Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing (return false on fallbacks (temporary??))
62 */
63 /*@{*/
64 boolean (*draw_arrays)( struct pipe_context *pipe,
65 unsigned mode, unsigned start, unsigned count);
66
67 boolean (*draw_elements)( struct pipe_context *pipe,
68 struct pipe_buffer *indexBuffer,
69 unsigned indexSize,
70 unsigned mode, unsigned start, unsigned count);
71
72 /* XXX: this is (probably) a temporary entrypoint, as the range
73 * information should be available from the vertex_buffer state.
74 * Using this to quickly evaluate a specialized path in the draw
75 * module.
76 */
77 boolean (*draw_range_elements)( struct pipe_context *pipe,
78 struct pipe_buffer *indexBuffer,
79 unsigned indexSize,
80 unsigned minIndex,
81 unsigned maxIndex,
82 unsigned mode,
83 unsigned start,
84 unsigned count);
85 /*@}*/
86
87
88 /**
89 * Query objects
90 */
91 /*@{*/
92 struct pipe_query *(*create_query)( struct pipe_context *pipe,
93 unsigned query_type );
94
95 void (*destroy_query)(struct pipe_context *pipe,
96 struct pipe_query *q);
97
98 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
99 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
100
101 boolean (*get_query_result)(struct pipe_context *pipe,
102 struct pipe_query *q,
103 boolean wait,
104 uint64_t *result);
105 /*@}*/
106
107 /**
108 * State functions (create/bind/destroy state objects)
109 */
110 /*@{*/
111 void * (*create_blend_state)(struct pipe_context *,
112 const struct pipe_blend_state *);
113 void (*bind_blend_state)(struct pipe_context *, void *);
114 void (*delete_blend_state)(struct pipe_context *, void *);
115
116 void * (*create_sampler_state)(struct pipe_context *,
117 const struct pipe_sampler_state *);
118 void (*bind_fragment_sampler_states)(struct pipe_context *,
119 unsigned num_samplers,
120 void **samplers);
121 void (*bind_vertex_sampler_states)(struct pipe_context *,
122 unsigned num_samplers,
123 void **samplers);
124 void (*delete_sampler_state)(struct pipe_context *, void *);
125
126 void * (*create_rasterizer_state)(struct pipe_context *,
127 const struct pipe_rasterizer_state *);
128 void (*bind_rasterizer_state)(struct pipe_context *, void *);
129 void (*delete_rasterizer_state)(struct pipe_context *, void *);
130
131 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
132 const struct pipe_depth_stencil_alpha_state *);
133 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
134 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
135
136 void * (*create_fs_state)(struct pipe_context *,
137 const struct pipe_shader_state *);
138 void (*bind_fs_state)(struct pipe_context *, void *);
139 void (*delete_fs_state)(struct pipe_context *, void *);
140
141 void * (*create_vs_state)(struct pipe_context *,
142 const struct pipe_shader_state *);
143 void (*bind_vs_state)(struct pipe_context *, void *);
144 void (*delete_vs_state)(struct pipe_context *, void *);
145
146 void * (*create_gs_state)(struct pipe_context *,
147 const struct pipe_shader_state *);
148 void (*bind_gs_state)(struct pipe_context *, void *);
149 void (*delete_gs_state)(struct pipe_context *, void *);
150
151 /*@}*/
152
153 /**
154 * Parameter-like state (or properties)
155 */
156 /*@{*/
157 void (*set_blend_color)( struct pipe_context *,
158 const struct pipe_blend_color * );
159
160 void (*set_clip_state)( struct pipe_context *,
161 const struct pipe_clip_state * );
162
163 void (*set_constant_buffer)( struct pipe_context *,
164 uint shader, uint index,
165 const struct pipe_constant_buffer *buf );
166
167 void (*set_framebuffer_state)( struct pipe_context *,
168 const struct pipe_framebuffer_state * );
169
170 void (*set_polygon_stipple)( struct pipe_context *,
171 const struct pipe_poly_stipple * );
172
173 void (*set_scissor_state)( struct pipe_context *,
174 const struct pipe_scissor_state * );
175
176 void (*set_viewport_state)( struct pipe_context *,
177 const struct pipe_viewport_state * );
178
179 void (*set_fragment_sampler_textures)(struct pipe_context *,
180 unsigned num_textures,
181 struct pipe_texture **);
182
183 void (*set_vertex_sampler_textures)(struct pipe_context *,
184 unsigned num_textures,
185 struct pipe_texture **);
186
187 void (*set_vertex_buffers)( struct pipe_context *,
188 unsigned num_buffers,
189 const struct pipe_vertex_buffer * );
190
191 void (*set_vertex_elements)( struct pipe_context *,
192 unsigned num_elements,
193 const struct pipe_vertex_element * );
194 /*@}*/
195
196
197 /**
198 * Surface functions
199 *
200 * The pipe driver is allowed to set these functions to NULL, and in that
201 * case, they will not be available.
202 */
203 /*@{*/
204
205 /**
206 * Copy a block of pixels from one surface to another.
207 * The surfaces must be of the same format.
208 */
209 void (*surface_copy)(struct pipe_context *pipe,
210 struct pipe_surface *dest,
211 unsigned destx, unsigned desty,
212 struct pipe_surface *src,
213 unsigned srcx, unsigned srcy,
214 unsigned width, unsigned height);
215
216 /**
217 * Fill a region of a surface with a constant value.
218 */
219 void (*surface_fill)(struct pipe_context *pipe,
220 struct pipe_surface *dst,
221 unsigned dstx, unsigned dsty,
222 unsigned width, unsigned height,
223 unsigned value);
224 /*@}*/
225
226 /**
227 * Clear the specified set of currently bound buffers to specified values.
228 * The entire buffers are cleared (no scissor, no colormask, etc).
229 *
230 * \param buffers bitfield of PIPE_CLEAR_* values.
231 * \param rgba pointer to an array of one float for each of r, g, b, a.
232 * \param depth depth clear value in [0,1].
233 * \param stencil stencil clear value
234 */
235 void (*clear)(struct pipe_context *pipe,
236 unsigned buffers,
237 const float *rgba,
238 double depth,
239 unsigned stencil);
240
241 /** Flush rendering
242 * \param flags bitmask of PIPE_FLUSH_x tokens)
243 */
244 void (*flush)( struct pipe_context *pipe,
245 unsigned flags,
246 struct pipe_fence_handle **fence );
247
248 /**
249 * Check whether a texture is referenced by an unflushed hw command.
250 * The state-tracker uses this function to optimize away unnecessary
251 * flushes. It is safe (but wasteful) to always return.
252 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
253 * \param pipe The pipe context whose unflushed hw commands will be
254 * checked.
255 * \param level mipmap level.
256 * \param texture texture to check.
257 * \param face cubemap face. Use 0 for non-cubemap texture.
258 */
259 unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
260 struct pipe_texture *texture,
261 unsigned face, unsigned level);
262
263 /**
264 * Check whether a buffer is referenced by an unflushed hw command.
265 * The state-tracker uses this function to optimize away unnecessary
266 * flushes. It is safe (but wasteful) to always return
267 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
268 * \param pipe The pipe context whose unflushed hw commands will be
269 * checked.
270 * \param buf Buffer to check.
271 */
272 unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
273 struct pipe_buffer *buf);
274 };
275
276
277 #ifdef __cplusplus
278 }
279 #endif
280
281 #endif /* PIPE_CONTEXT_H */