zink: enable cull-distance if supported
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "frontend/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i) {
84 if (screen->mem_props.memoryHeaps[i].flags &
85 VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
86 size += screen->mem_props.memoryHeaps[i].size;
87 }
88 return (int)(size >> 20);
89 }
90
91 static int
92 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
93 {
94 struct zink_screen *screen = zink_screen(pscreen);
95
96 switch (param) {
97 case PIPE_CAP_NPOT_TEXTURES:
98 return 1;
99
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
101 if (!screen->feats.dualSrcBlend)
102 return 0;
103 return screen->props.limits.maxFragmentDualSrcAttachments;
104
105 case PIPE_CAP_POINT_SPRITE:
106 return 1;
107
108 case PIPE_CAP_MAX_RENDER_TARGETS:
109 return screen->props.limits.maxColorAttachments;
110
111 case PIPE_CAP_OCCLUSION_QUERY:
112 return 1;
113
114 #if 0 /* TODO: Enable me */
115 case PIPE_CAP_QUERY_TIME_ELAPSED:
116 return 1;
117 #endif
118
119 case PIPE_CAP_TEXTURE_MULTISAMPLE:
120 return 1;
121
122 case PIPE_CAP_TEXTURE_SWIZZLE:
123 return 1;
124
125 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
126 return screen->props.limits.maxImageDimension2D;
127 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
128 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
129 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
130 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
131
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
134 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
135 case PIPE_CAP_VERTEX_SHADER_SATURATE:
136 return 1;
137
138 case PIPE_CAP_INDEP_BLEND_ENABLE:
139 case PIPE_CAP_INDEP_BLEND_FUNC:
140 return 1;
141
142 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
143 return screen->props.limits.maxImageArrayLayers;
144
145 #if 0 /* TODO: Enable me */
146 case PIPE_CAP_DEPTH_CLIP_DISABLE:
147 return 0;
148 #endif
149
150 case PIPE_CAP_TGSI_INSTANCEID:
151 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP:
153 return 1;
154
155 case PIPE_CAP_MIN_TEXEL_OFFSET:
156 return screen->props.limits.minTexelOffset;
157 case PIPE_CAP_MAX_TEXEL_OFFSET:
158 return screen->props.limits.maxTexelOffset;
159
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 return 1;
162
163 case PIPE_CAP_CONDITIONAL_RENDER:
164 return screen->have_EXT_conditional_rendering;
165
166 case PIPE_CAP_GLSL_FEATURE_LEVEL:
167 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
168 return 120;
169
170 #if 0 /* TODO: Enable me */
171 case PIPE_CAP_COMPUTE:
172 return 1;
173 #endif
174
175 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
176 return screen->props.limits.minUniformBufferOffsetAlignment;
177
178 #if 0 /* TODO: Enable me */
179 case PIPE_CAP_QUERY_TIMESTAMP:
180 return 1;
181 #endif
182
183 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
184 return screen->props.limits.minMemoryMapAlignment;
185
186 case PIPE_CAP_CUBE_MAP_ARRAY:
187 return screen->feats.imageCubeArray;
188
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
190 return 1;
191
192 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
193 return screen->props.limits.minTexelBufferOffsetAlignment;
194
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
196 return 0; /* unsure */
197
198 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
199 return screen->props.limits.maxTexelBufferElements;
200
201 case PIPE_CAP_ENDIANNESS:
202 return PIPE_ENDIAN_NATIVE; /* unsure */
203
204 case PIPE_CAP_MAX_VIEWPORTS:
205 return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
206
207 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
208 return 1;
209
210 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
211 return screen->props.limits.maxGeometryOutputVertices;
212 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
213 return screen->props.limits.maxGeometryOutputComponents;
214
215 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
216 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
217 return 4;
218 #endif
219
220 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
221 return screen->props.limits.minTexelGatherOffset;
222 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
223 return screen->props.limits.maxTexelGatherOffset;
224
225 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
226 return 1;
227
228 case PIPE_CAP_VENDOR_ID:
229 return screen->props.vendorID;
230 case PIPE_CAP_DEVICE_ID:
231 return screen->props.deviceID;
232
233 case PIPE_CAP_ACCELERATED:
234 return 1;
235 case PIPE_CAP_VIDEO_MEMORY:
236 return get_video_mem(screen);
237 case PIPE_CAP_UMA:
238 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
239
240 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
241 return screen->props.limits.maxVertexInputBindingStride;
242
