zink: only consider format-desc if checking details
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "state_tracker/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i)
84 size += screen->mem_props.memoryHeaps[i].size;
85 return (int)(size >> 20);
86 }
87
88 static int
89 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct zink_screen *screen = zink_screen(pscreen);
92
93 switch (param) {
94 case PIPE_CAP_NPOT_TEXTURES:
95 return 1;
96
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 return screen->props.limits.maxFragmentDualSrcAttachments;
99
100 case PIPE_CAP_POINT_SPRITE:
101 return 1;
102
103 case PIPE_CAP_MAX_RENDER_TARGETS:
104 return screen->props.limits.maxColorAttachments;
105
106 case PIPE_CAP_OCCLUSION_QUERY:
107 case PIPE_CAP_QUERY_TIME_ELAPSED:
108 return 1;
109
110 case PIPE_CAP_TEXTURE_SWIZZLE:
111 return 1;
112
113 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
114 return screen->props.limits.maxImageDimension2D;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
117 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
118 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
119
120 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
121 return 1;
122
123 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
124 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
125 case PIPE_CAP_VERTEX_SHADER_SATURATE:
126 return 1;
127
128 case PIPE_CAP_INDEP_BLEND_ENABLE:
129 case PIPE_CAP_INDEP_BLEND_FUNC:
130 return 1;
131
132 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
133 return screen->props.limits.maxImageArrayLayers;
134
135 #if 0 /* TODO: Enable me */
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 return 0;
138 #endif
139
140 #if 0 /* TODO: Enable me */
141 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
142 return 1;
143 #endif
144
145 case PIPE_CAP_SEAMLESS_CUBE_MAP:
146 return 1;
147
148 case PIPE_CAP_MIN_TEXEL_OFFSET:
149 return screen->props.limits.minTexelOffset;
150 case PIPE_CAP_MAX_TEXEL_OFFSET:
151 return screen->props.limits.maxTexelOffset;
152
153 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
154 return 1;
155
156 case PIPE_CAP_GLSL_FEATURE_LEVEL:
157 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
158 return 450; /* unsure (probably wrong) */
159
160 #if 0 /* TODO: Enable me */
161 case PIPE_CAP_COMPUTE:
162 return 1;
163 #endif
164
165 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
166 return screen->props.limits.minUniformBufferOffsetAlignment;
167
168 case PIPE_CAP_QUERY_TIMESTAMP:
169 return 1;
170
171 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
172 return screen->props.limits.minMemoryMapAlignment;
173
174 case PIPE_CAP_CUBE_MAP_ARRAY:
175 return screen->feats.imageCubeArray;
176
177 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
178 return 0; /* unsure */
179
180 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
181 return screen->props.limits.maxTexelBufferElements;
182
183 case PIPE_CAP_ENDIANNESS:
184 return PIPE_ENDIAN_NATIVE; /* unsure */
185
186 case PIPE_CAP_MAX_VIEWPORTS:
187 return screen->props.limits.maxViewports;
188
189 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
190 return 1;
191
192 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
193 return screen->props.limits.maxGeometryOutputVertices;
194 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
195 return screen->props.limits.maxGeometryOutputComponents;
196
197 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
198 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
199 return 4;
200 #endif
201
202 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
203 return screen->props.limits.minTexelGatherOffset;
204 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
205 return screen->props.limits.maxTexelGatherOffset;
206
207 case PIPE_CAP_VENDOR_ID:
208 return screen->props.vendorID;
209 case PIPE_CAP_DEVICE_ID:
210 return screen->props.deviceID;
211
212 case PIPE_CAP_ACCELERATED:
213 return 1;
214 case PIPE_CAP_VIDEO_MEMORY:
215 return get_video_mem(screen);
216 case PIPE_CAP_UMA:
217 /* inaccurate */
218 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
219
220 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
221 return screen->props.limits.maxVertexInputBindingStride;
