2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_screen.h"
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
40 #include "state_tracker/sw_winsys.h"
42 static const struct debug_named_value
44 { "nir", ZINK_DEBUG_NIR
, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV
, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI
, "Dump TGSI during program compile" },
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug
, "ZINK_DEBUG", debug_options
, 0)
56 zink_get_vendor(struct pipe_screen
*pscreen
)
58 return "Collabora Ltd";
62 zink_get_device_vendor(struct pipe_screen
*pscreen
)
64 struct zink_screen
*screen
= zink_screen(pscreen
);
65 static char buf
[1000];
66 snprintf(buf
, sizeof(buf
), "Unknown (vendor-id: 0x%04x)", screen
->props
.vendorID
);
71 zink_get_name(struct pipe_screen
*pscreen
)
73 struct zink_screen
*screen
= zink_screen(pscreen
);
74 static char buf
[1000];
75 snprintf(buf
, sizeof(buf
), "zink (%s)", screen
->props
.deviceName
);
80 get_video_mem(struct zink_screen
*screen
)
82 VkDeviceSize size
= 0;
83 for (uint32_t i
= 0; i
< screen
->mem_props
.memoryHeapCount
; ++i
)
84 size
+= screen
->mem_props
.memoryHeaps
[i
].size
;
85 return (int)(size
>> 20);
89 zink_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
91 struct zink_screen
*screen
= zink_screen(pscreen
);
94 case PIPE_CAP_NPOT_TEXTURES
:
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
98 if (!screen
->feats
.dualSrcBlend
)
100 return screen
->props
.limits
.maxFragmentDualSrcAttachments
;
102 case PIPE_CAP_POINT_SPRITE
:
105 case PIPE_CAP_MAX_RENDER_TARGETS
:
106 return screen
->props
.limits
.maxColorAttachments
;
108 case PIPE_CAP_OCCLUSION_QUERY
:
111 #if 0 /* TODO: Enable me */
112 case PIPE_CAP_QUERY_TIME_ELAPSED
:
116 case PIPE_CAP_TEXTURE_SWIZZLE
:
119 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
120 return screen
->props
.limits
.maxImageDimension2D
;
121 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
122 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimension3D
);
123 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
124 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimensionCube
);
126 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
127 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
128 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
129 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
132 case PIPE_CAP_INDEP_BLEND_ENABLE
:
133 case PIPE_CAP_INDEP_BLEND_FUNC
:
136 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
137 return screen
->props
.limits
.maxImageArrayLayers
;
139 #if 0 /* TODO: Enable me */
140 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
144 case PIPE_CAP_TGSI_INSTANCEID
:
145 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
146 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
149 case PIPE_CAP_MIN_TEXEL_OFFSET
:
150 return screen
->props
.limits
.minTexelOffset
;
151 case PIPE_CAP_MAX_TEXEL_OFFSET
:
152 return screen
->props
.limits
.maxTexelOffset
;
154 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
157 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
158 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
161 #if 0 /* TODO: Enable me */
162 case PIPE_CAP_COMPUTE
:
166 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
167 return screen
->props
.limits
.minUniformBufferOffsetAlignment
;
169 #if 0 /* TODO: Enable me */
170 case PIPE_CAP_QUERY_TIMESTAMP
:
174 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
175 return screen
->props
.limits
.minMemoryMapAlignment
;
177 case PIPE_CAP_CUBE_MAP_ARRAY
:
178 return screen
->feats
.imageCubeArray
;
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
183 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
184 return screen
->props
.limits
.minTexelBufferOffsetAlignment
;
186 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
187 return 0; /* unsure */
189 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
190 return screen
->props
.limits
.maxTexelBufferElements
;
192 case PIPE_CAP_ENDIANNESS
:
193 return PIPE_ENDIAN_NATIVE
; /* unsure */
195 case PIPE_CAP_MAX_VIEWPORTS
:
196 return screen
->props
.limits
.maxViewports
;
198 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
201 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
202 return screen
->props
.limits
.maxGeometryOutputVertices
;
203 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
204 return screen
->props
.limits
.maxGeometryOutputComponents
;
206 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
