zink: enable PIPE_CAP_MIXED_COLORBUFFER_FORMATS
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "state_tracker/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i)
84 size += screen->mem_props.memoryHeaps[i].size;
85 return (int)(size >> 20);
86 }
87
88 static int
89 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct zink_screen *screen = zink_screen(pscreen);
92
93 switch (param) {
94 case PIPE_CAP_NPOT_TEXTURES:
95 return 1;
96
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 return screen->props.limits.maxFragmentDualSrcAttachments;
99
100 case PIPE_CAP_POINT_SPRITE:
101 return 1;
102
103 case PIPE_CAP_MAX_RENDER_TARGETS:
104 return screen->props.limits.maxColorAttachments;
105
106 case PIPE_CAP_OCCLUSION_QUERY:
107 return 1;
108
109 #if 0 /* TODO: Enable me */
110 case PIPE_CAP_QUERY_TIME_ELAPSED:
111 return 1;
112 #endif
113
114 case PIPE_CAP_TEXTURE_SWIZZLE:
115 return 1;
116
117 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
118 return screen->props.limits.maxImageDimension2D;
119 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
120 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
121 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
122 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
123
124 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
125 return 1;
126
127 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
128 return 0; /* TODO: re-enable after implementing nir_texop_txd */
129
130 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
131 case PIPE_CAP_VERTEX_SHADER_SATURATE:
132 return 1;
133
134 case PIPE_CAP_INDEP_BLEND_ENABLE:
135 case PIPE_CAP_INDEP_BLEND_FUNC:
136 return 1;
137
138 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
139 return screen->props.limits.maxImageArrayLayers;
140
141 #if 0 /* TODO: Enable me */
142 case PIPE_CAP_DEPTH_CLIP_DISABLE:
143 return 0;
144 #endif
145
146 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
147 return 1;
148
149 case PIPE_CAP_SEAMLESS_CUBE_MAP:
150 return 1;
151
152 case PIPE_CAP_MIN_TEXEL_OFFSET:
153 return screen->props.limits.minTexelOffset;
154 case PIPE_CAP_MAX_TEXEL_OFFSET:
155 return screen->props.limits.maxTexelOffset;
156
157 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
158 return 1;
159
160 case PIPE_CAP_GLSL_FEATURE_LEVEL:
161 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
162 return 120;
163
164 #if 0 /* TODO: Enable me */
165 case PIPE_CAP_COMPUTE:
166 return 1;
167 #endif
168
169 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
170 return screen->props.limits.minUniformBufferOffsetAlignment;
171
172 #if 0 /* TODO: Enable me */
173 case PIPE_CAP_QUERY_TIMESTAMP:
174 return 1;
175 #endif
176
177 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
178 return screen->props.limits.minMemoryMapAlignment;
179
180 case PIPE_CAP_CUBE_MAP_ARRAY:
181 return screen->feats.imageCubeArray;
182
183 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
184 return 0; /* unsure */
185
186 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
187 return screen->props.limits.maxTexelBufferElements;
188
189 case PIPE_CAP_ENDIANNESS:
190 return PIPE_ENDIAN_NATIVE; /* unsure */
191
192 case PIPE_CAP_MAX_VIEWPORTS:
193 return screen->props.limits.maxViewports;
194
195 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
196 return 1;
197
198 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
199 return screen->props.limits.maxGeometryOutputVertices;
200 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
201 return screen->props.limits.maxGeometryOutputComponents;
202
203 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
204 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
205 return 4;
206 #endif
207
208 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
209 return screen->props.limits.minTexelGatherOffset;
210 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
211 return screen->props.limits.maxTexelGatherOffset;
212
213 case PIPE_CAP_VENDOR_ID:
214 return screen->props.vendorID;
215 case PIPE_CAP_DEVICE_ID:
216 return screen->props.deviceID;
217
218 case PIPE_CAP_ACCELERATED:
219 return 1;
220 case PIPE_CAP_VIDEO_MEMORY:
221 return get_video_mem(screen);
222 case PIPE_CAP_UMA:
223 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
224
225 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
226 return screen->props.limits.maxVertexInputBindingStride;
227
228 #if 0 /* TODO: Enable me */
229 case PIPE_CAP_SAMPLER_VIEW_TARGET:
230 return 1;
231 #endif
232