222
223 #if 0 /* TODO: Enable me */
224 case PIPE_CAP_SAMPLER_VIEW_TARGET:
225 return 1;
226 #endif
227
228 #if 0 /* TODO: Enable me */
229 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
230 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
231 return 1;
232 #endif
233
234 case PIPE_CAP_SHAREABLE_SHADERS:
235 return 1;
236
237 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
238 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
239 return screen->props.limits.minStorageBufferOffsetAlignment;
240 #endif
241
242 case PIPE_CAP_PCI_GROUP:
243 case PIPE_CAP_PCI_BUS:
244 case PIPE_CAP_PCI_DEVICE:
245 case PIPE_CAP_PCI_FUNCTION:
246 return 0; /* TODO: figure these out */
247
248 #if 0 /* TODO: Enable me */
249 case PIPE_CAP_CULL_DISTANCE:
250 return screen->feats.shaderCullDistance;
251 #endif
252
253 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
254 return screen->props.limits.viewportSubPixelBits;
255
256 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
257 return 0; /* not sure */
258
259 case PIPE_CAP_MAX_GS_INVOCATIONS:
260 return 0; /* not implemented */
261
262 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
263 return screen->props.limits.maxDescriptorSetStorageBuffers;
264
265 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
266 return screen->props.limits.maxStorageBufferRange; /* unsure */
267
268 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
269 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
270 return 1;
271
272 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
273 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
274 return 0;
275
276 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
277 return 1;
278
279 case PIPE_CAP_NIR_COMPACT_ARRAYS:
280 return 1;
281
282 case PIPE_CAP_FLATSHADE:
283 case PIPE_CAP_ALPHA_TEST:
284 case PIPE_CAP_CLIP_PLANES:
285 return 0;
286
287 default:
288 return u_pipe_screen_get_param_defaults(pscreen, param);
289 }
290 }
291
292 static float
293 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
294 {
295 struct zink_screen *screen = zink_screen(pscreen);
296
297 switch (param) {
298 case PIPE_CAPF_MAX_LINE_WIDTH:
299 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
300 return screen->props.limits.lineWidthRange[1];
301
302 case PIPE_CAPF_MAX_POINT_WIDTH:
303 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
304 return screen->props.limits.pointSizeRange[1];
305
306 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
307 return screen->props.limits.maxSamplerAnisotropy;
308
309 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
310 return screen->props.limits.maxSamplerLodBias;
311
312 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
313 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
314 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
315 return 0.0f; /* not implemented */
316 }
317
318 /* should only get here on unhandled cases */
319 return 0.0;
320 }
321
322 static int
323 zink_get_shader_param(struct pipe_screen *pscreen,
324 enum pipe_shader_type shader,
325 enum pipe_shader_cap param)
326 {
327 struct zink_screen *screen = zink_screen(pscreen);
328
329 switch (param) {
330 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
331 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
332 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
333 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
334 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
335 if (shader == PIPE_SHADER_VERTEX ||
336 shader == PIPE_SHADER_FRAGMENT)
337 return INT_MAX;
338 return 0;
339
340 case PIPE_SHADER_CAP_MAX_INPUTS:
341 switch (shader) {
342 case PIPE_SHADER_VERTEX:
343 return MIN2(screen->props.limits.maxVertexInputAttributes,
344 PIPE_MAX_SHADER_INPUTS);
345 case PIPE_SHADER_FRAGMENT:
346 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
347 PIPE_MAX_SHADER_INPUTS);
348 default:
349 return 0; /* unsupported stage */
350 }
351
352 case PIPE_SHADER_CAP_MAX_OUTPUTS:
353 switch (shader) {
354 case PIPE_SHADER_VERTEX:
355 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
356 PIPE_MAX_SHADER_OUTPUTS);
357 case PIPE_SHADER_FRAGMENT:
358 return MIN2(screen->props.limits.maxColorAttachments,
359 PIPE_MAX_SHADER_OUTPUTS);
