gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38
39
40 struct pipe_blend_color;
41 struct pipe_blend_state;
42 struct pipe_box;
43 struct pipe_clip_state;
44 struct pipe_depth_stencil_alpha_state;
45 struct pipe_draw_info;
46 struct pipe_fence_handle;
47 struct pipe_framebuffer_state;
48 struct pipe_index_buffer;
49 struct pipe_query;
50 struct pipe_poly_stipple;
51 struct pipe_rasterizer_state;
52 struct pipe_resolve_info;
53 struct pipe_resource;
54 struct pipe_sampler_state;
55 struct pipe_sampler_view;
56 struct pipe_scissor_state;
57 struct pipe_shader_state;
58 struct pipe_stencil_ref;
59 struct pipe_stream_output_state;
60 struct pipe_surface;
61 struct pipe_vertex_buffer;
62 struct pipe_vertex_element;
63 struct pipe_video_buffer;
64 struct pipe_video_decoder;
65 struct pipe_viewport_state;
66
67
68 /**
69 * Gallium rendering context. Basically:
70 * - state setting functions
71 * - VBO drawing functions
72 * - surface functions
73 */
74 struct pipe_context {
75 struct pipe_winsys *winsys;
76 struct pipe_screen *screen;
77
78 void *priv; /**< context private data (for DRI for example) */
79 void *draw; /**< private, for draw module (temporary?) */
80
81 void (*destroy)( struct pipe_context * );
82
83 /**
84 * VBO drawing
85 */
86 /*@{*/
87 void (*draw_vbo)( struct pipe_context *pipe,
88 const struct pipe_draw_info *info );
89
90 /**
91 * Draw the stream output buffer at index 0
92 */
93 void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
94 /*@}*/
95
96 /**
97 * Predicate subsequent rendering on occlusion query result
98 * \param query the query predicate, or NULL if no predicate
99 * \param mode one of PIPE_RENDER_COND_x
100 */
101 void (*render_condition)( struct pipe_context *pipe,
102 struct pipe_query *query,
103 uint mode );
104
105 /**
106 * Query objects
107 */
108 /*@{*/
109 struct pipe_query *(*create_query)( struct pipe_context *pipe,
110 unsigned query_type );
111
112 void (*destroy_query)(struct pipe_context *pipe,
113 struct pipe_query *q);
114
115 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
116 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
117
118 /**
119 * Get results of a query.
120 * \param wait if true, this query will block until the result is ready
121 * \return TRUE if results are ready, FALSE otherwise
122 */
123 boolean (*get_query_result)(struct pipe_context *pipe,
124 struct pipe_query *q,
125 boolean wait,
126 void *result);
127 /*@}*/
128
129 /**
130 * State functions (create/bind/destroy state objects)
131 */
132 /*@{*/
133 void * (*create_blend_state)(struct pipe_context *,
134 const struct pipe_blend_state *);
135 void (*bind_blend_state)(struct pipe_context *, void *);
136 void (*delete_blend_state)(struct pipe_context *, void *);
137
138 void * (*create_sampler_state)(struct pipe_context *,
139 const struct pipe_sampler_state *);
140 void (*bind_fragment_sampler_states)(struct pipe_context *,
141 unsigned num_samplers,
142 void **samplers);
143 void (*bind_vertex_sampler_states)(struct pipe_context *,
144 unsigned num_samplers,
145 void **samplers);
146 void (*bind_geometry_sampler_states)(struct pipe_context *,
147 unsigned num_samplers,
148 void **samplers);
149 void (*delete_sampler_state)(struct pipe_context *, void *);
150
151 void * (*create_rasterizer_state)(struct pipe_context *,
152 const struct pipe_rasterizer_state *);
153 void (*bind_rasterizer_state)(struct pipe_context *, void *);
154 void (*delete_rasterizer_state)(struct pipe_context *, void *);
155
156 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
157 const struct pipe_depth_stencil_alpha_state *);
158 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
159 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
160
161 void * (*create_fs_state)(struct pipe_context *,
162 const struct pipe_shader_state *);
163 void (*bind_fs_state)(struct pipe_context *, void *);
164 void (*delete_fs_state)(struct pipe_context *, void *);
