) * (PIPE_SHADER_TYPES
- 1));
800 equals_gfx_program(const void *a
, const void *b
)
802 return memcmp(a
, b
, sizeof(struct zink_shader
*) * (PIPE_SHADER_TYPES
- 1)) == 0;
805 static struct zink_gfx_program
*
806 get_gfx_program(struct zink_context
*ctx
)
808 if (ctx
->dirty
& ZINK_DIRTY_PROGRAM
) {
809 struct hash_entry
*entry
= _mesa_hash_table_search(ctx
->program_cache
,
812 struct zink_gfx_program
*prog
;
813 prog
= zink_create_gfx_program(zink_screen(ctx
->base
.screen
)->dev
,
815 entry
= _mesa_hash_table_insert(ctx
->program_cache
, prog
->stages
, prog
);
819 ctx
->curr_program
= entry
->data
;
820 ctx
->dirty
&= ~ZINK_DIRTY_PROGRAM
;
823 assert(ctx
->curr_program
);
824 return ctx
->curr_program
;
828 zink_draw_vbo(struct pipe_context
*pctx
,
829 const struct pipe_draw_info
*dinfo
)
831 struct zink_context
*ctx
= zink_context(pctx
);
832 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
833 struct zink_rasterizer_state
*rast_state
= ctx
->gfx_pipeline_state
.rast_state
;
835 if (dinfo
->mode
>= PIPE_PRIM_QUADS
||
836 dinfo
->mode
== PIPE_PRIM_LINE_LOOP
) {
837 if (!u_trim_pipe_prim(dinfo
->mode
, (unsigned *)&dinfo
->count
))
840 util_primconvert_save_rasterizer_state(ctx
->primconvert
, &rast_state
->base
);
841 util_primconvert_draw_vbo(ctx
->primconvert
, dinfo
);
845 struct zink_gfx_program
*gfx_program
= get_gfx_program(ctx
);
849 ctx
->gfx_pipeline_state
.primitive_topology
= zink_primitive_topology(dinfo
->mode
);
851 VkPipeline pipeline
= zink_get_gfx_pipeline(screen
->dev
, gfx_program
,
852 &ctx
->gfx_pipeline_state
);
854 bool depth_bias
= false;
855 switch (u_reduced_prim(dinfo
->mode
)) {
856 case PIPE_PRIM_POINTS
:
857 depth_bias
= rast_state
->offset_point
;
860 case PIPE_PRIM_LINES
:
861 depth_bias
= rast_state
->offset_line
;
864 case PIPE_PRIM_TRIANGLES
:
865 depth_bias
= rast_state
->offset_tri
;
869 unreachable("unexpected reduced prim");
872 unsigned index_offset
= 0;
873 struct pipe_resource
*index_buffer
= NULL
;
874 if (dinfo
->index_size
> 0) {
875 if (dinfo
->has_user_indices
) {
876 if (!util_upload_index_buffer(pctx
, dinfo
, &index_buffer
, &index_offset
)) {
877 debug_printf("util_upload_index_buffer() failed\n");
881 index_buffer
= dinfo
->index
.resource
;
884 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
888 begin_render_pass(screen
, cmdbuf
, ctx
->gfx_pipeline_state
.render_pass
,
890 ctx
->fb_state
.width
, ctx
->fb_state
.height
);
892 vkCmdSetViewport(cmdbuf
->cmdbuf
, 0, ctx
->num_viewports
, ctx
->viewports
);
894 if (ctx
->num_scissors
)
895 vkCmdSetScissor(cmdbuf
->cmdbuf
, 0, ctx
->num_scissors
, ctx
->scissors
);
896 else if (ctx
->fb_state
.width
&& ctx
->fb_state
.height
) {
897 VkRect2D fb_scissor
= {};
898 fb_scissor
.extent
.width
= ctx
->fb_state
.width
;
899 fb_scissor
.extent
.height
= ctx
->fb_state
.height
;
900 vkCmdSetScissor(cmdbuf
->cmdbuf
, 0, 1, &fb_scissor
);
903 vkCmdSetStencilReference(cmdbuf
->cmdbuf
, VK_STENCIL_FACE_FRONT_BIT
, ctx
->stencil_ref
[0]);
904 vkCmdSetStencilReference(cmdbuf
->cmdbuf
