zink: error if VK_KHR_maintenance1 isn't supported
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "state_tracker/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i)
84 size += screen->mem_props.memoryHeaps[i].size;
85 return (int)(size >> 20);
86 }
87
88 static int
89 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct zink_screen *screen = zink_screen(pscreen);
92
93 switch (param) {
94 case PIPE_CAP_NPOT_TEXTURES:
95 return 1;
96
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 return screen->props.limits.maxFragmentDualSrcAttachments;
99
100 case PIPE_CAP_POINT_SPRITE:
101 return 1;
102
103 case PIPE_CAP_MAX_RENDER_TARGETS:
104 return screen->props.limits.maxColorAttachments;
105
106 case PIPE_CAP_OCCLUSION_QUERY:
107 return 1;
108
109 #if 0 /* TODO: Enable me */
110 case PIPE_CAP_QUERY_TIME_ELAPSED:
111 return 1;
112 #endif
113
114 case PIPE_CAP_TEXTURE_SWIZZLE:
115 return 1;
116
117 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
118 return screen->props.limits.maxImageDimension2D;
119 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
120 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
121 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
122 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
123
124 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
125 return 1;
126
127 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
128 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
129 case PIPE_CAP_VERTEX_SHADER_SATURATE:
130 return 1;
131
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 case PIPE_CAP_INDEP_BLEND_FUNC:
134 return 1;
135
136 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
137 return screen->props.limits.maxImageArrayLayers;
138
139 #if 0 /* TODO: Enable me */
140 case PIPE_CAP_DEPTH_CLIP_DISABLE:
141 return 0;
142 #endif
143
144 #if 0 /* TODO: Enable me */
145 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
146 return 1;
147 #endif
148
149 case PIPE_CAP_SEAMLESS_CUBE_MAP:
150 return 1;
151
152 case PIPE_CAP_MIN_TEXEL_OFFSET:
153 return screen->props.limits.minTexelOffset;
154 case PIPE_CAP_MAX_TEXEL_OFFSET:
155 return screen->props.limits.maxTexelOffset;
156
157 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
158 return 1;
159
160 case PIPE_CAP_GLSL_FEATURE_LEVEL:
161 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
162 return 120;
163
164 #if 0 /* TODO: Enable me */
165 case PIPE_CAP_COMPUTE:
166 return 1;
167 #endif
168
169 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
170 return screen->props.limits.minUniformBufferOffsetAlignment;
171
172 #if 0 /* TODO: Enable me */
173 case PIPE_CAP_QUERY_TIMESTAMP:
174 return 1;
175 #endif
176
177 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
178 return screen->props.limits.minMemoryMapAlignment;
179
180 case PIPE_CAP_CUBE_MAP_ARRAY:
181 return screen->feats.imageCubeArray;
182
183 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
184 return 0; /* unsure */
185
186 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
187 return screen->props.limits.maxTexelBufferElements;
188
189 case PIPE_CAP_ENDIANNESS:
190 return PIPE_ENDIAN_NATIVE; /* unsure */
191
192 case PIPE_CAP_MAX_VIEWPORTS:
193 return screen->props.limits.maxViewports;
194
195 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
196 return 1;
197
198 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
199 return screen->props.limits.maxGeometryOutputVertices;
200 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
201 return screen->props.limits.maxGeometryOutputComponents;
202
203 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
204 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
205 return 4;
206 #endif
207
208 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
209 return screen->props.limits.minTexelGatherOffset;
210 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
211 return screen->props.limits.maxTexelGatherOffset;
212
213 case PIPE_CAP_VENDOR_ID:
214 return screen->props.vendorID;
215 case PIPE_CAP_DEVICE_ID:
216 return screen->props.deviceID;
217
218 case PIPE_CAP_ACCELERATED:
219 return 1;
220 case PIPE_CAP_VIDEO_MEMORY:
221 return get_video_mem(screen);
222 case PIPE_CAP_UMA:
223 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
224
225 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
226 return screen->props.limits.maxVertexInputBindingStride;
