gallium: change set_constant_buffer to be UBO-friendly
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38
39
40 struct pipe_blend_color;
41 struct pipe_blend_state;
42 struct pipe_box;
43 struct pipe_clip_state;
44 struct pipe_constant_buffer;
45 struct pipe_depth_stencil_alpha_state;
46 struct pipe_draw_info;
47 struct pipe_fence_handle;
48 struct pipe_framebuffer_state;
49 struct pipe_index_buffer;
50 struct pipe_query;
51 struct pipe_poly_stipple;
52 struct pipe_rasterizer_state;
53 struct pipe_resolve_info;
54 struct pipe_resource;
55 struct pipe_sampler_state;
56 struct pipe_sampler_view;
57 struct pipe_scissor_state;
58 struct pipe_shader_state;
59 struct pipe_stencil_ref;
60 struct pipe_stream_output_target;
61 struct pipe_surface;
62 struct pipe_vertex_buffer;
63 struct pipe_vertex_element;
64 struct pipe_video_buffer;
65 struct pipe_video_decoder;
66 struct pipe_viewport_state;
67 union pipe_color_union;
68 union pipe_query_result;
69
70 /**
71 * Gallium rendering context. Basically:
72 * - state setting functions
73 * - VBO drawing functions
74 * - surface functions
75 */
76 struct pipe_context {
77 struct pipe_screen *screen;
78
79 void *priv; /**< context private data (for DRI for example) */
80 void *draw; /**< private, for draw module (temporary?) */
81
82 void (*destroy)( struct pipe_context * );
83
84 /**
85 * VBO drawing
86 */
87 /*@{*/
88 void (*draw_vbo)( struct pipe_context *pipe,
89 const struct pipe_draw_info *info );
90 /*@}*/
91
92 /**
93 * Predicate subsequent rendering on occlusion query result
94 * \param query the query predicate, or NULL if no predicate
95 * \param mode one of PIPE_RENDER_COND_x
96 */
97 void (*render_condition)( struct pipe_context *pipe,
98 struct pipe_query *query,
99 uint mode );
100
101 /**
102 * Query objects
103 */
104 /*@{*/
105 struct pipe_query *(*create_query)( struct pipe_context *pipe,
106 unsigned query_type );
107
108 void (*destroy_query)(struct pipe_context *pipe,
109 struct pipe_query *q);
110
111 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
112 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
113
114 /**
115 * Get results of a query.
116 * \param wait if true, this query will block until the result is ready
117 * \return TRUE if results are ready, FALSE otherwise
118 */
119 boolean (*get_query_result)(struct pipe_context *pipe,
120 struct pipe_query *q,
121 boolean wait,
122 union pipe_query_result *result);
123 /*@}*/
124
125 /**
126 * State functions (create/bind/destroy state objects)
127 */
128 /*@{*/
129 void * (*create_blend_state)(struct pipe_context *,
130 const struct pipe_blend_state *);
131 void (*bind_blend_state)(struct pipe_context *, void *);
132 void (*delete_blend_state)(struct pipe_context *, void *);
133
134 void * (*create_sampler_state)(struct pipe_context *,
135 const struct pipe_sampler_state *);
136 void (*bind_fragment_sampler_states)(struct pipe_context *,
137 unsigned num_samplers,
138 void **samplers);
139 void (*bind_vertex_sampler_states)(struct pipe_context *,
140 unsigned num_samplers,
141 void **samplers);
142 void (*bind_geometry_sampler_states)(struct pipe_context *,
143 unsigned num_samplers,
144 void **samplers);
145 void (*delete_sampler_state)(struct pipe_context *, void *);
146
147 void * (*create_rasterizer_state)(struct pipe_context *,
148 const struct pipe_rasterizer_state *);
149 void (*bind_rasterizer_state)(struct pipe_context *, void *);
150 void (*delete_rasterizer_state)(struct pipe_context *, void *);
151
152 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
153 const struct pipe_depth_stencil_alpha_state *);
154 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
155 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
156
157 void * (*create_fs_state)(struct pipe_context *,
158 const struct pipe_shader_state *);
159 void (*bind_fs_state)(struct pipe_context *, void *);
160 void (*delete_fs_state)(struct pipe_context *, void *);
161
162 void * (*create_vs_state)(struct pipe_context *,