, VK_STENCIL_FACE_BACK_BIT
, ctx
->stencil_ref
[1]);
907 vkCmdSetDepthBias(cmdbuf
->cmdbuf
, rast_state
->offset_units
, rast_state
->offset_clamp
, rast_state
->offset_scale
);
909 vkCmdSetDepthBias(cmdbuf
->cmdbuf
, 0.0f
, 0.0f
, 0.0f
);
911 if (ctx
->gfx_pipeline_state
.blend_state
->need_blend_constants
)
912 vkCmdSetBlendConstants(cmdbuf
->cmdbuf
, ctx
->blend_constants
);
914 VkDescriptorSet desc_set
= allocate_descriptor_set(ctx
, gfx_program
->dsl
);
916 VkWriteDescriptorSet wds
[PIPE_SHADER_TYPES
* PIPE_MAX_CONSTANT_BUFFERS
+ PIPE_SHADER_TYPES
* PIPE_MAX_SHADER_SAMPLER_VIEWS
];
917 VkDescriptorBufferInfo buffer_infos
[PIPE_SHADER_TYPES
* PIPE_MAX_CONSTANT_BUFFERS
];
918 VkDescriptorImageInfo image_infos
[PIPE_SHADER_TYPES
* PIPE_MAX_SHADER_SAMPLER_VIEWS
];
919 int num_wds
= 0, num_buffer_info
= 0, num_image_info
= 0;
921 for (int i
= 0; i
< ARRAY_SIZE(ctx
->gfx_stages
); i
++) {
922 struct zink_shader
*shader
= ctx
->gfx_stages
[i
];
926 for (int j
= 0; j
< shader
->num_bindings
; j
++) {
927 int index
= shader
->bindings
[j
].index
;
928 if (shader
->bindings
[j
].type
== VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
) {
929 assert(ctx
->ubos
[i
][index
].buffer_size
> 0);
930 assert(ctx
->ubos
[i
][index
].buffer
);
931 struct zink_resource
*res
= zink_resource(ctx
->ubos
[i
][index
].buffer
);
932 buffer_infos
[num_buffer_info
].buffer
= res
->buffer
;
933 buffer_infos
[num_buffer_info
].offset
= ctx
->ubos
[i
][index
].buffer_offset
;
934 buffer_infos
[num_buffer_info
].range
= VK_WHOLE_SIZE
;
935 wds
[num_wds
].pBufferInfo
= buffer_infos
+ num_buffer_info
;
937 zink_cmdbuf_reference_resoure(cmdbuf
, res
);
939 struct pipe_sampler_view
*psampler_view
= ctx
->image_views
[i
][index
];
940 assert(psampler_view
);
941 struct zink_sampler_view
*sampler_view
= (struct zink_sampler_view
*)psampler_view
;
942 struct zink_resource
*res
= zink_resource(psampler_view
->texture
);
943 image_infos
[num_image_info
].imageLayout
= res
->layout
;
944 image_infos
[num_image_info
].imageView
= sampler_view
->image_view
;
945 image_infos
[num_image_info
].sampler
= ctx
->samplers
[i
][index
];
946 wds
[num_wds
].pImageInfo
= image_infos
+ num_image_info
;
948 zink_cmdbuf_reference_resoure(cmdbuf
, res
);
951 wds
[num_wds
].sType
= VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET
;
952 wds
[num_wds
].pNext
= NULL
;
953 wds
[num_wds
].dstSet
= desc_set
;
954 wds
[num_wds
].dstBinding
= shader
->bindings
[j
].binding
;
955 wds
[num_wds
].dstArrayElement
= 0;
956 wds
[num_wds
].descriptorCount
= 1;
957 wds
[num_wds
].descriptorType
= shader
->bindings
[j
].type
;
962 vkUpdateDescriptorSets(screen
->dev
, num_wds
, wds
, 0, NULL
);
964 vkCmdBindPipeline(cmdbuf
->cmdbuf
, VK_PIPELINE_BIND_POINT_GRAPHICS
, pipeline
);
965 vkCmdBindDescriptorSets(cmdbuf
->cmdbuf
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
966 gfx_program
->layout
, 0, 1, &desc_set
, 0, NULL
);
967 zink_bind_vertex_buffers(cmdbuf
, ctx
);
969 if (dinfo
->index_size
> 0) {
970 assert(dinfo
->index_size
!= 1);
971 VkIndexType index_type
