147f35f6d18a2ffd65ace3cf848dcc095ff1a534
[mesa.git] / src / gallium / drivers / zink / zink_context.h
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #ifndef ZINK_CONTEXT_H
25 #define ZINK_CONTEXT_H
26
27 #include "zink_pipeline.h"
28 #include "zink_batch.h"
29
30 #include "pipe/p_context.h"
31 #include "pipe/p_state.h"
32
33 #include "util/slab.h"
34 #include "util/list.h"
35
36 #include <vulkan/vulkan.h>
37
38 struct blitter_context;
39 struct primconvert_context;
40 struct list_head;
41
42 struct zink_blend_state;
43 struct zink_depth_stencil_alpha_state;
44 struct zink_gfx_program;
45 struct zink_rasterizer_state;
46 struct zink_resource;
47 struct zink_vertex_elements_state;
48
49 struct zink_sampler_view {
50 struct pipe_sampler_view base;
51 VkImageView image_view;
52 };
53
54 static inline struct zink_sampler_view *
55 zink_sampler_view(struct pipe_sampler_view *pview)
56 {
57 return (struct zink_sampler_view *)pview;
58 }
59
60 #define ZINK_DIRTY_PROGRAM (1 << 0)
61
62 struct zink_context {
63 struct pipe_context base;
64 struct slab_child_pool transfer_pool;
65 struct blitter_context *blitter;
66
67 VkCommandPool cmdpool;
68 struct zink_batch batches[4];
69 unsigned curr_batch;
70
71 VkQueue queue;
72
73 struct pipe_constant_buffer ubos[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
74 struct pipe_framebuffer_state fb_state;
75
76 struct zink_vertex_elements_state *element_state;
77 struct zink_rasterizer_state *rast_state;
78
79 struct zink_shader *gfx_stages[PIPE_SHADER_TYPES - 1];
80 struct zink_gfx_pipeline_state gfx_pipeline_state;
81 struct hash_table *program_cache;
82 struct zink_gfx_program *curr_program;
83 unsigned dirty;
84
85 struct hash_table *render_pass_cache;
86 struct hash_table *framebuffer_cache;
87
88 struct primconvert_context *primconvert;
89
90 struct zink_framebuffer *framebuffer;
91
92 struct pipe_viewport_state viewport_states[PIPE_MAX_VIEWPORTS];
93 VkViewport viewports[PIPE_MAX_VIEWPORTS];
94 unsigned num_viewports;
95
96 struct pipe_scissor_state scissor_states[PIPE_MAX_VIEWPORTS];
97 VkRect2D scissors[PIPE_MAX_VIEWPORTS];
98 unsigned num_scissors;
99
100 struct pipe_vertex_buffer buffers[PIPE_MAX_ATTRIBS];
101 uint32_t buffers_enabled_mask;
102
103 VkSampler samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
104 unsigned num_samplers[PIPE_SHADER_TYPES];
105 struct pipe_sampler_view *image_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
106 unsigned num_image_views[PIPE_SHADER_TYPES];
107
108 float blend_constants[4];
109
110 struct pipe_stencil_ref stencil_ref;
111
112 struct list_head active_queries;
113 bool queries_disabled;
114 };
115
116 static inline struct zink_context *
117 zink_context(struct pipe_context *context)
118 {
119 return (struct zink_context *)context;
120 }
121
122 static inline struct zink_batch *
123 zink_curr_batch(struct zink_context *ctx)
124 {
125 assert(ctx->curr_batch < ARRAY_SIZE(ctx->batches));
126 return ctx->batches + ctx->curr_batch;
127 }
128
129 struct zink_batch *
130 zink_batch_rp(struct zink_context *ctx);
131
132 struct zink_batch *
133 zink_batch_no_rp(struct zink_context *ctx);
134
135 void
136 zink_resource_barrier(VkCommandBuffer cmdbuf, struct zink_resource *res,
137 VkImageAspectFlags aspect, VkImageLayout new_layout);
138
139 void
140 zink_begin_render_pass(struct zink_context *ctx,
141 struct zink_batch *batch);
142
143
144 VkShaderStageFlagBits
145 zink_shader_stage(enum pipe_shader_type type);
146
147 struct pipe_context *
148 zink_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags);
149
150 void
151 zink_context_query_init(struct pipe_context *ctx);
152
153 #endif