360 default:
361 return 0; /* unsupported stage */
362 }
363
364 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
365 /* this might be a bit simplistic... */
366 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
367 PIPE_MAX_SAMPLERS);
368
369 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
370 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
371
372 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
373 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
374
375 case PIPE_SHADER_CAP_MAX_TEMPS:
376 return INT_MAX;
377
378 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
379 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
380 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
381 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
382 case PIPE_SHADER_CAP_SUBROUTINES:
383 case PIPE_SHADER_CAP_INTEGERS:
384 case PIPE_SHADER_CAP_INT64_ATOMICS:
385 case PIPE_SHADER_CAP_FP16:
386 return 0; /* not implemented */
387
388 case PIPE_SHADER_CAP_PREFERRED_IR:
389 return PIPE_SHADER_IR_NIR;
390
391 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
392 return 0; /* not implemented */
393
394 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
395 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
396 PIPE_MAX_SHADER_SAMPLER_VIEWS);
397
398 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
399 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
400 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
401 return 0; /* not implemented */
402
403 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
404 return 0; /* no idea */
405
406 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
407 return 32; /* arbitrary */
408
409 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
410 /* TODO: this limitation is dumb, and will need some fixes in mesa */
411 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
412
413 case PIPE_SHADER_CAP_SUPPORTED_IRS:
414 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
415
416 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
417 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
418 PIPE_MAX_SHADER_IMAGES);
419
420 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
421 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
422 return 0; /* unsure */
423
424 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
425 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
426 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
427 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
428 return 0; /* not implemented */
429 }
430
431 /* should only get here on unhandled cases */
432 return 0;
433 }
434
435 static const VkFormat formats[PIPE_FORMAT_COUNT] = {
436 #define MAP_FORMAT_NORM(FMT) \
437 [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \
438 [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM,
439
440 #define MAP_FORMAT_SCALED(FMT) \
441 [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \
442 [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED,
443
444 #define MAP_FORMAT_INT(FMT) \
445 [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \
446 [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT,
447
448 #define MAP_FORMAT_SRGB(FMT) \
449 [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB,
450
451 #define MAP_FORMAT_FLOAT(FMT) \
452 [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT,
453
454 // one component
455
456 // 8-bits
457 MAP_FORMAT_NORM(R8)
458 MAP_FORMAT_SCALED(R8)
459 MAP_FORMAT_INT(R8)
460 // 16-bits
461 MAP_FORMAT_NORM(R16)
462 MAP_FORMAT_SCALED(R16)
463 MAP_FORMAT_INT(R16)
464 MAP_FORMAT_FLOAT(R16)
465 // 32-bits
466 MAP_FORMAT_INT(R32)
467 MAP_FORMAT_FLOAT(R32)
468
469 // two components
470
471 // 8-bits
472 MAP_FORMAT_NORM(R8G8)
473 MAP_FORMAT_SCALED(R8G8)
474 MAP_FORMAT_INT(R8G8)
475 // 16-bits
476 MAP_FORMAT_NORM(R16G16)
477 MAP_FORMAT_SCALED(R16G16)
478 MAP_FORMAT_INT(R16G16)
479 MAP_FORMAT_FLOAT(R16G16)
480 // 32-bits
481 MAP_FORMAT_INT(R32G32)
482 MAP_FORMAT_FLOAT(R32G32)
483
484 // three components
485
486 // 8-bits
487 MAP_FORMAT_NORM(R8G8B8)
488 MAP_FORMAT_SCALED(R8G8B8)
489 MAP_FORMAT_INT(R8G8B8)
490 MAP_FORMAT_SRGB(R8G8B8)
491 // 16-bits
492 MAP_FORMAT_NORM(R16G16B16)
493 MAP_FORMAT_SCALED(R16G16B16)
