gallium: remove flags from the flush function
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37
38 struct pipe_blend_color;
39 struct pipe_blend_state;
40 struct pipe_box;
41 struct pipe_clip_state;
42 struct pipe_depth_stencil_alpha_state;
43 struct pipe_draw_info;
44 struct pipe_fence_handle;
45 struct pipe_framebuffer_state;
46 struct pipe_index_buffer;
47 struct pipe_query;
48 struct pipe_poly_stipple;
49 struct pipe_rasterizer_state;
50 struct pipe_resource;
51 struct pipe_sampler_state;
52 struct pipe_sampler_view;
53 struct pipe_scissor_state;
54 struct pipe_shader_state;
55 struct pipe_stencil_ref;
56 struct pipe_stream_output_state;
57 struct pipe_surface;
58 struct pipe_vertex_buffer;
59 struct pipe_vertex_element;
60 struct pipe_viewport_state;
61
62 /**
63 * Gallium rendering context. Basically:
64 * - state setting functions
65 * - VBO drawing functions
66 * - surface functions
67 */
68 struct pipe_context {
69 struct pipe_winsys *winsys;
70 struct pipe_screen *screen;
71
72 void *priv; /**< context private data (for DRI for example) */
73 void *draw; /**< private, for draw module (temporary?) */
74
75 void (*destroy)( struct pipe_context * );
76
77 /**
78 * VBO drawing
79 */
80 /*@{*/
81 void (*draw_vbo)( struct pipe_context *pipe,
82 const struct pipe_draw_info *info );
83
84 /**
85 * Draw the stream output buffer at index 0
86 */
87 void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
88 /*@}*/
89
90 /**
91 * Predicate subsequent rendering on occlusion query result
92 * \param query the query predicate, or NULL if no predicate
93 * \param mode one of PIPE_RENDER_COND_x
94 */
95 void (*render_condition)( struct pipe_context *pipe,
96 struct pipe_query *query,
97 uint mode );
98
99 /**
100 * Query objects
101 */
102 /*@{*/
103 struct pipe_query *(*create_query)( struct pipe_context *pipe,
104 unsigned query_type );
105
106 void (*destroy_query)(struct pipe_context *pipe,
107 struct pipe_query *q);
108
109 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
110 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
111
112 /**
113 * Get results of a query.
114 * \param wait if true, this query will block until the result is ready
115 * \return TRUE if results are ready, FALSE otherwise
116 */
117 boolean (*get_query_result)(struct pipe_context *pipe,
118 struct pipe_query *q,
119 boolean wait,
120 void *result);
121 /*@}*/
122
123 /**
124 * State functions (create/bind/destroy state objects)
125 */
126 /*@{*/
127 void * (*create_blend_state)(struct pipe_context *,
128 const struct pipe_blend_state *);
129 void (*bind_blend_state)(struct pipe_context *, void *);
130 void (*delete_blend_state)(struct pipe_context *, void *);
131
132 void * (*create_sampler_state)(struct pipe_context *,
133 const struct pipe_sampler_state *);
134 void (*bind_fragment_sampler_states)(struct pipe_context *,
135 unsigned num_samplers,
136 void **samplers);
137 void (*bind_vertex_sampler_states)(struct pipe_context *,
138 unsigned num_samplers,
139 void **samplers);
140 void (*bind_geometry_sampler_states)(struct pipe_context *,
141 unsigned num_samplers,
142 void **samplers);
143 void (*delete_sampler_state)(struct pipe_context *, void *);
144
145 void * (*create_rasterizer_state)(struct pipe_context *,
146 const struct pipe_rasterizer_state *);
147 void (*bind_rasterizer_state)(struct pipe_context *, void *);
148 void (*delete_rasterizer_state)(struct pipe_context *, void *);
149
150 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
151 const struct pipe_depth_stencil_alpha_state *);
152 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
153 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
154
155 void * (*create_fs_state)(struct pipe_context *,
156 const struct pipe_shader_state *);
157 void (*bind_fs_state)(struct pipe_context *, void *);