233 #if 0 /* TODO: Enable me */
234 case PIPE_CAP_CLIP_HALFZ:
235 return 1;
236 #endif
237
238 #if 0 /* TODO: Enable me */
239 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
240 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
241 return 1;
242 #endif
243
244 case PIPE_CAP_SHAREABLE_SHADERS:
245 return 1;
246
247 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
248 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
249 return screen->props.limits.minStorageBufferOffsetAlignment;
250 #endif
251
252 case PIPE_CAP_PCI_GROUP:
253 case PIPE_CAP_PCI_BUS:
254 case PIPE_CAP_PCI_DEVICE:
255 case PIPE_CAP_PCI_FUNCTION:
256 return 0; /* TODO: figure these out */
257
258 #if 0 /* TODO: Enable me */
259 case PIPE_CAP_CULL_DISTANCE:
260 return screen->feats.shaderCullDistance;
261 #endif
262
263 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
264 return screen->props.limits.viewportSubPixelBits;
265
266 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
267 return 0; /* not sure */
268
269 case PIPE_CAP_MAX_GS_INVOCATIONS:
270 return 0; /* not implemented */
271
272 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
273 return screen->props.limits.maxDescriptorSetStorageBuffers;
274
275 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
276 return screen->props.limits.maxStorageBufferRange; /* unsure */
277
278 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
279 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
280 return 1;
281
282 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
283 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
284 return 0;
285
286 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
287 return 0;
288
289 case PIPE_CAP_NIR_COMPACT_ARRAYS:
290 return 1;
291
292 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
293 return 1;
294
295 case PIPE_CAP_FLATSHADE:
296 case PIPE_CAP_ALPHA_TEST:
297 case PIPE_CAP_CLIP_PLANES:
298 case PIPE_CAP_POINT_SIZE_FIXED:
299 case PIPE_CAP_TWO_SIDED_COLOR:
300 return 0;
301
302 case PIPE_CAP_DMABUF:
303 return screen->have_KHR_external_memory_fd;
304
305 default:
306 return u_pipe_screen_get_param_defaults(pscreen, param);
307 }
308 }
309
310 static float
311 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
312 {
313 struct zink_screen *screen = zink_screen(pscreen);
314
315 switch (param) {
316 case PIPE_CAPF_MAX_LINE_WIDTH:
317 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
318 return screen->props.limits.lineWidthRange[1];
319
320 case PIPE_CAPF_MAX_POINT_WIDTH:
321 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
322 return screen->props.limits.pointSizeRange[1];
323
324 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
325 return screen->props.limits.maxSamplerAnisotropy;
326
327 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
328 return screen->props.limits.maxSamplerLodBias;
329
330 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
331 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
332 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
333 return 0.0f; /* not implemented */
334 }
335
336 /* should only get here on unhandled cases */
337 return 0.0;
338 }
339
340 static int
341 zink_get_shader_param(struct pipe_screen *pscreen,
342 enum pipe_shader_type shader,
343 enum pipe_shader_cap param)
344 {
345 struct zink_screen *screen = zink_screen(pscreen);
346
347 switch (param) {
348 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
349 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
350 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
351 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
352 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
353 if (shader == PIPE_SHADER_VERTEX ||
354 shader == PIPE_SHADER_FRAGMENT)
355 return INT_MAX;
356 return 0;
357
358 case PIPE_SHADER_CAP_MAX_INPUTS:
359 switch (shader) {
360 case PIPE_SHADER_VERTEX:
361 return MIN2(screen->props.limits.maxVertexInputAttributes,
362 PIPE_MAX_SHADER_INPUTS);
363 case PIPE_SHADER_FRAGMENT:
364 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
365 PIPE_MAX_SHADER_INPUTS);
366 default:
367 return 0; /* unsupported stage */
368 }
369
370 case PIPE_SHADER_CAP_MAX_OUTPUTS:
371 switch (shader) {
372 case PIPE_SHADER_VERTEX:
373 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
374 PIPE_MAX_SHADER_OUTPUTS);
375 case PIPE_SHADER_FRAGMENT:
376 return MIN2(screen->props.limits.maxColorAttachments,
377 PIPE_MAX_SHADER_OUTPUTS);
378 default:
379 return 0; /* unsupported stage */
380 }
381
