zink: remove insecure comment
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "state_tracker/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i)
84 size += screen->mem_props.memoryHeaps[i].size;
85 return (int)(size >> 20);
86 }
87
88 static int
89 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct zink_screen *screen = zink_screen(pscreen);
92
93 switch (param) {
94 case PIPE_CAP_NPOT_TEXTURES:
95 return 1;
96
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 return screen->props.limits.maxFragmentDualSrcAttachments;
99
100 case PIPE_CAP_POINT_SPRITE:
101 return 1;
102
103 case PIPE_CAP_MAX_RENDER_TARGETS:
104 return screen->props.limits.maxColorAttachments;
105
106 case PIPE_CAP_OCCLUSION_QUERY:
107 case PIPE_CAP_QUERY_TIME_ELAPSED:
108 return 1;
109
110 case PIPE_CAP_TEXTURE_SWIZZLE:
111 return 1;
112
113 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
114 return screen->props.limits.maxImageDimension2D;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
117 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
118 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
119
120 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
121 return 1;
122
123 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
124 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
125 case PIPE_CAP_VERTEX_SHADER_SATURATE:
126 return 1;
127
128 case PIPE_CAP_INDEP_BLEND_ENABLE:
129 case PIPE_CAP_INDEP_BLEND_FUNC:
130 return 1;
131
132 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
133 return screen->props.limits.maxImageArrayLayers;
134
135 #if 0 /* TODO: Enable me */
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 return 0;
138 #endif
139
140 #if 0 /* TODO: Enable me */
141 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
142 return 1;
143 #endif
144
145 case PIPE_CAP_SEAMLESS_CUBE_MAP:
146 return 1;
147
148 case PIPE_CAP_MIN_TEXEL_OFFSET:
149 return screen->props.limits.minTexelOffset;
150 case PIPE_CAP_MAX_TEXEL_OFFSET:
151 return screen->props.limits.maxTexelOffset;
152
153 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
154 return 1;
155
156 case PIPE_CAP_GLSL_FEATURE_LEVEL:
157 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
158 return 120;
159
160 #if 0 /* TODO: Enable me */
161 case PIPE_CAP_COMPUTE:
162 return 1;
163 #endif
164
165 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
166 return screen->props.limits.minUniformBufferOffsetAlignment;
167
168 case PIPE_CAP_QUERY_TIMESTAMP:
169 return 1;
170
171 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
172 return screen->props.limits.minMemoryMapAlignment;
173
174 case PIPE_CAP_CUBE_MAP_ARRAY:
175 return screen->feats.imageCubeArray;
176
177 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
178 return 0; /* unsure */
179
180 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
181 return screen->props.limits.maxTexelBufferElements;
182
183 case PIPE_CAP_ENDIANNESS:
184 return PIPE_ENDIAN_NATIVE; /* unsure */
185
186 case PIPE_CAP_MAX_VIEWPORTS:
187 return screen->props.limits.maxViewports;
188
189 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
190 return 1;
191
192 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
193 return screen->props.limits.maxGeometryOutputVertices;
194 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
195 return screen->props.limits.maxGeometryOutputComponents;
196
197 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
198 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
199 return 4;
200 #endif
201
202 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
203 return screen->props.limits.minTexelGatherOffset;
204 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
205 return screen->props.limits.maxTexelGatherOffset;
206
207 case PIPE_CAP_VENDOR_ID:
208 return screen->props.vendorID;
209 case PIPE_CAP_DEVICE_ID:
210 return screen->props.deviceID;
211
212 case PIPE_CAP_ACCELERATED:
213 return 1;
214 case PIPE_CAP_VIDEO_MEMORY:
215 return get_video_mem(screen);
216 case PIPE_CAP_UMA:
217 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
218
219 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
220 return screen->props.limits.maxVertexInputBindingStride;
221
222 #if 0 /* TODO: Enable me */