207 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
211 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
212 return screen
->props
.limits
.minTexelGatherOffset
;
213 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
214 return screen
->props
.limits
.maxTexelGatherOffset
;
216 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
219 case PIPE_CAP_VENDOR_ID
:
220 return screen
->props
.vendorID
;
221 case PIPE_CAP_DEVICE_ID
:
222 return screen
->props
.deviceID
;
224 case PIPE_CAP_ACCELERATED
:
226 case PIPE_CAP_VIDEO_MEMORY
:
227 return get_video_mem(screen
);
229 return screen
->props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
;
231 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
232 return screen
->props
.limits
.maxVertexInputBindingStride
;
234 #if 0 /* TODO: Enable me */
235 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
239 #if 0 /* TODO: Enable me */
240 case PIPE_CAP_CLIP_HALFZ
:
244 #if 0 /* TODO: Enable me */
245 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
246 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
250 case PIPE_CAP_SHAREABLE_SHADERS
:
253 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
254 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
255 return screen
->props
.limits
.minStorageBufferOffsetAlignment
;
258 case PIPE_CAP_PCI_GROUP
:
259 case PIPE_CAP_PCI_BUS
:
260 case PIPE_CAP_PCI_DEVICE
:
261 case PIPE_CAP_PCI_FUNCTION
:
262 return 0; /* TODO: figure these out */
264 #if 0 /* TODO: Enable me */
265 case PIPE_CAP_CULL_DISTANCE
:
266 return screen
->feats
.shaderCullDistance
;
269 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
270 return screen
->props
.limits
.viewportSubPixelBits
;
272 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
273 return 0; /* not sure */
275 case PIPE_CAP_MAX_GS_INVOCATIONS
:
276 return 0; /* not implemented */
278 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
:
279 return screen
->props
.limits
.maxDescriptorSetStorageBuffers
;
281 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
282 return screen
->props
.limits
.maxStorageBufferRange
; /* unsure */
284 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
285 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
288 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
289 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
292 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
295 case PIPE_CAP_NIR_COMPACT_ARRAYS
:
298 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
301 case PIPE_CAP_FLATSHADE
:
302 case PIPE_CAP_ALPHA_TEST
:
303 case PIPE_CAP_CLIP_PLANES
:
304 case PIPE_CAP_POINT_SIZE_FIXED
:
305 case PIPE_CAP_TWO_SIDED_COLOR
:
308 case PIPE_CAP_DMABUF
:
309 return screen
->have_KHR_external_memory_fd
;
312 return u_pipe_screen_get_param_defaults(pscreen
, param
);
317 zink_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
319 struct zink_screen
*screen
= zink_screen(pscreen
);
322 case PIPE_CAPF_MAX_LINE_WIDTH
:
323 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
324 return screen
->props
.limits
.lineWidthRange
[1];
326 case PIPE_CAPF_MAX_POINT_WIDTH
:
327 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
328 return screen
->props
.limits
.pointSizeRange
[1];
330 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
331 return screen
->props
.limits
.maxSamplerAnisotropy
;
333 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
334 return screen
->props
.limits
.maxSamplerLodBias
;
336 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
337 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
338 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
339 return 0.0f
; /* not implemented */
342 /* should only get here on unhandled cases */
347 zink_get_shader_param(struct pipe_screen
*pscreen
,
348 enum pipe_shader_type shader
,
349 enum pipe_shader_cap param
)
351 struct zink_screen
*screen
= zink_screen(pscreen
);
354 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
355 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
356 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
357 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
358 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
359 if (shader
== PIPE_SHADER_VERTEX
||
360 shader
== PIPE_SHADER_FRAGMENT
)
364 case PIPE_SHADER_CAP_MAX_INPUTS
:
366 case PIPE_SHADER_VERTEX
:
367 return MIN2(screen
->props
.limits
.maxVertexInputAttributes
,
368 PIPE_MAX_SHADER_INPUTS
);
369 case PIPE_SHADER_FRAGMENT
:
370 return MIN2(screen
->props