382 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
383 /* this might be a bit simplistic... */
384 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
385 PIPE_MAX_SAMPLERS);
386
387 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
388 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
389
390 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
391 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
392
393 case PIPE_SHADER_CAP_MAX_TEMPS:
394 return INT_MAX;
395
396 case PIPE_SHADER_CAP_INTEGERS:
397 return 1;
398
399 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
400 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
401 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
402 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
403 case PIPE_SHADER_CAP_SUBROUTINES:
404 case PIPE_SHADER_CAP_INT64_ATOMICS:
405 case PIPE_SHADER_CAP_FP16:
406 return 0; /* not implemented */
407
408 case PIPE_SHADER_CAP_PREFERRED_IR:
409 return PIPE_SHADER_IR_NIR;
410
411 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
412 return 0; /* not implemented */
413
414 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
415 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
416 PIPE_MAX_SHADER_SAMPLER_VIEWS);
417
418 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
419 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
420 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
421 return 0; /* not implemented */
422
423 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
424 return 0; /* no idea */
425
426 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
427 return 32; /* arbitrary */
428
429 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
430 /* TODO: this limitation is dumb, and will need some fixes in mesa */
431 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
432
433 case PIPE_SHADER_CAP_SUPPORTED_IRS:
434 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
435
436 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
437 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
438 PIPE_MAX_SHADER_IMAGES);
439
440 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
441 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
442 return 0; /* unsure */
443
444 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
445 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
446 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
447 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
448 return 0; /* not implemented */
449 }
450
451 /* should only get here on unhandled cases */
452 return 0;
453 }
454
455 static VkSampleCountFlagBits
456 vk_sample_count_flags(uint32_t sample_count)
457 {
458 switch (sample_count) {
459 case 1: return VK_SAMPLE_COUNT_1_BIT;
460 case 2: return VK_SAMPLE_COUNT_2_BIT;
461 case 4: return VK_SAMPLE_COUNT_4_BIT;
462 case 8: return VK_SAMPLE_COUNT_8_BIT;
463 case 16: return VK_SAMPLE_COUNT_16_BIT;
464 case 32: return VK_SAMPLE_COUNT_32_BIT;
465 case 64: return VK_SAMPLE_COUNT_64_BIT;
466 default:
467 return 0;
468 }
469 }
470
471 static bool
472 zink_is_format_supported(struct pipe_screen *pscreen,
473 enum pipe_format format,
474 enum pipe_texture_target target,
475 unsigned sample_count,
476 unsigned storage_sample_count,
477 unsigned bind)
478 {
479 struct zink_screen *screen = zink_screen(pscreen);
480
481 if (format == PIPE_FORMAT_NONE)
482 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
483 vk_sample_count_flags(sample_count);
484
485 VkFormat vkformat = zink_get_format(screen, format);
486 if (vkformat == VK_FORMAT_UNDEFINED)
487 return false;
488
489 if (sample_count >= 1) {
490 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
491 if (!sample_mask)
492 return false;
493 const struct util_format_description *desc = util_format_description(format);
494 if (util_format_is_depth_or_stencil(format)) {
495 if (util_format_has_depth(desc)) {
496 if (bind & PIPE_BIND_DEPTH_STENCIL &&
497 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
498 return false;
499 if (bind & PIPE_BIND_SAMPLER_VIEW &&
500 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
501 return false;
502 }
503 if (util_format_has_stencil(desc)) {
504 if (bind & PIPE_BIND_DEPTH_STENCIL &&
505 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
506 return false;
507 if (bind & PIPE_BIND_SAMPLER_VIEW &&
508 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
509 return false;
510 }
511 } else if (util_format_is_pure_integer(format)) {
512 if (bind & PIPE_BIND_RENDER_TARGET &&