227
228 #if 0 /* TODO: Enable me */
229 case PIPE_CAP_SAMPLER_VIEW_TARGET:
230 return 1;
231 #endif
232
233 #if 0 /* TODO: Enable me */
234 case PIPE_CAP_CLIP_HALFZ:
235 return 1;
236 #endif
237
238 #if 0 /* TODO: Enable me */
239 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
240 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
241 return 1;
242 #endif
243
244 case PIPE_CAP_SHAREABLE_SHADERS:
245 return 1;
246
247 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
248 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
249 return screen->props.limits.minStorageBufferOffsetAlignment;
250 #endif
251
252 case PIPE_CAP_PCI_GROUP:
253 case PIPE_CAP_PCI_BUS:
254 case PIPE_CAP_PCI_DEVICE:
255 case PIPE_CAP_PCI_FUNCTION:
256 return 0; /* TODO: figure these out */
257
258 #if 0 /* TODO: Enable me */
259 case PIPE_CAP_CULL_DISTANCE:
260 return screen->feats.shaderCullDistance;
261 #endif
262
263 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
264 return screen->props.limits.viewportSubPixelBits;
265
266 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
267 return 0; /* not sure */
268
269 case PIPE_CAP_MAX_GS_INVOCATIONS:
270 return 0; /* not implemented */
271
272 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
273 return screen->props.limits.maxDescriptorSetStorageBuffers;
274
275 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
276 return screen->props.limits.maxStorageBufferRange; /* unsure */
277
278 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
279 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
280 return 1;
281
282 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
283 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
284 return 0;
285
286 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
287 return 1;
288
289 case PIPE_CAP_NIR_COMPACT_ARRAYS:
290 return 1;
291
292 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
293 return 1;
294
295 case PIPE_CAP_FLATSHADE:
296 case PIPE_CAP_ALPHA_TEST:
297 case PIPE_CAP_CLIP_PLANES:
298 case PIPE_CAP_POINT_SIZE_FIXED:
299 case PIPE_CAP_TWO_SIDED_COLOR:
300 return 0;
301
302 default:
303 return u_pipe_screen_get_param_defaults(pscreen, param);
304 }
305 }
306
307 static float
308 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
309 {
310 struct zink_screen *screen = zink_screen(pscreen);
311
312 switch (param) {
313 case PIPE_CAPF_MAX_LINE_WIDTH:
314 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
315 return screen->props.limits.lineWidthRange[1];
316
317 case PIPE_CAPF_MAX_POINT_WIDTH:
318 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
319 return screen->props.limits.pointSizeRange[1];
320
321 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
322 return screen->props.limits.maxSamplerAnisotropy;
323
324 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
325 return screen->props.limits.maxSamplerLodBias;
326
327 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
328 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
329 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
330 return 0.0f; /* not implemented */
331 }
332
333 /* should only get here on unhandled cases */
334 return 0.0;
335 }
336
337 static int
338 zink_get_shader_param(struct pipe_screen *pscreen,
339 enum pipe_shader_type shader,
340 enum pipe_shader_cap param)
341 {
342 struct zink_screen *screen = zink_screen(pscreen);
343
344 switch (param) {
345 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
346 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
347 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
348 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
349 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
350 if (shader == PIPE_SHADER_VERTEX ||
351 shader == PIPE_SHADER_FRAGMENT)
352 return INT_MAX;
353 return 0;
354
355 case PIPE_SHADER_CAP_MAX_INPUTS:
356 switch (shader) {
357 case PIPE_SHADER_VERTEX:
358 return MIN2(screen->props.limits.maxVertexInputAttributes,
359 PIPE_MAX_SHADER_INPUTS);
360 case PIPE_SHADER_FRAGMENT:
361 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
362 PIPE_MAX_SHADER_INPUTS);
363 default:
364 return 0; /* unsupported stage */
365 }
366
367 case PIPE_SHADER_CAP_MAX_OUTPUTS:
368 switch (shader) {
369 case PIPE_SHADER_VERTEX:
370 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
371 PIPE_MAX_SHADER_OUTPUTS);
372 case PIPE_SHADER_FRAGMENT:
373 return MIN2(screen->props.limits.maxColorAttachments,
374 PIPE_MAX_SHADER_OUTPUTS);
375 default:
376 return 0; /* unsupported stage */
377 }
378
379 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
380 /* this might be a bit simplistic... */
381 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
382 PIPE_MAX_SAMPLERS);
383
384 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
385 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
386
387 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
388 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
389
390 case PIPE_SHADER_CAP_MAX_TEMPS:
391 return INT_MAX;
392
393 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
394 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
395 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
396 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
397 case PIPE_SHADER_CAP_SUBROUTINES:
398 case PIPE_SHADER_CAP_INTEGERS:
399 case PIPE_SHADER_CAP_INT64_ATOMICS:
400 case PIPE_SHADER_CAP_FP16:
401 return 0; /* not implemented */
402
403 case PIPE_SHADER_CAP_PREFERRED_IR:
404 return PIPE_SHADER_IR_NIR;
405
406 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
407 return 0; /* not implemented */
408
409 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
410 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
411 PIPE_MAX_SHADER_SAMPLER_VIEWS);
412
413 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
414 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
415 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
416 return 0; /* not implemented */
417
418 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
419 return 0; /* no idea */
420
421 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
422 return 32; /* arbitrary */
423
424 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
425 /* TODO: this limitation is dumb, and will need some fixes in mesa */
426 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
427
428 case PIPE_SHADER_CAP_SUPPORTED_IRS:
429 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
430
431 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
432 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
433 PIPE_MAX_SHADER_IMAGES);
434
435 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
436 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
437 return 0; /* unsure */
438
439 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
440 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
441 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
442 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
443 return 0; /* not implemented */
444 }
445
446 /* should only get here on unhandled cases */
447 return 0;
448 }
449
450 static const VkFormat formats[PIPE_FORMAT_COUNT] = {
451 #define MAP_FORMAT_NORM(FMT) \
452 [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \
453 [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM,
454
455 #define MAP_FORMAT_SCALED(FMT) \
456 [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \
457 [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED,
458
459 #define MAP_FORMAT_INT(FMT) \
460 [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \
461 [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT,
462
463 #define MAP_FORMAT_SRGB(FMT) \
464 [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB,
465
466 #define MAP_FORMAT_FLOAT(FMT) \
467 [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT,
468
469 // one component
470
471 // 8-bits
472 MAP_FORMAT_NORM(R8)
473 MAP_FORMAT_SCALED(R8)
474 MAP_FORMAT_INT(R8)
475 // 16-bits
476 MAP_FORMAT_NORM(R16)
477 MAP_FORMAT_SCALED(R16)
478 MAP_FORMAT_INT(R16)
479 MAP_FORMAT_FLOAT(R16)
480 // 32-bits
481 MAP_FORMAT_INT(R32)
482 MAP_FORMAT_FLOAT(R32)
483
484 // two components
485
486 // 8-bits
487 MAP_FORMAT_NORM(R8G8)
488 MAP_FORMAT_SCALED(R8G8)
489 MAP_FORMAT_INT(R8G8)
490 // 16-bits
491 MAP_FORMAT_NORM(R16G16)
492 MAP_FORMAT_SCALED(R16G16)
493 MAP_FORMAT_INT(R16G16)
494 MAP_FORMAT_FLOAT(R16G16)
495 // 32-bits
496 MAP_FORMAT_INT(R32G32)
497 MAP_FORMAT_FLOAT(R32G32)
498
499 // three components
500
501 // 8-bits
502 MAP_FORMAT_NORM(R8G8B8)
503 MAP_FORMAT_SCALED(R8G8B8)
504 MAP_FORMAT_INT(R8G8B8)
505 MAP_FORMAT_SRGB(R8G8B8)
506 // 16-bits
507 MAP_FORMAT_NORM(R16G16B16)
508 MAP_FORMAT_SCALED(R16G16B16)
509 MAP_FORMAT_INT(R16G16B16)
510 MAP_FORMAT_FLOAT(R16G16B16)