.limits
.maxFragmentInputComponents
/ 4,
371 PIPE_MAX_SHADER_INPUTS
);
373 return 0; /* unsupported stage */
376 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
378 case PIPE_SHADER_VERTEX
:
379 return MIN2(screen
->props
.limits
.maxVertexOutputComponents
/ 4,
380 PIPE_MAX_SHADER_OUTPUTS
);
381 case PIPE_SHADER_FRAGMENT
:
382 return MIN2(screen
->props
.limits
.maxColorAttachments
,
383 PIPE_MAX_SHADER_OUTPUTS
);
385 return 0; /* unsupported stage */
388 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
390 case PIPE_SHADER_VERTEX
:
391 case PIPE_SHADER_FRAGMENT
:
392 /* this might be a bit simplistic... */
393 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSamplers
,
396 return 0; /* unsupported stage */
399 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
400 return MIN2(screen
->props
.limits
.maxUniformBufferRange
, INT_MAX
);
402 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
403 return screen
->props
.limits
.maxPerStageDescriptorUniformBuffers
;
405 case PIPE_SHADER_CAP_MAX_TEMPS
:
408 case PIPE_SHADER_CAP_INTEGERS
:
411 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
412 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
413 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
414 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
415 case PIPE_SHADER_CAP_SUBROUTINES
:
416 case PIPE_SHADER_CAP_INT64_ATOMICS
:
417 case PIPE_SHADER_CAP_FP16
:
418 return 0; /* not implemented */
420 case PIPE_SHADER_CAP_PREFERRED_IR
:
421 return PIPE_SHADER_IR_NIR
;
423 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
424 return 0; /* not implemented */
426 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
427 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSampledImages
,
428 PIPE_MAX_SHADER_SAMPLER_VIEWS
);
430 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
431 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
432 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
433 return 0; /* not implemented */
435 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
436 return 0; /* no idea */
438 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
439 return 32; /* arbitrary */
441 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
442 /* TODO: this limitation is dumb, and will need some fixes in mesa */
443 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageBuffers
, 8);
445 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
446 return (1 << PIPE_SHADER_IR_NIR
) | (1 << PIPE_SHADER_IR_TGSI
);
448 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
449 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageImages
,
450 PIPE_MAX_SHADER_IMAGES
);
452 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
453 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
454 return 0; /* unsure */
456 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
457 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
458 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
459 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
460 return 0; /* not implemented */
463 /* should only get here on unhandled cases */
467 static VkSampleCountFlagBits
468 vk_sample_count_flags(uint32_t sample_count
)
470 switch (sample_count
) {
471 case 1: return VK_SAMPLE_COUNT_1_BIT
;
472 case 2: return VK_SAMPLE_COUNT_2_BIT
;
473 case 4: return VK_SAMPLE_COUNT_4_BIT
;
474 case 8: return VK_SAMPLE_COUNT_8_BIT
;
475 case 16: return VK_SAMPLE_COUNT_16_BIT
;
476 case 32: return VK_SAMPLE_COUNT_32_BIT
;
477 case 64: return VK_SAMPLE_COUNT_64_BIT
;
484 zink_is_format_supported(struct pipe_screen
*pscreen
,
485 enum pipe_format format
,
486 enum pipe_texture_target target
,
487 unsigned sample_count
,
488 unsigned storage_sample_count
,
491 struct zink_screen
*screen
= zink_screen(pscreen
);
493 if (format
== PIPE_FORMAT_NONE
)
494 return screen
->props
.limits
.framebufferNoAttachmentsSampleCounts
&
495 vk_sample_count_flags(sample_count
);
497 VkFormat vkformat
= zink_get_format(screen
, format
);
498 if (vkformat
== VK_FORMAT_UNDEFINED
)
501 if (sample_count
>= 1) {
502 VkSampleCountFlagBits sample_mask
= vk_sample_count_flags(sample_count
);
505 const struct util_format_description
*desc
= util_format_description(format
);
506 if (util_format_is_depth_or_stencil(format
)) {
507 if (util_format_has_depth(desc
)) {
508 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
509 (screen
->props
.limits
.framebufferDepthSampleCounts
& sample_mask
) != sample_mask
)
511 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
