ac290495a436931e7b709d029c69727e0c9f83a1
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37
38 struct pipe_blend_color;
39 struct pipe_blend_state;
40 struct pipe_box;
41 struct pipe_clip_state;
42 struct pipe_depth_stencil_alpha_state;
43 struct pipe_draw_info;
44 struct pipe_fence_handle;
45 struct pipe_framebuffer_state;
46 struct pipe_index_buffer;
47 struct pipe_query;
48 struct pipe_poly_stipple;
49 struct pipe_rasterizer_state;
50 struct pipe_resource;
51 struct pipe_sampler_state;
52 struct pipe_sampler_view;
53 struct pipe_scissor_state;
54 struct pipe_shader_state;
55 struct pipe_stencil_ref;
56 struct pipe_stream_output_state;
57 struct pipe_surface;
58 struct pipe_vertex_buffer;
59 struct pipe_vertex_element;
60 struct pipe_viewport_state;
61
62 enum pipe_video_profile;
63 enum pipe_video_entrypoint;
64 enum pipe_video_chroma_format;
65 enum pipe_format;
66
67 /**
68 * Gallium rendering context. Basically:
69 * - state setting functions
70 * - VBO drawing functions
71 * - surface functions
72 */
73 struct pipe_context {
74 struct pipe_winsys *winsys;
75 struct pipe_screen *screen;
76
77 void *priv; /**< context private data (for DRI for example) */
78 void *draw; /**< private, for draw module (temporary?) */
79
80 void (*destroy)( struct pipe_context * );
81
82 /**
83 * VBO drawing
84 */
85 /*@{*/
86 void (*draw_vbo)( struct pipe_context *pipe,
87 const struct pipe_draw_info *info );
88
89 /**
90 * Draw the stream output buffer at index 0
91 */
92 void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
93 /*@}*/
94
95 /**
96 * Predicate subsequent rendering on occlusion query result
97 * \param query the query predicate, or NULL if no predicate
98 * \param mode one of PIPE_RENDER_COND_x
99 */
100 void (*render_condition)( struct pipe_context *pipe,
101 struct pipe_query *query,
102 uint mode );
103
104 /**
105 * Query objects
106 */
107 /*@{*/
108 struct pipe_query *(*create_query)( struct pipe_context *pipe,
109 unsigned query_type );
110
111 void (*destroy_query)(struct pipe_context *pipe,
112 struct pipe_query *q);
113
114 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
115 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
116
117 /**
118 * Get results of a query.
119 * \param wait if true, this query will block until the result is ready
120 * \return TRUE if results are ready, FALSE otherwise
121 */
122 boolean (*get_query_result)(struct pipe_context *pipe,
123 struct pipe_query *q,
124 boolean wait,
125 void *result);
126 /*@}*/
127
128 /**
129 * State functions (create/bind/destroy state objects)
130 */
131 /*@{*/
132 void * (*create_blend_state)(struct pipe_context *,
133 const struct pipe_blend_state *);
134 void (*bind_blend_state)(struct pipe_context *, void *);
135 void (*delete_blend_state)(struct pipe_context *, void *);
136
137 void * (*create_sampler_state)(struct pipe_context *,
138 const struct pipe_sampler_state *);
139 void (*bind_fragment_sampler_states)(struct pipe_context *,
140 unsigned num_samplers,
141 void **samplers);
142 void (*bind_vertex_sampler_states)(struct pipe_context *,
143 unsigned num_samplers,
144 void **samplers);
145 void (*bind_geometry_sampler_states)(struct pipe_context *,
146 unsigned num_samplers,
147 void **samplers);
148 void (*delete_sampler_state)(struct pipe_context *, void *);
149
150 void * (*create_rasterizer_state)(struct pipe_context *,
151 const struct pipe_rasterizer_state *);
152 void (*bind_rasterizer_state)(struct pipe_context *, void *);
153 void (*delete_rasterizer_state)(struct pipe_context *, void *);
154
155 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
156 const struct pipe_depth_stencil_alpha_state *);
157 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
158 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
159
160 void * (*create_fs_state)(struct pipe_context *,
161 const struct pipe_shader_state *);
162 void (*bind_fs_state)(struct pipe_context *, void *);
163 void (*delete_fs_state)(struct pipe_context *, void *);
164