163 const struct pipe_shader_state *);
164 void (*bind_vs_state)(struct pipe_context *, void *);
165 void (*delete_vs_state)(struct pipe_context *, void *);
166
167 void * (*create_gs_state)(struct pipe_context *,
168 const struct pipe_shader_state *);
169 void (*bind_gs_state)(struct pipe_context *, void *);
170 void (*delete_gs_state)(struct pipe_context *, void *);
171
172 void * (*create_vertex_elements_state)(struct pipe_context *,
173 unsigned num_elements,
174 const struct pipe_vertex_element *);
175 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
176 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
177
178 /*@}*/
179
180 /**
181 * Parameter-like state (or properties)
182 */
183 /*@{*/
184 void (*set_blend_color)( struct pipe_context *,
185 const struct pipe_blend_color * );
186
187 void (*set_stencil_ref)( struct pipe_context *,
188 const struct pipe_stencil_ref * );
189
190 void (*set_sample_mask)( struct pipe_context *,
191 unsigned sample_mask );
192
193 void (*set_clip_state)( struct pipe_context *,
194 const struct pipe_clip_state * );
195
196 void (*set_constant_buffer)( struct pipe_context *,
197 uint shader, uint index,
198 struct pipe_constant_buffer *buf );
199
200 void (*set_framebuffer_state)( struct pipe_context *,
201 const struct pipe_framebuffer_state * );
202
203 void (*set_polygon_stipple)( struct pipe_context *,
204 const struct pipe_poly_stipple * );
205
206 void (*set_scissor_state)( struct pipe_context *,
207 const struct pipe_scissor_state * );
208
209 void (*set_viewport_state)( struct pipe_context *,
210 const struct pipe_viewport_state * );
211
212 void (*set_fragment_sampler_views)(struct pipe_context *,
213 unsigned num_views,
214 struct pipe_sampler_view **);
215
216 void (*set_vertex_sampler_views)(struct pipe_context *,
217 unsigned num_views,
218 struct pipe_sampler_view **);
219
220 void (*set_geometry_sampler_views)(struct pipe_context *,
221 unsigned num_views,
222 struct pipe_sampler_view **);
223
224 void (*set_vertex_buffers)( struct pipe_context *,
225 unsigned num_buffers,
226 const struct pipe_vertex_buffer * );
227
228 void (*set_index_buffer)( struct pipe_context *pipe,
229 const struct pipe_index_buffer * );
230
231 /*@}*/
232
233 /**
234 * Stream output functions.
235 */
236 /*@{*/
237
238 struct pipe_stream_output_target *(*create_stream_output_target)(
239 struct pipe_context *,
240 struct pipe_resource *,
241 unsigned buffer_offset,
242 unsigned buffer_size);
243
244 void (*stream_output_target_destroy)(struct pipe_context *,
245 struct pipe_stream_output_target *);
246
247 void (*set_stream_output_targets)(struct pipe_context *,
248 unsigned num_targets,
249 struct pipe_stream_output_target **targets,
250 unsigned append_bitmask);
251
252 /*@}*/
253
254
255 /**
256 * Resource functions for blit-like functionality
257 *
258 * If a driver supports multisampling, resource_resolve must be available.
259 */
260 /*@{*/
261
262 /**
263 * Copy a block of pixels from one resource to another.
264 * The resource must be of the same format.
265 * Resources with nr_samples > 1 are not allowed.
266 */
267 void (*resource_copy_region)(struct pipe_context *pipe,
268 struct pipe_resource *dst,
269 unsigned dst_level,
270 unsigned dstx, unsigned dsty, unsigned dstz,
271 struct pipe_resource *src,
272 unsigned src_level,
273 const struct pipe_box *src_box);
274
275 /**
276 * Resolve a multisampled resource into a non-multisampled one.
277 * Source and destination must be of the same format.
278 */
279 void (*resource_resolve)(struct pipe_context *pipe,
280 const struct pipe_resolve_info *info);
281
282 /*@}*/
283
284 /**
285 * Clear the specified set of currently bound buffers to specified values.
286 * The entire buffers are cleared (no scissor, no colormask, etc).
287 *
288 * \param buffers bitfield of PIPE_CLEAR_* values.
289 * \param color pointer to a union of fiu array for each of r, g, b, a.
290 * \param depth depth clear value in [0,1].