223 case PIPE_CAP_SAMPLER_VIEW_TARGET:
224 return 1;
225 #endif
226
227 #if 0 /* TODO: Enable me */
228 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
229 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
230 return 1;
231 #endif
232
233 case PIPE_CAP_SHAREABLE_SHADERS:
234 return 1;
235
236 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
237 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
238 return screen->props.limits.minStorageBufferOffsetAlignment;
239 #endif
240
241 case PIPE_CAP_PCI_GROUP:
242 case PIPE_CAP_PCI_BUS:
243 case PIPE_CAP_PCI_DEVICE:
244 case PIPE_CAP_PCI_FUNCTION:
245 return 0; /* TODO: figure these out */
246
247 #if 0 /* TODO: Enable me */
248 case PIPE_CAP_CULL_DISTANCE:
249 return screen->feats.shaderCullDistance;
250 #endif
251
252 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
253 return screen->props.limits.viewportSubPixelBits;
254
255 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
256 return 0; /* not sure */
257
258 case PIPE_CAP_MAX_GS_INVOCATIONS:
259 return 0; /* not implemented */
260
261 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
262 return screen->props.limits.maxDescriptorSetStorageBuffers;
263
264 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
265 return screen->props.limits.maxStorageBufferRange; /* unsure */
266
267 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
268 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
269 return 1;
270
271 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
272 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
273 return 0;
274
275 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
276 return 1;
277
278 case PIPE_CAP_NIR_COMPACT_ARRAYS:
279 return 1;
280
281 case PIPE_CAP_FLATSHADE:
282 case PIPE_CAP_ALPHA_TEST:
283 case PIPE_CAP_CLIP_PLANES:
284 return 0;
285
286 default:
287 return u_pipe_screen_get_param_defaults(pscreen, param);
288 }
289 }
290
291 static float
292 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
293 {
294 struct zink_screen *screen = zink_screen(pscreen);
295
296 switch (param) {
297 case PIPE_CAPF_MAX_LINE_WIDTH:
298 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
299 return screen->props.limits.lineWidthRange[1];
300
301 case PIPE_CAPF_MAX_POINT_WIDTH:
302 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
303 return screen->props.limits.pointSizeRange[1];
304
305 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
306 return screen->props.limits.maxSamplerAnisotropy;
307
308 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
309 return screen->props.limits.maxSamplerLodBias;
310
311 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
312 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
313 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
314 return 0.0f; /* not implemented */
315 }
316
317 /* should only get here on unhandled cases */
318 return 0.0;
319 }
320
321 static int
322 zink_get_shader_param(struct pipe_screen *pscreen,
323 enum pipe_shader_type shader,
324 enum pipe_shader_cap param)
325 {
326 struct zink_screen *screen = zink_screen(pscreen);
327
328 switch (param) {
329 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
330 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
331 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
332 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
333 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
334 if (shader == PIPE_SHADER_VERTEX ||
335 shader == PIPE_SHADER_FRAGMENT)
336 return INT_MAX;
337 return 0;
338
339 case PIPE_SHADER_CAP_MAX_INPUTS:
340 switch (shader) {
341 case PIPE_SHADER_VERTEX:
342 return MIN2(screen->props.limits.maxVertexInputAttributes,
343 PIPE_MAX_SHADER_INPUTS);
344 case PIPE_SHADER_FRAGMENT:
345 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
346 PIPE_MAX_SHADER_INPUTS);
347 default:
348 return 0; /* unsupported stage */
349 }
350
351 case PIPE_SHADER_CAP_MAX_OUTPUTS:
352 switch (shader) {
353 case PIPE_SHADER_VERTEX:
354 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
355 PIPE_MAX_SHADER_OUTPUTS);
356 case PIPE_SHADER_FRAGMENT:
357 return MIN2(screen->props.limits.maxColorAttachments,
358 PIPE_MAX_SHADER_OUTPUTS);
359 default:
360 return 0; /* unsupported stage */
