2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_screen.h"
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
40 #include "frontend/sw_winsys.h"
42 static const struct debug_named_value
44 { "nir", ZINK_DEBUG_NIR
, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV
, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI
, "Dump TGSI during program compile" },
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug
, "ZINK_DEBUG", debug_options
, 0)
56 zink_get_vendor(struct pipe_screen
*pscreen
)
58 return "Collabora Ltd";
62 zink_get_device_vendor(struct pipe_screen
*pscreen
)
64 struct zink_screen
*screen
= zink_screen(pscreen
);
65 static char buf
[1000];
66 snprintf(buf
, sizeof(buf
), "Unknown (vendor-id: 0x%04x)", screen
->props
.vendorID
);
71 zink_get_name(struct pipe_screen
*pscreen
)
73 struct zink_screen
*screen
= zink_screen(pscreen
);
74 static char buf
[1000];
75 snprintf(buf
, sizeof(buf
), "zink (%s)", screen
->props
.deviceName
);
80 get_video_mem(struct zink_screen
*screen
)
82 VkDeviceSize size
= 0;
83 for (uint32_t i
= 0; i
< screen
->mem_props
.memoryHeapCount
; ++i
) {
84 if (screen
->mem_props
.memoryHeaps
[i
].flags
&
85 VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
)
86 size
+= screen
->mem_props
.memoryHeaps
[i
].size
;
88 return (int)(size
>> 20);
92 zink_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
94 struct zink_screen
*screen
= zink_screen(pscreen
);
97 case PIPE_CAP_NPOT_TEXTURES
:
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
101 if (!screen
->feats
.dualSrcBlend
)
103 return screen
->props
.limits
.maxFragmentDualSrcAttachments
;
105 case PIPE_CAP_POINT_SPRITE
:
108 case PIPE_CAP_MAX_RENDER_TARGETS
:
109 return screen
->props
.limits
.maxColorAttachments
;
111 case PIPE_CAP_OCCLUSION_QUERY
:
114 #if 0 /* TODO: Enable me */
115 case PIPE_CAP_QUERY_TIME_ELAPSED
:
119 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
122 case PIPE_CAP_TEXTURE_SWIZZLE
:
125 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
126 return screen
->props
.limits
.maxImageDimension2D
;
127 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
128 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimension3D
);
129 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
130 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimensionCube
);
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
133 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
134 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
135 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
138 case PIPE_CAP_INDEP_BLEND_ENABLE
:
139 case PIPE_CAP_INDEP_BLEND_FUNC
:
142 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
143 return screen
->props
.limits
.maxImageArrayLayers
;
145 #if 0 /* TODO: Enable me */
146 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
150 case PIPE_CAP_TGSI_INSTANCEID
:
151 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
155 case PIPE_CAP_MIN_TEXEL_OFFSET
:
156 return screen
->props
.limits
.minTexelOffset
;
157 case PIPE_CAP_MAX_TEXEL_OFFSET
:
158 return screen
->props
.limits
.maxTexelOffset
;
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
163 case PIPE_CAP_CONDITIONAL_RENDER
:
164 return screen
->have_EXT_conditional_rendering
;
166 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
167 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
170 #if 0 /* TODO: Enable me */
171 case PIPE_CAP_COMPUTE
:
175 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
176 return screen
->props
.limits
.minUniformBufferOffsetAlignment
;
178 #if 0 /* TODO: Enable me */
179 case PIPE_CAP_QUERY_TIMESTAMP
:
183 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
184 return screen
->props
.limits
.minMemoryMapAlignment
;
186 case PIPE_CAP_CUBE_MAP_ARRAY
:
187 return screen
->feats
.imageCubeArray
;
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
192 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
193 return screen
->props
.limits
.minTexelBufferOffsetAlignment
;
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
196 return 0; /* unsure */
198 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
199 return screen