= dinfo
->index_size
== 2 ? VK_INDEX_TYPE_UINT16
: VK_INDEX_TYPE_UINT32
;
972 struct zink_resource
*res
= zink_resource(index_buffer
);
973 vkCmdBindIndexBuffer(cmdbuf
->cmdbuf
, res
->buffer
, index_offset
, index_type
);
974 zink_cmdbuf_reference_resoure(cmdbuf
, res
);
975 vkCmdDrawIndexed(cmdbuf
->cmdbuf
,
976 dinfo
->count
, dinfo
->instance_count
,
977 dinfo
->start
, dinfo
->index_bias
, dinfo
->start_instance
);
979 vkCmdDraw(cmdbuf
->cmdbuf
, dinfo
->count
, dinfo
->instance_count
, dinfo
->start
, dinfo
->start_instance
);
981 vkCmdEndRenderPass(cmdbuf
->cmdbuf
);
983 zink_end_cmdbuf(ctx
, cmdbuf
);
985 if (dinfo
->index_size
> 0 && dinfo
->has_user_indices
)
986 pipe_resource_reference(&index_buffer
, NULL
);
990 zink_flush(struct pipe_context
*pctx
,
991 struct pipe_fence_handle
**pfence
,
992 enum pipe_flush_flags flags
)
994 struct zink_context
*ctx
= zink_context(pctx
);
997 zink_fence_reference(zink_screen(pctx
->screen
), (struct zink_fence
**)pfence
,
998 zink_context_curr_cmdbuf(ctx
)->fence
);
1002 zink_blit(struct pipe_context
*pctx
,
1003 const struct pipe_blit_info
*info
)
1005 struct zink_context
*ctx
= zink_context(pctx
);
1006 bool is_resolve
= false;
1007 if (info
->mask
!= PIPE_MASK_RGBA
||
1008 info
->scissor_enable
||
1009 info
->alpha_blend
) {
1010 if (!util_blitter_is_blit_supported(ctx
->blitter
, info
)) {
1011 debug_printf("blit unsupported %s -> %s\n",
1012 util_format_short_name(info
->src
.resource
->format
),
1013 util_format_short_name(info
->dst
.resource
->format
));
1017 util_blitter_save_fragment_constant_buffer_slot(ctx
->blitter
, ctx
->ubos
[PIPE_SHADER_FRAGMENT
]);
1018 util_blitter_save_vertex_buffer_slot(ctx
->blitter
, ctx
->buffers
);
1019 util_blitter_save_vertex_shader(ctx
->blitter
, ctx
->gfx_stages
[PIPE_SHADER_VERTEX
]);
1020 util_blitter_save_fragment_shader(ctx
->blitter
, ctx
->gfx_stages
[PIPE_SHADER_FRAGMENT
]);
1021 util_blitter_save_rasterizer(ctx
->blitter
, ctx
->gfx_pipeline_state
.rast_state
);
1023 util_blitter_blit(ctx
->blitter
, info
);
1026 struct zink_resource
*src
= zink_resource(info
->src
.resource
);
1027 struct zink_resource
*dst
= zink_resource(info
->dst
.resource
);
1029 if (src
->base
.nr_samples
> 1 && dst
->base
.nr_samples
<= 1)
1032 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
1036 zink_cmdbuf_reference_resoure(cmdbuf
, src
);
1037 zink_cmdbuf_reference_resoure(cmdbuf
, dst
);
1040 VkImageResolve region
= {};
1042 region
.srcSubresource
.aspectMask
= src
->aspect
;
1043 region
.srcSubresource
.mipLevel
= info
->src
.level
;
1044 region
.srcSubresource
.baseArrayLayer
= 0; // no clue
1045 region
.srcSubresource
.layerCount
= 1; // no clue
1046 region
.srcOffset
.x
= info
->src
.box
.x
;
1047 region
.srcOffset
.y
= info
->src
.box
.y
;
1048 region
.srcOffset
.z
= info
->src
.box
.z
;
1050 region
.dstSubresource
.aspectMask
= dst
->aspect
;
1051 region
.dstSubresource
.mipLevel
= info
->dst
.level
;
1052 region
.dstSubresource
.baseArrayLayer
= 0; // no clue
1053 region
.dstSubresource
.layerCount