494 MAP_FORMAT_INT(R16G16B16)
495 MAP_FORMAT_FLOAT(R16G16B16)
496 // 32-bits
497 MAP_FORMAT_INT(R32G32B32)
498 MAP_FORMAT_FLOAT(R32G32B32)
499
500 // four components
501
502 // 8-bits
503 MAP_FORMAT_NORM(R8G8B8A8)
504 MAP_FORMAT_SCALED(R8G8B8A8)
505 MAP_FORMAT_INT(R8G8B8A8)
506 MAP_FORMAT_SRGB(R8G8B8A8)
507 [PIPE_FORMAT_B8G8R8A8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM,
508 MAP_FORMAT_SRGB(B8G8R8A8)
509 [PIPE_FORMAT_A8B8G8R8_SRGB] = VK_FORMAT_A8B8G8R8_SRGB_PACK32,
510 // 16-bits
511 MAP_FORMAT_NORM(R16G16B16A16)
512 MAP_FORMAT_SCALED(R16G16B16A16)
513 MAP_FORMAT_INT(R16G16B16A16)
514 MAP_FORMAT_FLOAT(R16G16B16A16)
515 // 32-bits
516 MAP_FORMAT_INT(R32G32B32A32)
517 MAP_FORMAT_FLOAT(R32G32B32A32)
518
519 // other color formats
520 [PIPE_FORMAT_B5G6R5_UNORM] = VK_FORMAT_R5G6B5_UNORM_PACK16,
521 [PIPE_FORMAT_B5G5R5A1_UNORM] = VK_FORMAT_B5G5R5A1_UNORM_PACK16,
522 [PIPE_FORMAT_R11G11B10_FLOAT] = VK_FORMAT_B10G11R11_UFLOAT_PACK32,
523 [PIPE_FORMAT_R9G9B9E5_FLOAT] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
524 [PIPE_FORMAT_R10G10B10A2_UNORM] = VK_FORMAT_A2B10G10R10_UNORM_PACK32,
525 [PIPE_FORMAT_B10G10R10A2_UNORM] = VK_FORMAT_A2R10G10B10_UNORM_PACK32,
526 [PIPE_FORMAT_R10G10B10A2_UINT] = VK_FORMAT_A2B10G10R10_UINT_PACK32,
527 [PIPE_FORMAT_B10G10R10A2_UINT] = VK_FORMAT_A2R10G10B10_UINT_PACK32,
528
529 // depth/stencil formats
530 [PIPE_FORMAT_Z32_FLOAT] = VK_FORMAT_D32_SFLOAT,
531 [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = VK_FORMAT_D32_SFLOAT_S8_UINT,
532 [PIPE_FORMAT_Z16_UNORM] = VK_FORMAT_D16_UNORM,
533 [PIPE_FORMAT_X8Z24_UNORM] = VK_FORMAT_X8_D24_UNORM_PACK32,
534 [PIPE_FORMAT_Z24_UNORM_S8_UINT] = VK_FORMAT_D24_UNORM_S8_UINT,
535
536 // compressed formats
537 [PIPE_FORMAT_DXT1_RGB] = VK_FORMAT_BC1_RGB_UNORM_BLOCK,
538 [PIPE_FORMAT_DXT1_RGBA] = VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
539 [PIPE_FORMAT_DXT3_RGBA] = VK_FORMAT_BC2_UNORM_BLOCK,
540 [PIPE_FORMAT_DXT5_RGBA] = VK_FORMAT_BC3_UNORM_BLOCK,
541 [PIPE_FORMAT_RGTC1_UNORM] = VK_FORMAT_BC4_UNORM_BLOCK,
542 [PIPE_FORMAT_RGTC1_SNORM] = VK_FORMAT_BC4_SNORM_BLOCK,
543 [PIPE_FORMAT_RGTC2_UNORM] = VK_FORMAT_BC5_UNORM_BLOCK,
544 [PIPE_FORMAT_RGTC2_SNORM] = VK_FORMAT_BC5_SNORM_BLOCK,
545 [PIPE_FORMAT_BPTC_RGBA_UNORM] = VK_FORMAT_BC7_UNORM_BLOCK,
546 [PIPE_FORMAT_BPTC_SRGBA] = VK_FORMAT_BC7_SRGB_BLOCK,
547 [PIPE_FORMAT_BPTC_RGB_FLOAT] = VK_FORMAT_BC6H_SFLOAT_BLOCK,
548 [PIPE_FORMAT_BPTC_RGB_UFLOAT] = VK_FORMAT_BC6H_UFLOAT_BLOCK,
549 };
550
551 VkFormat
552 zink_get_format(enum pipe_format format)
553 {
554 return formats[format];
555 }
556
557 static VkSampleCountFlagBits
558 vk_sample_count_flags(uint32_t sample_count)
559 {
560 switch (sample_count) {
561 case 1: return VK_SAMPLE_COUNT_1_BIT;
562 case 2: return VK_SAMPLE_COUNT_2_BIT;
563 case 4: return VK_SAMPLE_COUNT_4_BIT;
564 case 8: return VK_SAMPLE_COUNT_8_BIT;
565 case 16: return VK_SAMPLE_COUNT_16_BIT;
566 case 32: return VK_SAMPLE_COUNT_32_BIT;
567 case 64: return VK_SAMPLE_COUNT_64_BIT;
568 default:
569 return 0;
570 }
571 }
572
573 static bool
574 zink_is_format_supported(struct pipe_screen *pscreen,
575 enum pipe_format format,
576 enum pipe_texture_target target,
577 unsigned sample_count,
578 unsigned storage_sample_count,
579 unsigned bind)
580 {
581 struct zink_screen *screen = zink_screen(pscreen);
582
583 if (format == PIPE_FORMAT_NONE)
584 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
585 vk_sample_count_flags(sample_count);
586
587 VkFormat vkformat = formats[format];
588 if (vkformat == VK_FORMAT_UNDEFINED)
589 return FALSE;
590
591 if (sample_count >= 1) {
592 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
593 const struct util_format_description *desc = util_format_description(format);
594 if (util_format_is_depth_or_stencil(format)) {
595 if (util_format_has_depth(desc)) {
596 if (bind & PIPE_BIND_DEPTH_STENCIL &&
597 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
598 return FALSE;
599 if (bind & PIPE_BIND_SAMPLER_VIEW &&
600 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
601 return FALSE;
602 }
603 if (util_format_has_stencil(desc)) {
604 if (bind & PIPE_BIND_DEPTH_STENCIL &&
605 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
606 return FALSE;
607 if (bind & PIPE_BIND_SAMPLER_VIEW &&