->props
.limits
.maxTexelBufferElements
;
201 case PIPE_CAP_ENDIANNESS
:
202 return PIPE_ENDIAN_NATIVE
; /* unsure */
204 case PIPE_CAP_MAX_VIEWPORTS
:
205 return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
207 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
210 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
211 return screen
->props
.limits
.maxGeometryOutputVertices
;
212 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
213 return screen
->props
.limits
.maxGeometryOutputComponents
;
215 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
216 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
220 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
221 return screen
->props
.limits
.minTexelGatherOffset
;
222 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
223 return screen
->props
.limits
.maxTexelGatherOffset
;
225 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
228 case PIPE_CAP_VENDOR_ID
:
229 return screen
->props
.vendorID
;
230 case PIPE_CAP_DEVICE_ID
:
231 return screen
->props
.deviceID
;
233 case PIPE_CAP_ACCELERATED
:
235 case PIPE_CAP_VIDEO_MEMORY
:
236 return get_video_mem(screen
);
238 return screen
->props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
;
240 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
241 return screen
->props
.limits
.maxVertexInputBindingStride
;
243 #if 0 /* TODO: Enable me */
244 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
248 #if 0 /* TODO: Enable me */
249 case PIPE_CAP_CLIP_HALFZ
:
253 #if 0 /* TODO: Enable me */
254 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
255 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
259 case PIPE_CAP_SHAREABLE_SHADERS
:
262 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
263 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
264 return screen
->props
.limits
.minStorageBufferOffsetAlignment
;
267 case PIPE_CAP_PCI_GROUP
:
268 case PIPE_CAP_PCI_BUS
:
269 case PIPE_CAP_PCI_DEVICE
:
270 case PIPE_CAP_PCI_FUNCTION
:
271 return 0; /* TODO: figure these out */
273 case PIPE_CAP_CULL_DISTANCE
:
274 return screen
->feats
.shaderCullDistance
;
276 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
277 return screen
->props
.limits
.viewportSubPixelBits
;
279 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
280 return 0; /* not sure */
282 case PIPE_CAP_MAX_GS_INVOCATIONS
:
283 return 0; /* not implemented */
285 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
:
286 return screen
->props
.limits
.maxDescriptorSetStorageBuffers
;
288 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
289 return screen
->props
.limits
.maxStorageBufferRange
; /* unsure */
291 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
292 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
295 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
296 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
299 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
302 case PIPE_CAP_NIR_COMPACT_ARRAYS
:
305 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
308 case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED
:
311 case PIPE_CAP_FLATSHADE
:
312 case PIPE_CAP_ALPHA_TEST
:
313 case PIPE_CAP_CLIP_PLANES
:
314 case PIPE_CAP_POINT_SIZE_FIXED
:
315 case PIPE_CAP_TWO_SIDED_COLOR
:
318 case PIPE_CAP_DMABUF
:
319 return screen
->have_KHR_external_memory_fd
;
322 return u_pipe_screen_get_param_defaults(pscreen
, param
);
327 zink_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
329 struct zink_screen
*screen
= zink_screen(pscreen
);
332 case PIPE_CAPF_MAX_LINE_WIDTH
:
333 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
334 return screen
->props
.limits
.lineWidthRange
[1];
336 case PIPE_CAPF_MAX_POINT_WIDTH
:
337 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
338 return screen
->props
.limits
.pointSizeRange
[1];
340 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
341 return screen
->props
.limits
.maxSamplerAnisotropy
;
343 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
344 return screen
->props
.limits
.maxSamplerLodBias
;
346 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
