panfrost: Remove deadcode
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "frontend/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i)
84 size += screen->mem_props.memoryHeaps[i].size;
85 return (int)(size >> 20);
86 }
87
88 static int
89 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct zink_screen *screen = zink_screen(pscreen);
92
93 switch (param) {
94 case PIPE_CAP_NPOT_TEXTURES:
95 return 1;
96
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 if (!screen->feats.dualSrcBlend)
99 return 0;
100 return screen->props.limits.maxFragmentDualSrcAttachments;
101
102 case PIPE_CAP_POINT_SPRITE:
103 return 1;
104
105 case PIPE_CAP_MAX_RENDER_TARGETS:
106 return screen->props.limits.maxColorAttachments;
107
108 case PIPE_CAP_OCCLUSION_QUERY:
109 return 1;
110
111 #if 0 /* TODO: Enable me */
112 case PIPE_CAP_QUERY_TIME_ELAPSED:
113 return 1;
114 #endif
115
116 case PIPE_CAP_TEXTURE_SWIZZLE:
117 return 1;
118
119 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
120 return screen->props.limits.maxImageDimension2D;
121 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
122 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
123 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
124 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
125
126 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
127 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
128 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
129 case PIPE_CAP_VERTEX_SHADER_SATURATE:
130 return 1;
131
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 case PIPE_CAP_INDEP_BLEND_FUNC:
134 return 1;
135
136 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
137 return screen->props.limits.maxImageArrayLayers;
138
139 #if 0 /* TODO: Enable me */
140 case PIPE_CAP_DEPTH_CLIP_DISABLE:
141 return 0;
142 #endif
143
144 case PIPE_CAP_TGSI_INSTANCEID:
145 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
146 case PIPE_CAP_SEAMLESS_CUBE_MAP:
147 return 1;
148
149 case PIPE_CAP_MIN_TEXEL_OFFSET:
150 return screen->props.limits.minTexelOffset;
151 case PIPE_CAP_MAX_TEXEL_OFFSET:
152 return screen->props.limits.maxTexelOffset;
153
154 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
155 return 1;
156
157 case PIPE_CAP_CONDITIONAL_RENDER:
158 return screen->have_EXT_conditional_rendering;
159
160 case PIPE_CAP_GLSL_FEATURE_LEVEL:
161 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
162 return 120;
163
164 #if 0 /* TODO: Enable me */
165 case PIPE_CAP_COMPUTE:
166 return 1;
167 #endif
168
169 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
170 return screen->props.limits.minUniformBufferOffsetAlignment;
171
172 #if 0 /* TODO: Enable me */
173 case PIPE_CAP_QUERY_TIMESTAMP:
174 return 1;
175 #endif
176
177 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
178 return screen->props.limits.minMemoryMapAlignment;
179
180 case PIPE_CAP_CUBE_MAP_ARRAY:
181 return screen->feats.imageCubeArray;
182
183 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
184 return 1;
185
186 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
187 return screen->props.limits.minTexelBufferOffsetAlignment;
188
189 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
190 return 0; /* unsure */
191
192 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
193 return screen->props.limits.maxTexelBufferElements;
194
195 case PIPE_CAP_ENDIANNESS:
196 return PIPE_ENDIAN_NATIVE; /* unsure */
197
198 case PIPE_CAP_MAX_VIEWPORTS:
199 return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
200
201 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
202 return 1;
203
204 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
205 return screen->props.limits.maxGeometryOutputVertices;
206 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
207 return screen->props.limits.maxGeometryOutputComponents;
208
209 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
210 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
211 return 4;
212 #endif
213
214 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
215 return screen->props.limits.minTexelGatherOffset;
216 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
217 return screen->props.limits.maxTexelGatherOffset;
218
219 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
220 return 1;
221
222 case PIPE_CAP_VENDOR_ID:
223 return screen->props.vendorID;
224 case PIPE_CAP_DEVICE_ID:
225 return screen->props.deviceID;
226
227 case PIPE_CAP_ACCELERATED:
228 return 1;
229 case PIPE_CAP_VIDEO_MEMORY:
230 return get_video_mem(screen);
231 case PIPE_CAP_UMA:
232 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
233
234 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
235 return screen->props.limits.maxVertexInputBindingStride;
236
237 #if 0 /* TODO: Enable me */
238 case PIPE_CAP_SAMPLER_VIEW_TARGET:
239 return 1;
240 #endif
241
242 #if 0 /* TODO: Enable me */
243 case PIPE_CAP_CLIP_HALFZ:
244 return 1;
245 #endif
246
247 #if 0 /* TODO: Enable me */
248 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
249 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
250 return 1;
251 #endif
252
253 case PIPE_CAP_SHAREABLE_SHADERS:
254 return 1;
255
256 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
257 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
258 return screen->props.limits.minStorageBufferOffsetAlignment;
259 #endif
260
261 case PIPE_CAP_PCI_GROUP:
262 case PIPE_CAP_PCI_BUS:
263 case PIPE_CAP_PCI_DEVICE:
264 case PIPE_CAP_PCI_FUNCTION:
265 return 0; /* TODO: figure these out */
266
267 #if 0 /* TODO: Enable me */
268 case PIPE_CAP_CULL_DISTANCE:
269 return screen->feats.shaderCullDistance;
270 #endif
271
272 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
273 return screen->props.limits.viewportSubPixelBits;
274
275 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
276 return 0; /* not sure */
277
278 case PIPE_CAP_MAX_GS_INVOCATIONS:
279 return 0; /* not implemented */
280
281 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
282 return screen->props.limits.maxDescriptorSetStorageBuffers;
283
284 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
285 return screen->props.limits.maxStorageBufferRange; /* unsure */
286
287 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
288 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
289 return 1;
290
291 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
292 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
293 return 0;
294
295 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
296 return 0;
297
298 case PIPE_CAP_NIR_COMPACT_ARRAYS:
299 return 1;
300
301 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
302 return 1;
303
304 case PIPE_CAP_FLATSHADE:
305 case PIPE_CAP_ALPHA_TEST:
306 case PIPE_CAP_CLIP_PLANES:
307 case PIPE_CAP_POINT_SIZE_FIXED:
308 case PIPE_CAP_TWO_SIDED_COLOR:
309 return 0;
310
311 case PIPE_CAP_DMABUF:
312 return screen->have_KHR_external_memory_fd;
313
314 default:
315 return u_pipe_screen_get_param_defaults(pscreen, param);
316 }
317 }
318
319 static float
320 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
321 {
322 struct zink_screen *screen = zink_screen(pscreen);
323
324 switch (param) {
325 case PIPE_CAPF_MAX_LINE_WIDTH:
326 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
327 return screen->props.limits.lineWidthRange[1];
328
329 case PIPE_CAPF_MAX_POINT_WIDTH:
330 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
331 return screen->props.limits.pointSizeRange[1];
332
333 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
334 return screen->props.limits.maxSamplerAnisotropy;
335
336 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
337 return screen->props.limits.maxSamplerLodBias;
338
339 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
340 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
341 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
342 return 0.0f; /* not implemented */
343 }
344
345 /* should only get here on unhandled cases */
346 return 0.0;
347 }
348
349 static int
350 zink_get_shader_param(struct pipe_screen *pscreen,
351 enum pipe_shader_type shader,
352 enum pipe_shader_cap param)
353 {
354 struct zink_screen *screen = zink_screen(pscreen);
355
356 switch (param) {
357 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
358 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
359 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
360 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
361 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
362 if (shader == PIPE_SHADER_VERTEX ||
363 shader == PIPE_SHADER_FRAGMENT)
364 return INT_MAX;
365 return 0;
366
367 case PIPE_SHADER_CAP_MAX_INPUTS:
368 switch (shader) {
369 case PIPE_SHADER_VERTEX:
370 return MIN2(screen->props.limits.maxVertexInputAttributes,
371 PIPE_MAX_SHADER_INPUTS);
372 case PIPE_SHADER_FRAGMENT:
373 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
374 PIPE_MAX_SHADER_INPUTS);
375 default:
376 return 0; /* unsupported stage */
377 }
378
379 case PIPE_SHADER_CAP_MAX_OUTPUTS:
380 switch (shader) {
381 case PIPE_SHADER_VERTEX:
382 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
383 PIPE_MAX_SHADER_OUTPUTS);
384 case PIPE_SHADER_FRAGMENT:
385 return MIN2(screen->props.limits.maxColorAttachments,
386 PIPE_MAX_SHADER_OUTPUTS);
387 default:
388 return 0; /* unsupported stage */
389 }
390
391 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
392 switch (shader) {
393 case PIPE_SHADER_VERTEX:
394 case PIPE_SHADER_FRAGMENT:
395 /* this might be a bit simplistic... */
396 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
397 PIPE_MAX_SAMPLERS);