158 void (*delete_fs_state)(struct pipe_context *, void *);
159
160 void * (*create_vs_state)(struct pipe_context *,
161 const struct pipe_shader_state *);
162 void (*bind_vs_state)(struct pipe_context *, void *);
163 void (*delete_vs_state)(struct pipe_context *, void *);
164
165 void * (*create_gs_state)(struct pipe_context *,
166 const struct pipe_shader_state *);
167 void (*bind_gs_state)(struct pipe_context *, void *);
168 void (*delete_gs_state)(struct pipe_context *, void *);
169
170 void * (*create_vertex_elements_state)(struct pipe_context *,
171 unsigned num_elements,
172 const struct pipe_vertex_element *);
173 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
174 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
175
176 void * (*create_stream_output_state)(struct pipe_context *,
177 const struct pipe_stream_output_state *);
178 void (*bind_stream_output_state)(struct pipe_context *, void *);
179 void (*delete_stream_output_state)(struct pipe_context*, void*);
180
181 /*@}*/
182
183 /**
184 * Parameter-like state (or properties)
185 */
186 /*@{*/
187 void (*set_blend_color)( struct pipe_context *,
188 const struct pipe_blend_color * );
189
190 void (*set_stencil_ref)( struct pipe_context *,
191 const struct pipe_stencil_ref * );
192
193 void (*set_sample_mask)( struct pipe_context *,
194 unsigned sample_mask );
195
196 void (*set_clip_state)( struct pipe_context *,
197 const struct pipe_clip_state * );
198
199 void (*set_constant_buffer)( struct pipe_context *,
200 uint shader, uint index,
201 struct pipe_resource *buf );
202
203 void (*set_framebuffer_state)( struct pipe_context *,
204 const struct pipe_framebuffer_state * );
205
206 void (*set_polygon_stipple)( struct pipe_context *,
207 const struct pipe_poly_stipple * );
208
209 void (*set_scissor_state)( struct pipe_context *,
210 const struct pipe_scissor_state * );
211
212 void (*set_viewport_state)( struct pipe_context *,
213 const struct pipe_viewport_state * );
214
215 void (*set_fragment_sampler_views)(struct pipe_context *,
216 unsigned num_views,
217 struct pipe_sampler_view **);
218
219 void (*set_vertex_sampler_views)(struct pipe_context *,
220 unsigned num_views,
221 struct pipe_sampler_view **);
222
223 void (*set_geometry_sampler_views)(struct pipe_context *,
224 unsigned num_views,
225 struct pipe_sampler_view **);
226
227 void (*set_vertex_buffers)( struct pipe_context *,
228 unsigned num_buffers,
229 const struct pipe_vertex_buffer * );
230
231 void (*set_index_buffer)( struct pipe_context *pipe,
232 const struct pipe_index_buffer * );
233
234 void (*set_stream_output_buffers)(struct pipe_context *,
235 struct pipe_resource **buffers,
236 int *offsets, /*array of offsets
237 from the start of each
238 of the buffers */
239 int num_buffers);
240
241 /*@}*/
242
243
244 /**
245 * Resource functions for blit-like functionality
246 *
247 * If a driver supports multisampling, resource_resolve must be available.
248 */
249 /*@{*/
250
251 /**
252 * Copy a block of pixels from one resource to another.
253 * The resource must be of the same format.
254 * Resources with nr_samples > 1 are not allowed.
255 */
256 void (*resource_copy_region)(struct pipe_context *pipe,
257 struct pipe_resource *dst,
258 unsigned dst_level,
259 unsigned dstx, unsigned dsty, unsigned dstz,
260 struct pipe_resource *src,
261 unsigned src_level,
262 const struct pipe_box *src_box);
263
264 /**
265 * Resolve a multisampled resource into a non-multisampled one.
266 * Source and destination must have the same size and same format.
267 */
268 void (*resource_resolve)(struct pipe_context *pipe,
269 struct pipe_resource *dst,
270 unsigned dst_layer,
271 struct pipe_resource *src,
272 unsigned src_layer);
273
274 /*@}*/
275
276 /**
277 * Clear the specified set of currently bound buffers to specified values.