347 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
348 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
349 return 0.0f
; /* not implemented */
352 /* should only get here on unhandled cases */
357 zink_get_shader_param(struct pipe_screen
*pscreen
,
358 enum pipe_shader_type shader
,
359 enum pipe_shader_cap param
)
361 struct zink_screen
*screen
= zink_screen(pscreen
);
364 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
365 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
366 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
367 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
368 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
369 if (shader
== PIPE_SHADER_VERTEX
||
370 shader
== PIPE_SHADER_FRAGMENT
)
374 case PIPE_SHADER_CAP_MAX_INPUTS
:
376 case PIPE_SHADER_VERTEX
:
377 return MIN2(screen
->props
.limits
.maxVertexInputAttributes
,
378 PIPE_MAX_SHADER_INPUTS
);
379 case PIPE_SHADER_FRAGMENT
:
380 return MIN2(screen
->props
.limits
.maxFragmentInputComponents
/ 4,
381 PIPE_MAX_SHADER_INPUTS
);
383 return 0; /* unsupported stage */
386 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
388 case PIPE_SHADER_VERTEX
:
389 return MIN2(screen
->props
.limits
.maxVertexOutputComponents
/ 4,
390 PIPE_MAX_SHADER_OUTPUTS
);
391 case PIPE_SHADER_FRAGMENT
:
392 return MIN2(screen
->props
.limits
.maxColorAttachments
,
393 PIPE_MAX_SHADER_OUTPUTS
);
395 return 0; /* unsupported stage */
398 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
400 case PIPE_SHADER_VERTEX
:
401 case PIPE_SHADER_FRAGMENT
:
402 /* this might be a bit simplistic... */
403 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSamplers
,
406 return 0; /* unsupported stage */
409 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
410 return MIN2(screen
->props
.limits
.maxUniformBufferRange
, INT_MAX
);
412 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
413 return screen
->props
.limits
.maxPerStageDescriptorUniformBuffers
;
415 case PIPE_SHADER_CAP_MAX_TEMPS
:
418 case PIPE_SHADER_CAP_INTEGERS
:
421 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
422 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
423 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
424 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
425 case PIPE_SHADER_CAP_SUBROUTINES
:
426 case PIPE_SHADER_CAP_INT64_ATOMICS
:
427 case PIPE_SHADER_CAP_FP16
:
428 case PIPE_SHADER_CAP_FP16_DERIVATIVES
:
429 case PIPE_SHADER_CAP_INT16
:
430 return 0; /* not implemented */
432 case PIPE_SHADER_CAP_PREFERRED_IR
:
433 return PIPE_SHADER_IR_NIR
;
435 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
436 return 0; /* not implemented */
438 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
439 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSampledImages
,
440 PIPE_MAX_SHADER_SAMPLER_VIEWS
);
442 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
443 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
444 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
445 return 0; /* not implemented */
447 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
448 return 0; /* no idea */
450 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
451 return 32; /* arbitrary */
453 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
454 /* TODO: this limitation is dumb, and will need some fixes in mesa */
455 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageBuffers
, 8);
457 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
458 return (1 << PIPE_SHADER_IR_NIR
) | (1 << PIPE_SHADER_IR_TGSI
);
460 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
461 #if 0 /* TODO: needs compiler support */
462 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageImages
,
463 PIPE_MAX_SHADER_IMAGES
);
468 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
469 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
470 return 0; /* unsure */
472 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
473 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
474 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
475 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
476 return 0; /* not implemented */
