radeon/r200/r300: cleanup some of the renderbuffer code
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45
46 /**
47 * Gallium rendering context. Basically:
48 * - state setting functions
49 * - VBO drawing functions
50 * - surface functions
51 */
52 struct pipe_context {
53 struct pipe_winsys *winsys;
54 struct pipe_screen *screen;
55
56 void *priv; /**< context private data (for DRI for example) */
57 void *draw; /**< private, for draw module (temporary?) */
58
59 void (*destroy)( struct pipe_context * );
60
61
62 /* Possible interface for setting edgeflags. These aren't really
63 * vertex elements, so don't fit there.
64 */
65 void (*set_edgeflags)( struct pipe_context *,
66 const unsigned *bitfield );
67
68
69 /**
70 * VBO drawing (return false on fallbacks (temporary??))
71 */
72 /*@{*/
73 boolean (*draw_arrays)( struct pipe_context *pipe,
74 unsigned mode, unsigned start, unsigned count);
75
76 boolean (*draw_elements)( struct pipe_context *pipe,
77 struct pipe_buffer *indexBuffer,
78 unsigned indexSize,
79 unsigned mode, unsigned start, unsigned count);
80
81 /* XXX: this is (probably) a temporary entrypoint, as the range
82 * information should be available from the vertex_buffer state.
83 * Using this to quickly evaluate a specialized path in the draw
84 * module.
85 */
86 boolean (*draw_range_elements)( struct pipe_context *pipe,
87 struct pipe_buffer *indexBuffer,
88 unsigned indexSize,
89 unsigned minIndex,
90 unsigned maxIndex,
91 unsigned mode,
92 unsigned start,
93 unsigned count);
94 /*@}*/
95
96
97 /**
98 * Query objects
99 */
100 /*@{*/
101 struct pipe_query *(*create_query)( struct pipe_context *pipe,
102 unsigned query_type );
103
104 void (*destroy_query)(struct pipe_context *pipe,
105 struct pipe_query *q);
106
107 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
108 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
109
110 boolean (*get_query_result)(struct pipe_context *pipe,
111 struct pipe_query *q,
112 boolean wait,
113 uint64_t *result);
114 /*@}*/
115
116 /**
117 * State functions (create/bind/destroy state objects)
118 */
119 /*@{*/
120 void * (*create_blend_state)(struct pipe_context *,
121 const struct pipe_blend_state *);
122 void (*bind_blend_state)(struct pipe_context *, void *);
123 void (*delete_blend_state)(struct pipe_context *, void *);
124
125 void * (*create_sampler_state)(struct pipe_context *,
126 const struct pipe_sampler_state *);
127 void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **);
128 void (*delete_sampler_state)(struct pipe_context *, void *);
129
130 void * (*create_rasterizer_state)(struct pipe_context *,
131 const struct pipe_rasterizer_state *);
132 void (*bind_rasterizer_state)(struct pipe_context *, void *);
133 void (*delete_rasterizer_state)(struct pipe_context *, void *);
134
135 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
136 const struct pipe_depth_stencil_alpha_state *);
137 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
138 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
139
140 void * (*create_fs_state)(struct pipe_context *,
141 const struct pipe_shader_state *);
142 void (*bind_fs_state)(struct pipe_context *, void *);
143 void (*delete_fs_state)(struct pipe_context *, void *);
144
145 void * (*create_vs_state)(struct pipe_context *,
146 const struct pipe_shader_state *);
147 void (*bind_vs_state)(struct pipe_context *, void *);
148 void (*delete_vs_state)(struct pipe_context *, void *);
149 /*@}*/
150
151 /**
152 * Parameter-like state (or properties)
153 */
154 /*@{*/
155 void (*set_blend_color)( struct pipe_context *,
156 const struct pipe_blend_color * );
157
158 void (*set_clip_state)( struct pipe_context *,
159 const struct pipe_clip_state * );
160
161 void (*set_constant_buffer)( struct pipe_context *,
162 uint shader, uint index,
163 const struct pipe_constant_buffer *buf );
164
165 void (*set_framebuffer_state)( struct pipe_context *,
166 const struct pipe_framebuffer_state * );
167
168 void (*set_polygon_stipple)( struct pipe_context *,
169 const struct pipe_poly_stipple * );
170
171 void (*set_scissor_state)( struct pipe_context *,
172 const struct pipe_scissor_state * );
173
174 void (*set_viewport_state)( struct pipe_context *,
175 const struct pipe_viewport_state * );
176
177 void (*set_sampler_textures)( struct pipe_context *,
178 unsigned num_textures,
179 struct pipe_texture ** );
180
181 void (*set_vertex_buffers)( struct pipe_context *,
182 unsigned num_buffers,
183 const struct pipe_vertex_buffer * );
184
185 void (*set_vertex_elements)( struct pipe_context *,
186 unsigned num_elements,
187 const struct pipe_vertex_element * );
188 /*@}*/
189
190
191 /**
192 * Surface functions
193 */
194 /*@{*/
195 void (*surface_copy)(struct pipe_context *pipe,
196 boolean do_flip,/**< flip surface contents vertically */
197 struct pipe_surface *dest,
198 unsigned destx, unsigned desty,
199 struct pipe_surface *src, /* don't make this const -
200 need to map/unmap */
201 unsigned srcx, unsigned srcy,
202 unsigned width, unsigned height);
203
204 void (*surface_fill)(struct pipe_context *pipe,
205 struct pipe_surface *dst,
206 unsigned dstx, unsigned dsty,
207 unsigned width, unsigned height,
208 unsigned value);
209
210 void (*clear)(struct pipe_context *pipe,
211 struct pipe_surface *ps,
212 unsigned clearValue);
213 /*@}*/
214
215
216 /** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */
217 void (*flush)( struct pipe_context *pipe,
218 unsigned flags,
219 struct pipe_fence_handle **fence );
220 };
221
222
223 #ifdef __cplusplus
224 }
225 #endif
226
227 #endif /* PIPE_CONTEXT_H */