243 #if 0 /* TODO: Enable me */
244 case PIPE_CAP_SAMPLER_VIEW_TARGET:
245 return 1;
246 #endif
247
248 #if 0 /* TODO: Enable me */
249 case PIPE_CAP_CLIP_HALFZ:
250 return 1;
251 #endif
252
253 #if 0 /* TODO: Enable me */
254 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
255 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
256 return 1;
257 #endif
258
259 case PIPE_CAP_SHAREABLE_SHADERS:
260 return 1;
261
262 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
263 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
264 return screen->props.limits.minStorageBufferOffsetAlignment;
265 #endif
266
267 case PIPE_CAP_PCI_GROUP:
268 case PIPE_CAP_PCI_BUS:
269 case PIPE_CAP_PCI_DEVICE:
270 case PIPE_CAP_PCI_FUNCTION:
271 return 0; /* TODO: figure these out */
272
273 case PIPE_CAP_CULL_DISTANCE:
274 return screen->feats.shaderCullDistance;
275
276 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
277 return screen->props.limits.viewportSubPixelBits;
278
279 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
280 return 0; /* not sure */
281
282 case PIPE_CAP_MAX_GS_INVOCATIONS:
283 return 0; /* not implemented */
284
285 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
286 return screen->props.limits.maxDescriptorSetStorageBuffers;
287
288 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
289 return screen->props.limits.maxStorageBufferRange; /* unsure */
290
291 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
292 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
293 return 1;
294
295 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
296 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
297 return 0;
298
299 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
300 return 0;
301
302 case PIPE_CAP_NIR_COMPACT_ARRAYS:
303 return 1;
304
305 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
306 return 1;
307
308 case PIPE_CAP_FLATSHADE:
309 case PIPE_CAP_ALPHA_TEST:
310 case PIPE_CAP_CLIP_PLANES:
311 case PIPE_CAP_POINT_SIZE_FIXED:
312 case PIPE_CAP_TWO_SIDED_COLOR:
313 return 0;
314
315 case PIPE_CAP_DMABUF:
316 return screen->have_KHR_external_memory_fd;
317
318 default:
319 return u_pipe_screen_get_param_defaults(pscreen, param);
320 }
321 }
322
323 static float
324 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
325 {
326 struct zink_screen *screen = zink_screen(pscreen);
327
328 switch (param) {
329 case PIPE_CAPF_MAX_LINE_WIDTH:
330 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
331 return screen->props.limits.lineWidthRange[1];
332
333 case PIPE_CAPF_MAX_POINT_WIDTH:
334 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
335 return screen->props.limits.pointSizeRange[1];
336
337 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
338 return screen->props.limits.maxSamplerAnisotropy;
339
340 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
341 return screen->props.limits.maxSamplerLodBias;
342
343 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
344 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
345 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
346 return 0.0f; /* not implemented */
347 }
348
349 /* should only get here on unhandled cases */
350 return 0.0;
351 }
352
353 static int
354 zink_get_shader_param(struct pipe_screen *pscreen,
355 enum pipe_shader_type shader,
356 enum pipe_shader_cap param)
357 {
358 struct zink_screen *screen = zink_screen(pscreen);
359
360 switch (param) {
361 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
362 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
363 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
364 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
365 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
366 if (shader == PIPE_SHADER_VERTEX ||
367 shader == PIPE_SHADER_FRAGMENT)
368 return INT_MAX;
369 return 0;
370
371 case PIPE_SHADER_CAP_MAX_INPUTS:
372 switch (shader) {
373 case PIPE_SHADER_VERTEX:
374 return MIN2(screen->props.limits.maxVertexInputAttributes,
375 PIPE_MAX_SHADER_INPUTS);
376 case PIPE_SHADER_FRAGMENT:
377 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
378 PIPE_MAX_SHADER_INPUTS);
379 default:
380 return 0; /* unsupported stage */
381 }
382
383 case PIPE_SHADER_CAP_MAX_OUTPUTS:
384 switch (shader) {
385 case PIPE_SHADER_VERTEX:
386 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
387 PIPE_MAX_SHADER_OUTPUTS);
388 case PIPE_SHADER_FRAGMENT:
389 return MIN2(screen->props.limits.maxColorAttachments,
390 PIPE_MAX_SHADER_OUTPUTS);
391 default:
392 return 0; /* unsupported stage */
393 }
394
395 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
396 switch (shader) {
397 case PIPE_SHADER_VERTEX:
398 case PIPE_SHADER_FRAGMENT:
399 /* this might be a bit simplistic... */
400 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
401 PIPE_MAX_SAMPLERS);