608 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
609 return FALSE;
610 }
611 } else if (util_format_is_pure_integer(format)) {
612 if (bind & PIPE_BIND_RENDER_TARGET &&
613 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
614 return FALSE;
615 if (bind & PIPE_BIND_SAMPLER_VIEW &&
616 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
617 return FALSE;
618 } else {
619 if (bind & PIPE_BIND_RENDER_TARGET &&
620 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
621 return FALSE;
622 if (bind & PIPE_BIND_SAMPLER_VIEW &&
623 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
624 return FALSE;
625 }
626 }
627
628 VkFormatProperties props;
629 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
630
631 if (target == PIPE_BUFFER) {
632 if (bind & PIPE_BIND_VERTEX_BUFFER &&
633 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
634 return FALSE;
635 } else {
636 /* all other targets are texture-targets */
637 if (bind & PIPE_BIND_RENDER_TARGET &&
638 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
639 return FALSE;
640
641 if (bind & PIPE_BIND_BLENDABLE &&
642 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
643 return FALSE;
644
645 if (bind & PIPE_BIND_SAMPLER_VIEW &&
646 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
647 return FALSE;
648
649 if (bind & PIPE_BIND_DEPTH_STENCIL &&
650 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
651 return FALSE;
652 }
653
654 if (util_format_is_compressed(format)) {
655 const struct util_format_description *desc = util_format_description(format);
656 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
657 !screen->feats.textureCompressionBC)
658 return FALSE;
659 }
660
661 return TRUE;
662 }
663
664 static void
665 zink_destroy_screen(struct pipe_screen *pscreen)
666 {
667 struct zink_screen *screen = zink_screen(pscreen);
668 slab_destroy_parent(&screen->transfer_pool);
669 FREE(screen);
670 }
671
672 static VkInstance
673 create_instance()
674 {
675 VkApplicationInfo ai = {};
676 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
677
678 char proc_name[128];
679 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
680 ai.pApplicationName = proc_name;
681 else
682 ai.pApplicationName = "unknown";
683
684 ai.pEngineName = "mesa zink";
685 ai.apiVersion = VK_API_VERSION_1_0;
686
687 const char *extensions[] = {
688 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
689 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
690 };
691
692 VkInstanceCreateInfo ici = {};
693 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
694 ici.pApplicationInfo = &ai;
695 ici.ppEnabledExtensionNames = extensions;
696 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
697
698 VkInstance instance = VK_NULL_HANDLE;
699 VkResult err = vkCreateInstance(&ici, NULL, &instance);
700 if (err != VK_SUCCESS)
701 return VK_NULL_HANDLE;
702
703 return instance;
704 }
705
706 static VkPhysicalDevice
707 choose_pdev(const VkInstance instance)
708 {
709 uint32_t i, pdev_count;
710 VkPhysicalDevice *pdevs, pdev;
711 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
712 assert(pdev_count > 0);
713
714 pdevs = malloc(sizeof(*pdevs) * pdev_count);
715 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
716 assert(pdev_count > 0);
717
718 pdev = pdevs[0];
719 for (i = 0; i < pdev_count; ++i) {
720 VkPhysicalDeviceProperties props;
721 vkGetPhysicalDeviceProperties(pdevs[i], &props);
722 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
723 pdev = pdevs[i];
724 break;
725 }
726 }
727 free(pdevs);
728 return pdev;
729 }
730
731 static uint32_t
732 find_gfx_queue(const VkPhysicalDevice pdev)
733 {
734 uint32_t num_queues;
735 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
736 assert(num_queues > 0);
737
738 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
739 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
740
741 for (uint32_t i = 0; i < num_queues; i++) {
742 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
743 free(props);
744 return i;
745 }
746 }
747
748 return UINT32_MAX;
749 }
750
751 static void
752 zink_flush_frontbuffer(struct pipe_screen *pscreen,
753 struct pipe_resource *pres,
754 unsigned level, unsigned layer,
755 void *winsys_drawable_handle,