= 1; // no clue
1054 region
.dstOffset
.x
= info
->dst
.box
.x
;
1055 region
.dstOffset
.y
= info
->dst
.box
.y
;
1056 region
.dstOffset
.z
= info
->dst
.box
.z
;
1058 region
.extent
.width
= info
->dst
.box
.width
;
1059 region
.extent
.height
= info
->dst
.box
.height
;
1060 region
.extent
.depth
= info
->dst
.box
.depth
;
1061 vkCmdResolveImage(cmdbuf
->cmdbuf
, src
->image
, src
->layout
,
1062 dst
->image
, dst
->layout
,
1066 if (dst
->layout
!= VK_IMAGE_LAYOUT_GENERAL
&&
1067 dst
->layout
!= VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
)
1068 zink_resource_barrier(cmdbuf
->cmdbuf
, dst
, dst
->aspect
,
1069 VK_IMAGE_LAYOUT_GENERAL
);
1071 VkImageBlit region
= {};
1072 region
.srcSubresource
.aspectMask
= src
->aspect
;
1073 region
.srcSubresource
.mipLevel
= info
->src
.level
;
1074 region
.srcOffsets
[0].x
= info
->src
.box
.x
;
1075 region
.srcOffsets
[0].y
= info
->src
.box
.y
;
1076 region
.srcOffsets
[1].x
= info
->src
.box
.x
+ info
->src
.box
.width
;
1077 region
.srcOffsets
[1].y
= info
->src
.box
.y
+ info
->src
.box
.height
;
1079 if (src
->base
.array_size
> 1) {
1080 region
.srcOffsets
[0].z
= 0;
1081 region
.srcOffsets
[1].z
= 1;
1082 region
.srcSubresource
.baseArrayLayer
= info
->src
.box
.z
;
1083 region
.srcSubresource
.layerCount
= info
->src
.box
.depth
;
1085 region
.srcOffsets
[0].z
= info
->src
.box
.z
;
1086 region
.srcOffsets
[1].z
= info
->src
.box
.z
+ info
->src
.box
.depth
;
1087 region
.srcSubresource
.baseArrayLayer
= 0;
1088 region
.srcSubresource
.layerCount
= 1;
1091 region
.dstSubresource
.aspectMask
= dst
->aspect
;
1092 region
.dstSubresource
.mipLevel
= info
->dst
.level
;
1093 region
.dstOffsets
[0].x
= info
->dst
.box
.x
;
1094 region
.dstOffsets
[0].y
= info
->dst
.box
.y
;
1095 region
.dstOffsets
[1].x
= info
->dst
.box
.x
+ info
->dst
.box
.width
;
1096 region
.dstOffsets
[1].y
= info
->dst
.box
.y
+ info
->dst
.box
.height
;
1098 if (dst
->base
.array_size
> 1) {
1099 region
.dstOffsets
[0].z
= 0;
1100 region
.dstOffsets
[1].z
= 1;
1101 region
.dstSubresource
.baseArrayLayer
= info
->dst
.box
.z
;
1102 region
.dstSubresource
.layerCount
= info
->dst
.box
.depth
;
1104 region
.dstOffsets
[0].z
= info
->dst
.box
.z
;
1105 region
.dstOffsets
[1].z
= info
->dst
.box
.z
+ info
->dst
.box
.depth
;
1106 region
.dstSubresource
.baseArrayLayer
= 0;
1107 region
.dstSubresource
.layerCount
= 1;
1110 vkCmdBlitImage(cmdbuf
->cmdbuf
, src
->image
, src
->layout
,
1111 dst
->image
, dst
->layout
,
1113 filter(info
->filter
));
1115 zink_end_cmdbuf(ctx
, cmdbuf
);
1119 zink_flush_resource(struct pipe_context
*pipe
,
1120 struct pipe_resource
*resource
)
1125 zink_resource_copy_region(struct pipe_context
*pctx
,
1126 struct pipe_resource
*pdst
,
1127 unsigned dst_level
, unsigned dstx
, unsigned dsty
, unsigned dstz
,
1128 struct pipe_resource
*psrc
,
1129 unsigned src_level
, const struct pipe_box
*src_box
)
1131 struct zink_resource
*dst
= zink_resource(pdst
);
1132 struct zink_resource
*src
= zink_resource(psrc
);
1133 struct zink_context
*ctx
