1 #include "zink_screen.h"
3 static const VkFormat formats
[PIPE_FORMAT_COUNT
] = {
4 #define MAP_FORMAT_NORM(FMT) \
5 [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \
6 [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM,
8 #define MAP_FORMAT_SCALED(FMT) \
9 [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \
10 [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED,
12 #define MAP_FORMAT_INT(FMT) \
13 [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \
14 [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT,
16 #define MAP_FORMAT_SRGB(FMT) \
17 [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB,
19 #define MAP_FORMAT_FLOAT(FMT) \
20 [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT,
30 MAP_FORMAT_SCALED(R16
)
41 MAP_FORMAT_SCALED(R8G8
)
44 MAP_FORMAT_NORM(R16G16
)
45 MAP_FORMAT_SCALED(R16G16
)
46 MAP_FORMAT_INT(R16G16
)
47 MAP_FORMAT_FLOAT(R16G16
)
49 MAP_FORMAT_INT(R32G32
)
50 MAP_FORMAT_FLOAT(R32G32
)
55 MAP_FORMAT_NORM(R8G8B8
)
56 MAP_FORMAT_SCALED(R8G8B8
)
57 MAP_FORMAT_INT(R8G8B8
)
58 MAP_FORMAT_SRGB(R8G8B8
)
60 MAP_FORMAT_NORM(R16G16B16
)
61 MAP_FORMAT_SCALED(R16G16B16
)
62 MAP_FORMAT_INT(R16G16B16
)
63 MAP_FORMAT_FLOAT(R16G16B16
)
65 MAP_FORMAT_INT(R32G32B32
)
66 MAP_FORMAT_FLOAT(R32G32B32
)
71 MAP_FORMAT_NORM(R8G8B8A8
)
72 MAP_FORMAT_SCALED(R8G8B8A8
)
73 MAP_FORMAT_INT(R8G8B8A8
)
74 MAP_FORMAT_SRGB(R8G8B8A8
)
75 [PIPE_FORMAT_B8G8R8A8_UNORM
] = VK_FORMAT_B8G8R8A8_UNORM
,
76 [PIPE_FORMAT_B8G8R8X8_UNORM
] = VK_FORMAT_B8G8R8A8_UNORM
,
77 MAP_FORMAT_SRGB(B8G8R8A8
)
78 [PIPE_FORMAT_A8B8G8R8_SRGB
] = VK_FORMAT_A8B8G8R8_SRGB_PACK32
,
80 MAP_FORMAT_NORM(R16G16B16A16
)
81 MAP_FORMAT_SCALED(R16G16B16A16
)
82 MAP_FORMAT_INT(R16G16B16A16
)
83 MAP_FORMAT_FLOAT(R16G16B16A16
)
85 MAP_FORMAT_INT(R32G32B32A32
)
86 MAP_FORMAT_FLOAT(R32G32B32A32
)
88 // other color formats
89 [PIPE_FORMAT_B5G6R5_UNORM
] = VK_FORMAT_R5G6B5_UNORM_PACK16
,
90 [PIPE_FORMAT_B5G5R5A1_UNORM
] = VK_FORMAT_B5G5R5A1_UNORM_PACK16
,
91 [PIPE_FORMAT_R11G11B10_FLOAT
] = VK_FORMAT_B10G11R11_UFLOAT_PACK32
,
92 [PIPE_FORMAT_R9G9B9E5_FLOAT
] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
,
93 [PIPE_FORMAT_R10G10B10A2_UNORM
] = VK_FORMAT_A2B10G10R10_UNORM_PACK32
,
94 [PIPE_FORMAT_B10G10R10A2_UNORM
] = VK_FORMAT_A2R10G10B10_UNORM_PACK32
,
95 [PIPE_FORMAT_R10G10B10A2_UINT