402 default:
403 return 0; /* unsupported stage */
404 }
405
406 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
407 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
408
409 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
410 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
411
412 case PIPE_SHADER_CAP_MAX_TEMPS:
413 return INT_MAX;
414
415 case PIPE_SHADER_CAP_INTEGERS:
416 return 1;
417
418 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
419 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
420 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
421 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
422 case PIPE_SHADER_CAP_SUBROUTINES:
423 case PIPE_SHADER_CAP_INT64_ATOMICS:
424 case PIPE_SHADER_CAP_FP16:
425 case PIPE_SHADER_CAP_FP16_DERIVATIVES:
426 case PIPE_SHADER_CAP_INT16:
427 return 0; /* not implemented */
428
429 case PIPE_SHADER_CAP_PREFERRED_IR:
430 return PIPE_SHADER_IR_NIR;
431
432 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
433 return 0; /* not implemented */
434
435 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
436 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
437 PIPE_MAX_SHADER_SAMPLER_VIEWS);
438
439 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
440 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
441 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
442 return 0; /* not implemented */
443
444 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
445 return 0; /* no idea */
446
447 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
448 return 32; /* arbitrary */
449
450 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
451 /* TODO: this limitation is dumb, and will need some fixes in mesa */
452 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
453
454 case PIPE_SHADER_CAP_SUPPORTED_IRS:
455 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
456
457 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
458 #if 0 /* TODO: needs compiler support */
459 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
460 PIPE_MAX_SHADER_IMAGES);
461 #else
462 return 0;
463 #endif
464
465 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
466 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
467 return 0; /* unsure */
468
469 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
470 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
471 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
472 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
473 return 0; /* not implemented */
474 }
475
476 /* should only get here on unhandled cases */
477 return 0;
478 }
479
480 static VkSampleCountFlagBits
481 vk_sample_count_flags(uint32_t sample_count)
482 {
483 switch (sample_count) {
484 case 1: return VK_SAMPLE_COUNT_1_BIT;
485 case 2: return VK_SAMPLE_COUNT_2_BIT;
486 case 4: return VK_SAMPLE_COUNT_4_BIT;
487 case 8: return VK_SAMPLE_COUNT_8_BIT;
488 case 16: return VK_SAMPLE_COUNT_16_BIT;
489 case 32: return VK_SAMPLE_COUNT_32_BIT;
490 case 64: return VK_SAMPLE_COUNT_64_BIT;
491 default:
492 return 0;
493 }
494 }
495
496 static bool
497 zink_is_format_supported(struct pipe_screen *pscreen,
498 enum pipe_format format,
499 enum pipe_texture_target target,
500 unsigned sample_count,
501 unsigned storage_sample_count,
502 unsigned bind)
503 {
504 struct zink_screen *screen = zink_screen(pscreen);
505
506 if (format == PIPE_FORMAT_NONE)
507 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
508 vk_sample_count_flags(sample_count);
509
510 VkFormat vkformat = zink_get_format(screen, format);
511 if (vkformat == VK_FORMAT_UNDEFINED)
512 return false;
513
514 if (sample_count >= 1) {
515 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
516 if (!sample_mask)
517 return false;
518 const struct util_format_description *desc = util_format_description(format);
519 if (util_format_is_depth_or_stencil(format)) {
520 if (util_format_has_depth(desc)) {
521 if (bind & PIPE_BIND_DEPTH_STENCIL &&
522 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
523 return false;
524 if (bind & PIPE_BIND_SAMPLER_VIEW &&
525 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
526 return false;
527 }
528 if (util_format_has_stencil(desc)) {
529 if (bind & PIPE_BIND_DEPTH_STENCIL &&
530 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
531 return false;
532 if (bind & PIPE_BIND_SAMPLER_VIEW &&
533 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
534 return false;
535 }
536 } else if (util_format_is_pure_integer(format)) {
537 if (bind & PIPE_BIND_RENDER_TARGET &&
538 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
539 return false;
540 if (bind & PIPE_BIND_SAMPLER_VIEW &&
541 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
542 return false;
543 } else {
544 if (bind & PIPE_BIND_RENDER_TARGET &&
545 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