165
166 void * (*create_vs_state)(struct pipe_context *,
167 const struct pipe_shader_state *);
168 void (*bind_vs_state)(struct pipe_context *, void *);
169 void (*delete_vs_state)(struct pipe_context *, void *);
170
171 void * (*create_gs_state)(struct pipe_context *,
172 const struct pipe_shader_state *);
173 void (*bind_gs_state)(struct pipe_context *, void *);
174 void (*delete_gs_state)(struct pipe_context *, void *);
175
176 void * (*create_vertex_elements_state)(struct pipe_context *,
177 unsigned num_elements,
178 const struct pipe_vertex_element *);
179 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
180 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
181
182 void * (*create_stream_output_state)(struct pipe_context *,
183 const struct pipe_stream_output_state *);
184 void (*bind_stream_output_state)(struct pipe_context *, void *);
185 void (*delete_stream_output_state)(struct pipe_context*, void*);
186
187 /*@}*/
188
189 /**
190 * Parameter-like state (or properties)
191 */
192 /*@{*/
193 void (*set_blend_color)( struct pipe_context *,
194 const struct pipe_blend_color * );
195
196 void (*set_stencil_ref)( struct pipe_context *,
197 const struct pipe_stencil_ref * );
198
199 void (*set_sample_mask)( struct pipe_context *,
200 unsigned sample_mask );
201
202 void (*set_clip_state)( struct pipe_context *,
203 const struct pipe_clip_state * );
204
205 void (*set_constant_buffer)( struct pipe_context *,
206 uint shader, uint index,
207 struct pipe_resource *buf );
208
209 void (*set_framebuffer_state)( struct pipe_context *,
210 const struct pipe_framebuffer_state * );
211
212 void (*set_polygon_stipple)( struct pipe_context *,
213 const struct pipe_poly_stipple * );
214
215 void (*set_scissor_state)( struct pipe_context *,
216 const struct pipe_scissor_state * );
217
218 void (*set_viewport_state)( struct pipe_context *,
219 const struct pipe_viewport_state * );
220
221 void (*set_fragment_sampler_views)(struct pipe_context *,
222 unsigned num_views,
223 struct pipe_sampler_view **);
224
225 void (*set_vertex_sampler_views)(struct pipe_context *,
226 unsigned num_views,
227 struct pipe_sampler_view **);
228
229 void (*set_geometry_sampler_views)(struct pipe_context *,
230 unsigned num_views,
231 struct pipe_sampler_view **);
232
233 void (*set_vertex_buffers)( struct pipe_context *,
234 unsigned num_buffers,
235 const struct pipe_vertex_buffer * );
236
237 void (*set_index_buffer)( struct pipe_context *pipe,
238 const struct pipe_index_buffer * );
239
240 void (*set_stream_output_buffers)(struct pipe_context *,
241 struct pipe_resource **buffers,
242 int *offsets, /*array of offsets
243 from the start of each
244 of the buffers */
245 int num_buffers);
246
247 /*@}*/
248
249
250 /**
251 * Resource functions for blit-like functionality
252 *
253 * If a driver supports multisampling, resource_resolve must be available.
254 */
255 /*@{*/
256
257 /**
258 * Copy a block of pixels from one resource to another.
259 * The resource must be of the same format.
260 * Resources with nr_samples > 1 are not allowed.
261 */
262 void (*resource_copy_region)(struct pipe_context *pipe,
263 struct pipe_resource *dst,
264 unsigned dst_level,
265 unsigned dstx, unsigned dsty, unsigned dstz,
266 struct pipe_resource *src,
267 unsigned src_level,
268 const struct pipe_box *src_box);
269
270 /**
271 * Resolve a multisampled resource into a non-multisampled one.
272 * Source and destination must be of the same format.
273 */
274 void (*resource_resolve)(struct pipe_context *pipe,
275 const struct pipe_resolve_info *info);
276
277 /*@}*/
278
279 /**
280 * Clear the specified set of currently bound buffers to specified values.
281 * The entire buffers are cleared (no scissor, no colormask, etc).
282 *
283 * \param buffers bitfield of PIPE_CLEAR_* values.
284 * \param rgba pointer to an array of one float for each of r, g, b, a.
285 * \param depth depth clear value in [0,1].