511 // 32-bits
512 MAP_FORMAT_INT(R32G32B32)
513 MAP_FORMAT_FLOAT(R32G32B32)
514
515 // four components
516
517 // 8-bits
518 MAP_FORMAT_NORM(R8G8B8A8)
519 MAP_FORMAT_SCALED(R8G8B8A8)
520 MAP_FORMAT_INT(R8G8B8A8)
521 MAP_FORMAT_SRGB(R8G8B8A8)
522 [PIPE_FORMAT_B8G8R8A8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM,
523 [PIPE_FORMAT_B8G8R8X8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM,
524 MAP_FORMAT_SRGB(B8G8R8A8)
525 [PIPE_FORMAT_A8B8G8R8_SRGB] = VK_FORMAT_A8B8G8R8_SRGB_PACK32,
526 // 16-bits
527 MAP_FORMAT_NORM(R16G16B16A16)
528 MAP_FORMAT_SCALED(R16G16B16A16)
529 MAP_FORMAT_INT(R16G16B16A16)
530 MAP_FORMAT_FLOAT(R16G16B16A16)
531 // 32-bits
532 MAP_FORMAT_INT(R32G32B32A32)
533 MAP_FORMAT_FLOAT(R32G32B32A32)
534
535 // other color formats
536 [PIPE_FORMAT_B5G6R5_UNORM] = VK_FORMAT_R5G6B5_UNORM_PACK16,
537 [PIPE_FORMAT_B5G5R5A1_UNORM] = VK_FORMAT_B5G5R5A1_UNORM_PACK16,
538 [PIPE_FORMAT_R11G11B10_FLOAT] = VK_FORMAT_B10G11R11_UFLOAT_PACK32,
539 [PIPE_FORMAT_R9G9B9E5_FLOAT] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
540 [PIPE_FORMAT_R10G10B10A2_UNORM] = VK_FORMAT_A2B10G10R10_UNORM_PACK32,
541 [PIPE_FORMAT_B10G10R10A2_UNORM] = VK_FORMAT_A2R10G10B10_UNORM_PACK32,
542 [PIPE_FORMAT_R10G10B10A2_UINT] = VK_FORMAT_A2B10G10R10_UINT_PACK32,
543 [PIPE_FORMAT_B10G10R10A2_UINT] = VK_FORMAT_A2R10G10B10_UINT_PACK32,
544
545 // depth/stencil formats
546 [PIPE_FORMAT_Z32_FLOAT] = VK_FORMAT_D32_SFLOAT,
547 [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = VK_FORMAT_D32_SFLOAT_S8_UINT,
548 [PIPE_FORMAT_Z16_UNORM] = VK_FORMAT_D16_UNORM,
549 [PIPE_FORMAT_X8Z24_UNORM] = VK_FORMAT_X8_D24_UNORM_PACK32,
550 [PIPE_FORMAT_Z24_UNORM_S8_UINT] = VK_FORMAT_D24_UNORM_S8_UINT,
551
552 // compressed formats
553 [PIPE_FORMAT_DXT1_RGB] = VK_FORMAT_BC1_RGB_UNORM_BLOCK,
554 [PIPE_FORMAT_DXT1_RGBA] = VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
555 [PIPE_FORMAT_DXT3_RGBA] = VK_FORMAT_BC2_UNORM_BLOCK,
556 [PIPE_FORMAT_DXT5_RGBA] = VK_FORMAT_BC3_UNORM_BLOCK,
557 [PIPE_FORMAT_DXT1_SRGB] = VK_FORMAT_BC1_RGB_SRGB_BLOCK,
558 [PIPE_FORMAT_DXT1_SRGBA] = VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
559 [PIPE_FORMAT_DXT3_SRGBA] = VK_FORMAT_BC2_SRGB_BLOCK,
560 [PIPE_FORMAT_DXT5_SRGBA] = VK_FORMAT_BC3_SRGB_BLOCK,
561
562 [PIPE_FORMAT_RGTC1_UNORM] = VK_FORMAT_BC4_UNORM_BLOCK,
563 [PIPE_FORMAT_RGTC1_SNORM] = VK_FORMAT_BC4_SNORM_BLOCK,
564 [PIPE_FORMAT_RGTC2_UNORM] = VK_FORMAT_BC5_UNORM_BLOCK,
565 [PIPE_FORMAT_RGTC2_SNORM] = VK_FORMAT_BC5_SNORM_BLOCK,
566 [PIPE_FORMAT_BPTC_RGBA_UNORM] = VK_FORMAT_BC7_UNORM_BLOCK,
567 [PIPE_FORMAT_BPTC_SRGBA] = VK_FORMAT_BC7_SRGB_BLOCK,
568 [PIPE_FORMAT_BPTC_RGB_FLOAT] = VK_FORMAT_BC6H_SFLOAT_BLOCK,
569 [PIPE_FORMAT_BPTC_RGB_UFLOAT] = VK_FORMAT_BC6H_UFLOAT_BLOCK,
570 };
571
572 VkFormat
573 zink_get_format(enum pipe_format format)
574 {
575 return formats[format];
576 }
577
578 static VkSampleCountFlagBits
579 vk_sample_count_flags(uint32_t sample_count)
580 {
581 switch (sample_count) {
582 case 1: return VK_SAMPLE_COUNT_1_BIT;
583 case 2: return VK_SAMPLE_COUNT_2_BIT;
584 case 4: return VK_SAMPLE_COUNT_4_BIT;
585 case 8: return VK_SAMPLE_COUNT_8_BIT;
586 case 16: return VK_SAMPLE_COUNT_16_BIT;
587 case 32: return VK_SAMPLE_COUNT_32_BIT;
588 case 64: return VK_SAMPLE_COUNT_64_BIT;
589 default:
590 return 0;
591 }
592 }
593
594 static bool
595 zink_is_format_supported(struct pipe_screen *pscreen,
596 enum pipe_format format,
597 enum pipe_texture_target target,
598 unsigned sample_count,
599 unsigned storage_sample_count,
600 unsigned bind)
601 {
602 struct zink_screen *screen = zink_screen(pscreen);
603
604 if (format == PIPE_FORMAT_NONE)
605 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
606 vk_sample_count_flags(sample_count);
607
608 VkFormat vkformat = formats[format];
609 if (vkformat == VK_FORMAT_UNDEFINED)
610 return FALSE;
611
612 if (sample_count >= 1) {
613 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
614 const struct util_format_description *desc = util_format_description(format);
615 if (util_format_is_depth_or_stencil(format)) {
616 if (util_format_has_depth(desc)) {
617 if (bind & PIPE_BIND_DEPTH_STENCIL &&
618 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
619 return FALSE;
620 if (bind & PIPE_BIND_SAMPLER_VIEW &&
621 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
622 return FALSE;
623 }
624 if (util_format_has_stencil(desc)) {