546 return false;
547 if (bind & PIPE_BIND_SAMPLER_VIEW &&
548 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
549 return false;
550 }
551 }
552
553 VkFormatProperties props;
554 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
555
556 if (target == PIPE_BUFFER) {
557 if (bind & PIPE_BIND_VERTEX_BUFFER &&
558 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
559 return false;
560 } else {
561 /* all other targets are texture-targets */
562 if (bind & PIPE_BIND_RENDER_TARGET &&
563 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
564 return false;
565
566 if (bind & PIPE_BIND_BLENDABLE &&
567 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
568 return false;
569
570 if (bind & PIPE_BIND_SAMPLER_VIEW &&
571 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
572 return false;
573
574 if (bind & PIPE_BIND_DEPTH_STENCIL &&
575 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
576 return false;
577 }
578
579 if (util_format_is_compressed(format)) {
580 const struct util_format_description *desc = util_format_description(format);
581 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
582 !screen->feats.textureCompressionBC)
583 return false;
584 }
585
586 return true;
587 }
588
589 static void
590 zink_destroy_screen(struct pipe_screen *pscreen)
591 {
592 struct zink_screen *screen = zink_screen(pscreen);
593 slab_destroy_parent(&screen->transfer_pool);
594 FREE(screen);
595 }
596
597 static VkInstance
598 create_instance()
599 {
600 VkApplicationInfo ai = {};
601 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
602
603 char proc_name[128];
604 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
605 ai.pApplicationName = proc_name;
606 else
607 ai.pApplicationName = "unknown";
608
609 ai.pEngineName = "mesa zink";
610 ai.apiVersion = VK_API_VERSION_1_0;
611
612 const char *extensions[] = {
613 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
614 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
615 };
616
617 VkInstanceCreateInfo ici = {};
618 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
619 ici.pApplicationInfo = &ai;
620 ici.ppEnabledExtensionNames = extensions;
621 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
622
623 VkInstance instance = VK_NULL_HANDLE;
624 VkResult err = vkCreateInstance(&ici, NULL, &instance);
625 if (err != VK_SUCCESS)
626 return VK_NULL_HANDLE;
627
628 return instance;
629 }
630
631 static VkPhysicalDevice
632 choose_pdev(const VkInstance instance)
633 {
634 uint32_t i, pdev_count;
635 VkPhysicalDevice *pdevs, pdev;
636 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
637 assert(pdev_count > 0);
638
639 pdevs = malloc(sizeof(*pdevs) * pdev_count);
640 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
641 assert(pdev_count > 0);
642
643 pdev = pdevs[0];
644 for (i = 0; i < pdev_count; ++i) {
645 VkPhysicalDeviceProperties props;
646 vkGetPhysicalDeviceProperties(pdevs[i], &props);
647 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
648 pdev = pdevs[i];
649 break;
650 }
651 }
652 free(pdevs);
653 return pdev;
654 }
655
656 static uint32_t
657 find_gfx_queue(const VkPhysicalDevice pdev)
658 {
659 uint32_t num_queues;
660 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
661 assert(num_queues > 0);
662
663 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
664 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
665
666 for (uint32_t i = 0; i < num_queues; i++) {
667 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
668 free(props);
669 return i;
670 }
671 }
672
673 return UINT32_MAX;
674 }
675
676 static void
677 zink_flush_frontbuffer(struct pipe_screen *pscreen,
678 struct pipe_resource *pres,
679 unsigned level, unsigned layer,
680 void *winsys_drawable_handle,
681 struct pipe_box *sub_box)
682 {
683 struct zink_screen *screen = zink_screen(pscreen);
684 struct sw_winsys *winsys = screen->winsys;
685 struct zink_resource *res = zink_resource(pres);
686
687 if (!winsys)
688 return;
689 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
690
691 if (map) {
692 VkImageSubresource isr = {};
693 isr.aspectMask = res->aspect;
694 isr.mipLevel = level;
695 isr.arrayLayer = layer;
696 VkSubresourceLayout layout;
697 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
698
699 void *ptr;
700 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
701 if (result != VK_SUCCESS) {
702 debug_printf("failed to map memory for display\n");
703 return;
704 }
705 for (int i = 0; i < pres->height0; ++i) {
706 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
707 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
708 memcpy(dst, src, res->dt_stride);
709 }
710 vkUnmapMemory(screen->dev, res->mem);
711 }
712
713 winsys->displaytarget_unmap(winsys, res->dt);
714
715 assert(res->dt);
716 if (res->dt)