] = VK_FORMAT_A2B10G10R10_UINT_PACK32
,
96 [PIPE_FORMAT_B10G10R10A2_UINT
] = VK_FORMAT_A2R10G10B10_UINT_PACK32
,
98 // depth/stencil formats
99 [PIPE_FORMAT_Z32_FLOAT
] = VK_FORMAT_D32_SFLOAT
,
100 [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
] = VK_FORMAT_D32_SFLOAT_S8_UINT
,
101 [PIPE_FORMAT_Z16_UNORM
] = VK_FORMAT_D16_UNORM
,
102 [PIPE_FORMAT_Z24X8_UNORM
] = VK_FORMAT_X8_D24_UNORM_PACK32
,
103 [PIPE_FORMAT_Z24_UNORM_S8_UINT
] = VK_FORMAT_D24_UNORM_S8_UINT
,
105 // compressed formats
106 [PIPE_FORMAT_DXT1_RGB
] = VK_FORMAT_BC1_RGB_UNORM_BLOCK
,
107 [PIPE_FORMAT_DXT1_RGBA
] = VK_FORMAT_BC1_RGBA_UNORM_BLOCK
,
108 [PIPE_FORMAT_DXT3_RGBA
] = VK_FORMAT_BC2_UNORM_BLOCK
,
109 [PIPE_FORMAT_DXT5_RGBA
] = VK_FORMAT_BC3_UNORM_BLOCK
,
110 [PIPE_FORMAT_DXT1_SRGB
] = VK_FORMAT_BC1_RGB_SRGB_BLOCK
,
111 [PIPE_FORMAT_DXT1_SRGBA
] = VK_FORMAT_BC1_RGBA_SRGB_BLOCK
,
112 [PIPE_FORMAT_DXT3_SRGBA
] = VK_FORMAT_BC2_SRGB_BLOCK
,
113 [PIPE_FORMAT_DXT5_SRGBA
] = VK_FORMAT_BC3_SRGB_BLOCK
,
115 [PIPE_FORMAT_RGTC1_UNORM
] = VK_FORMAT_BC4_UNORM_BLOCK
,
116 [PIPE_FORMAT_RGTC1_SNORM
] = VK_FORMAT_BC4_SNORM_BLOCK
,
117 [PIPE_FORMAT_RGTC2_UNORM
] = VK_FORMAT_BC5_UNORM_BLOCK
,
118 [PIPE_FORMAT_RGTC2_SNORM
] = VK_FORMAT_BC5_SNORM_BLOCK
,
119 [PIPE_FORMAT_BPTC_RGBA_UNORM
] = VK_FORMAT_BC7_UNORM_BLOCK
,
120 [PIPE_FORMAT_BPTC_SRGBA
] = VK_FORMAT_BC7_SRGB_BLOCK
,
121 [PIPE_FORMAT_BPTC_RGB_FLOAT
] = VK_FORMAT_BC6H_SFLOAT_BLOCK
,
122 [PIPE_FORMAT_BPTC_RGB_UFLOAT
] = VK_FORMAT_BC6H_UFLOAT_BLOCK
,
126 zink_is_depth_format_supported(struct zink_screen
*screen
, VkFormat format
)
128 VkFormatProperties props
;
129 vkGetPhysicalDeviceFormatProperties(screen
->pdev
, format
, &props
);
130 return (props
.linearTilingFeatures
| props
.optimalTilingFeatures
) &
131 VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
;
135 zink_get_format(struct zink_screen
*screen
, enum pipe_format format
)
137 VkFormat ret
= formats
[format
];
139 if (ret
== VK_FORMAT_X8_D24_UNORM_PACK32
&&
140 !screen
->have_X8_D24_UNORM_PACK32
) {
141 assert(zink_is_depth_format_supported(screen
, VK_FORMAT_D32_SFLOAT
));
142 return VK_FORMAT_D32_SFLOAT
;
145 if (ret
== VK_FORMAT_D24_UNORM_S8_UINT
&&
146 !screen
->have_D24_UNORM_S8_UINT
) {
147 assert(zink_is_depth_format_supported(screen
,
148 VK_FORMAT_D32_SFLOAT_S8_UINT
));
149 return VK_FORMAT_D32_SFLOAT_S8_UINT
;