398 default:
399 return 0; /* unsupported stage */
400 }
401
402 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
403 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
404
405 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
406 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
407
408 case PIPE_SHADER_CAP_MAX_TEMPS:
409 return INT_MAX;
410
411 case PIPE_SHADER_CAP_INTEGERS:
412 return 1;
413
414 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
415 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
416 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
417 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
418 case PIPE_SHADER_CAP_SUBROUTINES:
419 case PIPE_SHADER_CAP_INT64_ATOMICS:
420 case PIPE_SHADER_CAP_FP16:
421 return 0; /* not implemented */
422
423 case PIPE_SHADER_CAP_PREFERRED_IR:
424 return PIPE_SHADER_IR_NIR;
425
426 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
427 return 0; /* not implemented */
428
429 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
430 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
431 PIPE_MAX_SHADER_SAMPLER_VIEWS);
432
433 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
434 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
435 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
436 return 0; /* not implemented */
437
438 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
439 return 0; /* no idea */
440
441 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
442 return 32; /* arbitrary */
443
444 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
445 /* TODO: this limitation is dumb, and will need some fixes in mesa */
446 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
447
448 case PIPE_SHADER_CAP_SUPPORTED_IRS:
449 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
450
451 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
452 #if 0 /* TODO: needs compiler support */
453 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
454 PIPE_MAX_SHADER_IMAGES);
455 #else
456 return 0;
457 #endif
458
459 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
460 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
461 return 0; /* unsure */
462
463 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
464 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
465 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
466 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
467 return 0; /* not implemented */
468 }
469
470 /* should only get here on unhandled cases */
471 return 0;
472 }
473
474 static VkSampleCountFlagBits
475 vk_sample_count_flags(uint32_t sample_count)
476 {
477 switch (sample_count) {
478 case 1: return VK_SAMPLE_COUNT_1_BIT;
479 case 2: return VK_SAMPLE_COUNT_2_BIT;
480 case 4: return VK_SAMPLE_COUNT_4_BIT;
481 case 8: return VK_SAMPLE_COUNT_8_BIT;
482 case 16: return VK_SAMPLE_COUNT_16_BIT;
483 case 32: return VK_SAMPLE_COUNT_32_BIT;
484 case 64: return VK_SAMPLE_COUNT_64_BIT;
485 default:
486 return 0;
487 }
488 }
489
490 static bool
491 zink_is_format_supported(struct pipe_screen *pscreen,
492 enum pipe_format format,
493 enum pipe_texture_target target,
494 unsigned sample_count,
495 unsigned storage_sample_count,
496 unsigned bind)
497 {
498 struct zink_screen *screen = zink_screen(pscreen);
499
500 if (format == PIPE_FORMAT_NONE)
501 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
502 vk_sample_count_flags(sample_count);
503
504 VkFormat vkformat = zink_get_format(screen, format);
505 if (vkformat == VK_FORMAT_UNDEFINED)
506 return false;
507
508 if (sample_count >= 1) {
509 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
510 if (!sample_mask)
511 return false;
512 const struct util_format_description *desc = util_format_description(format);
513 if (util_format_is_depth_or_stencil(format)) {
514 if (util_format_has_depth(desc)) {
515 if (bind & PIPE_BIND_DEPTH_STENCIL &&
516 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
517 return false;
518 if (bind & PIPE_BIND_SAMPLER_VIEW &&
519 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
520 return false;
521 }
522 if (util_format_has_stencil(desc)) {
523 if (bind & PIPE_BIND_DEPTH_STENCIL &&
524 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
525 return false;
526 if (bind & PIPE_BIND_SAMPLER_VIEW &&
527 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
528 return false;
529 }
530 } else if (util_format_is_pure_integer(format)) {
531 if (bind & PIPE_BIND_RENDER_TARGET &&
532 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
533 return false;
534 if (bind & PIPE_BIND_SAMPLER_VIEW &&
535 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
536 return false;
537 } else {
538 if (bind & PIPE_BIND_RENDER_TARGET &&
539 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
540 return false;