278 * The entire buffers are cleared (no scissor, no colormask, etc).
279 *
280 * \param buffers bitfield of PIPE_CLEAR_* values.
281 * \param rgba pointer to an array of one float for each of r, g, b, a.
282 * \param depth depth clear value in [0,1].
283 * \param stencil stencil clear value
284 */
285 void (*clear)(struct pipe_context *pipe,
286 unsigned buffers,
287 const float *rgba,
288 double depth,
289 unsigned stencil);
290
291 /**
292 * Clear a color rendertarget surface.
293 * \param rgba pointer to an array of one float for each of r, g, b, a.
294 */
295 void (*clear_render_target)(struct pipe_context *pipe,
296 struct pipe_surface *dst,
297 const float *rgba,
298 unsigned dstx, unsigned dsty,
299 unsigned width, unsigned height);
300
301 /**
302 * Clear a depth-stencil surface.
303 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
304 * \param depth depth clear value in [0,1].
305 * \param stencil stencil clear value
306 */
307 void (*clear_depth_stencil)(struct pipe_context *pipe,
308 struct pipe_surface *dst,
309 unsigned clear_flags,
310 double depth,
311 unsigned stencil,
312 unsigned dstx, unsigned dsty,
313 unsigned width, unsigned height);
314
315 /** Flush draw commands
316 */
317 void (*flush)( struct pipe_context *pipe,
318 struct pipe_fence_handle **fence );
319
320 /**
321 * Create a view on a texture to be used by a shader stage.
322 */
323 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
324 struct pipe_resource *texture,
325 const struct pipe_sampler_view *templat);
326
327 void (*sampler_view_destroy)(struct pipe_context *ctx,
328 struct pipe_sampler_view *view);
329
330
331 /**
332 * Get a surface which is a "view" into a resource, used by
333 * render target / depth stencil stages.
334 * \param usage bitmaks of PIPE_BIND_* flags
335 */
336 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
337 struct pipe_resource *resource,
338 const struct pipe_surface *templat);
339
340 void (*surface_destroy)(struct pipe_context *ctx,
341 struct pipe_surface *);
342
343 /**
344 * Get a transfer object for transferring data to/from a texture.
345 *
346 * Transfers are (by default) context-private and allow uploads to be
347 * interleaved with
348 */
349 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
350 struct pipe_resource *resource,
351 unsigned level,
352 unsigned usage, /* a combination of PIPE_TRANSFER_x */
353 const struct pipe_box *);
354
355 void (*transfer_destroy)(struct pipe_context *,
356 struct pipe_transfer *);
357
358 void *(*transfer_map)( struct pipe_context *,
359 struct pipe_transfer *transfer );
360
361 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
362 * regions specified with this call are guaranteed to be written to
363 * the resource.
364 */
365 void (*transfer_flush_region)( struct pipe_context *,
366 struct pipe_transfer *transfer,
367 const struct pipe_box *);
368
369 void (*transfer_unmap)( struct pipe_context *,
370 struct pipe_transfer *transfer );
371
372
373 /* One-shot transfer operation with data supplied in a user
374 * pointer. XXX: strides??
375 */
376 void (*transfer_inline_write)( struct pipe_context *,
377 struct pipe_resource *,
378 unsigned level,
379 unsigned usage, /* a combination of PIPE_TRANSFER_x */
380 const struct pipe_box *,
381 const void *data,
382 unsigned stride,
383 unsigned layer_stride);
384
385
386 /* Notify a driver that a content of a user buffer has been changed.
387 * The changed range is [offset, offset+size-1].
388 * The new width0 of the buffer is offset+size. */
389 void (*redefine_user_buffer)(struct pipe_context *,
390 struct pipe_resource *,
391 unsigned offset,
392 unsigned size);
393 };
394
395
396 #ifdef __cplusplus
397 }
398 #endif
399
400 #endif /* PIPE_CONTEXT_H */