512 (screen
->props
.limits
.sampledImageDepthSampleCounts
& sample_mask
) != sample_mask
)
515 if (util_format_has_stencil(desc
)) {
516 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
517 (screen
->props
.limits
.framebufferStencilSampleCounts
& sample_mask
) != sample_mask
)
519 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
520 (screen
->props
.limits
.sampledImageStencilSampleCounts
& sample_mask
) != sample_mask
)
523 } else if (util_format_is_pure_integer(format
)) {
524 if (bind
& PIPE_BIND_RENDER_TARGET
&&
525 !(screen
->props
.limits
.framebufferColorSampleCounts
& sample_mask
))
527 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
528 !(screen
->props
.limits
.sampledImageIntegerSampleCounts
& sample_mask
))
531 if (bind
& PIPE_BIND_RENDER_TARGET
&&
532 !(screen
->props
.limits
.framebufferColorSampleCounts
& sample_mask
))
534 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
535 !(screen
->props
.limits
.sampledImageColorSampleCounts
& sample_mask
))
540 VkFormatProperties props
;
541 vkGetPhysicalDeviceFormatProperties(screen
->pdev
, vkformat
, &props
);
543 if (target
== PIPE_BUFFER
) {
544 if (bind
& PIPE_BIND_VERTEX_BUFFER
&&
545 !(props
.bufferFeatures
& VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT
))
548 /* all other targets are texture-targets */
549 if (bind
& PIPE_BIND_RENDER_TARGET
&&
550 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT
))
553 if (bind
& PIPE_BIND_BLENDABLE
&&
554 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT
))
557 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
558 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT
))
561 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
562 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
))
566 if (util_format_is_compressed(format
)) {
567 const struct util_format_description
*desc
= util_format_description(format
);
568 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
&&
569 !screen
->feats
.textureCompressionBC
)
577 zink_destroy_screen(struct pipe_screen
*pscreen
)
579 struct zink_screen
*screen
= zink_screen(pscreen
);
580 slab_destroy_parent(&screen
->transfer_pool
);
587 VkApplicationInfo ai
= {};
588 ai
.sType
= VK_STRUCTURE_TYPE_APPLICATION_INFO
;
591 if (os_get_process_name(proc_name
, ARRAY_SIZE(proc_name
)))
592 ai
.pApplicationName
= proc_name
;
594 ai
.pApplicationName
= "unknown";
596 ai
.pEngineName
= "mesa zink";
597 ai
.apiVersion
= VK_API_VERSION_1_0
;
599 const char *extensions
[] = {
600 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
601 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME
,
604 VkInstanceCreateInfo ici
= {};
605 ici
.sType
= VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
;
606 ici
.pApplicationInfo
= &ai
;
607 ici
.ppEnabledExtensionNames
= extensions
;
608 ici
.enabledExtensionCount
= ARRAY_SIZE(extensions
);
610 VkInstance instance
= VK_NULL_HANDLE
;
611 VkResult err
= vkCreateInstance(&ici
, NULL
, &instance
);
612 if (err
!= VK_SUCCESS
)
613 return VK_NULL_HANDLE
;
618 static VkPhysicalDevice
619 choose_pdev(const VkInstance instance
)
621 uint32_t i
, pdev_count
;
622 VkPhysicalDevice
*pdevs
, pdev
;
623 vkEnumeratePhysicalDevices(instance
, &pdev_count
, NULL
);
624 assert(pdev_count
> 0);
626 pdevs
= malloc(sizeof(*pdevs
) * pdev_count
);
627 vkEnumeratePhysicalDevices(instance
, &pdev_count
, pdevs
);
628 assert(pdev_count
> 0);
631 for (i
= 0; i
< pdev_count
; ++i
) {
632 VkPhysicalDeviceProperties props
;
633 vkGetPhysicalDeviceProperties(pdevs
[i
], &props
);
634 if (props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
) {
644 find_gfx_queue(const VkPhysicalDevice pdev
)
647 vkGetPhysicalDeviceQueueFamilyProperties(pdev
, &num_queues
, NULL
);
648 assert(num_queues
> 0);
650 VkQueueFamilyProperties
*props
= malloc(sizeof(*props
) * num_queues
);
651 vkGetPhysicalDeviceQueueFamilyProperties(pdev
, &num_queues
, props
);
653 for (uint32_t i
= 0; i
< num_queues
; i
++) {
654 if (props
[i
].queueFlags
& VK_QUEUE_GRAPHICS_BIT
) {
664 zink_flush_frontbuffer(struct pipe_screen
*pscreen
,
665 struct pipe_resource
*pres
,
666 unsigned level
, unsigned layer
,
667 void *winsys_drawable_handle
,
668 struct pipe_box
*sub_box
)
670 struct zink_screen
*screen
= zink_screen(pscreen
);
671 struct sw_winsys
*winsys
= screen
->winsys
;
672 struct zink_resource
*res
= zink_resource(pres
);
676 void *map
= winsys
->displaytarget_map(winsys
, res
->dt
, 0);
679 VkImageSubresource isr
= {};
680 isr
.aspectMask
= res
->aspect