625 if (bind & PIPE_BIND_DEPTH_STENCIL &&
626 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
627 return FALSE;
628 if (bind & PIPE_BIND_SAMPLER_VIEW &&
629 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
630 return FALSE;
631 }
632 } else if (util_format_is_pure_integer(format)) {
633 if (bind & PIPE_BIND_RENDER_TARGET &&
634 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
635 return FALSE;
636 if (bind & PIPE_BIND_SAMPLER_VIEW &&
637 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
638 return FALSE;
639 } else {
640 if (bind & PIPE_BIND_RENDER_TARGET &&
641 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
642 return FALSE;
643 if (bind & PIPE_BIND_SAMPLER_VIEW &&
644 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
645 return FALSE;
646 }
647 }
648
649 VkFormatProperties props;
650 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
651
652 if (target == PIPE_BUFFER) {
653 if (bind & PIPE_BIND_VERTEX_BUFFER &&
654 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
655 return FALSE;
656 } else {
657 /* all other targets are texture-targets */
658 if (bind & PIPE_BIND_RENDER_TARGET &&
659 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
660 return FALSE;
661
662 if (bind & PIPE_BIND_BLENDABLE &&
663 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
664 return FALSE;
665
666 if (bind & PIPE_BIND_SAMPLER_VIEW &&
667 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
668 return FALSE;
669
670 if (bind & PIPE_BIND_DEPTH_STENCIL &&
671 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
672 return FALSE;
673 }
674
675 if (util_format_is_compressed(format)) {
676 const struct util_format_description *desc = util_format_description(format);
677 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
678 !screen->feats.textureCompressionBC)
679 return FALSE;
680 }
681
682 return TRUE;
683 }
684
685 static void
686 zink_destroy_screen(struct pipe_screen *pscreen)
687 {
688 struct zink_screen *screen = zink_screen(pscreen);
689 slab_destroy_parent(&screen->transfer_pool);
690 FREE(screen);
691 }
692
693 static VkInstance
694 create_instance()
695 {
696 VkApplicationInfo ai = {};
697 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
698
699 char proc_name[128];
700 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
701 ai.pApplicationName = proc_name;
702 else
703 ai.pApplicationName = "unknown";
704
705 ai.pEngineName = "mesa zink";
706 ai.apiVersion = VK_API_VERSION_1_0;
707
708 const char *extensions[] = {
709 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
710 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
711 };
712
713 VkInstanceCreateInfo ici = {};
714 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
715 ici.pApplicationInfo = &ai;
716 ici.ppEnabledExtensionNames = extensions;
717 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
718
719 VkInstance instance = VK_NULL_HANDLE;
720 VkResult err = vkCreateInstance(&ici, NULL, &instance);
721 if (err != VK_SUCCESS)
722 return VK_NULL_HANDLE;
723
724 return instance;
725 }
726
727 static VkPhysicalDevice
728 choose_pdev(const VkInstance instance)
729 {
730 uint32_t i, pdev_count;
731 VkPhysicalDevice *pdevs, pdev;
732 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
733 assert(pdev_count > 0);
734
735 pdevs = malloc(sizeof(*pdevs) * pdev_count);
736 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
737 assert(pdev_count > 0);
738
739 pdev = pdevs[0];
740 for (i = 0; i < pdev_count; ++i) {
741 VkPhysicalDeviceProperties props;
742 vkGetPhysicalDeviceProperties(pdevs[i], &props);
743 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
744 pdev = pdevs[i];
745 break;
746 }
747 }
748 free(pdevs);
749 return pdev;
750 }
751
752 static uint32_t
753 find_gfx_queue(const VkPhysicalDevice pdev)
754 {
755 uint32_t num_queues;
756 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
757 assert(num_queues > 0);
758
759 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
760 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
761
762 for (uint32_t i = 0; i < num_queues; i++) {
763 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
764 free(props);
765 return i;
766 }
767 }
768
769 return UINT32_MAX;
770 }
771
772 static void
773 zink_flush_frontbuffer(struct pipe_screen *pscreen,
774 struct pipe_resource *pres,
775 unsigned level, unsigned layer,