756 struct pipe_box *sub_box)
757 {
758 struct zink_screen *screen = zink_screen(pscreen);
759 struct sw_winsys *winsys = screen->winsys;
760 struct zink_resource *res = zink_resource(pres);
761
762 if (!winsys)
763 return;
764 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
765
766 if (map) {
767 VkImageSubresource isr = {};
768 isr.aspectMask = res->aspect;
769 isr.mipLevel = level;
770 isr.arrayLayer = layer;
771 VkSubresourceLayout layout;
772 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
773
774 void *ptr;
775 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
776 if (result != VK_SUCCESS) {
777 debug_printf("failed to map memory for display\n");
778 return;
779 }
780 for (int i = 0; i < pres->height0; ++i) {
781 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
782 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
783 memcpy(dst, src, res->dt_stride);
784 }
785 vkUnmapMemory(screen->dev, res->mem);
786 }
787
788 winsys->displaytarget_unmap(winsys, res->dt);
789
790 assert(res->dt);
791 if (res->dt)
792 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
793 }
794
795 static struct pipe_screen *
796 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
797 {
798 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
799 if (!screen)
800 return NULL;
801
802 zink_debug = debug_get_option_zink_debug();
803
804 screen->instance = create_instance();
805 screen->pdev = choose_pdev(screen->instance);
806 screen->gfx_queue = find_gfx_queue(screen->pdev);
807
808 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
809 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
810 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
811
812 uint32_t num_extensions = 0;
813 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
814 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
815 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
816 num_extensions);
817 if (extensions) {
818 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
819 &num_extensions, extensions);
820
821 for (uint32_t i = 0; i < num_extensions; ++i) {
822 if (!strcmp(extensions[i].extensionName,
823 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
824 screen->have_VK_KHR_maintenance1 = true;
825 }
826 FREE(extensions);
827 }
828 }
829
830 VkDeviceQueueCreateInfo qci = {};
831 float dummy = 0.0f;
832 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
833 qci.queueFamilyIndex = screen->gfx_queue;
834 qci.queueCount = 1;
835 qci.pQueuePriorities = &dummy;
836
837 VkDeviceCreateInfo dci = {};
838 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
839 dci.queueCreateInfoCount = 1;
840 dci.pQueueCreateInfos = &qci;
841 dci.pEnabledFeatures = &screen->feats;
842 const char *extensions[] = {
843 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
844 VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME,
845 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
846 };
847 dci.ppEnabledExtensionNames = extensions;
848 dci.enabledExtensionCount = ARRAY_SIZE(extensions);
849 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
850 goto fail;
851
852 screen->winsys = winsys;
853
854 screen->base.get_name = zink_get_name;
855 screen->base.get_vendor = zink_get_vendor;
856 screen->base.get_device_vendor = zink_get_device_vendor;
857 screen->base.get_param = zink_get_param;
858 screen->base.get_paramf = zink_get_paramf;
859 screen->base.get_shader_param = zink_get_shader_param;
860 screen->base.get_compiler_options = zink_get_compiler_options;
861 screen->base.is_format_supported = zink_is_format_supported;
862 screen->base.context_create = zink_context_create;
863 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
864 screen->base.destroy = zink_destroy_screen;
865
866 zink_screen_resource_init(&screen->base);
867 zink_screen_fence_init(&screen->base);
868
869 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
870
871 return &screen->base;
872
873 fail:
874 FREE(screen);
875 return NULL;
876 }
877
878 struct pipe_screen *
879 zink_create_screen(struct sw_winsys *winsys)
880 {
881 return zink_internal_create_screen(winsys, -1);
882 }
883
884 struct pipe_screen *
885 zink_drm_create_screen(int fd)
886 {
887 return zink_internal_create_screen(NULL, fd);
888 }