513 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
514 return false;
515 if (bind & PIPE_BIND_SAMPLER_VIEW &&
516 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
517 return false;
518 } else {
519 if (bind & PIPE_BIND_RENDER_TARGET &&
520 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
521 return false;
522 if (bind & PIPE_BIND_SAMPLER_VIEW &&
523 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
524 return false;
525 }
526 }
527
528 VkFormatProperties props;
529 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
530
531 if (target == PIPE_BUFFER) {
532 if (bind & PIPE_BIND_VERTEX_BUFFER &&
533 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
534 return false;
535 } else {
536 /* all other targets are texture-targets */
537 if (bind & PIPE_BIND_RENDER_TARGET &&
538 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
539 return false;
540
541 if (bind & PIPE_BIND_BLENDABLE &&
542 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
543 return false;
544
545 if (bind & PIPE_BIND_SAMPLER_VIEW &&
546 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
547 return false;
548
549 if (bind & PIPE_BIND_DEPTH_STENCIL &&
550 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
551 return false;
552 }
553
554 if (util_format_is_compressed(format)) {
555 const struct util_format_description *desc = util_format_description(format);
556 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
557 !screen->feats.textureCompressionBC)
558 return false;
559 }
560
561 return true;
562 }
563
564 static void
565 zink_destroy_screen(struct pipe_screen *pscreen)
566 {
567 struct zink_screen *screen = zink_screen(pscreen);
568 slab_destroy_parent(&screen->transfer_pool);
569 FREE(screen);
570 }
571
572 static VkInstance
573 create_instance()
574 {
575 VkApplicationInfo ai = {};
576 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
577
578 char proc_name[128];
579 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
580 ai.pApplicationName = proc_name;
581 else
582 ai.pApplicationName = "unknown";
583
584 ai.pEngineName = "mesa zink";
585 ai.apiVersion = VK_API_VERSION_1_0;
586
587 const char *extensions[] = {
588 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
589 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
590 };
591
592 VkInstanceCreateInfo ici = {};
593 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
594 ici.pApplicationInfo = &ai;
595 ici.ppEnabledExtensionNames = extensions;
596 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
597
598 VkInstance instance = VK_NULL_HANDLE;
599 VkResult err = vkCreateInstance(&ici, NULL, &instance);
600 if (err != VK_SUCCESS)
601 return VK_NULL_HANDLE;
602
603 return instance;
604 }
605
606 static VkPhysicalDevice
607 choose_pdev(const VkInstance instance)
608 {
609 uint32_t i, pdev_count;
610 VkPhysicalDevice *pdevs, pdev;
611 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
612 assert(pdev_count > 0);
613
614 pdevs = malloc(sizeof(*pdevs) * pdev_count);
615 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
616 assert(pdev_count > 0);
617
618 pdev = pdevs[0];
619 for (i = 0; i < pdev_count; ++i) {
620 VkPhysicalDeviceProperties props;
621 vkGetPhysicalDeviceProperties(pdevs[i], &props);
622 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
623 pdev = pdevs[i];
624 break;
625 }
626 }
627 free(pdevs);
628 return pdev;
629 }
630
631 static uint32_t
632 find_gfx_queue(const VkPhysicalDevice pdev)
633 {
634 uint32_t num_queues;
635 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
636 assert(num_queues > 0);
637
638 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
639 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
640
641 for (uint32_t i = 0; i < num_queues; i++) {
642 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
643 free(props);
644 return i;
645 }
646 }
647
648 return UINT32_MAX;
649 }
650
651 static void
652 zink_flush_frontbuffer(struct pipe_screen *pscreen,
653 struct pipe_resource *pres,
654 unsigned level, unsigned layer,
655 void *winsys_drawable_handle,
656 struct pipe_box *sub_box)
657 {
658 struct zink_screen *screen = zink_screen(pscreen);
659 struct sw_winsys *winsys = screen->winsys;
660 struct zink_resource *res = zink_resource(pres);
661
662 if (!winsys)
663 return;
664 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
665
666 if (map) {
667 VkImageSubresource isr = {};
668 isr.aspectMask = res->aspect;
669 isr.mipLevel = level;
670 isr.arrayLayer = layer;
671 VkSubresourceLayout layout;