479 /* should only get here on unhandled cases */
483 static VkSampleCountFlagBits
484 vk_sample_count_flags(uint32_t sample_count
)
486 switch (sample_count
) {
487 case 1: return VK_SAMPLE_COUNT_1_BIT
;
488 case 2: return VK_SAMPLE_COUNT_2_BIT
;
489 case 4: return VK_SAMPLE_COUNT_4_BIT
;
490 case 8: return VK_SAMPLE_COUNT_8_BIT
;
491 case 16: return VK_SAMPLE_COUNT_16_BIT
;
492 case 32: return VK_SAMPLE_COUNT_32_BIT
;
493 case 64: return VK_SAMPLE_COUNT_64_BIT
;
500 zink_is_format_supported(struct pipe_screen
*pscreen
,
501 enum pipe_format format
,
502 enum pipe_texture_target target
,
503 unsigned sample_count
,
504 unsigned storage_sample_count
,
507 struct zink_screen
*screen
= zink_screen(pscreen
);
509 if (format
== PIPE_FORMAT_NONE
)
510 return screen
->props
.limits
.framebufferNoAttachmentsSampleCounts
&
511 vk_sample_count_flags(sample_count
);
513 VkFormat vkformat
= zink_get_format(screen
, format
);
514 if (vkformat
== VK_FORMAT_UNDEFINED
)
517 if (sample_count
>= 1) {
518 VkSampleCountFlagBits sample_mask
= vk_sample_count_flags(sample_count
);
521 const struct util_format_description
*desc
= util_format_description(format
);
522 if (util_format_is_depth_or_stencil(format
)) {
523 if (util_format_has_depth(desc
)) {
524 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
525 (screen
->props
.limits
.framebufferDepthSampleCounts
& sample_mask
) != sample_mask
)
527 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
528 (screen
->props
.limits
.sampledImageDepthSampleCounts
& sample_mask
) != sample_mask
)
531 if (util_format_has_stencil(desc
)) {
532 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
533 (screen
->props
.limits
.framebufferStencilSampleCounts
& sample_mask
) != sample_mask
)
535 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
536 (screen
->props
.limits
.sampledImageStencilSampleCounts
& sample_mask
) != sample_mask
)
539 } else if (util_format_is_pure_integer(format
)) {
540 if (bind
& PIPE_BIND_RENDER_TARGET
&&
541 !(screen
->props
.limits
.framebufferColorSampleCounts
& sample_mask
))
543 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
544 !(screen
->props
.limits
.sampledImageIntegerSampleCounts
& sample_mask
))
547 if (bind
& PIPE_BIND_RENDER_TARGET
&&
548 !(screen
->props
.limits
.framebufferColorSampleCounts
& sample_mask
))
550 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
551 !(screen
->props
.limits
.sampledImageColorSampleCounts
& sample_mask
))
556 VkFormatProperties props
;
557 vkGetPhysicalDeviceFormatProperties(screen
->pdev
, vkformat
, &props
);
559 if (target
== PIPE_BUFFER
) {
560 if (bind
& PIPE_BIND_VERTEX_BUFFER
&&
561 !(props
.bufferFeatures
& VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT
))
564 /* all other targets are texture-targets */
565 if (bind
& PIPE_BIND_RENDER_TARGET
&&
566 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT
))
569 if (bind
& PIPE_BIND_BLENDABLE
&&
570 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT
))
573 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
574 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT
))
577 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
578 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
))
582 if (util_format_is_compressed(format
)) {
583 const struct util_format_description
*desc
= util_format_description(format
);
584 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
&&
585 !screen
->feats
.textureCompressionBC
)
593 zink_destroy_screen(struct pipe_screen
*pscreen
)
595 struct zink_screen
*screen
= zink_screen(pscreen
);
596 slab_destroy_parent(&screen
->transfer_pool
);
603 VkApplicationInfo ai
= {};
604 ai
.sType
= VK_STRUCTURE_TYPE_APPLICATION_INFO
;
607 if (os_get_process_name(proc_name
, ARRAY_SIZE(proc_name
)))
608 ai
.pApplicationName
= proc_name
;
610 ai
.pApplicationName
= "unknown";
612 ai
.pEngineName
= "mesa zink";
613 ai
.apiVersion
= VK_API_VERSION_1_0
;
615 const char *extensions
[] = {
616 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
617 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME
,
620 VkInstanceCreateInfo ici
= {};
621 ici
.sType
= VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
;
622 ici
.pApplicationInfo
= &ai
;
623 ici
.ppEnabledExtensionNames
= extensions
;
624 ici
.enabledExtensionCount
= ARRAY_SIZE(extensions
);
626 VkInstance instance
= VK_NULL_HANDLE
;
627 VkResult err
= vkCreateInstance(&ici
, NULL
, &instance
);
628 if (err
!= VK_SUCCESS
)
629 return VK_NULL_HANDLE
;
634 static VkPhysicalDevice
635 choose_pdev(const VkInstance instance
)
637 uint32_t i
, pdev_count
;
638 VkPhysicalDevice
*pdevs
, pdev
;
639 vkEnumeratePhysicalDevices(instance
, &pdev_count
, NULL
);
640 assert(pdev_count
> 0);
642 pdevs
= malloc(sizeof(*pdevs
) * pdev_count
);
643 vkEnumeratePhysicalDevices(instance
, &pdev_count
, pdevs
);
644 assert(pdev_count
> 0);
647 for (i
= 0; i
< pdev_count
; ++i
) {
648 VkPhysicalDeviceProperties props
;
649 vkGetPhysicalDeviceProperties(pdevs
[i
], &props
);
650 if (props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
) {
660 find_gfx_queue(const VkPhysicalDevice pdev
)
663 vkGetPhysicalDeviceQueueFamilyProperties(pdev
, &num_queues
, NULL
);
664 assert(num_queues
> 0);
666 VkQueueFamilyProperties
*props
= malloc(sizeof(*props
) * num_queues
);
667 vkGetPhysicalDeviceQueueFamilyProperties(pdev
, &num_queues
, props
);
669 for (uint32_t i
= 0; i
< num_queues
; i
++) {
670 if (props
[i
].queueFlags
& VK_QUEUE_GRAPHICS_BIT
) {
680 zink_flush_frontbuffer(struct pipe_screen
*pscreen
,
681 struct pipe_resource
*pres
,
682 unsigned level
, unsigned layer
,
683 void *winsys_drawable_handle
,
684 struct pipe_box
*sub_box
)
686 struct zink_screen
*screen
= zink_screen(pscreen
);
687 struct sw_winsys
*winsys
= screen
->winsys
;
688 struct zink_resource
*res
= zink_resource(pres
);
692 void *map
= winsys
->displaytarget_map(winsys
, res
->dt
, 0);
695 VkImageSubresource isr
= {};
696 isr
.aspectMask
= res
->aspect
;
697 isr
.mipLevel
= level
;
698 isr
.arrayLayer
= layer
;
699 VkSubresourceLayout layout
;
700 vkGetImageSubresourceLayout(screen
->dev
, res
->image
, &isr
, &layout
);
703 VkResult result
= vkMapMemory(screen
->dev
, res
->mem
, res
->offset
, res
->size
, 0, &ptr
);
704 if (result
!= VK_SUCCESS
) {
705 debug_printf("failed to map memory for display\n");
708 for (int i
= 0; i
< pres
->height0
; ++i
) {
709 uint8_t *src
= (uint8_t *)ptr
+ i
* layout
.rowPitch
;
710 uint8_t *dst
= (uint8_t *)map
+ i
* res
->dt_stride
;
711 memcpy(dst
, src
, res
->dt_stride
);
713 vkUnmapMemory(screen
->dev
, res
->mem
);
716 winsys
->displaytarget_unmap(winsys
, res
->dt
);
720 winsys
->displaytarget_display(winsys
, res
->dt
, winsys_drawable_handle
, sub_box
);
724 load_device_extensions(struct zink_screen
*screen
)
726 #define GET_PROC_ADDR(x) do { \
727 screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
728 if (!screen->vk_##x) \
731 if (screen
->have_EXT_transform_feedback
) {
732 GET_PROC_ADDR(CmdBindTransformFeedbackBuffersEXT
);
733 GET_PROC_ADDR(CmdBeginTransformFeedbackEXT
);
734 GET_PROC_ADDR(CmdEndTransformFeedbackEXT
);
735 GET_PROC_ADDR(CmdBeginQueryIndexedEXT
);
736 GET_PROC_ADDR(CmdEndQueryIndexedEXT
);
737 GET_PROC_ADDR(CmdDrawIndirectByteCountEXT
);
739 if (screen
->have_KHR_external_memory_fd
)
740 GET_PROC_ADDR(GetMemoryFdKHR
);
742 if (screen
->have_EXT_conditional_rendering
) {
743 GET_PROC_ADDR(CmdBeginConditionalRenderingEXT
);
744 GET_PROC_ADDR(CmdEndConditionalRenderingEXT
);
752 static struct pipe_screen
*
753 zink_internal_create_screen(struct sw_winsys
*winsys
, int fd
)
755 struct zink_screen
*screen
= CALLOC_STRUCT(zink_screen
);
756 bool have_cond_render_ext
= false;
760 zink_debug
= debug_get_option_zink_debug();
762 screen
->instance
= create_instance();
763 screen
->pdev
= choose_pdev(screen
->instance
);
764 screen
->gfx_queue
= find_gfx_queue(screen
->pdev
);
766 vkGetPhysicalDeviceMemoryProperties(screen
->pdev
, &screen
->mem_props
);
768 screen
->have_X8_D24_UNORM_PACK32
= zink_is_depth_format_supported(screen
,
769 VK_FORMAT_X8_D24_UNORM_PACK32
);
770 screen
->have_D24_UNORM_S8_UINT
= zink_is_depth_format_supported(screen
,
771 VK_FORMAT_D24_UNORM_S8_UINT
);
773 uint32_t num_extensions
= 0;
774 if (vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