165 void * (*create_vs_state)(struct pipe_context *,
166 const struct pipe_shader_state *);
167 void (*bind_vs_state)(struct pipe_context *, void *);
168 void (*delete_vs_state)(struct pipe_context *, void *);
169
170 void * (*create_gs_state)(struct pipe_context *,
171 const struct pipe_shader_state *);
172 void (*bind_gs_state)(struct pipe_context *, void *);
173 void (*delete_gs_state)(struct pipe_context *, void *);
174
175 void * (*create_vertex_elements_state)(struct pipe_context *,
176 unsigned num_elements,
177 const struct pipe_vertex_element *);
178 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
179 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
180
181 void * (*create_stream_output_state)(struct pipe_context *,
182 const struct pipe_stream_output_state *);
183 void (*bind_stream_output_state)(struct pipe_context *, void *);
184 void (*delete_stream_output_state)(struct pipe_context*, void*);
185
186 /*@}*/
187
188 /**
189 * Parameter-like state (or properties)
190 */
191 /*@{*/
192 void (*set_blend_color)( struct pipe_context *,
193 const struct pipe_blend_color * );
194
195 void (*set_stencil_ref)( struct pipe_context *,
196 const struct pipe_stencil_ref * );
197
198 void (*set_sample_mask)( struct pipe_context *,
199 unsigned sample_mask );
200
201 void (*set_clip_state)( struct pipe_context *,
202 const struct pipe_clip_state * );
203
204 void (*set_constant_buffer)( struct pipe_context *,
205 uint shader, uint index,
206 struct pipe_resource *buf );
207
208 void (*set_framebuffer_state)( struct pipe_context *,
209 const struct pipe_framebuffer_state * );
210
211 void (*set_polygon_stipple)( struct pipe_context *,
212 const struct pipe_poly_stipple * );
213
214 void (*set_scissor_state)( struct pipe_context *,
215 const struct pipe_scissor_state * );
216
217 void (*set_viewport_state)( struct pipe_context *,
218 const struct pipe_viewport_state * );
219
220 void (*set_fragment_sampler_views)(struct pipe_context *,
221 unsigned num_views,
222 struct pipe_sampler_view **);
223
224 void (*set_vertex_sampler_views)(struct pipe_context *,
225 unsigned num_views,
226 struct pipe_sampler_view **);
227
228 void (*set_geometry_sampler_views)(struct pipe_context *,
229 unsigned num_views,
230 struct pipe_sampler_view **);
231
232 void (*set_vertex_buffers)( struct pipe_context *,
233 unsigned num_buffers,
234 const struct pipe_vertex_buffer * );
235
236 void (*set_index_buffer)( struct pipe_context *pipe,
237 const struct pipe_index_buffer * );
238
239 void (*set_stream_output_buffers)(struct pipe_context *,
240 struct pipe_resource **buffers,
241 int *offsets, /*array of offsets
242 from the start of each
243 of the buffers */
244 int num_buffers);
245
246 /*@}*/
247
248
249 /**
250 * Resource functions for blit-like functionality
251 *
252 * If a driver supports multisampling, resource_resolve must be available.
253 */
254 /*@{*/
255
256 /**
257 * Copy a block of pixels from one resource to another.
258 * The resource must be of the same format.
259 * Resources with nr_samples > 1 are not allowed.
260 */
261 void (*resource_copy_region)(struct pipe_context *pipe,
262 struct pipe_resource *dst,
263 unsigned dst_level,
264 unsigned dstx, unsigned dsty, unsigned dstz,
265 struct pipe_resource *src,
266 unsigned src_level,
267 const struct pipe_box *src_box);
268
269 /**
270 * Resolve a multisampled resource into a non-multisampled one.
271 * Source and destination must have the same size and same format.
272 */
273 void (*resource_resolve)(struct pipe_context *pipe,
274 struct pipe_resource *dst,
275 unsigned dst_layer,
276 struct pipe_resource *src,
277 unsigned src_layer);
278
279 /*@}*/
280
281 /**
282 * Clear the specified set of currently bound buffers to specified values.
283 * The entire buffers are cleared (no scissor, no colormask, etc).
284 *
285 * \param buffers bitfield of PIPE_CLEAR_* values.
286 * \param rgba pointer to an array of one float for each of r, g, b, a.
287 * \param depth depth clear value in [0,1].
