gallium: interface changes necessary to implement transform feedback (v5)
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38
39
40 struct pipe_blend_color;
41 struct pipe_blend_state;
42 struct pipe_box;
43 struct pipe_clip_state;
44 struct pipe_depth_stencil_alpha_state;
45 struct pipe_draw_info;
46 struct pipe_fence_handle;
47 struct pipe_framebuffer_state;
48 struct pipe_index_buffer;
49 struct pipe_query;
50 struct pipe_poly_stipple;
51 struct pipe_rasterizer_state;
52 struct pipe_resolve_info;
53 struct pipe_resource;
54 struct pipe_sampler_state;
55 struct pipe_sampler_view;
56 struct pipe_scissor_state;
57 struct pipe_shader_state;
58 struct pipe_stencil_ref;
59 struct pipe_stream_output_target;
60 struct pipe_surface;
61 struct pipe_vertex_buffer;
62 struct pipe_vertex_element;
63 struct pipe_video_buffer;
64 struct pipe_video_decoder;
65 struct pipe_viewport_state;
66 union pipe_color_union;
67
68 /**
69 * Gallium rendering context. Basically:
70 * - state setting functions
71 * - VBO drawing functions
72 * - surface functions
73 */
74 struct pipe_context {
75 struct pipe_winsys *winsys;
76 struct pipe_screen *screen;
77
78 void *priv; /**< context private data (for DRI for example) */
79 void *draw; /**< private, for draw module (temporary?) */
80
81 void (*destroy)( struct pipe_context * );
82
83 /**
84 * VBO drawing
85 */
86 /*@{*/
87 void (*draw_vbo)( struct pipe_context *pipe,
88 const struct pipe_draw_info *info );
89 /*@}*/
90
91 /**
92 * Predicate subsequent rendering on occlusion query result
93 * \param query the query predicate, or NULL if no predicate
94 * \param mode one of PIPE_RENDER_COND_x
95 */
96 void (*render_condition)( struct pipe_context *pipe,
97 struct pipe_query *query,
98 uint mode );
99
100 /**
101 * Query objects
102 */
103 /*@{*/
104 struct pipe_query *(*create_query)( struct pipe_context *pipe,
105 unsigned query_type );
106
107 void (*destroy_query)(struct pipe_context *pipe,
108 struct pipe_query *q);
109
110 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
111 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
112
113 /**
114 * Get results of a query.
115 * \param wait if true, this query will block until the result is ready
116 * \return TRUE if results are ready, FALSE otherwise
117 */
118 boolean (*get_query_result)(struct pipe_context *pipe,
119 struct pipe_query *q,
120 boolean wait,
121 void *result);
122 /*@}*/
123
124 /**
125 * State functions (create/bind/destroy state objects)
126 */
127 /*@{*/
128 void * (*create_blend_state)(struct pipe_context *,
129 const struct pipe_blend_state *);
130 void (*bind_blend_state)(struct pipe_context *, void *);
131 void (*delete_blend_state)(struct pipe_context *, void *);
132
133 void * (*create_sampler_state)(struct pipe_context *,
134 const struct pipe_sampler_state *);
135 void (*bind_fragment_sampler_states)(struct pipe_context *,
136 unsigned num_samplers,
137 void **samplers);
138 void (*bind_vertex_sampler_states)(struct pipe_context *,
139 unsigned num_samplers,
140 void **samplers);
141 void (*bind_geometry_sampler_states)(struct pipe_context *,
142 unsigned num_samplers,
143 void **samplers);
144 void (*delete_sampler_state)(struct pipe_context *, void *);
145
146 void * (*create_rasterizer_state)(struct pipe_context *,
147 const struct pipe_rasterizer_state *);
148 void (*bind_rasterizer_state)(struct pipe_context *, void *);
149 void (*delete_rasterizer_state)(struct pipe_context *, void *);
150
151 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
152 const struct pipe_depth_stencil_alpha_state *);
153 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
154 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
155
156 void * (*create_fs_state)(struct pipe_context *,
157 const struct pipe_shader_state *);
158 void (*bind_fs_state)(struct pipe_context *, void *);
159 void (*delete_fs_state)(struct pipe_context *, void *);
160
161 void * (*create_vs_state)(struct pipe_context *,
