2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef _NINE_DEVICE9_H_
24 #define _NINE_DEVICE9_H_
26 #include "d3dadapter/d3dadapter9.h"
31 #include "nine_helpers.h"
32 #include "nine_state.h"
34 struct gen_mipmap_state
;
43 struct NineSwapChain9
;
44 struct NineStateBlock9
;
46 #include "util/list.h"
50 struct NineUnknown base
;
55 struct pipe_screen
*screen
;
56 /* For first time upload. No Sync with rendering thread */
57 struct pipe_context
*pipe_secondary
;
58 struct pipe_screen
*screen_sw
;
59 struct pipe_context
*pipe_sw
;
60 struct cso_context
*cso_sw
;
63 struct csmt_context
*csmt_ctx
;
66 /* For DISCARD/NOOVERWRITE */
67 struct nine_buffer_upload
*buffer_upload
;
69 /* creation parameters */
71 D3DDEVICE_CREATION_PARAMETERS params
;
75 ID3DPresentGroup
*present
;
76 struct NineSwapChain9
**swapchains
;
79 struct NineStateBlock9
*record
;
80 struct nine_state
*update
; /* state to update (&state / &record->state) */
81 struct nine_state state
; /* device state */
82 struct nine_context context
;
83 struct nine_state_sw_internal state_sw_internal
;
85 struct list_head update_buffers
;
86 struct list_head update_textures
;
87 struct list_head managed_buffers
;
88 struct list_head managed_textures
;
93 uint16_t vs_const_size
;
94 uint16_t ps_const_size
;
95 uint16_t max_vs_const_f
;
96 uint16_t max_ps_const_f
;
98 struct pipe_resource
*dummy_texture
;
99 struct pipe_sampler_view
*dummy_sampler_view
;
100 struct pipe_sampler_state dummy_sampler_state
;
102 struct gen_mipmap_state
*gen_mipmap
;
105 struct hash_table
*ht_vs
;
106 struct hash_table
*ht_ps
;
107 struct NineVertexShader9
*vs
;
108 struct NinePixelShader9
*ps
;
114 struct hash_table
*ht_fvf
;
118 struct pipe_resource
*image
;
121 POINT hotspot
; /* -1, -1 if no cursor image set */
125 void *hw_upload_temp
;
130 boolean user_sw_vbufs
;
131 boolean window_space_position_support
;
134 boolean offset_units_unscaled
;
138 boolean buggy_barycentrics
;
142 boolean dynamic_texture_workaround
;
145 struct u_upload_mgr
*vertex_uploader
;
147 struct nine_range_pool range_pool
;
149 struct hud_context
*hud
; /* NULL if hud is disabled */
151 /* dummy vbo (containing 0 0 0 0) to bind if vertex shader input
152 * is not bound to anything by the vertex declaration */
153 struct pipe_resource
*dummy_vbo
;
154 BOOL device_needs_reset
;
155 int minor_version_num
;
156 long long available_texture_mem
;
157 long long available_texture_limit
;
159 /* software vertex processing */
164 static inline struct NineDevice9
*
165 NineDevice9( void *data
)
167 return (struct NineDevice9
*)data
;
171 NineDevice9_new( struct pipe_screen
*pScreen
,
172 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
174 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
176 ID3DPresentGroup
*pPresentationGroup
,
177 struct d3dadapter9_context
*pCTX
,
179 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
180 struct NineDevice9
**ppOut
,
181 int minorVersionNum
);
184 NineDevice9_ctor( struct NineDevice9
*This
,
185 struct NineUnknownParams
*pParams
,
186 struct pipe_screen
*pScreen
,
187 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
189 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
191 ID3DPresentGroup
*pPresentationGroup
,
192 struct d3dadapter9_context
*pCTX
,
194 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
195 int minorVersionNum
);
198 NineDevice9_dtor( struct NineDevice9
*This
);
200 /*** Nine private ***/
202 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
);
205 NineDevice9_GetScreen( struct NineDevice9
*This
);
207 struct pipe_context
*
208 NineDevice9_GetPipe( struct NineDevice9
*This
);
211 NineDevice9_GetCaps( struct NineDevice9
*This
);
213 /*** Direct3D public ***/
216 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
);
219 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
);
222 NineDevice9_EvictManagedResources( struct NineDevice9
*This
);
225 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
226 IDirect3D9
**ppD3D9
);
229 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
233 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
235 D3DDISPLAYMODE
*pMode
);
238 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
239 D3DDEVICE_CREATION_PARAMETERS
*pParameters
);
242 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
245 IDirect3DSurface9
*pCursorBitmap
);
248 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
254 NineDevice9_ShowCursor( struct NineDevice9
*This
,
258 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
259 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
260 IDirect3DSwapChain9
**pSwapChain
);
263 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
265 IDirect3DSwapChain9
**pSwapChain
);
268 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
);
271 NineDevice9_Reset( struct NineDevice9
*This
,
272 D3DPRESENT_PARAMETERS
*pPresentationParameters
);
275 NineDevice9_Present( struct NineDevice9
*This
,
276 const RECT
*pSourceRect
,
277 const RECT
*pDestRect
,
278 HWND hDestWindowOverride
,
279 const RGNDATA
*pDirtyRegion
);
282 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
285 D3DBACKBUFFER_TYPE Type