= zink_context(pctx
);
1134 if (dst
->base
.target
!= PIPE_BUFFER
&& src
->base
.target
!= PIPE_BUFFER
) {
1135 VkImageCopy region
= {};
1137 region
.srcSubresource
.aspectMask
= src
->aspect
;
1138 region
.srcSubresource
.mipLevel
= src_level
;
1139 region
.srcSubresource
.layerCount
= 1;
1140 if (src
->base
.array_size
> 1) {
1141 region
.srcSubresource
.baseArrayLayer
= src_box
->z
;
1142 region
.srcSubresource
.layerCount
= src_box
->depth
;
1143 region
.extent
.depth
= 1;
1145 region
.srcOffset
.z
= src_box
->z
;
1146 region
.srcSubresource
.layerCount
= 1;
1147 region
.extent
.depth
= src_box
->depth
;
1150 region
.srcOffset
.x
= src_box
->x
;
1151 region
.srcOffset
.y
= src_box
->y
;
1153 region
.dstSubresource
.aspectMask
= dst
->aspect
;
1154 region
.dstSubresource
.mipLevel
= dst_level
;
1155 if (dst
->base
.array_size
> 1) {
1156 region
.dstSubresource
.baseArrayLayer
= dstz
;
1157 region
.dstSubresource
.layerCount
= src_box
->depth
;
1159 region
.dstOffset
.z
= dstz
;
1160 region
.dstSubresource
.layerCount
= 1;
1163 region
.dstOffset
.x
= dstx
;
1164 region
.dstOffset
.y
= dsty
;
1165 region
.extent
.width
= src_box
->width
;
1166 region
.extent
.height
= src_box
->height
;
1168 struct zink_cmdbuf
*cmdbuf
= zink_start_cmdbuf(ctx
);
1172 zink_cmdbuf_reference_resoure(cmdbuf
, src
);
1173 zink_cmdbuf_reference_resoure(cmdbuf
, dst
);
1175 vkCmdCopyImage(cmdbuf
->cmdbuf
, src
->image
, src
->layout
,
1176 dst
->image
, dst
->layout
,
1178 zink_end_cmdbuf(ctx
, cmdbuf
);
1180 debug_printf("zink: TODO resource copy\n");
1183 struct pipe_context
*
1184 zink_context_create(struct pipe_screen
*pscreen
, void *priv
, unsigned flags
)
1186 struct zink_screen
*screen
= zink_screen(pscreen
);
1187 struct zink_context
*ctx
= CALLOC_STRUCT(zink_context
);
1189 ctx
->base
.screen
= pscreen
;
1190 ctx
->base
.priv
= priv
;
1192 ctx
->base
.destroy
= zink_context_destroy
;
1194 zink_context_state_init(&ctx
->base
);
1196 ctx
->base
.create_sampler_state
= zink_create_sampler_state
;
1197 ctx
->base
.bind_sampler_states
= zink_bind_sampler_states
;
1198 ctx
->base
.delete_sampler_state
= zink_delete_sampler_state
;
1200 ctx
->base
.create_sampler_view
= zink_create_sampler_view
;
1201 ctx
->base
.set_sampler_views
= zink_set_sampler_views
;
1202 ctx
->base
.sampler_view_destroy
= zink_destroy_sampler_view
;
1204 ctx
->base
.create_vs_state
= zink_create_vs_state
;
1205 ctx
->base
.bind_vs_state
= zink_bind_vs_state
;
1206 ctx
->base
.delete_vs_state
= zink_delete_vs_state
;
1208 ctx
->base
.create_fs_state
= zink_create_fs_state
;
1209 ctx
->base
.bind_fs_state
= zink_bind_fs_state
;
1210 ctx
->base
.delete_fs_state
= zink_delete_fs_state
;
1212 ctx
->base
.set_polygon_stipple
= zink_set_polygon_stipple
;
1213 ctx
->base
.set_vertex_buffers
= zink_set_vertex_buffers
;
1214 ctx
->base
.set_viewport_states
= zink_set_viewport_states
;
1215 ctx
->base
.set_scissor_states
= zink_set_scissor_states
;
1216 ctx
->base
.set_constant_buffer
= zink_set_constant_buffer
;
1217 ctx
->base
.set_framebuffer_state