162 const struct pipe_shader_state *);
163 void (*bind_vs_state)(struct pipe_context *, void *);
164 void (*delete_vs_state)(struct pipe_context *, void *);
165
166 void * (*create_gs_state)(struct pipe_context *,
167 const struct pipe_shader_state *);
168 void (*bind_gs_state)(struct pipe_context *, void *);
169 void (*delete_gs_state)(struct pipe_context *, void *);
170
171 void * (*create_vertex_elements_state)(struct pipe_context *,
172 unsigned num_elements,
173 const struct pipe_vertex_element *);
174 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
175 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
176
177 /*@}*/
178
179 /**
180 * Parameter-like state (or properties)
181 */
182 /*@{*/
183 void (*set_blend_color)( struct pipe_context *,
184 const struct pipe_blend_color * );
185
186 void (*set_stencil_ref)( struct pipe_context *,
187 const struct pipe_stencil_ref * );
188
189 void (*set_sample_mask)( struct pipe_context *,
190 unsigned sample_mask );
191
192 void (*set_clip_state)( struct pipe_context *,
193 const struct pipe_clip_state * );
194
195 void (*set_constant_buffer)( struct pipe_context *,
196 uint shader, uint index,
197 struct pipe_resource *buf );
198
199 void (*set_framebuffer_state)( struct pipe_context *,
200 const struct pipe_framebuffer_state * );
201
202 void (*set_polygon_stipple)( struct pipe_context *,
203 const struct pipe_poly_stipple * );
204
205 void (*set_scissor_state)( struct pipe_context *,
206 const struct pipe_scissor_state * );
207
208 void (*set_viewport_state)( struct pipe_context *,
209 const struct pipe_viewport_state * );
210
211 void (*set_fragment_sampler_views)(struct pipe_context *,
212 unsigned num_views,
213 struct pipe_sampler_view **);
214
215 void (*set_vertex_sampler_views)(struct pipe_context *,
216 unsigned num_views,
217 struct pipe_sampler_view **);
218
219 void (*set_geometry_sampler_views)(struct pipe_context *,
220 unsigned num_views,
221 struct pipe_sampler_view **);
222
223 void (*set_vertex_buffers)( struct pipe_context *,
224 unsigned num_buffers,
225 const struct pipe_vertex_buffer * );
226
227 void (*set_index_buffer)( struct pipe_context *pipe,
228 const struct pipe_index_buffer * );
229
230 /*@}*/
231
232 /**
233 * Stream output functions.
234 */
235 /*@{*/
236
237 struct pipe_stream_output_target *(*create_stream_output_target)(
238 struct pipe_context *,
239 struct pipe_resource *,
240 unsigned buffer_offset,
241 unsigned buffer_size);
242
243 void (*stream_output_target_destroy)(struct pipe_context *,
244 struct pipe_stream_output_target *);
245
246 void (*set_stream_output_targets)(struct pipe_context *,
247 unsigned num_targets,
248 struct pipe_stream_output_target **targets,
249 unsigned append_bitmask);
250
251 /*@}*/
252
253
254 /**
255 * Resource functions for blit-like functionality
256 *
257 * If a driver supports multisampling, resource_resolve must be available.
258 */
259 /*@{*/
260
261 /**
262 * Copy a block of pixels from one resource to another.
263 * The resource must be of the same format.
264 * Resources with nr_samples > 1 are not allowed.
265 */
266 void (*resource_copy_region)(struct pipe_context *pipe,
267 struct pipe_resource *dst,
268 unsigned dst_level,
269 unsigned dstx, unsigned dsty, unsigned dstz,
270 struct pipe_resource *src,
271 unsigned src_level,
272 const struct pipe_box *src_box);
273
274 /**
275 * Resolve a multisampled resource into a non-multisampled one.
276 * Source and destination must be of the same format.
277 */
278 void (*resource_resolve)(struct pipe_context *pipe,
279 const struct pipe_resolve_info *info);
280
281 /*@}*/
282
283 /**
284 * Clear the specified set of currently bound buffers to specified values.
285 * The entire buffers are cleared (no scissor, no colormask, etc).
286 *
287 * \param buffers bitfield of PIPE_CLEAR_* values.
288 * \param color pointer to a union of fiu array for each of r, g, b, a.
289 * \param depth depth clear value in [0,1].