,
286 IDirect3DSurface9
**ppBackBuffer
);
289 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
291 D3DRASTER_STATUS
*pRasterStatus
);
294 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
295 BOOL bEnableDialogs
);
298 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
301 const D3DGAMMARAMP
*pRamp
);
304 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
306 D3DGAMMARAMP
*pRamp
);
309 NineDevice9_CreateTexture( struct NineDevice9
*This
,
316 IDirect3DTexture9
**ppTexture
,
317 HANDLE
*pSharedHandle
);
320 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
328 IDirect3DVolumeTexture9
**ppVolumeTexture
,
329 HANDLE
*pSharedHandle
);
332 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
338 IDirect3DCubeTexture9
**ppCubeTexture
,
339 HANDLE
*pSharedHandle
);
342 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
347 IDirect3DVertexBuffer9
**ppVertexBuffer
,
348 HANDLE
*pSharedHandle
);
351 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
356 IDirect3DIndexBuffer9
**ppIndexBuffer
,
357 HANDLE
*pSharedHandle
);
360 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
364 D3DMULTISAMPLE_TYPE MultiSample
,
365 DWORD MultisampleQuality
,
367 IDirect3DSurface9
**ppSurface
,
368 HANDLE
*pSharedHandle
);
371 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
375 D3DMULTISAMPLE_TYPE MultiSample
,
376 DWORD MultisampleQuality
,
378 IDirect3DSurface9
**ppSurface
,
379 HANDLE
*pSharedHandle
);
382 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
383 IDirect3DSurface9
*pSourceSurface
,
384 const RECT
*pSourceRect
,
385 IDirect3DSurface9
*pDestinationSurface
,
386 const POINT
*pDestPoint
);
389 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
390 IDirect3DBaseTexture9
*pSourceTexture
,
391 IDirect3DBaseTexture9
*pDestinationTexture
);
394 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
395 IDirect3DSurface9
*pRenderTarget
,
396 IDirect3DSurface9
*pDestSurface
);
399 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
401 IDirect3DSurface9
*pDestSurface
);
404 NineDevice9_StretchRect( struct NineDevice9
*This
,
405 IDirect3DSurface9
*pSourceSurface
,
406 const RECT
*pSourceRect
,
407 IDirect3DSurface9
*pDestSurface
,
408 const RECT
*pDestRect
,
409 D3DTEXTUREFILTERTYPE Filter
);
412 NineDevice9_ColorFill( struct NineDevice9
*This
,
413 IDirect3DSurface9
*pSurface
,
418 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
423 IDirect3DSurface9
**ppSurface
,
424 HANDLE
*pSharedHandle
);
427 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
428 DWORD RenderTargetIndex
,
429 IDirect3DSurface9
*pRenderTarget
);
432 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
433 DWORD RenderTargetIndex
,
434 IDirect3DSurface9
**ppRenderTarget
);
437 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
438 IDirect3DSurface9
*pNewZStencil
);
441 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
442 IDirect3DSurface9
**ppZStencilSurface
);
445 NineDevice9_BeginScene( struct NineDevice9
*This
);
448 NineDevice9_EndScene( struct NineDevice9
*This
);
451 NineDevice9_Clear( struct NineDevice9
*This
,
453 const D3DRECT
*pRects
,
460 NineDevice9_SetTransform( struct NineDevice9
*This
,
461 D3DTRANSFORMSTATETYPE State
,
462 const D3DMATRIX
*pMatrix
);
465 NineDevice9_GetTransform( struct NineDevice9
*This
,
466 D3DTRANSFORMSTATETYPE State
,
467 D3DMATRIX
*pMatrix
);
470 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
471 D3DTRANSFORMSTATETYPE State
,
472 const D3DMATRIX
*pMatrix
);
475 NineDevice9_SetViewport( struct NineDevice9
*This
,
476 const D3DVIEWPORT9
*pViewport
);
479 NineDevice9_GetViewport( struct NineDevice9
*This
,
480 D3DVIEWPORT9
*pViewport
);
483 NineDevice9_SetMaterial( struct NineDevice9
*This
,
484 const D3DMATERIAL9
*pMaterial
);
487 NineDevice9_GetMaterial( struct NineDevice9
*This
,
488 D3DMATERIAL9
*pMaterial
);
491 NineDevice9_SetLight( struct NineDevice9
*This
,
493 const D3DLIGHT9
*pLight
);
496 NineDevice9_GetLight( struct NineDevice9
*This
,
501 NineDevice9_LightEnable( struct NineDevice9
*This
,
506 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
511 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
513 const float *pPlane
);
516 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
521 NineDevice9_SetRenderState( struct NineDevice9
*This
,
522 D3DRENDERSTATETYPE State
,
526 NineDevice9_GetRenderState( struct NineDevice9
*This
,
527 D3DRENDERSTATETYPE State
,
531 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
532 D3DSTATEBLOCKTYPE Type
,
533 IDirect3DStateBlock9
**ppSB
);
536 NineDevice9_BeginStateBlock( struct NineDevice9
*This
);
539 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
540 IDirect3DStateBlock9
**ppSB
);
543 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
544 const D3DCLIPSTATUS9
*pClipStatus
);
547 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
548 D3DCLIPSTATUS9
*pClipStatus
);
551 NineDevice9_GetTexture( struct NineDevice9
*This
,
553 IDirect3DBaseTexture9
**ppTexture
);
556 NineDevice9_SetTexture( struct NineDevice9
*This
,
558 IDirect3DBaseTexture9
*pTexture
);
561 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