361 }
362
363 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
364 /* this might be a bit simplistic... */
365 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
366 PIPE_MAX_SAMPLERS);
367
368 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
369 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
370
371 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
372 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
373
374 case PIPE_SHADER_CAP_MAX_TEMPS:
375 return INT_MAX;
376
377 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
378 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
379 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
380 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
381 case PIPE_SHADER_CAP_SUBROUTINES:
382 case PIPE_SHADER_CAP_INTEGERS:
383 case PIPE_SHADER_CAP_INT64_ATOMICS:
384 case PIPE_SHADER_CAP_FP16:
385 return 0; /* not implemented */
386
387 case PIPE_SHADER_CAP_PREFERRED_IR:
388 return PIPE_SHADER_IR_NIR;
389
390 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
391 return 0; /* not implemented */
392
393 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
394 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
395 PIPE_MAX_SHADER_SAMPLER_VIEWS);
396
397 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
398 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
399 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
400 return 0; /* not implemented */
401
402 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
403 return 0; /* no idea */
404
405 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
406 return 32; /* arbitrary */
407
408 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
409 /* TODO: this limitation is dumb, and will need some fixes in mesa */
410 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
411
412 case PIPE_SHADER_CAP_SUPPORTED_IRS:
413 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
414
415 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
416 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
417 PIPE_MAX_SHADER_IMAGES);
418
419 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
420 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
421 return 0; /* unsure */
422
423 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
424 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
425 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
426 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
427 return 0; /* not implemented */
428 }
429
430 /* should only get here on unhandled cases */
431 return 0;
432 }
433
434 static const VkFormat formats[PIPE_FORMAT_COUNT] = {
435 #define MAP_FORMAT_NORM(FMT) \
436 [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \
437 [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM,
438
439 #define MAP_FORMAT_SCALED(FMT) \
440 [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \
441 [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED,
442
443 #define MAP_FORMAT_INT(FMT) \
444 [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \
445 [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT,
446
447 #define MAP_FORMAT_SRGB(FMT) \
448 [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB,
449
450 #define MAP_FORMAT_FLOAT(FMT) \
451 [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT,
452
453 // one component
454
455 // 8-bits
456 MAP_FORMAT_NORM(R8)
457 MAP_FORMAT_SCALED(R8)
458 MAP_FORMAT_INT(R8)
459 // 16-bits
460 MAP_FORMAT_NORM(R16)
461 MAP_FORMAT_SCALED(R16)
462 MAP_FORMAT_INT(R16)
463 MAP_FORMAT_FLOAT(R16)
464 // 32-bits
465 MAP_FORMAT_INT(R32)
466 MAP_FORMAT_FLOAT(R32)
467
468 // two components
469
470 // 8-bits
471 MAP_FORMAT_NORM(R8G8)
472 MAP_FORMAT_SCALED(R8G8)
473 MAP_FORMAT_INT(R8G8)
474 // 16-bits
475 MAP_FORMAT_NORM(R16G16)
476 MAP_FORMAT_SCALED(R16G16)
477 MAP_FORMAT_INT(R16G16)
478 MAP_FORMAT_FLOAT(R16G16)
479 // 32-bits
480 MAP_FORMAT_INT(R32G32)
481 MAP_FORMAT_FLOAT(R32G32)
482
483 // three components
484
485 // 8-bits
486 MAP_FORMAT_NORM(R8G8B8)
487 MAP_FORMAT_SCALED(R8G8B8)
488 MAP_FORMAT_INT(R8G8B8)
489 MAP_FORMAT_SRGB(R8G8B8)
490 // 16-bits
491 MAP_FORMAT_NORM(R16G16B16)
492 MAP_FORMAT_SCALED(R16G16B16)
493 MAP_FORMAT_INT(R16G16B16)
