radeon/r200/r300: cleanup some of the renderbuffer code
[mesa.git] / src / gallium / include / pipe / internal / p_winsys_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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27
28 /**
29 * \file
30 * This is the interface that Gallium3D requires any window system
31 * hosting it to implement. This is the only include file in Gallium3D
32 * which is public.
33 */
34
35 #ifndef P_WINSYS_H
36 #define P_WINSYS_H
37
38
39 #include "pipe/p_format.h"
40
41
42 #ifdef __cplusplus
43 extern "C" {
44 #endif
45
46
47 /** Opaque type */
48 struct pipe_fence_handle;
49
50 struct pipe_surface;
51
52
53 /**
54 * Gallium3D drivers are (meant to be!) independent of both GL and the
55 * window system. The window system provides a buffer manager and a
56 * set of additional hooks for things like command buffer submission,
57 * etc.
58 *
59 * There clearly has to be some agreement between the window system
60 * driver and the hardware driver about the format of command buffers,
61 * etc.
62 */
63 struct pipe_winsys
64 {
65 void (*destroy)( struct pipe_winsys *ws );
66
67 /** Returns name of this winsys interface */
68 const char *(*get_name)( struct pipe_winsys *ws );
69
70 /**
71 * Do any special operations to ensure frontbuffer contents are
72 * displayed, eg copy fake frontbuffer.
73 */
74 void (*flush_frontbuffer)( struct pipe_winsys *ws,
75 struct pipe_surface *surf,
76 void *context_private );
77
78
79 /**
80 * Buffer management. Buffer attributes are mostly fixed over its lifetime.
81 *
82 * Remember that gallium gets to choose the interface it needs, and the
83 * window systems must then implement that interface (rather than the
84 * other way around...).
85 *
86 * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This
87 * usage argument is only an optimization hint, not a guarantee, therefore
88 * proper behavior must be observed in all circumstances.
89 *
90 * alignment indicates the client's alignment requirements, eg for
91 * SSE instructions.
92 */
93 struct pipe_buffer *(*buffer_create)( struct pipe_winsys *ws,
94 unsigned alignment,
95 unsigned usage,
96 unsigned size );
97
98 /**
99 * Create a buffer that wraps user-space data.
100 *
101 * Effectively this schedules a delayed call to buffer_create
102 * followed by an upload of the data at *some point in the future*,
103 * or perhaps never. Basically the allocate/upload is delayed
104 * until the buffer is actually passed to hardware.
105 *
106 * The intention is to provide a quick way to turn regular data
107 * into a buffer, and secondly to avoid a copy operation if that
108 * data subsequently turns out to be only accessed by the CPU.
109 *
110 * Common example is OpenGL vertex buffers that are subsequently
111 * processed either by software TNL in the driver or by passing to
112 * hardware.
113 *
114 * XXX: What happens if the delayed call to buffer_create() fails?
115 *
116 * Note that ptr may be accessed at any time upto the time when the
117 * buffer is destroyed, so the data must not be freed before then.
118 */
119 struct pipe_buffer *(*user_buffer_create)(struct pipe_winsys *ws,
120 void *ptr,
121 unsigned bytes);
122
123 /**
124 * Allocate storage for a display target surface.
125 *
126 * Often surfaces which are meant to be blitted to the front screen (i.e.,
127 * display targets) must be allocated with special characteristics, memory
128 * pools, or obtained directly from the windowing system.
129 *
130 * This callback is invoked by the pipe_screenwhen creating a texture marked
131 * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
132 * buffer storage.
133 */
134 struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws,
135 unsigned width, unsigned height,
136 enum pipe_format format,
137 unsigned usage,
138 unsigned *stride);
139
140
141 /**
142 * Map the entire data store of a buffer object into the client's address.
143 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
144 */
145 void *(*buffer_map)( struct pipe_winsys *ws,
146 struct pipe_buffer *buf,
147 unsigned usage );
148
149 void (*buffer_unmap)( struct pipe_winsys *ws,
150 struct pipe_buffer *buf );
151
152 void (*buffer_destroy)( struct pipe_winsys *ws,
153 struct pipe_buffer *buf );
154
155
156 /** Set ptr = fence, with reference counting */
157 void (*fence_reference)( struct pipe_winsys *ws,
158 struct pipe_fence_handle **ptr,
159 struct pipe_fence_handle *fence );
160
161 /**
162 * Checks whether the fence has been signalled.
163 * \param flags driver-specific meaning
164 * \return zero on success.
165 */
166 int (*fence_signalled)( struct pipe_winsys *ws,
167 struct pipe_fence_handle *fence,
168 unsigned flag );
169
170 /**
171 * Wait for the fence to finish.
172 * \param flags driver-specific meaning
173 * \return zero on success.
174 */
175 int (*fence_finish)( struct pipe_winsys *ws,
176 struct pipe_fence_handle *fence,
177 unsigned flag );
178
179 };
180
181 #ifdef __cplusplus
182 }
183 #endif
184
185 #endif /* P_WINSYS_H */