776 void *winsys_drawable_handle,
777 struct pipe_box *sub_box)
778 {
779 struct zink_screen *screen = zink_screen(pscreen);
780 struct sw_winsys *winsys = screen->winsys;
781 struct zink_resource *res = zink_resource(pres);
782
783 if (!winsys)
784 return;
785 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
786
787 if (map) {
788 VkImageSubresource isr = {};
789 isr.aspectMask = res->aspect;
790 isr.mipLevel = level;
791 isr.arrayLayer = layer;
792 VkSubresourceLayout layout;
793 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
794
795 void *ptr;
796 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
797 if (result != VK_SUCCESS) {
798 debug_printf("failed to map memory for display\n");
799 return;
800 }
801 for (int i = 0; i < pres->height0; ++i) {
802 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
803 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
804 memcpy(dst, src, res->dt_stride);
805 }
806 vkUnmapMemory(screen->dev, res->mem);
807 }
808
809 winsys->displaytarget_unmap(winsys, res->dt);
810
811 assert(res->dt);
812 if (res->dt)
813 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
814 }
815
816 static struct pipe_screen *
817 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
818 {
819 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
820 if (!screen)
821 return NULL;
822
823 zink_debug = debug_get_option_zink_debug();
824
825 screen->instance = create_instance();
826 screen->pdev = choose_pdev(screen->instance);
827 screen->gfx_queue = find_gfx_queue(screen->pdev);
828
829 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
830 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
831 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
832
833 uint32_t num_extensions = 0;
834 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
835 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
836 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
837 num_extensions);
838 if (extensions) {
839 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
840 &num_extensions, extensions);
841
842 for (uint32_t i = 0; i < num_extensions; ++i) {
843 if (!strcmp(extensions[i].extensionName,
844 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
845 screen->have_KHR_maintenance1 = true;
846 }
847 FREE(extensions);
848 }
849 }
850
851 if (!screen->have_KHR_maintenance1) {
852 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
853 goto fail;
854 }
855
856 VkDeviceQueueCreateInfo qci = {};
857 float dummy = 0.0f;
858 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
859 qci.queueFamilyIndex = screen->gfx_queue;
860 qci.queueCount = 1;
861 qci.pQueuePriorities = &dummy;
862
863 VkDeviceCreateInfo dci = {};
864 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
865 dci.queueCreateInfoCount = 1;
866 dci.pQueueCreateInfos = &qci;
867 dci.pEnabledFeatures = &screen->feats;
868 const char *extensions[] = {
869 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
870 VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME,
871 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
872 };
873 dci.ppEnabledExtensionNames = extensions;
874 dci.enabledExtensionCount = ARRAY_SIZE(extensions);
875 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
876 goto fail;
877
878 screen->winsys = winsys;
879
880 screen->base.get_name = zink_get_name;
881 screen->base.get_vendor = zink_get_vendor;
882 screen->base.get_device_vendor = zink_get_device_vendor;
883 screen->base.get_param = zink_get_param;
884 screen->base.get_paramf = zink_get_paramf;
885 screen->base.get_shader_param = zink_get_shader_param;
886 screen->base.get_compiler_options = zink_get_compiler_options;
887 screen->base.is_format_supported = zink_is_format_supported;
888 screen->base.context_create = zink_context_create;
889 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
890 screen->base.destroy = zink_destroy_screen;
891
892 zink_screen_resource_init(&screen->base);
893 zink_screen_fence_init(&screen->base);
894
895 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
896
897 return &screen->base;
898
899 fail:
900 FREE(screen);
901 return NULL;
902 }
903
904 struct pipe_screen *
905 zink_create_screen(struct sw_winsys *winsys)
906 {
907 return zink_internal_create_screen(winsys, -1);
908 }
909
910 struct pipe_screen *
911 zink_drm_create_screen(int fd)
912 {
913 return zink_internal_create_screen(NULL, fd);
914 }