541 if (bind & PIPE_BIND_SAMPLER_VIEW &&
542 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
543 return false;
544 }
545 }
546
547 VkFormatProperties props;
548 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
549
550 if (target == PIPE_BUFFER) {
551 if (bind & PIPE_BIND_VERTEX_BUFFER &&
552 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
553 return false;
554 } else {
555 /* all other targets are texture-targets */
556 if (bind & PIPE_BIND_RENDER_TARGET &&
557 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
558 return false;
559
560 if (bind & PIPE_BIND_BLENDABLE &&
561 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
562 return false;
563
564 if (bind & PIPE_BIND_SAMPLER_VIEW &&
565 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
566 return false;
567
568 if (bind & PIPE_BIND_DEPTH_STENCIL &&
569 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
570 return false;
571 }
572
573 if (util_format_is_compressed(format)) {
574 const struct util_format_description *desc = util_format_description(format);
575 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
576 !screen->feats.textureCompressionBC)
577 return false;
578 }
579
580 return true;
581 }
582
583 static void
584 zink_destroy_screen(struct pipe_screen *pscreen)
585 {
586 struct zink_screen *screen = zink_screen(pscreen);
587 slab_destroy_parent(&screen->transfer_pool);
588 FREE(screen);
589 }
590
591 static VkInstance
592 create_instance()
593 {
594 VkApplicationInfo ai = {};
595 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
596
597 char proc_name[128];
598 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
599 ai.pApplicationName = proc_name;
600 else
601 ai.pApplicationName = "unknown";
602
603 ai.pEngineName = "mesa zink";
604 ai.apiVersion = VK_API_VERSION_1_0;
605
606 const char *extensions[] = {
607 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
608 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
609 };
610
611 VkInstanceCreateInfo ici = {};
612 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
613 ici.pApplicationInfo = &ai;
614 ici.ppEnabledExtensionNames = extensions;
615 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
616
617 VkInstance instance = VK_NULL_HANDLE;
618 VkResult err = vkCreateInstance(&ici, NULL, &instance);
619 if (err != VK_SUCCESS)
620 return VK_NULL_HANDLE;
621
622 return instance;
623 }
624
625 static VkPhysicalDevice
626 choose_pdev(const VkInstance instance)
627 {
628 uint32_t i, pdev_count;
629 VkPhysicalDevice *pdevs, pdev;
630 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
631 assert(pdev_count > 0);
632
633 pdevs = malloc(sizeof(*pdevs) * pdev_count);
634 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
635 assert(pdev_count > 0);
636
637 pdev = pdevs[0];
638 for (i = 0; i < pdev_count; ++i) {
639 VkPhysicalDeviceProperties props;
640 vkGetPhysicalDeviceProperties(pdevs[i], &props);
641 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
642 pdev = pdevs[i];
643 break;
644 }
645 }
646 free(pdevs);
647 return pdev;
648 }
649
650 static uint32_t
651 find_gfx_queue(const VkPhysicalDevice pdev)
652 {
653 uint32_t num_queues;
654 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
655 assert(num_queues > 0);
656
657 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
658 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
659
660 for (uint32_t i = 0; i < num_queues; i++) {
661 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
662 free(props);
663 return i;
664 }
665 }
666
667 return UINT32_MAX;
668 }
669
670 static void
671 zink_flush_frontbuffer(struct pipe_screen *pscreen,
672 struct pipe_resource *pres,
673 unsigned level, unsigned layer,
674 void *winsys_drawable_handle,
675 struct pipe_box *sub_box)
676 {
677 struct zink_screen *screen = zink_screen(pscreen);
678 struct sw_winsys *winsys = screen->winsys;
679 struct zink_resource *res = zink_resource(pres);
680
681 if (!winsys)
682 return;
683 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
684
685 if (map) {
686 VkImageSubresource isr = {};
687 isr.aspectMask = res->aspect;
688 isr.mipLevel = level;
689 isr.arrayLayer = layer;
690 VkSubresourceLayout layout;
691 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
692
693 void *ptr;
694 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
695 if (result != VK_SUCCESS) {
696 debug_printf("failed to map memory for display\n");
697 return;
698 }
699 for (int i = 0; i < pres->height0; ++i) {
700 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
701 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
702 memcpy(dst, src, res->dt_stride);
703 }
704 vkUnmapMemory(screen->dev, res->mem);
705 }
706
707 winsys->displaytarget_unmap(winsys, res->dt);
708
709 assert(res->dt);
710 if (res->dt)
711 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
