f69b52f5e3f049dfd15cc1dc7ce0fc6be3382c53
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_state_cache;
40
41 /* Opaque driver handles:
42 */
43 struct pipe_query;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 * - device queries
51 */
52 struct pipe_context {
53 struct pipe_winsys *winsys;
54
55 void *priv; /** context private data (for DRI for example) */
56
57 void (*destroy)( struct pipe_context * );
58
59 /*
60 * Queries
61 */
62 /** type is one of PIPE_SURFACE, PIPE_TEXTURE, etc. */
63 boolean (*is_format_supported)( struct pipe_context *pipe,
64 enum pipe_format format, uint type );
65
66 const char *(*get_name)( struct pipe_context *pipe );
67
68 const char *(*get_vendor)( struct pipe_context *pipe );
69
70 int (*get_param)( struct pipe_context *pipe, int param );
71 float (*get_paramf)( struct pipe_context *pipe, int param );
72
73
74 /*
75 * Drawing.
76 * Return false on fallbacks (temporary??)
77 */
78 boolean (*draw_arrays)( struct pipe_context *pipe,
79 unsigned mode, unsigned start, unsigned count);
80
81 boolean (*draw_elements)( struct pipe_context *pipe,
82 struct pipe_buffer *indexBuffer,
83 unsigned indexSize,
84 unsigned mode, unsigned start, unsigned count);
85
86
87 /**
88 * Query objects
89 */
90 struct pipe_query *(*create_query)( struct pipe_context *pipe,
91 unsigned query_type );
92
93 void (*destroy_query)(struct pipe_context *pipe,
94 struct pipe_query *q);
95
96 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
97 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
98
99 boolean (*get_query_result)(struct pipe_context *pipe,
100 struct pipe_query *q,
101 boolean wait,
102 uint64 *result);
103
104 /*
105 * State functions
106 */
107 void * (*create_blend_state)(struct pipe_context *,
108 const struct pipe_blend_state *);
109 void (*bind_blend_state)(struct pipe_context *, void *);
110 void (*delete_blend_state)(struct pipe_context *, void *);
111
112 void * (*create_sampler_state)(struct pipe_context *,
113 const struct pipe_sampler_state *);
114 void (*bind_sampler_state)(struct pipe_context *, unsigned unit, void *);
115 void (*delete_sampler_state)(struct pipe_context *, void *);
116
117 void * (*create_rasterizer_state)(struct pipe_context *,
118 const struct pipe_rasterizer_state *);
119 void (*bind_rasterizer_state)(struct pipe_context *, void *);
120 void (*delete_rasterizer_state)(struct pipe_context *, void *);
121
122 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
123 const struct pipe_depth_stencil_alpha_state *);
124 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
125 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
126
127 void * (*create_fs_state)(struct pipe_context *,
128 const struct pipe_shader_state *);
129 void (*bind_fs_state)(struct pipe_context *, void *);
130 void (*delete_fs_state)(struct pipe_context *, void *);
131
132 void * (*create_vs_state)(struct pipe_context *,
133 const struct pipe_shader_state *);
134 void (*bind_vs_state)(struct pipe_context *, void *);
135 void (*delete_vs_state)(struct pipe_context *, void *);
136
137 /* The following look more properties than states.
138 * maybe combine a few of them into states or pass them
139 * in the bind calls to the state */
140 void (*set_blend_color)( struct pipe_context *,
141 const struct pipe_blend_color * );
142
143 void (*set_clip_state)( struct pipe_context *,
144 const struct pipe_clip_state * );
145
146 void (*set_constant_buffer)( struct pipe_context *,
147 uint shader, uint index,
148 const struct pipe_constant_buffer *buf );
149
150 void (*set_framebuffer_state)( struct pipe_context *,
151 const struct pipe_framebuffer_state * );
152
153 void (*set_polygon_stipple)( struct pipe_context *,
154 const struct pipe_poly_stipple * );
155
156 void (*set_scissor_state)( struct pipe_context *,
157 const struct pipe_scissor_state * );
158
159
160 /* Currently a sampler is constrained to sample from a single texture:
161 */
162 void (*set_sampler_texture)( struct pipe_context *,
163 unsigned sampler,
164 struct pipe_texture * );
165
166 void (*set_viewport_state)( struct pipe_context *,
167 const struct pipe_viewport_state * );
168
169 /*
170 * Vertex arrays
171 */
172 void (*set_vertex_buffer)( struct pipe_context *,
173 unsigned index,
174 const struct pipe_vertex_buffer * );
175
176 void (*set_vertex_element)( struct pipe_context *,
177 unsigned index,
178 const struct pipe_vertex_element * );
179
180
181 /*
182 * Surface functions
183 */
184
185 void (*surface_copy)(struct pipe_context *pipe,
186 unsigned do_flip, /*<< flip surface contents vertically */
187 struct pipe_surface *dest,
188 unsigned destx, unsigned desty,
189 struct pipe_surface *src, /* don't make this const -
190 need to map/unmap */
191 unsigned srcx, unsigned srcy,
192 unsigned width, unsigned height);
193
194 void (*surface_fill)(struct pipe_context *pipe,
195 struct pipe_surface *dst,
196 unsigned dstx, unsigned dsty,
197 unsigned width, unsigned height,
198 unsigned value);
199
200 void (*clear)(struct pipe_context *pipe,
201 struct pipe_surface *ps,
202 unsigned clearValue);
203
204
205 /*
206 * Texture functions
207 */
208 struct pipe_texture * (*texture_create)(struct pipe_context *pipe,
209 const struct pipe_texture *templat);
210
211 void (*texture_release)(struct pipe_context *pipe,
212 struct pipe_texture **pt);
213
214 /**
215 * Called when texture data is changed.
216 * Note: we could pass some hints about which mip levels or cube faces
217 * have changed...
218 */
219 void (*texture_update)(struct pipe_context *pipe,
220 struct pipe_texture *texture);
221
222 /** Get a surface which is a "view" into a texture */
223 struct pipe_surface *(*get_tex_surface)(struct pipe_context *pipe,
224 struct pipe_texture *texture,
225 unsigned face, unsigned level,
226 unsigned zslice);
227
228 /* Flush rendering:
229 */
230 void (*flush)( struct pipe_context *pipe,
231 unsigned flags );
232 };
233
234
235 #ifdef __cplusplus
236 }
237 #endif
238
239 #endif /* PIPE_CONTEXT_H */