494 MAP_FORMAT_FLOAT(R16G16B16)
495 // 32-bits
496 MAP_FORMAT_INT(R32G32B32)
497 MAP_FORMAT_FLOAT(R32G32B32)
498
499 // four components
500
501 // 8-bits
502 MAP_FORMAT_NORM(R8G8B8A8)
503 MAP_FORMAT_SCALED(R8G8B8A8)
504 MAP_FORMAT_INT(R8G8B8A8)
505 MAP_FORMAT_SRGB(R8G8B8A8)
506 [PIPE_FORMAT_B8G8R8A8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM,
507 MAP_FORMAT_SRGB(B8G8R8A8)
508 [PIPE_FORMAT_A8B8G8R8_SRGB] = VK_FORMAT_A8B8G8R8_SRGB_PACK32,
509 // 16-bits
510 MAP_FORMAT_NORM(R16G16B16A16)
511 MAP_FORMAT_SCALED(R16G16B16A16)
512 MAP_FORMAT_INT(R16G16B16A16)
513 MAP_FORMAT_FLOAT(R16G16B16A16)
514 // 32-bits
515 MAP_FORMAT_INT(R32G32B32A32)
516 MAP_FORMAT_FLOAT(R32G32B32A32)
517
518 // other color formats
519 [PIPE_FORMAT_B5G6R5_UNORM] = VK_FORMAT_R5G6B5_UNORM_PACK16,
520 [PIPE_FORMAT_B5G5R5A1_UNORM] = VK_FORMAT_B5G5R5A1_UNORM_PACK16,
521 [PIPE_FORMAT_R11G11B10_FLOAT] = VK_FORMAT_B10G11R11_UFLOAT_PACK32,
522 [PIPE_FORMAT_R9G9B9E5_FLOAT] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
523 [PIPE_FORMAT_R10G10B10A2_UNORM] = VK_FORMAT_A2B10G10R10_UNORM_PACK32,
524 [PIPE_FORMAT_B10G10R10A2_UNORM] = VK_FORMAT_A2R10G10B10_UNORM_PACK32,
525 [PIPE_FORMAT_R10G10B10A2_UINT] = VK_FORMAT_A2B10G10R10_UINT_PACK32,
526 [PIPE_FORMAT_B10G10R10A2_UINT] = VK_FORMAT_A2R10G10B10_UINT_PACK32,
527
528 // depth/stencil formats
529 [PIPE_FORMAT_Z32_FLOAT] = VK_FORMAT_D32_SFLOAT,
530 [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = VK_FORMAT_D32_SFLOAT_S8_UINT,
531 [PIPE_FORMAT_Z16_UNORM] = VK_FORMAT_D16_UNORM,
532 [PIPE_FORMAT_X8Z24_UNORM] = VK_FORMAT_X8_D24_UNORM_PACK32,
533 [PIPE_FORMAT_Z24_UNORM_S8_UINT] = VK_FORMAT_D24_UNORM_S8_UINT,
534
535 // compressed formats
536 [PIPE_FORMAT_DXT1_RGB] = VK_FORMAT_BC1_RGB_UNORM_BLOCK,
537 [PIPE_FORMAT_DXT1_RGBA] = VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
538 [PIPE_FORMAT_DXT3_RGBA] = VK_FORMAT_BC2_UNORM_BLOCK,
539 [PIPE_FORMAT_DXT5_RGBA] = VK_FORMAT_BC3_UNORM_BLOCK,
540 [PIPE_FORMAT_RGTC1_UNORM] = VK_FORMAT_BC4_UNORM_BLOCK,
541 [PIPE_FORMAT_RGTC1_SNORM] = VK_FORMAT_BC4_SNORM_BLOCK,
542 [PIPE_FORMAT_RGTC2_UNORM] = VK_FORMAT_BC5_UNORM_BLOCK,
543 [PIPE_FORMAT_RGTC2_SNORM] = VK_FORMAT_BC5_SNORM_BLOCK,
544 [PIPE_FORMAT_BPTC_RGBA_UNORM] = VK_FORMAT_BC7_UNORM_BLOCK,
545 [PIPE_FORMAT_BPTC_SRGBA] = VK_FORMAT_BC7_SRGB_BLOCK,
546 [PIPE_FORMAT_BPTC_RGB_FLOAT] = VK_FORMAT_BC6H_SFLOAT_BLOCK,
547 [PIPE_FORMAT_BPTC_RGB_UFLOAT] = VK_FORMAT_BC6H_UFLOAT_BLOCK,
548 };
549
550 VkFormat
551 zink_get_format(enum pipe_format format)
552 {
553 return formats[format];
554 }
555
556 static VkSampleCountFlagBits
557 vk_sample_count_flags(uint32_t sample_count)
558 {
559 switch (sample_count) {
560 case 1: return VK_SAMPLE_COUNT_1_BIT;
561 case 2: return VK_SAMPLE_COUNT_2_BIT;
562 case 4: return VK_SAMPLE_COUNT_4_BIT;
563 case 8: return VK_SAMPLE_COUNT_8_BIT;
564 case 16: return VK_SAMPLE_COUNT_16_BIT;
565 case 32: return VK_SAMPLE_COUNT_32_BIT;
566 case 64: return VK_SAMPLE_COUNT_64_BIT;
567 default:
568 return 0;
569 }
570 }
571
572 static bool
573 zink_is_format_supported(struct pipe_screen *pscreen,
574 enum pipe_format format,
575 enum pipe_texture_target target,
576 unsigned sample_count,
577 unsigned storage_sample_count,
578 unsigned bind)
579 {
580 struct zink_screen *screen = zink_screen(pscreen);
581
582 if (format == PIPE_FORMAT_NONE)
583 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
584 vk_sample_count_flags(sample_count);
585
586 VkFormat vkformat = formats[format];
587 if (vkformat == VK_FORMAT_UNDEFINED)
588 return FALSE;
589
590 if (sample_count >= 1) {
591 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
592 const struct util_format_description *desc = util_format_description(format);
593 if (util_format_is_depth_or_stencil(format)) {
594 if (util_format_has_depth(desc)) {
595 if (bind & PIPE_BIND_DEPTH_STENCIL &&
596 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
597 return FALSE;
598 if (bind & PIPE_BIND_SAMPLER_VIEW &&
599 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
600 return FALSE;
601 }
602 if (util_format_has_stencil(desc)) {
603 if (bind & PIPE_BIND_DEPTH_STENCIL &&
604 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
605 return FALSE;
606 if (bind & PIPE_BIND_SAMPLER_VIEW &&