286 * \param stencil stencil clear value
287 */
288 void (*clear)(struct pipe_context *pipe,
289 unsigned buffers,
290 const float *rgba,
291 double depth,
292 unsigned stencil);
293
294 /**
295 * Clear a color rendertarget surface.
296 * \param rgba pointer to an array of one float for each of r, g, b, a.
297 */
298 void (*clear_render_target)(struct pipe_context *pipe,
299 struct pipe_surface *dst,
300 const float *rgba,
301 unsigned dstx, unsigned dsty,
302 unsigned width, unsigned height);
303
304 /**
305 * Clear a depth-stencil surface.
306 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
307 * \param depth depth clear value in [0,1].
308 * \param stencil stencil clear value
309 */
310 void (*clear_depth_stencil)(struct pipe_context *pipe,
311 struct pipe_surface *dst,
312 unsigned clear_flags,
313 double depth,
314 unsigned stencil,
315 unsigned dstx, unsigned dsty,
316 unsigned width, unsigned height);
317
318 /** Flush draw commands
319 */
320 void (*flush)( struct pipe_context *pipe,
321 struct pipe_fence_handle **fence );
322
323 /**
324 * Create a view on a texture to be used by a shader stage.
325 */
326 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
327 struct pipe_resource *texture,
328 const struct pipe_sampler_view *templat);
329
330 void (*sampler_view_destroy)(struct pipe_context *ctx,
331 struct pipe_sampler_view *view);
332
333
334 /**
335 * Get a surface which is a "view" into a resource, used by
336 * render target / depth stencil stages.
337 * \param usage bitmaks of PIPE_BIND_* flags
338 */
339 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
340 struct pipe_resource *resource,
341 const struct pipe_surface *templat);
342
343 void (*surface_destroy)(struct pipe_context *ctx,
344 struct pipe_surface *);
345
346 /**
347 * Get a transfer object for transferring data to/from a texture.
348 *
349 * Transfers are (by default) context-private and allow uploads to be
350 * interleaved with
351 */
352 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
353 struct pipe_resource *resource,
354 unsigned level,
355 unsigned usage, /* a combination of PIPE_TRANSFER_x */
356 const struct pipe_box *);
357
358 void (*transfer_destroy)(struct pipe_context *,
359 struct pipe_transfer *);
360
361 void *(*transfer_map)( struct pipe_context *,
362 struct pipe_transfer *transfer );
363
364 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
365 * regions specified with this call are guaranteed to be written to
366 * the resource.
367 */
368 void (*transfer_flush_region)( struct pipe_context *,
369 struct pipe_transfer *transfer,
370 const struct pipe_box *);
371
372 void (*transfer_unmap)( struct pipe_context *,
373 struct pipe_transfer *transfer );
374
375
376 /* One-shot transfer operation with data supplied in a user
377 * pointer. XXX: strides??
378 */
379 void (*transfer_inline_write)( struct pipe_context *,
380 struct pipe_resource *,
381 unsigned level,
382 unsigned usage, /* a combination of PIPE_TRANSFER_x */
383 const struct pipe_box *,
384 const void *data,
385 unsigned stride,
386 unsigned layer_stride);
387
388
389 /* Notify a driver that a content of a user buffer has been changed.
390 * The changed range is [offset, offset+size-1].
391 * The new width0 of the buffer is offset+size. */
392 void (*redefine_user_buffer)(struct pipe_context *,
393 struct pipe_resource *,
394 unsigned offset,
395 unsigned size);
396
397 /**
398 * Flush any pending framebuffer writes and invalidate texture caches.
399 */
400 void (*texture_barrier)(struct pipe_context *);
401
402 /**
403 * Creates a video decoder for a specific video codec/profile
404 */
405 struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context,
406 enum pipe_video_profile profile,
407 enum pipe_video_entrypoint entrypoint,
408 enum pipe_video_chroma_format chroma_format,
409 unsigned width, unsigned height );
410
411 /**
412 * Creates a video buffer as decoding target
413 */
414 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
415 enum pipe_format buffer_format,
416 enum pipe_video_chroma_format chroma_format,
417 unsigned width, unsigned height );
418 };
419
420
421 #ifdef __cplusplus
422 }
423 #endif
424
425 #endif /* PIPE_CONTEXT_H */