288 * \param stencil stencil clear value
289 */
290 void (*clear)(struct pipe_context *pipe,
291 unsigned buffers,
292 const float *rgba,
293 double depth,
294 unsigned stencil);
295
296 /**
297 * Clear a color rendertarget surface.
298 * \param rgba pointer to an array of one float for each of r, g, b, a.
299 */
300 void (*clear_render_target)(struct pipe_context *pipe,
301 struct pipe_surface *dst,
302 const float *rgba,
303 unsigned dstx, unsigned dsty,
304 unsigned width, unsigned height);
305
306 /**
307 * Clear a depth-stencil surface.
308 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
309 * \param depth depth clear value in [0,1].
310 * \param stencil stencil clear value
311 */
312 void (*clear_depth_stencil)(struct pipe_context *pipe,
313 struct pipe_surface *dst,
314 unsigned clear_flags,
315 double depth,
316 unsigned stencil,
317 unsigned dstx, unsigned dsty,
318 unsigned width, unsigned height);
319
320 /** Flush draw commands
321 */
322 void (*flush)( struct pipe_context *pipe,
323 struct pipe_fence_handle **fence );
324
325 /**
326 * Create a view on a texture to be used by a shader stage.
327 */
328 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
329 struct pipe_resource *texture,
330 const struct pipe_sampler_view *templat);
331
332 void (*sampler_view_destroy)(struct pipe_context *ctx,
333 struct pipe_sampler_view *view);
334
335
336 /**
337 * Get a surface which is a "view" into a resource, used by
338 * render target / depth stencil stages.
339 * \param usage bitmaks of PIPE_BIND_* flags
340 */
341 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
342 struct pipe_resource *resource,
343 const struct pipe_surface *templat);
344
345 void (*surface_destroy)(struct pipe_context *ctx,
346 struct pipe_surface *);
347
348 /**
349 * Get a transfer object for transferring data to/from a texture.
350 *
351 * Transfers are (by default) context-private and allow uploads to be
352 * interleaved with
353 */
354 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
355 struct pipe_resource *resource,
356 unsigned level,
357 unsigned usage, /* a combination of PIPE_TRANSFER_x */
358 const struct pipe_box *);
359
360 void (*transfer_destroy)(struct pipe_context *,
361 struct pipe_transfer *);
362
363 void *(*transfer_map)( struct pipe_context *,
364 struct pipe_transfer *transfer );
365
366 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
367 * regions specified with this call are guaranteed to be written to
368 * the resource.
369 */
370 void (*transfer_flush_region)( struct pipe_context *,
371 struct pipe_transfer *transfer,
372 const struct pipe_box *);
373
374 void (*transfer_unmap)( struct pipe_context *,
375 struct pipe_transfer *transfer );
376
377
378 /* One-shot transfer operation with data supplied in a user
379 * pointer. XXX: strides??
380 */
381 void (*transfer_inline_write)( struct pipe_context *,
382 struct pipe_resource *,
383 unsigned level,
384 unsigned usage, /* a combination of PIPE_TRANSFER_x */
385 const struct pipe_box *,
386 const void *data,
387 unsigned stride,
388 unsigned layer_stride);
389
390
391 /* Notify a driver that a content of a user buffer has been changed.
392 * The changed range is [offset, offset+size-1].
393 * The new width0 of the buffer is offset+size. */
394 void (*redefine_user_buffer)(struct pipe_context *,
395 struct pipe_resource *,
396 unsigned offset,
397 unsigned size);
398
399 /**
400 * Flush any pending framebuffer writes and invalidate texture caches.
401 */
402 void (*texture_barrier)(struct pipe_context *);
403
404 /**
405 * Creates a video decoder for a specific video codec/profile
406 */
407 struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context,
408 enum pipe_video_profile profile,
409 enum pipe_video_entrypoint entrypoint,
410 enum pipe_video_chroma_format chroma_format,
411 unsigned width, unsigned height );
412
413 /**
414 * Creates a video buffer as decoding target
415 */
416 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
417 enum pipe_format buffer_format,
418 enum pipe_video_chroma_format chroma_format,
419 unsigned width, unsigned height );
420 };
421
422
423 #ifdef __cplusplus
424 }
425 #endif
426
427 #endif /* PIPE_CONTEXT_H */