607 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
608 return FALSE;
609 }
610 } else if (util_format_is_pure_integer(format)) {
611 if (bind & PIPE_BIND_RENDER_TARGET &&
612 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
613 return FALSE;
614 if (bind & PIPE_BIND_SAMPLER_VIEW &&
615 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
616 return FALSE;
617 } else {
618 if (bind & PIPE_BIND_RENDER_TARGET &&
619 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
620 return FALSE;
621 if (bind & PIPE_BIND_SAMPLER_VIEW &&
622 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
623 return FALSE;
624 }
625 }
626
627 VkFormatProperties props;
628 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
629
630 if (target == PIPE_BUFFER) {
631 if (bind & PIPE_BIND_VERTEX_BUFFER &&
632 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
633 return FALSE;
634 } else {
635 /* all other targets are texture-targets */
636 if (bind & PIPE_BIND_RENDER_TARGET &&
637 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
638 return FALSE;
639
640 if (bind & PIPE_BIND_BLENDABLE &&
641 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
642 return FALSE;
643
644 if (bind & PIPE_BIND_SAMPLER_VIEW &&
645 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
646 return FALSE;
647
648 if (bind & PIPE_BIND_DEPTH_STENCIL &&
649 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
650 return FALSE;
651 }
652
653 if (util_format_is_compressed(format)) {
654 const struct util_format_description *desc = util_format_description(format);
655 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
656 !screen->feats.textureCompressionBC)
657 return FALSE;
658 }
659
660 return TRUE;
661 }
662
663 static void
664 zink_destroy_screen(struct pipe_screen *pscreen)
665 {
666 struct zink_screen *screen = zink_screen(pscreen);
667 slab_destroy_parent(&screen->transfer_pool);
668 FREE(screen);
669 }
670
671 static VkInstance
672 create_instance()
673 {
674 VkApplicationInfo ai = {};
675 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
676
677 char proc_name[128];
678 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
679 ai.pApplicationName = proc_name;
680 else
681 ai.pApplicationName = "unknown";
682
683 ai.pEngineName = "mesa zink";
684 ai.apiVersion = VK_API_VERSION_1_0;
685
686 const char *extensions[] = {
687 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
688 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
689 };
690
691 VkInstanceCreateInfo ici = {};
692 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
693 ici.pApplicationInfo = &ai;
694 ici.ppEnabledExtensionNames = extensions;
695 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
696
697 VkInstance instance = VK_NULL_HANDLE;
698 VkResult err = vkCreateInstance(&ici, NULL, &instance);
699 if (err != VK_SUCCESS)
700 return VK_NULL_HANDLE;
701
702 return instance;
703 }
704
705 static VkPhysicalDevice
706 choose_pdev(const VkInstance instance)
707 {
708 uint32_t i, pdev_count;
709 VkPhysicalDevice *pdevs, pdev;
710 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
711 assert(pdev_count > 0);
712
713 pdevs = malloc(sizeof(*pdevs) * pdev_count);
714 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
715 assert(pdev_count > 0);
716
717 pdev = pdevs[0];
718 for (i = 0; i < pdev_count; ++i) {
719 VkPhysicalDeviceProperties props;
720 vkGetPhysicalDeviceProperties(pdevs[i], &props);
721 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
722 pdev = pdevs[i];
723 break;
724 }
725 }
726 free(pdevs);
727 return pdev;
728 }
729
730 static uint32_t
731 find_gfx_queue(const VkPhysicalDevice pdev)
732 {
733 uint32_t num_queues;
734 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
735 assert(num_queues > 0);
736
737 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
738 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
739
740 for (uint32_t i = 0; i < num_queues; i++) {
741 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
742 free(props);
743 return i;
744 }
745 }
746
747 return UINT32_MAX;
748 }
749
750 static void
751 zink_flush_frontbuffer(struct pipe_screen *pscreen,
752 struct pipe_resource *pres,
753 unsigned level, unsigned layer,
754 void *winsys_drawable_handle,