= zink_set_framebuffer_state
;
1218 ctx
->base
.set_stencil_ref
= zink_set_stencil_ref
;
1219 ctx
->base
.set_clip_state
= zink_set_clip_state
;
1220 ctx
->base
.set_active_query_state
= zink_set_active_query_state
;
1221 ctx
->base
.set_blend_color
= zink_set_blend_color
;
1223 ctx
->base
.clear
= zink_clear
;
1224 ctx
->base
.draw_vbo
= zink_draw_vbo
;
1225 ctx
->base
.flush
= zink_flush
;
1227 ctx
->base
.resource_copy_region
= zink_resource_copy_region
;
1228 ctx
->base
.blit
= zink_blit
;
1230 ctx
->base
.flush_resource
= zink_flush_resource
;
1231 zink_context_surface_init(&ctx
->base
);
1232 zink_context_resource_init(&ctx
->base
);
1233 zink_context_query_init(&ctx
->base
);
1235 slab_create_child(&ctx
->transfer_pool
, &screen
->transfer_pool
);
1237 ctx
->base
.stream_uploader
= u_upload_create_default(&ctx
->base
);
1238 ctx
->base
.const_uploader
= ctx
->base
.stream_uploader
;
1240 int prim_hwsupport
= 1 << PIPE_PRIM_POINTS
|
1241 1 << PIPE_PRIM_LINES
|
1242 1 << PIPE_PRIM_LINE_STRIP
|
1243 1 << PIPE_PRIM_TRIANGLES
|
1244 1 << PIPE_PRIM_TRIANGLE_STRIP
|
1245 1 << PIPE_PRIM_TRIANGLE_FAN
;
1247 ctx
->primconvert
= util_primconvert_create(&ctx
->base
, prim_hwsupport
);
1248 if (!ctx
->primconvert
)
1251 ctx
->blitter
= util_blitter_create(&ctx
->base
);
1255 VkCommandPoolCreateInfo cpci
= {};
1256 cpci
.sType
= VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO
;
1257 cpci
.queueFamilyIndex
= screen
->gfx_queue
;
1258 cpci
.flags
= VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
;
1259 if (vkCreateCommandPool(screen
->dev
, &cpci
, NULL
, &ctx
->cmdpool
) != VK_SUCCESS
)
1262 VkCommandBufferAllocateInfo cbai
= {};
1263 cbai
.sType
= VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO
;
1264 cbai
.commandPool
= ctx
->cmdpool
;
1265 cbai
.level
= VK_COMMAND_BUFFER_LEVEL_PRIMARY
;
1266 cbai
.commandBufferCount
= 1;
1267 for (int i
= 0; i
< ARRAY_SIZE(ctx
->cmdbufs
); ++i
) {
1268 if (vkAllocateCommandBuffers(screen
->dev
, &cbai
, &ctx
->cmdbufs
[i
].cmdbuf
) != VK_SUCCESS
)
1271 ctx
->cmdbufs
[i
].resources
= _mesa_set_create(NULL
, _mesa_hash_pointer
,
1272 _mesa_key_pointer_equal
);
1273 if (!ctx
->cmdbufs
[i
].resources
)
1276 util_dynarray_init(&ctx
->cmdbufs
[i
].zombie_samplers
, NULL
);
1279 VkDescriptorPoolSize sizes
[] = {
1280 {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
, 1000}
1282 VkDescriptorPoolCreateInfo dpci
= {};
1283 dpci
.sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
;
1284 dpci
.pPoolSizes
= sizes
;
1285 dpci
.poolSizeCount
= ARRAY_SIZE(sizes
);
1286 dpci
.flags
= VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
;
1287 dpci
.maxSets
= 1000;
1289 if(vkCreateDescriptorPool(screen
->dev
, &dpci
, 0, &ctx
->descpool
) != VK_SUCCESS
)
1292 vkGetDeviceQueue(screen
->dev
, screen
->gfx_queue
, 0, &ctx
->queue
);
1294 ctx
->program_cache
= _mesa_hash_table_create(NULL
, hash_gfx_program
, equals_gfx_program
);
1295 if (!ctx
->program_cache
)
1298 ctx
->dirty
= ZINK_DIRTY_PROGRAM
;
1304 vkDestroyCommandPool(screen
->dev
, ctx
->cmdpool
, NULL
);