;
681 isr
.mipLevel
= level
;
682 isr
.arrayLayer
= layer
;
683 VkSubresourceLayout layout
;
684 vkGetImageSubresourceLayout(screen
->dev
, res
->image
, &isr
, &layout
);
687 VkResult result
= vkMapMemory(screen
->dev
, res
->mem
, res
->offset
, res
->size
, 0, &ptr
);
688 if (result
!= VK_SUCCESS
) {
689 debug_printf("failed to map memory for display\n");
692 for (int i
= 0; i
< pres
->height0
; ++i
) {
693 uint8_t *src
= (uint8_t *)ptr
+ i
* layout
.rowPitch
;
694 uint8_t *dst
= (uint8_t *)map
+ i
* res
->dt_stride
;
695 memcpy(dst
, src
, res
->dt_stride
);
697 vkUnmapMemory(screen
->dev
, res
->mem
);
700 winsys
->displaytarget_unmap(winsys
, res
->dt
);
704 winsys
->displaytarget_display(winsys
, res
->dt
, winsys_drawable_handle
, sub_box
);
707 static struct pipe_screen
*
708 zink_internal_create_screen(struct sw_winsys
*winsys
, int fd
)
710 struct zink_screen
*screen
= CALLOC_STRUCT(zink_screen
);
714 zink_debug
= debug_get_option_zink_debug();
716 screen
->instance
= create_instance();
717 screen
->pdev
= choose_pdev(screen
->instance
);
718 screen
->gfx_queue
= find_gfx_queue(screen
->pdev
);
720 vkGetPhysicalDeviceProperties(screen
->pdev
, &screen
->props
);
721 vkGetPhysicalDeviceFeatures(screen
->pdev
, &screen
->feats
);
722 vkGetPhysicalDeviceMemoryProperties(screen
->pdev
, &screen
->mem_props
);
724 screen
->have_X8_D24_UNORM_PACK32
= zink_is_depth_format_supported(screen
,
725 VK_FORMAT_X8_D24_UNORM_PACK32
);
726 screen
->have_D24_UNORM_S8_UINT
= zink_is_depth_format_supported(screen
,
727 VK_FORMAT_D24_UNORM_S8_UINT
);
729 uint32_t num_extensions
= 0;
730 if (vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
731 &num_extensions
, NULL
) == VK_SUCCESS
&& num_extensions
> 0) {
732 VkExtensionProperties
*extensions
= MALLOC(sizeof(VkExtensionProperties
) *
735 vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
736 &num_extensions
, extensions
);
738 for (uint32_t i
= 0; i
< num_extensions
; ++i
) {
739 if (!strcmp(extensions
[i
].extensionName
,
740 VK_KHR_MAINTENANCE1_EXTENSION_NAME
))
741 screen
->have_KHR_maintenance1
= true;
742 if (!strcmp(extensions
[i
].extensionName
,
743 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
))
744 screen
->have_KHR_external_memory_fd
= true;
750 if (!screen
->have_KHR_maintenance1
) {
751 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
755 VkDeviceQueueCreateInfo qci
= {};
757 qci
.sType
= VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO
;
758 qci
.queueFamilyIndex
= screen
->gfx_queue
;
760 qci
.pQueuePriorities
= &dummy
;
762 VkDeviceCreateInfo dci
= {};
763 dci
.sType
= VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
;
764 dci
.queueCreateInfoCount
= 1;
765 dci
.pQueueCreateInfos
= &qci
;
766 dci
.pEnabledFeatures
= &screen
->feats
;
767 const char *extensions
[3] = {
768 VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
772 if (fd
>= 0 && !screen
->have_KHR_external_memory_fd
) {
773 debug_printf("ZINK: KHR_external_memory_fd required!\n");
777 if (screen
->have_KHR_external_memory_fd
) {
778 extensions
[num_extensions
++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME
;
779 extensions
[num_extensions
++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
;
781 assert(num_extensions
<= ARRAY_SIZE(extensions
));
783 dci
.ppEnabledExtensionNames
= extensions
;
784 dci
.enabledExtensionCount
= num_extensions
;
785 if (vkCreateDevice(screen
->pdev
, &dci
, NULL
, &screen
->dev
) != VK_SUCCESS
)
788 screen
->winsys
= winsys
;
790 screen
->base
.get_name
= zink_get_name
;
791 screen
->base
.get_vendor
= zink_get_vendor
;
792 screen
->base
.get_device_vendor
= zink_get_device_vendor
;
793 screen
->base
.get_param
= zink_get_param
;
794 screen
->base
.get_paramf
= zink_get_paramf
;
795 screen
->base
.get_shader_param
= zink_get_shader_param
;
796 screen
->base
.get_compiler_options
= zink_get_compiler_options
;
797 screen
->base
.is_format_supported
= zink_is_format_supported
;
798 screen
->base
.context_create
= zink_context_create
;
799 screen
->base
.flush_frontbuffer
= zink_flush_frontbuffer
;
800 screen
->base
.destroy
= zink_destroy_screen
;
802 zink_screen_resource_init(&screen
->base
);
803 zink_screen_fence_init(&screen
->base
);
805 slab_create_parent(&screen
->transfer_pool
, sizeof(struct zink_transfer
), 16);
807 return &screen
->base
;
815 zink_create_screen(struct sw_winsys
*winsys
)
817 return zink_internal_create_screen(winsys
, -1);
821 zink_drm_create_screen(int fd
)
823 return zink_internal_create_screen(NULL
, fd
);