775 &num_extensions
, NULL
) == VK_SUCCESS
&& num_extensions
> 0) {
776 VkExtensionProperties
*extensions
= MALLOC(sizeof(VkExtensionProperties
) *
779 vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
780 &num_extensions
, extensions
);
782 for (uint32_t i
= 0; i
< num_extensions
; ++i
) {
783 if (!strcmp(extensions
[i
].extensionName
,
784 VK_KHR_MAINTENANCE1_EXTENSION_NAME
))
785 screen
->have_KHR_maintenance1
= true;
786 if (!strcmp(extensions
[i
].extensionName
,
787 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
))
788 screen
->have_KHR_external_memory_fd
= true;
789 if (!strcmp(extensions
[i
].extensionName
,
790 VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME
))
791 have_cond_render_ext
= true;
797 VkPhysicalDeviceFeatures2 feats
= {};
798 VkPhysicalDeviceConditionalRenderingFeaturesEXT cond_render_feats
= {};
800 feats
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2
;
801 if (have_cond_render_ext
) {
802 cond_render_feats
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT
;
803 cond_render_feats
.pNext
= feats
.pNext
;
804 feats
.pNext
= &cond_render_feats
;
806 vkGetPhysicalDeviceFeatures2(screen
->pdev
, &feats
);
807 memcpy(&screen
->feats
, &feats
.features
, sizeof(screen
->feats
));
808 if (have_cond_render_ext
&& cond_render_feats
.conditionalRendering
)
809 screen
->have_EXT_conditional_rendering
= true;
811 VkPhysicalDeviceProperties2 props
= {};
812 props
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2
;
813 vkGetPhysicalDeviceProperties2(screen
->pdev
, &props
);
814 memcpy(&screen
->props
, &props
.properties
, sizeof(screen
->props
));
816 if (!screen
->have_KHR_maintenance1
) {
817 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
821 VkDeviceQueueCreateInfo qci
= {};
823 qci
.sType
= VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO
;
824 qci
.queueFamilyIndex
= screen
->gfx_queue
;
826 qci
.pQueuePriorities
= &dummy
;
828 VkDeviceCreateInfo dci
= {};
829 dci
.sType
= VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
;
830 dci
.queueCreateInfoCount
= 1;
831 dci
.pQueueCreateInfos
= &qci
;
832 /* extensions don't have bool members in pEnabledFeatures.
833 * this requires us to pass the whole VkPhysicalDeviceFeatures2 struct
836 const char *extensions
[4] = {
837 VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
841 if (fd
>= 0 && !screen
->have_KHR_external_memory_fd
) {
842 debug_printf("ZINK: KHR_external_memory_fd required!\n");
846 if (screen
->have_KHR_external_memory_fd
) {
847 extensions
[num_extensions
++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME
;
848 extensions
[num_extensions
++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
;
851 if (screen
->have_EXT_conditional_rendering
)
852 extensions
[num_extensions
++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME
;
854 assert(num_extensions
<= ARRAY_SIZE(extensions
));
856 dci
.ppEnabledExtensionNames
= extensions
;
857 dci
.enabledExtensionCount
= num_extensions
;
858 if (vkCreateDevice(screen
->pdev
, &dci
, NULL
, &screen
->dev
) != VK_SUCCESS
)
861 if (!load_device_extensions(screen
))
864 screen
->winsys
= winsys
;
866 screen
->base
.get_name
= zink_get_name
;
867 screen
->base
.get_vendor
= zink_get_vendor
;
868 screen
->base
.get_device_vendor
= zink_get_device_vendor
;
869 screen
->base
.get_param
= zink_get_param
;
870 screen
->base
.get_paramf
= zink_get_paramf
;
871 screen
->base
.get_shader_param
= zink_get_shader_param
;
872 screen
->base
.get_compiler_options
= zink_get_compiler_options
;
873 screen
->base
.is_format_supported
= zink_is_format_supported
;
874 screen
->base
.context_create
= zink_context_create
;
875 screen
->base
.flush_frontbuffer
= zink_flush_frontbuffer
;
876 screen
->base
.destroy
= zink_destroy_screen
;
878 zink_screen_resource_init(&screen
->base
);
879 zink_screen_fence_init(&screen
->base
);
881 slab_create_parent(&screen
->transfer_pool
, sizeof(struct zink_transfer
), 16);
883 return &screen
->base
;
891 zink_create_screen(struct sw_winsys
*winsys
)
893 return zink_internal_create_screen(winsys
, -1);
897 zink_drm_create_screen(int fd
)
899 return zink_internal_create_screen(NULL
, fd
);