291 * \param stencil stencil clear value
292 */
293 void (*clear)(struct pipe_context *pipe,
294 unsigned buffers,
295 const union pipe_color_union *color,
296 double depth,
297 unsigned stencil);
298
299 /**
300 * Clear a color rendertarget surface.
301 * \param color pointer to an union of fiu array for each of r, g, b, a.
302 */
303 void (*clear_render_target)(struct pipe_context *pipe,
304 struct pipe_surface *dst,
305 const union pipe_color_union *color,
306 unsigned dstx, unsigned dsty,
307 unsigned width, unsigned height);
308
309 /**
310 * Clear a depth-stencil surface.
311 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
312 * \param depth depth clear value in [0,1].
313 * \param stencil stencil clear value
314 */
315 void (*clear_depth_stencil)(struct pipe_context *pipe,
316 struct pipe_surface *dst,
317 unsigned clear_flags,
318 double depth,
319 unsigned stencil,
320 unsigned dstx, unsigned dsty,
321 unsigned width, unsigned height);
322
323 /** Flush draw commands
324 */
325 void (*flush)( struct pipe_context *pipe,
326 struct pipe_fence_handle **fence );
327
328 /**
329 * Create a view on a texture to be used by a shader stage.
330 */
331 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
332 struct pipe_resource *texture,
333 const struct pipe_sampler_view *templat);
334
335 void (*sampler_view_destroy)(struct pipe_context *ctx,
336 struct pipe_sampler_view *view);
337
338
339 /**
340 * Get a surface which is a "view" into a resource, used by
341 * render target / depth stencil stages.
342 * \param usage bitmaks of PIPE_BIND_* flags
343 */
344 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
345 struct pipe_resource *resource,
346 const struct pipe_surface *templat);
347
348 void (*surface_destroy)(struct pipe_context *ctx,
349 struct pipe_surface *);
350
351 /**
352 * Get a transfer object for transferring data to/from a texture.
353 *
354 * Transfers are (by default) context-private and allow uploads to be
355 * interleaved with
356 */
357 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
358 struct pipe_resource *resource,
359 unsigned level,
360 unsigned usage, /* a combination of PIPE_TRANSFER_x */
361 const struct pipe_box *);
362
363 void (*transfer_destroy)(struct pipe_context *,
364 struct pipe_transfer *);
365
366 void *(*transfer_map)( struct pipe_context *,
367 struct pipe_transfer *transfer );
368
369 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
370 * regions specified with this call are guaranteed to be written to
371 * the resource.
372 */
373 void (*transfer_flush_region)( struct pipe_context *,
374 struct pipe_transfer *transfer,
375 const struct pipe_box *);
376
377 void (*transfer_unmap)( struct pipe_context *,
378 struct pipe_transfer *transfer );
379
380
381 /* One-shot transfer operation with data supplied in a user
382 * pointer. XXX: strides??
383 */
384 void (*transfer_inline_write)( struct pipe_context *,
385 struct pipe_resource *,
386 unsigned level,
387 unsigned usage, /* a combination of PIPE_TRANSFER_x */
388 const struct pipe_box *,
389 const void *data,
390 unsigned stride,
391 unsigned layer_stride);
392
393
394 /* Notify a driver that a content of a user buffer has been changed.
395 * The changed range is [offset, offset+size-1].
396 * The new width0 of the buffer is offset+size. */
397 void (*redefine_user_buffer)(struct pipe_context *,
398 struct pipe_resource *,
399 unsigned offset,
400 unsigned size);
401
402 /**
403 * Flush any pending framebuffer writes and invalidate texture caches.
404 */
405 void (*texture_barrier)(struct pipe_context *);
406
407 /**
408 * Creates a video decoder for a specific video codec/profile
409 */
410 struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context,
411 enum pipe_video_profile profile,
412 enum pipe_video_entrypoint entrypoint,
413 enum pipe_video_chroma_format chroma_format,
414 unsigned width, unsigned height, unsigned max_references,
415 bool expect_chunked_decode);
416
417 /**
418 * Creates a video buffer as decoding target
419 */
420 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
421 const struct pipe_video_buffer *templat );
422 };
423
424
425 #ifdef __cplusplus
426 }
427 #endif
428
429 #endif /* PIPE_CONTEXT_H */