563 D3DTEXTURESTAGESTATETYPE Type
,
567 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
569 D3DTEXTURESTAGESTATETYPE Type
,
573 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
575 D3DSAMPLERSTATETYPE Type
,
579 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
581 D3DSAMPLERSTATETYPE Type
,
585 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
589 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
591 const PALETTEENTRY
*pEntries
);
594 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
596 PALETTEENTRY
*pEntries
);
599 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
600 UINT PaletteNumber
);
603 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
604 UINT
*PaletteNumber
);
607 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
611 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
615 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
619 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
);
622 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
626 NineDevice9_GetNPatchMode( struct NineDevice9
*This
);
629 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
630 D3DPRIMITIVETYPE PrimitiveType
,
632 UINT PrimitiveCount
);
635 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
636 D3DPRIMITIVETYPE PrimitiveType
,
644 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
645 D3DPRIMITIVETYPE PrimitiveType
,
647 const void *pVertexStreamZeroData
,
648 UINT VertexStreamZeroStride
);
651 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
652 D3DPRIMITIVETYPE PrimitiveType
,
656 const void *pIndexData
,
657 D3DFORMAT IndexDataFormat
,
658 const void *pVertexStreamZeroData
,
659 UINT VertexStreamZeroStride
);
662 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
666 IDirect3DVertexBuffer9
*pDestBuffer
,
667 IDirect3DVertexDeclaration9
*pVertexDecl
,
671 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
672 const D3DVERTEXELEMENT9
*pVertexElements
,
673 IDirect3DVertexDeclaration9
**ppDecl
);
676 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
677 IDirect3DVertexDeclaration9
*pDecl
);
680 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
681 IDirect3DVertexDeclaration9
**ppDecl
);
684 NineDevice9_SetFVF( struct NineDevice9
*This
,
688 NineDevice9_GetFVF( struct NineDevice9
*This
,
692 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
693 const DWORD
*pFunction
,
694 IDirect3DVertexShader9
**ppShader
);
697 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
698 IDirect3DVertexShader9
*pShader
);
701 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
702 IDirect3DVertexShader9
**ppShader
);
705 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
707 const float *pConstantData
,
708 UINT Vector4fCount
);
711 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
713 float *pConstantData
,
714 UINT Vector4fCount
);
717 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
719 const int *pConstantData
,
720 UINT Vector4iCount
);
723 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
726 UINT Vector4iCount
);
729 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
731 const BOOL
*pConstantData
,
735 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
741 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
743 IDirect3DVertexBuffer9
*pStreamData
,
748 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
750 IDirect3DVertexBuffer9
**ppStreamData
,
751 UINT
*pOffsetInBytes
,
755 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
760 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
765 NineDevice9_SetIndices( struct NineDevice9
*This
,
766 IDirect3DIndexBuffer9
*pIndexData
);
769 NineDevice9_GetIndices( struct NineDevice9
*This
,
770 IDirect3DIndexBuffer9
**ppIndexData
/*,
771 UINT *pBaseVertexIndex */ );
774 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
775 const DWORD
*pFunction
,
776 IDirect3DPixelShader9
**ppShader
);
779 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
780 IDirect3DPixelShader9
*pShader
);
783 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
784 IDirect3DPixelShader9
**ppShader
);
787 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
789 const float *pConstantData
,
790 UINT Vector4fCount
);
793 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
795 float *pConstantData
,
796 UINT Vector4fCount
);
799 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
801 const int *pConstantData
,
802 UINT Vector4iCount
);
805 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
808 UINT Vector4iCount
);
811 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
813 const BOOL
*pConstantData
,
817 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
823 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
825 const float *pNumSegs
,
826 const D3DRECTPATCH_INFO
*pRectPatchInfo
);
829 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
831 const float *pNumSegs
,
832 const D3DTRIPATCH_INFO
*pTriPatchInfo
);
835 NineDevice9_DeletePatch( struct NineDevice9
*This
,
839 NineDevice9_CreateQuery( struct NineDevice9
*This
,
841 IDirect3DQuery9
**ppQuery
);
843 #endif /* _NINE_DEVICE9_H_ */