672 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
673
674 void *ptr;
675 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
676 if (result != VK_SUCCESS) {
677 debug_printf("failed to map memory for display\n");
678 return;
679 }
680 for (int i = 0; i < pres->height0; ++i) {
681 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
682 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
683 memcpy(dst, src, res->dt_stride);
684 }
685 vkUnmapMemory(screen->dev, res->mem);
686 }
687
688 winsys->displaytarget_unmap(winsys, res->dt);
689
690 assert(res->dt);
691 if (res->dt)
692 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
693 }
694
695 static struct pipe_screen *
696 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
697 {
698 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
699 if (!screen)
700 return NULL;
701
702 zink_debug = debug_get_option_zink_debug();
703
704 screen->instance = create_instance();
705 screen->pdev = choose_pdev(screen->instance);
706 screen->gfx_queue = find_gfx_queue(screen->pdev);
707
708 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
709 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
710 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
711
712 screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
713 VK_FORMAT_X8_D24_UNORM_PACK32);
714 screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
715 VK_FORMAT_D24_UNORM_S8_UINT);
716
717 uint32_t num_extensions = 0;
718 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
719 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
720 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
721 num_extensions);
722 if (extensions) {
723 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
724 &num_extensions, extensions);
725
726 for (uint32_t i = 0; i < num_extensions; ++i) {
727 if (!strcmp(extensions[i].extensionName,
728 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
729 screen->have_KHR_maintenance1 = true;
730 if (!strcmp(extensions[i].extensionName,
731 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME))
732 screen->have_KHR_external_memory_fd = true;
733 }
734 FREE(extensions);
735 }
736 }
737
738 if (!screen->have_KHR_maintenance1) {
739 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
740 goto fail;
741 }
742
743 VkDeviceQueueCreateInfo qci = {};
744 float dummy = 0.0f;
745 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
746 qci.queueFamilyIndex = screen->gfx_queue;
747 qci.queueCount = 1;
748 qci.pQueuePriorities = &dummy;
749
750 VkDeviceCreateInfo dci = {};
751 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
752 dci.queueCreateInfoCount = 1;
753 dci.pQueueCreateInfos = &qci;
754 dci.pEnabledFeatures = &screen->feats;
755 const char *extensions[3] = {
756 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
757 };
758 num_extensions = 1;
759
760 if (fd >= 0 && !screen->have_KHR_external_memory_fd) {
761 debug_printf("ZINK: KHR_external_memory_fd required!\n");
762 goto fail;
763 }
764
765 if (screen->have_KHR_external_memory_fd) {
766 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME;
767 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
768 }
769 assert(num_extensions <= ARRAY_SIZE(extensions));
770
771 dci.ppEnabledExtensionNames = extensions;
772 dci.enabledExtensionCount = num_extensions;
773 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
774 goto fail;
775
776 screen->winsys = winsys;
777
778 screen->base.get_name = zink_get_name;
779 screen->base.get_vendor = zink_get_vendor;
780 screen->base.get_device_vendor = zink_get_device_vendor;
781 screen->base.get_param = zink_get_param;
782 screen->base.get_paramf = zink_get_paramf;
783 screen->base.get_shader_param = zink_get_shader_param;
784 screen->base.get_compiler_options = zink_get_compiler_options;
785 screen->base.is_format_supported = zink_is_format_supported;
786 screen->base.context_create = zink_context_create;
787 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
788 screen->base.destroy = zink_destroy_screen;
789
790 zink_screen_resource_init(&screen->base);
791 zink_screen_fence_init(&screen->base);
792
793 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
794
795 return &screen->base;
796
797 fail:
798 FREE(screen);
799 return NULL;
800 }
801
802 struct pipe_screen *
803 zink_create_screen(struct sw_winsys *winsys)
804 {
805 return zink_internal_create_screen(winsys, -1);
806 }
807
808 struct pipe_screen *
809 zink_drm_create_screen(int fd)
810 {
811 return zink_internal_create_screen(NULL, fd);
812 }