290 * \param stencil stencil clear value
291 */
292 void (*clear)(struct pipe_context *pipe,
293 unsigned buffers,
294 const union pipe_color_union *color,
295 double depth,
296 unsigned stencil);
297
298 /**
299 * Clear a color rendertarget surface.
300 * \param color pointer to an union of fiu array for each of r, g, b, a.
301 */
302 void (*clear_render_target)(struct pipe_context *pipe,
303 struct pipe_surface *dst,
304 const union pipe_color_union *color,
305 unsigned dstx, unsigned dsty,
306 unsigned width, unsigned height);
307
308 /**
309 * Clear a depth-stencil surface.
310 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
311 * \param depth depth clear value in [0,1].
312 * \param stencil stencil clear value
313 */
314 void (*clear_depth_stencil)(struct pipe_context *pipe,
315 struct pipe_surface *dst,
316 unsigned clear_flags,
317 double depth,
318 unsigned stencil,
319 unsigned dstx, unsigned dsty,
320 unsigned width, unsigned height);
321
322 /** Flush draw commands
323 */
324 void (*flush)( struct pipe_context *pipe,
325 struct pipe_fence_handle **fence );
326
327 /**
328 * Create a view on a texture to be used by a shader stage.
329 */
330 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
331 struct pipe_resource *texture,
332 const struct pipe_sampler_view *templat);
333
334 void (*sampler_view_destroy)(struct pipe_context *ctx,
335 struct pipe_sampler_view *view);
336
337
338 /**
339 * Get a surface which is a "view" into a resource, used by
340 * render target / depth stencil stages.
341 * \param usage bitmaks of PIPE_BIND_* flags
342 */
343 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
344 struct pipe_resource *resource,
345 const struct pipe_surface *templat);
346
347 void (*surface_destroy)(struct pipe_context *ctx,
348 struct pipe_surface *);
349
350 /**
351 * Get a transfer object for transferring data to/from a texture.
352 *
353 * Transfers are (by default) context-private and allow uploads to be
354 * interleaved with
355 */
356 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
357 struct pipe_resource *resource,
358 unsigned level,
359 unsigned usage, /* a combination of PIPE_TRANSFER_x */
360 const struct pipe_box *);
361
362 void (*transfer_destroy)(struct pipe_context *,
363 struct pipe_transfer *);
364
365 void *(*transfer_map)( struct pipe_context *,
366 struct pipe_transfer *transfer );
367
368 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
369 * regions specified with this call are guaranteed to be written to
370 * the resource.
371 */
372 void (*transfer_flush_region)( struct pipe_context *,
373 struct pipe_transfer *transfer,
374 const struct pipe_box *);
375
376 void (*transfer_unmap)( struct pipe_context *,
377 struct pipe_transfer *transfer );
378
379
380 /* One-shot transfer operation with data supplied in a user
381 * pointer. XXX: strides??
382 */
383 void (*transfer_inline_write)( struct pipe_context *,
384 struct pipe_resource *,
385 unsigned level,
386 unsigned usage, /* a combination of PIPE_TRANSFER_x */
387 const struct pipe_box *,
388 const void *data,
389 unsigned stride,
390 unsigned layer_stride);
391
392
393 /* Notify a driver that a content of a user buffer has been changed.
394 * The changed range is [offset, offset+size-1].
395 * The new width0 of the buffer is offset+size. */
396 void (*redefine_user_buffer)(struct pipe_context *,
397 struct pipe_resource *,
398 unsigned offset,
399 unsigned size);
400
401 /**
402 * Flush any pending framebuffer writes and invalidate texture caches.
403 */
404 void (*texture_barrier)(struct pipe_context *);
405
406 /**
407 * Creates a video decoder for a specific video codec/profile
408 */
409 struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context,
410 enum pipe_video_profile profile,
411 enum pipe_video_entrypoint entrypoint,
412 enum pipe_video_chroma_format chroma_format,
413 unsigned width, unsigned height, unsigned max_references );
414
415 /**
416 * Creates a video buffer as decoding target
417 */
418 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
419 enum pipe_format buffer_format,
420 enum pipe_video_chroma_format chroma_format,
421 unsigned width, unsigned height );
422 };
423
424
425 #ifdef __cplusplus
426 }
427 #endif
428
429 #endif /* PIPE_CONTEXT_H */