755 struct pipe_box *sub_box)
756 {
757 struct zink_screen *screen = zink_screen(pscreen);
758 struct sw_winsys *winsys = screen->winsys;
759 struct zink_resource *res = zink_resource(pres);
760
761 if (!winsys)
762 return;
763 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
764
765 if (map) {
766 VkImageSubresource isr = {};
767 isr.aspectMask = res->aspect;
768 isr.mipLevel = level;
769 isr.arrayLayer = layer;
770 VkSubresourceLayout layout;
771 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
772
773 void *ptr;
774 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
775 if (result != VK_SUCCESS) {
776 debug_printf("failed to map memory for display\n");
777 return;
778 }
779 for (int i = 0; i < pres->height0; ++i) {
780 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
781 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
782 memcpy(dst, src, res->dt_stride);
783 }
784 vkUnmapMemory(screen->dev, res->mem);
785 }
786
787 winsys->displaytarget_unmap(winsys, res->dt);
788
789 assert(res->dt);
790 if (res->dt)
791 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
792 }
793
794 static struct pipe_screen *
795 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
796 {
797 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
798 if (!screen)
799 return NULL;
800
801 zink_debug = debug_get_option_zink_debug();
802
803 screen->instance = create_instance();
804 screen->pdev = choose_pdev(screen->instance);
805 screen->gfx_queue = find_gfx_queue(screen->pdev);
806
807 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
808 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
809 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
810
811 uint32_t num_extensions = 0;
812 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
813 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
814 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
815 num_extensions);
816 if (extensions) {
817 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
818 &num_extensions, extensions);
819
820 for (uint32_t i = 0; i < num_extensions; ++i) {
821 if (!strcmp(extensions[i].extensionName,
822 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
823 screen->have_VK_KHR_maintenance1 = true;
824 }
825 FREE(extensions);
826 }
827 }
828
829 VkDeviceQueueCreateInfo qci = {};
830 float dummy = 0.0f;
831 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
832 qci.queueFamilyIndex = screen->gfx_queue;
833 qci.queueCount = 1;
834 qci.pQueuePriorities = &dummy;
835
836 VkDeviceCreateInfo dci = {};
837 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
838 dci.queueCreateInfoCount = 1;
839 dci.pQueueCreateInfos = &qci;
840 dci.pEnabledFeatures = &screen->feats;
841 const char *extensions[] = {
842 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
843 VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME,
844 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
845 };
846 dci.ppEnabledExtensionNames = extensions;
847 dci.enabledExtensionCount = ARRAY_SIZE(extensions);
848 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
849 goto fail;
850
851 screen->winsys = winsys;
852
853 screen->base.get_name = zink_get_name;
854 screen->base.get_vendor = zink_get_vendor;
855 screen->base.get_device_vendor = zink_get_device_vendor;
856 screen->base.get_param = zink_get_param;
857 screen->base.get_paramf = zink_get_paramf;
858 screen->base.get_shader_param = zink_get_shader_param;
859 screen->base.get_compiler_options = zink_get_compiler_options;
860 screen->base.is_format_supported = zink_is_format_supported;
861 screen->base.context_create = zink_context_create;
862 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
863 screen->base.destroy = zink_destroy_screen;
864
865 zink_screen_resource_init(&screen->base);
866 zink_screen_fence_init(&screen->base);
867
868 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
869
870 return &screen->base;
871
872 fail:
873 FREE(screen);
874 return NULL;
875 }
876
877 struct pipe_screen *
878 zink_create_screen(struct sw_winsys *winsys)
879 {
880 return zink_internal_create_screen(winsys, -1);
881 }
882
883 struct pipe_screen *
884 zink_drm_create_screen(int fd)
885 {
886 return zink_internal_create_screen(NULL, fd);
887 }