717 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
718 }
719
720 static bool
721 load_device_extensions(struct zink_screen *screen)
722 {
723 #define GET_PROC_ADDR(x) do { \
724 screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
725 if (!screen->vk_##x) \
726 return false; \
727 } while (0)
728
729 if (screen->have_KHR_external_memory_fd)
730 GET_PROC_ADDR(GetMemoryFdKHR);
731
732 if (screen->have_EXT_conditional_rendering) {
733 GET_PROC_ADDR(CmdBeginConditionalRenderingEXT);
734 GET_PROC_ADDR(CmdEndConditionalRenderingEXT);
735 }
736
737 #undef GET_PROC_ADDR
738
739 return true;
740 }
741
742 static struct pipe_screen *
743 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
744 {
745 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
746 if (!screen)
747 return NULL;
748
749 zink_debug = debug_get_option_zink_debug();
750
751 screen->instance = create_instance();
752 screen->pdev = choose_pdev(screen->instance);
753 screen->gfx_queue = find_gfx_queue(screen->pdev);
754
755 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
756 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
757 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
758
759 screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
760 VK_FORMAT_X8_D24_UNORM_PACK32);
761 screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
762 VK_FORMAT_D24_UNORM_S8_UINT);
763
764 uint32_t num_extensions = 0;
765 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
766 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
767 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
768 num_extensions);
769 if (extensions) {
770 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
771 &num_extensions, extensions);
772
773 for (uint32_t i = 0; i < num_extensions; ++i) {
774 if (!strcmp(extensions[i].extensionName,
775 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
776 screen->have_KHR_maintenance1 = true;
777 if (!strcmp(extensions[i].extensionName,
778 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME))
779 screen->have_KHR_external_memory_fd = true;
780 if (!strcmp(extensions[i].extensionName,
781 VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME))
782 screen->have_EXT_conditional_rendering = true;
783 }
784 FREE(extensions);
785 }
786 }
787
788 if (!screen->have_KHR_maintenance1) {
789 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
790 goto fail;
791 }
792
793 VkDeviceQueueCreateInfo qci = {};
794 float dummy = 0.0f;
795 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
796 qci.queueFamilyIndex = screen->gfx_queue;
797 qci.queueCount = 1;
798 qci.pQueuePriorities = &dummy;
799
800 VkDeviceCreateInfo dci = {};
801 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
802 dci.queueCreateInfoCount = 1;
803 dci.pQueueCreateInfos = &qci;
804 dci.pEnabledFeatures = &screen->feats;
805 const char *extensions[4] = {
806 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
807 };
808 num_extensions = 1;
809
810 if (fd >= 0 && !screen->have_KHR_external_memory_fd) {
811 debug_printf("ZINK: KHR_external_memory_fd required!\n");
812 goto fail;
813 }
814
815 if (screen->have_KHR_external_memory_fd) {
816 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME;
817 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
818 }
819
820 if (screen->have_EXT_conditional_rendering)
821 extensions[num_extensions++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME;
822
823 assert(num_extensions <= ARRAY_SIZE(extensions));
824
825 dci.ppEnabledExtensionNames = extensions;
826 dci.enabledExtensionCount = num_extensions;
827 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
828 goto fail;
829
830 if (!load_device_extensions(screen))
831 goto fail;
832
833 screen->winsys = winsys;
834
835 screen->base.get_name = zink_get_name;
836 screen->base.get_vendor = zink_get_vendor;
837 screen->base.get_device_vendor = zink_get_device_vendor;
838 screen->base.get_param = zink_get_param;
839 screen->base.get_paramf = zink_get_paramf;
840 screen->base.get_shader_param = zink_get_shader_param;
841 screen->base.get_compiler_options = zink_get_compiler_options;
842 screen->base.is_format_supported = zink_is_format_supported;
843 screen->base.context_create = zink_context_create;
844 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
845 screen->base.destroy = zink_destroy_screen;
846
847 zink_screen_resource_init(&screen->base);
848 zink_screen_fence_init(&screen->base);
849
850 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
851
852 return &screen->base;
853
854 fail:
855 FREE(screen);
856 return NULL;
857 }
858
859 struct pipe_screen *
860 zink_create_screen(struct sw_winsys *winsys)
861 {
862 return zink_internal_create_screen(winsys, -1);
863 }
864
865 struct pipe_screen *
866 zink_drm_create_screen(int fd)
867 {
868 return zink_internal_create_screen(NULL, fd);
869 }