712 }
713
714 static bool
715 load_device_extensions(struct zink_screen *screen)
716 {
717 #define GET_PROC_ADDR(x) do { \
718 screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
719 if (!screen->vk_##x) \
720 return false; \
721 } while (0)
722
723 if (screen->have_KHR_external_memory_fd)
724 GET_PROC_ADDR(GetMemoryFdKHR);
725
726 if (screen->have_EXT_conditional_rendering) {
727 GET_PROC_ADDR(CmdBeginConditionalRenderingEXT);
728 GET_PROC_ADDR(CmdEndConditionalRenderingEXT);
729 }
730
731 #undef GET_PROC_ADDR
732
733 return true;
734 }
735
736 static struct pipe_screen *
737 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
738 {
739 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
740 if (!screen)
741 return NULL;
742
743 zink_debug = debug_get_option_zink_debug();
744
745 screen->instance = create_instance();
746 screen->pdev = choose_pdev(screen->instance);
747 screen->gfx_queue = find_gfx_queue(screen->pdev);
748
749 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
750 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
751 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
752
753 screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
754 VK_FORMAT_X8_D24_UNORM_PACK32);
755 screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
756 VK_FORMAT_D24_UNORM_S8_UINT);
757
758 uint32_t num_extensions = 0;
759 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
760 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
761 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
762 num_extensions);
763 if (extensions) {
764 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
765 &num_extensions, extensions);
766
767 for (uint32_t i = 0; i < num_extensions; ++i) {
768 if (!strcmp(extensions[i].extensionName,
769 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
770 screen->have_KHR_maintenance1 = true;
771 if (!strcmp(extensions[i].extensionName,
772 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME))
773 screen->have_KHR_external_memory_fd = true;
774 if (!strcmp(extensions[i].extensionName,
775 VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME))
776 screen->have_EXT_conditional_rendering = true;
777 }
778 FREE(extensions);
779 }
780 }
781
782 if (!screen->have_KHR_maintenance1) {
783 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
784 goto fail;
785 }
786
787 VkDeviceQueueCreateInfo qci = {};
788 float dummy = 0.0f;
789 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
790 qci.queueFamilyIndex = screen->gfx_queue;
791 qci.queueCount = 1;
792 qci.pQueuePriorities = &dummy;
793
794 VkDeviceCreateInfo dci = {};
795 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
796 dci.queueCreateInfoCount = 1;
797 dci.pQueueCreateInfos = &qci;
798 dci.pEnabledFeatures = &screen->feats;
799 const char *extensions[4] = {
800 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
801 };
802 num_extensions = 1;
803
804 if (fd >= 0 && !screen->have_KHR_external_memory_fd) {
805 debug_printf("ZINK: KHR_external_memory_fd required!\n");
806 goto fail;
807 }
808
809 if (screen->have_KHR_external_memory_fd) {
810 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME;
811 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
812 }
813
814 if (screen->have_EXT_conditional_rendering)
815 extensions[num_extensions++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME;
816
817 assert(num_extensions <= ARRAY_SIZE(extensions));
818
819 dci.ppEnabledExtensionNames = extensions;
820 dci.enabledExtensionCount = num_extensions;
821 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
822 goto fail;
823
824 if (!load_device_extensions(screen))
825 goto fail;
826
827 screen->winsys = winsys;
828
829 screen->base.get_name = zink_get_name;
830 screen->base.get_vendor = zink_get_vendor;
831 screen->base.get_device_vendor = zink_get_device_vendor;
832 screen->base.get_param = zink_get_param;
833 screen->base.get_paramf = zink_get_paramf;
834 screen->base.get_shader_param = zink_get_shader_param;
835 screen->base.get_compiler_options = zink_get_compiler_options;
836 screen->base.is_format_supported = zink_is_format_supported;
837 screen->base.context_create = zink_context_create;
838 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
839 screen->base.destroy = zink_destroy_screen;
840
841 zink_screen_resource_init(&screen->base);
842 zink_screen_fence_init(&screen->base);
843
844 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
845
846 return &screen->base;
847
848 fail:
849 FREE(screen);
850 return NULL;
851 }
852
853 struct pipe_screen *
854 zink_create_screen(struct sw_winsys *winsys)
855 {
856 return zink_internal_create_screen(winsys, -1);
857 }
858
859 struct pipe_screen *
860 zink_drm_create_screen(int fd)
861 {
862 return zink_internal_create_screen(NULL, fd);
863 }